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5.0

Mixed or average reviews- based on 4703 Ratings

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  1. Sep 26, 2011
    9
    A free to play Team-RPG/Tower-Defence game held up by micro transactions. The game however does not hinder your gameplay if you are not willing to make an investment. You only play for convenience and vanity items. The game has a simplistic yet clear graphical style, meaning your weaker computer will be able to play it. Tutorials to help you learn the game, menus are easy to navigate. ThisA free to play Team-RPG/Tower-Defence game held up by micro transactions. The game however does not hinder your gameplay if you are not willing to make an investment. You only play for convenience and vanity items. The game has a simplistic yet clear graphical style, meaning your weaker computer will be able to play it. Tutorials to help you learn the game, menus are easy to navigate. This game also has a pretty good matchmaking system, meaning you will likely play against players of equal skill, the community might be hostile towards a player learning the ropes tho. Expand
  2. Sep 24, 2011
    10
    Incredible game, far superior to any other MOBA on the market at the moment. Graphically it is dated, for those of you who have seen any of the DotA 2 Gamescom competition footage, League is by far not the prettiest game out there. However, it does easily outshine Heroes of Neweth graphically. It is suffice to say that LoL's graphics suffice and the cartoony, bright style works well andIncredible game, far superior to any other MOBA on the market at the moment. Graphically it is dated, for those of you who have seen any of the DotA 2 Gamescom competition footage, League is by far not the prettiest game out there. However, it does easily outshine Heroes of Neweth graphically. It is suffice to say that LoL's graphics suffice and the cartoony, bright style works well and character models and skins are all very well rendered. Gameplay wise there are few game modes, 5v5, 3v3 and then bot, ranked and custom modes. While there are functionally only two playable maps; Summoners Rift (either Autumn or Spring skinned, Winter skinned at Christmas time) or Twisted Treeline (no skins for this map) the addition of added game rules adds longevity and the existence of both beginner and intermediate bots provides an excellent training ground for new players or even old players who seek to try new builds in a non-competitive environment.

    Which brings us to the community, LoL unfortunately is beginning to suffer from aggro-creep not at all dissimilar to what infects the HoN community. While all new players begin at level one and through playing games acquire in game currency (which can be spent on a number of things in the store) one can chart the level of a player according to behaviour, the closer to 30 a player seems to get the more intolerant of mistakes they become in their team mates and themselves with losses often getting a curt GG or silence.

    The developer though attempts to regulate this behaviour by providing a report function in which any aggrieved player can report other players who have caused problems or been antisocial and a highly motivated player support team on the part of the developer reviews these game logs and hands out bans or cautions appropriately. In fact so vigilant are these guardians of propriety that the LoL community should be more accurately described as 'Passive Aggressive' with the majority of players often settling for curt, snarky comments out of fear of the ban hammer. Regardless it helps prevent the rise of the trolling culture found in many other competitive games like CoD, HoN, Halo, etc.

    Gameplay wise the development team is constantly tweaking heroes attempting to find just the right balance for gameplay, this doesn't always work but as it is a never-ending process it doesn't really matter except in extreme cases (like Evelynn). Otherwise the game is a very much tweaked version of the original DotA and the average game lasts anywhere from 20-90 mins (in extreme cases), with the option for either team to surrender after the 20min mark.

