- Publisher: Eidos Interactive
- Release Date: Jun 30, 2003
User Score
Mixed or average reviews- based on 122 Ratings
User score distribution:
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Positive: 49 out of 122
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Mixed: 39 out of 122
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Negative: 34 out of 122
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Mar 20, 2014
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Jun 30, 2013
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Jul 24, 2020
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MattJul 26, 2003Not much new from the old games, just tarted up graphics and annoying controls, pick up a key, open a door, collect a bullets, nothing original, just the usual, great graphics.........well thats it.
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AdamM.Aug 3, 2003It's a pretty good game so far controls are kinda iffy but the graphics are great but there is only one problem that makes me give it a 7 is the load time, around 3 min. for each load screen. I got a real good up to date comp. (AGP 64 MB videocard, 128 of RAM) I don't see why it does it but it does :(
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Feb 26, 2020It gets points for being a classic in my book, but the controls where a bit terrible
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Oct 9, 2019The general story and atmosphere in this game was relatively interesting, but the whole game I had a feeling that the creators of the game were very stingy with the implementation of these stories and atmosphere. As if I had read a third-rate book with an interesting idea.
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Jan 7, 2021Çocukken oynayıp pek anlayamadığım ve beceremediğim oyunlardan. Mezarlık bölümü dışında pek hatırlamıyorum.
Awards & Rankings
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Would have made 70% if not for the atrocious control system.
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Unlike previous Tomb Raider games that presented you with a handful of secrets items, areas, or unlockable bonus content, there is nothing here beyond the core game (no pun intended). There are no branching paths, multiple endings or any reason to replay the game anytime soon after your first pass.
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The controls handle like utter crap and will remain a continuous nuisance throughout the entire game. Seriously, when it comes to character control I've never witnessed such a badly managed a port.