    This game is free to play but you must pay real currency to obtain skins for champions - functionally just a vanity item. I would (and have) recommended this game to anyone with a love of deep strategy and skill, it far exceeds anything else on the market currently and in all likelihood will continue to shiny brightly even when DotA 2 releases.
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  3. Sep 21, 2011
    9
    For those who feel the need to compare LoL with DotA, this game definitely trumps that. Teamwork, the right in-game build, and the right meta build all contribute to a very strategic gameplay. The fact that there's such a huge playerbase only adds to the fun, though I'd highly recommend playing with friends who know what they're doing over playing random queues. The only beef I have withFor those who feel the need to compare LoL with DotA, this game definitely trumps that. Teamwork, the right in-game build, and the right meta build all contribute to a very strategic gameplay. The fact that there's such a huge playerbase only adds to the fun, though I'd highly recommend playing with friends who know what they're doing over playing random queues. The only beef I have with the game is that you have to grind matches in order to reach the max level, which is unnecessary given the implementation of an ELO system. Expand
  4. Sep 18, 2011
    9
    I've been playing League of Legends since August or September 2010.
    The game is addictive as hell and it now has tons of champions, about 80 or so. What makes this game different (and imo better) than the original DOTA is the new mechanics they've put in the game, such as summoner spells, runes, masteries, which all allows you to customize your character even before the game starts,
    I've been playing League of Legends since August or September 2010.
    The game is addictive as hell and it now has tons of champions, about 80 or so. What makes this game different (and imo better) than the original DOTA is the new mechanics they've put in the game, such as summoner spells, runes, masteries, which all allows you to customize your character even before the game starts, allowing players to create their own way of playing certain champions.
    Furthermore it keeps the player addicted, since you want more champions, you need runes to be as efficient as others etc. This is not a bad thing in my opinion, it gives you a goal when playing. And now they are coming up with a new map and they are actually getting way better at balancing the game, so it is more enjoyable. Overall I find the game to be quite fantastic, given it is a F2P game ^^
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  5. Sep 16, 2011
    4
    Very poor optimization despite having 10 players on a map with lower poly counts than Halo 1 - Graphics hurt your eyes, are cutesy, kitsche, and highly generic, its unappealing to anime fans or hard fantasy fans - Imbalanced to the point there is a Hero-banning option every match to voteban upto 4 broken heroes - Multiplayer consists of a couple maps and 3 game modes - Requires 30-60 hoursVery poor optimization despite having 10 players on a map with lower poly counts than Halo 1 - Graphics hurt your eyes, are cutesy, kitsche, and highly generic, its unappealing to anime fans or hard fantasy fans - Imbalanced to the point there is a Hero-banning option every match to voteban upto 4 broken heroes - Multiplayer consists of a couple maps and 3 game modes - Requires 30-60 hours of gameplay to buy 1 of the +70 heroes - Heroes frequently get nerfed or OP buffed - Gameplay is very basic to an RTS player and tons of needless non-strategy complication in order to win - You can be player-reported and permabanned for quitting a losing match, getting angry in game, and being a newb - Exceptionally unstable servers, random patches, frequent random downtime, despite making millions from its freemium platform - Incredible lack of content in spite of having more employees than WoW's original team - This is all inexcusable even for a free-to-play game, its popular because it has a MMO carrot-and-stick system with almost no content to speak of and no plans for major updates despite making millions per day. Expand
  6. Aug 27, 2011
    7
    League of legends is a successor/clone of Defense of the Ancients mod for Warcraft 3. the gameplay is much easy to understand than any other DOTA clones, making it easier to play.

    -------------------------------------------- The main criticism isnt towards the gameplay, but rather to the Economy of the game. Each weak 10 champions are "randomly" selected for players to use who havent
    League of legends is a successor/clone of Defense of the Ancients mod for Warcraft 3. the gameplay is much easy to understand than any other DOTA clones, making it easier to play.

    --------------------------------------------
    The main criticism isnt towards the gameplay, but rather to the Economy of the game. Each weak 10 champions are "randomly" selected for players to use who havent purchased. Then each of the characters has to be purchased either using Cash converted to the non-refundable ingame Premium Currency, or through the ingame "free" currency that you acquire through play.

    Neither is a good option, as the Premium currency is roughly $5-20 per item, and with the 100+ characters and skin changes, it costs HUNDREDS of dollars to acquire everything. The "free" currency is gained very slowly and cant purchase the skin changes for the characters. the Majority of characters take between fifty and 100 games played, with each game taking 30 minutes to an hour to complete.

    The developers regularly have discounts on certain items paid with Premium Currency, have only recently made any kind of price reduction for non-cash players on some champions, and then only the oldest. They are making 2 new champions each month, at around $9-10 each.

    Constant changes to the characters abilities make some near impotent in terms of gameplay, until another change comes out restoring them to fighting shape.

    -----------------------
    Overall the developers and business managers of the game seem to hate their audience, regularly abusing the users. Expensive virtual rewards, tedious "grinding" as an alternative, and constant depreciation of items people pay money or time for are what to expect.

    If you play this game, I hope you enjoy it, but bring your credit card.
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  7. Aug 25, 2011
    9
    Good game, best MOBA to date. Sometimes it has problems with the servers, but you always get a "reward" for your patience- sometimes even in-game currency which you'd usually have to pay for.
  8. Aug 18, 2011
    7
    League of Legends is an amazing strategy game for hardcore players as well as new comers. All the characters have a very unique feel and consist on vastly different builds. You'll always have a new experience from going one to another no matter what. The game tactics are often very simple, attack gank or defend and then switch up, theres oddly no room for real tactics. The game itself getsLeague of Legends is an amazing strategy game for hardcore players as well as new comers. All the characters have a very unique feel and consist on vastly different builds. You'll always have a new experience from going one to another no matter what. The game tactics are often very simple, attack gank or defend and then switch up, theres oddly no room for real tactics. The game itself gets boring quickly, one game tends to be easily 40+ minutes. It severely lacks maps and other game modes as well. The updates come quick but are often new characters, nothing really special. I'd seriously like to see some balancing as well, a big batch of characters are far too powerful. Overall, it's great. You'll have a MUCH better experience with LoL if your playing with a friend, or if you've played strategy games in the past. I would have given this game an 8, but some things seriously need to change in the League of Legends. Expand
  9. Aug 8, 2011
    9
    League of Legends is a fairly fast-paced MOBA (Multiplayer Online Battle Arena). Teamwork isn't completely vital at all times, but teamwork does make the game much more interesting. The free-to-play model makes it easy to pick up and play. The game is constantly updated with new champions. And with the largest update ever on the way dubbed "Dominion" we should finally begin to see a largeLeague of Legends is a fairly fast-paced MOBA (Multiplayer Online Battle Arena). Teamwork isn't completely vital at all times, but teamwork does make the game much more interesting. The free-to-play model makes it easy to pick up and play. The game is constantly updated with new champions. And with the largest update ever on the way dubbed "Dominion" we should finally begin to see a large variation in gameplay choices. Many heroes play uniquely, while there are only two choices in regards to maps. This game skimps in some areas while completely excelling in it's strong points. Try it out, it's free. Expand
  10. Aug 1, 2011
    1
    So based upon my first review, The balance gets better once u know how to play it (i recommend to get a friend that knows it to explain to you) But the disconnecting penalty system is totally unreliable + they give you an option to explain your disconnects but theres no chance they will lift it (what exactly is the point of it then?)
    Bear this in mind before u read what my experience is:
    So based upon my first review, The balance gets better once u know how to play it (i recommend to get a friend that knows it to explain to you) But the disconnecting penalty system is totally unreliable + they give you an option to explain your disconnects but theres no chance they will lift it (what exactly is the point of it then?)
    Bear this in mind before u read what my experience is:
    -"Q: I just got disconnected from two games! Am I Going to get banned?
    A: Probably not. The system will nail you only for a pattern of doing this."
    -"On December 14th, we launched our automated leaver banning system. The purpose of this system is to dissuade players from leaving games/going AFK. We do this first by giving a warning, and then banning in larger and larger increments when players leave games/go AFK."
    -"Q: How long can I get banned for?
    A: The automated system can ban you for anywhere between 1 hour and 7 days for any particular issue. However, we will be sweeping the records, and will periodically perma-ban people that hit the 7 day ban too many times."
    -"Q: How do I 'work off' leaves?
    A: You can reduce points either through time (having no penalties for several weeks), and through every game you complete in matchmaking that was not a leave or that you contributed to for the whole duration of the game."
    In my experience: i have 3 disconnects, 1st one i didnt know about this system, 2nd one i had to leave because an emergency in real life, 3th one i got disconnected by a a gamefreeze because the server was extremely lagging, took up to 5-6 seconds before my character did what i told it to do and therefore it was unplayable anyway.
    1st: leaving 2 games is not a pattern => apparently leaving 3 games is, cause i got suspended for a day (!)
    2nd: So according to their FAQ they could have just suspended my account for an hour which seems more 'reasonable' if they really wanted to ban my account for those 3 leaves. instead i got a full day.
    3th: I would also like to warn anyone on planning playing this game that IF u leave (based upon my XP) for about 10 games probably, you will get banned for 7 days. And if u do this often you will get PERM banned.
    4th: They claim to send u a warning trough email if your disconnecting level gets to high.
    This is a lie period. I triple checked my e-mail and the only thing i've found was the email they sent me when i actually got the suspension.

    5th: The system is completely unreliable as there are too many variables that need to be taken in account when you enforce this kind of system. for instance: PC crash, modem crash, game freezes and not starting up again, Real life mathers,..

    Its a noble idea but it lacks a lot in execution. If u are a die hard pro this system then i can only say, wait untill ur game crashes a few times or ur power drops out or whatever else can happen to you and u get banned for a couple days because of that and thats the point. There is no reliability Banning for 3 dissconnects, without a warning, without a so called pattern they mentioned, 3times is not a pattern whatsoever. And instead one hour a day = sad.

    Other games require people to be there and participate as well and its very annoying if one of em leaves for any of the reasons i described above but yet its understandable that u can run into situations you dont have any choice.
    Tho these games do not have this penalty system and still work fine without it.
    games like CoH, Starcraft, WC3,.. pretty much any good strategy game out there.
    Yes you will most likely lose games because of this but everyone will encounter that at a certain point.

    Here a part of my useless message to riotgames related to that suspension:

    "First time i read that message i wasn't really happy with something like that, sure if a player leaves that screws up the game for others. But same story with new players who dont know how to play the game yet. The main question raises in my mind is: Is riotgames going to suspend accounts for being new and screw up the game for others by not knowing how to play? Are you going to suspend accounts for people that have to leave because of an emergency?
    This whole concept sounds like a noble idea to prevent ragequitting but there is no way to know the reasons why anyone would leave a game. Some find it a good idea, im one of the people that saying its noble but not reliable at all period.

    regards, Tritrium"

    In the end its no use to send them messages as they wont lift bans.

    3 disconnects -> no warning = a day banned.
    If i didnt know any better i would say this is quite insane for leaving 3 games.

    Regards,
    Tritrium
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  11. Jul 16, 2011
    9
    Probably the best DotA style game out there. It keeps everything relatively simple and adds some exciting additions such as masteries and gems. (My account is lvl 30). However, the developers often make some really dumb mistakes. For example - there is a new champion every 2 weeks. There is already an absolutely huge amount of champions and adding more at such a fast rate forces you toProbably the best DotA style game out there. It keeps everything relatively simple and adds some exciting additions such as masteries and gems. (My account is lvl 30). However, the developers often make some really dumb mistakes. For example - there is a new champion every 2 weeks. There is already an absolutely huge amount of champions and adding more at such a fast rate forces you to keep playing or get lost with patches and new champions (like World of WarCraft). The devs always change things that dramatically change the game. If you take a 3 month break, you'll come back to a different game. This rapid champ addition makes it really hard for new players to become familiar with the game even after its confusing mechanics. If you can deal with the very large learning curve, then LoL becomes a really fun game. I highly recommend it. Expand
  12. Jul 13, 2011
    8
    At first it was a little difficult to grasp the concept of the game. But after jumping into a match with other players, and soon friends, I was instantly grasped by it. While some of the features on the game are somewhat confusing to the leisure gamer, if you spend the time to fully explore everything beneath the surface, you'll find a world of customization at your fingertips.
  13. Jul 11, 2011
    10
    One of the better games I have played in a long time. The graphics aren't the best, but they do not detract for the gameplay, and Riot Games is currently working to update the graphics later on. However, the graphics and the UI are very clear-cut do a great job in making everything in the game visually easy to understand. LoL also has an excellent pay model, allowing users to purchaseOne of the better games I have played in a long time. The graphics aren't the best, but they do not detract for the gameplay, and Riot Games is currently working to update the graphics later on. However, the graphics and the UI are very clear-cut do a great job in making everything in the game visually easy to understand. LoL also has an excellent pay model, allowing users to purchase champions and cosmetic skins with actual cash, while still allowing said champions to be purchased through earned in-game currency, and keeping anything that can affect actual gameplay (runes) obtainable through in-game currency only. Riot Games also releases updates and adds new champions on a biweekly basis to keep the game balanced to the best of their ability. Riot Games interacts well with its userbase and listens to community feedback to prioritize balance issues. League of Legends is a worthy DotA successor and is definitely worth trying out. Expand
  14. Jul 11, 2011
    8
    This is a very, very well done game. Good balance, pretty good effects, and a very enjoyable experience, on top of it all the game is FREE. It also has the best competitive environment right now in Esports besides the Starcraft franchise, which will never be dethroned. The only complains i have are the lack of new maps, the really bad servers (really just on patch days, theyre normallyThis is a very, very well done game. Good balance, pretty good effects, and a very enjoyable experience, on top of it all the game is FREE. It also has the best competitive environment right now in Esports besides the Starcraft franchise, which will never be dethroned. The only complains i have are the lack of new maps, the really bad servers (really just on patch days, theyre normally fine others), And tthat the graphics are very dated. Other then that, very good. Expand
  15. Jul 10, 2011
    9
    This game is simply wonderful. The only downside that I've really seen to the game, is that due to it's free to play business strategy, they release champions at a very costly 6300 IP (Influence Points - earned by playing games and participating in the tribunal). 6300 IP will take somewhere in the range of 50-75 games to get. Games on average are approximately 35 minutes, but can go asThis game is simply wonderful. The only downside that I've really seen to the game, is that due to it's free to play business strategy, they release champions at a very costly 6300 IP (Influence Points - earned by playing games and participating in the tribunal). 6300 IP will take somewhere in the range of 50-75 games to get. Games on average are approximately 35 minutes, but can go as long as an hour.

    There are champion bundles that can be purchased for similar prices of other, cheap games. This allows you to have a decent collection of champions when getting right into things.

    People need to understand that creating these games costs money. The business requires a method of generating income. Anyone complaining that Riot Games makes it more desirable to purchase Riot points than it is to generate influence points needs to rethink this topic.

    It should be mentioned that no specific benefit is gained by purchasing riot points. They cannot be used to give an advantage over free players. The only benefit to spending actual money is that you do not need to spend the time.

    New champions are released every two weeks. The second week they are out, they put up as Free to play for one week. They rotate champions on a weekly basis, ensuring that all of the roles are filled by free picks (support, dps, tanky dps, tanks, mage, etc)

    Someone who does not have the expendable income to spend on the game, and also does not have much time to play, will need to be content with the free champions until they find one that they truly want to play as their main champion and purchase it.

    It should be noted that most players tend to stick to 3-6 champs that they play most often.

    A great game. A great price. A great business model.

    I recommend this to everyone I talk to that plays video games.
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  16. Jul 6, 2011
    10
    Perfect, simply perfect. The guys from DoTA really outdid themselves on this one, and it shows exactly how much they were aware of in the industry and the fan base when they laid this thing out.

    The graphics are exactly as they should be, slightly cartoony, but they make low-res look good. The entire feel of the interface, the characters, the animations and particles, all of them fit into
    Perfect, simply perfect. The guys from DoTA really outdid themselves on this one, and it shows exactly how much they were aware of in the industry and the fan base when they laid this thing out.

    The graphics are exactly as they should be, slightly cartoony, but they make low-res look good. The entire feel of the interface, the characters, the animations and particles, all of them fit into exactly what you'd think of for a game like this. The characters feel like toons, which is exactly what they are, your own personal disposable soldiers. The gameplay is spot on, not a single beat missed anywhere. The action is easy to get into and yet still engaging several hundred hours in. The developers are very in-tune with the players, paying a lot of attention to their concerns and fostering the first real competitive online game. This one is an instant classic.

    Being free to play in this context isn't a bad thing. The fundamental concept of the game, every match being a clean slate full of level 1 players, is such an even and refreshing experience that being a "free" player versus being someone who has dropped hundreds of dollars into the game doesn't tilt the power balance too far, and the makers of the game intend it to be that way. It's completely brilliant on their part.

    The only issues I lament right now are the lack of follow-through on the in game reporting system for players out there to ruin the experience, but with such a massive player base, I can't fault them for not being able to handle the hundreds of thousands of reports they get daily. The lack of maps is another issue I hear complained about frequently but I personally don't mind it, although a new map is finally being released Q3 this year.

    Ultimately I can't say anything but good about this game, it's #1 on my game selection from the day I started it up.
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  17. Jul 3, 2011
    7
    Being a very long member of the LoL community, I would say this game is too heavily reliant on your team (and nothing else). It punishes you more for other teammates' mistakes and less rewarding for your own achievements. But! The premades and friends you make could more than make up for it (maybe...).
  18. Jun 24, 2011
    3
    I give it 3 coz I really love this game. It has rather poor graphics, but it's free, has addictive game-play and doesn't destroy it with micro payments that are not a must to have fun. But what's the point to like game when you actually cannot play it? The only time when I'm able to log into without much of a problem is around midnight. Trying to log late afternoon/evening takes hours andI give it 3 coz I really love this game. It has rather poor graphics, but it's free, has addictive game-play and doesn't destroy it with micro payments that are not a must to have fun. But what's the point to like game when you actually cannot play it? The only time when I'm able to log into without much of a problem is around midnight. Trying to log late afternoon/evening takes hours and most of the time you will fail anyway. If it would be game deserving 6-7 rating I wouldn't mind it, I would just stop playing - but as I really like it, and really want to play it, I waste a lot of time coz of this. Because when you're asked to wait hour to log you have to waste this hour for smth, and in most cases after like 55mins of waiting you will get server disconnected mssg anyway and will have to start all over again. So even as this game is 8, maybe even 9 for me I gave it 3 - for all this wasted time for waiting. Expand
  19. Jun 19, 2011
    1
    It was good, untill The login quoues gets up to 3 hrs... and then it loggs out and the servers are not avaible, and when they are again you are put back in 3hrs quoue. Sure, I dont pay anything for the game soo no need to complain, but I know there is ppl paying for it and still are not able to play couse the servers dosnt work.
    While writing this I had sit it quoue for about 2hrs to log
    It was good, untill The login quoues gets up to 3 hrs... and then it loggs out and the servers are not avaible, and when they are again you are put back in 3hrs quoue. Sure, I dont pay anything for the game soo no need to complain, but I know there is ppl paying for it and still are not able to play couse the servers dosnt work.
    While writing this I had sit it quoue for about 2hrs to log in and was not long left. But I got this messege, "server is busy try again later" And I have to wait another 2 hrs to log in.

    Other then the login I like the game, atleast when I can play it, wich isnt that often atm.
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  20. Jun 13, 2011
    10
    One of the few games that I never get tired of. Free to play. Nice graphics, though not great. Superb gameplay. Awesome music. Great leveling system. Currently the best moba on the market.
  21. Jun 12, 2011
    5
    In my opinion having both played LoL HoN and DotA I would rank them as 3-2-1, 1 beaing the highest while 3 the lowest The reason for this is that LoL is basically a dumbed down version of DotA to the point of significantly altering the gameplay negatively to make it easier. While HoN remains true to DotA with the added incentives of graphics reconnection and such. TL;DR If you played DotA,In my opinion having both played LoL HoN and DotA I would rank them as 3-2-1, 1 beaing the highest while 3 the lowest The reason for this is that LoL is basically a dumbed down version of DotA to the point of significantly altering the gameplay negatively to make it easier. While HoN remains true to DotA with the added incentives of graphics reconnection and such. TL;DR If you played DotA, had fun and looking for a game based on it go for HoN. If you are below 13 and want a more newb friedly game choose LoL. Expand
  22. Jun 1, 2011
    10
    A truly, worthy successor and standalone of the incredibly popular Defense of the Ancients. League of Legends is by far the most highly addictive MOBA game to date and this is due to the fact that LoL game be played by both Casual gamers and Hardcore gamers so equally without much rabble like that from DotA and HoN. Riot Games went with a more cartonny approach which not only looks greatA truly, worthy successor and standalone of the incredibly popular Defense of the Ancients. League of Legends is by far the most highly addictive MOBA game to date and this is due to the fact that LoL game be played by both Casual gamers and Hardcore gamers so equally without much rabble like that from DotA and HoN. Riot Games went with a more cartonny approach which not only looks great but makes it possible for low-end computers to play as well. The balancing is very good with only minor balance issues but really, its impossible to have a completely balance game with 70+ indiviually unique champions. Overall League of Legend is a remarkably excellent game and is the current dominator of the fued between LoL and HoN. With new champions coming out every 2 weeks, its hard to see this game falling apart. Expand
  23. May 27, 2011
    9
    This game successfully follows up as a more casual form of the all time favorite DOTA, providing a plethora of champions to choose to fight as. Because of the DOTA roots, its shares its troubles, but improves upon the system and creates a fun game to play. Because it is free to play, one must remember that the first few levels are filled with more trolls or quitters than at higher ranks,This game successfully follows up as a more casual form of the all time favorite DOTA, providing a plethora of champions to choose to fight as. Because of the DOTA roots, its shares its troubles, but improves upon the system and creates a fun game to play. Because it is free to play, one must remember that the first few levels are filled with more trolls or quitters than at higher ranks, but their new tribunal system which allows players to vote on the guilt of those reported will do much to combat this. Overall, a fun game, especially at the price of free. Expand
  24. May 21, 2011
    8
    This game is incredibly fun but the community is downright terrible. I know Riot was looking into ways to solve some of the community issues such as griefers, leavers, and trolls in both uncompetitive and competitive play. Even with the community issues (hey.. its a free game..expect more poor "entitled" morons than usual) the game is fantastic. It is incredibly well balanced and with aThis game is incredibly fun but the community is downright terrible. I know Riot was looking into ways to solve some of the community issues such as griefers, leavers, and trolls in both uncompetitive and competitive play. Even with the community issues (hey.. its a free game..expect more poor "entitled" morons than usual) the game is fantastic. It is incredibly well balanced and with a few friends on skype or ventrillo its replayability is ENDLESS. This is certainly a game to have handy if you've got an hour to kill and want to fill it with a great team based strategy game. Expand
  25. May 10, 2011
    10
    This game is a freakin' monster. Highly addictive. Riot Games are doing their job very well, up to these days. They introduce a new champion by every two weeks. If you ever enjoyed an AoS style game, then you should try this game. And it's free.
  26. Ty-
    Apr 17, 2011
    10
    Firstly, how can you argue with free. Even if you don't like it, you never had to pay a thing to try it. That doesn't matter though because the game is awesome, fun and easy to play, difficult to master. What more could you really ask for in a game?
  27. Apr 8, 2011
    7
    League of Legends is a fairly well polished game in that it optimizes team gameplay and coordination. Every aspect of the game requires you to cooperate with your team, meaning that this game requires you to rely on your teammates, however there is enough room for individuals to "carry" their team to victories.

    Many of the champions are fun to play, and have a broad range of abilities
    League of Legends is a fairly well polished game in that it optimizes team gameplay and coordination. Every aspect of the game requires you to cooperate with your team, meaning that this game requires you to rely on your teammates, however there is enough room for individuals to "carry" their team to victories.

    Many of the champions are fun to play, and have a broad range of abilities and style. However, Riot spends too much time creating new characters, which are no longer as unique and are not balanced properly. There are much bigger things in the game that can be worked on besides new characters, such as balancing issues and the matchmaking system for ranked games.

    Overall, this game is fun and sometimes it can be a blast, but many times the game can be flat out disappointing. Riot spends way too much time creating unnecessary characters, which are released roughly every two weeks, instead of balancing current characters. Many characters lost their uniqueness because of Riot's overwhelming creation of new champions.
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  28. Mar 31, 2011
    6
    League of Legends got great potential, its really addicting game, but the lack of balance is really great problem.There are still champions that are OP like leblanc, annie, etc and champions that are UP like ezreal, cassiopea, kennen, which Riot seems not to see.
    Also if you want to share this at the forum you will be just downvoted and your thread will be closed.
    Other thing is that Riot
    League of Legends got great potential, its really addicting game, but the lack of balance is really great problem.There are still champions that are OP like leblanc, annie, etc and champions that are UP like ezreal, cassiopea, kennen, which Riot seems not to see.
    Also if you want to share this at the forum you will be just downvoted and your thread will be closed.
    Other thing is that Riot fails to free the game from leavers/feeders.
    I really enjoyed this game before, but i cant play it anymore, because its only making me nervous.
    Every game 4vs5 or got feeder or noob..
    Riot really must think about that and start concentrating on the problems of the game,not the content.
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  29. Mar 30, 2011
    0
    Probably one of the most boring games I've ever played. Almost fell asleep playing it. I had more fun watching the news. Big waste of my time trying out this game.
  30. Mar 24, 2011
    7
    While this game is fun and entertaining it has some major flaws. The game itself is based on the DoTA mod for warcraft III. Essentially it is an action RTS game with tower defense elements. You control a champion and try to push each lane. Killing Minions and other champions while destroying towers. It can be very fun especially when you find a good group to play with. Huge balance issuesWhile this game is fun and entertaining it has some major flaws. The game itself is based on the DoTA mod for warcraft III. Essentially it is an action RTS game with tower defense elements. You control a champion and try to push each lane. Killing Minions and other champions while destroying towers. It can be very fun especially when you find a good group to play with. Huge balance issues bring it down as the same overpowered characters are constantly being played. Other than the excessive amount of characters to choose from there is very little depth in the game itself. Riot as a developer has some major shortcomings as well. Their patches usually cause more problems than they fix. They constantly promise improvements and additions that never see the light of day. There are only two maps that are currently playable(3v3 and 5v5). Though you will still only ever play one of them (5v5). They have been promising a new map and new modes since launch which was nearly two years ago. They even leaked a map last October that still has yet to be released. As a free to play game it is worth the time for installation. However they make up for the game being free by charging ridiculous amounts for characters and skins. A character or skin will run you $7 to $15 each. No those are not bundle prices those are individual prices. With 70+ characters and each character having 4 or more skins it can get incredibly expensive. To sum up it can be a fun game to play as long as you don't expect any real depth. Just be wary of paying for the characters and skins. Expand
Metascore
78

Generally favorable reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 37
  2. Negative: 0 out of 37
  1. Aug 5, 2013
    80
    I find that with League of Legends, Riot has cultivated one of the most unique spaces in gaming history—mostly for good reasons but also for some awful ones, and in the gaming museum of the future, League is sure to have its own wing.
  2. Pelit (Finland)
    Nov 15, 2011
    85
    League of Legends handles well the worst problem DOTA has: its autistic n00b-hating elite players. Thanks to match making, now we weaklings dare to play. [Nov 2011]
  3. Feb 1, 2011
    70
    Improvements are constantly being updated and although team mates make or break many matches, there is genuine fun to be found.