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8.0

Generally favorable reviews- based on 1358 Ratings

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  1. Dec 12, 2011
    6
    The game has a great story with some inventive mechanics. however for the pc Version it is clearly a port. the are lots of problems with objects that just pop in even on advanced pcs.
  2. Jul 23, 2012
    6
    When I first started playing this game I thought, "How did I go this long without finding this gem?" But as I continued to play, I realized that the scenarios were basically all the same, just different suspects/crimes, etc mixed in. It follows a very linear style as it is, what I consider to be, "mission driven." With such a large city, I was shocked that you can only explore it whileWhen I first started playing this game I thought, "How did I go this long without finding this gem?" But as I continued to play, I realized that the scenarios were basically all the same, just different suspects/crimes, etc mixed in. It follows a very linear style as it is, what I consider to be, "mission driven." With such a large city, I was shocked that you can only explore it while on a mission/scenario. With the "random" events happening within a scenario which you can choose to do, or skip, it's up to you. It's not as free roaming like GTA. Hopefully a next version will make it a free flowing and working city, that's more open, with the story elements tied in. Overall, a good game, especially if you got it during Steam's Summer sale at $4.99. Expand
  3. Mar 4, 2014
    6
    Hyped as it was to be an amazing detective game where you can see people lie to you, by using a state of the art facial motion capture system, this game should be a milestone in video gaming. I think the facial animations are not that good. They seem accurate to the dialog, but look like blending over images from a 3D scanner: teeth and lips morph into a goo of polygons.... Driving throughHyped as it was to be an amazing detective game where you can see people lie to you, by using a state of the art facial motion capture system, this game should be a milestone in video gaming. I think the facial animations are not that good. They seem accurate to the dialog, but look like blending over images from a 3D scanner: teeth and lips morph into a goo of polygons.... Driving through this city is horrible. Despite you are a cop obeying the traffic laws, other cars stop in front of you at green lights for no reason or pedestrians run in front of your car, dropping their bags, turning around, heading a totally different direction and don't give a damn about their missing stuff. Do people actually not want to go somewhere!? Are they just aimlessly wandering around!? Interrogation is also difficult. You can tell, when people are holding back or lying to you (looking around after the statement). But it is weird, that it is incorrect to accuse them of a lie using a piece of evidence on them, where it was correct to doubt their statement, where the dialog uses exactly that evidence you originally failed with (replayed the game). Street crimes are also resolved by killing every armed criminal, no chance to overpower them or persuade them to give up like "Hey, I just shot your ten friends! Do you want to die as well!?" This makes so little sense. *** The game has its good ideas but some of them are poorly executed. Details the player sees cannot be pointed out in the game (Lemma of player knowledge vs. character knowledge). Some general things are repetitive and annoying (better let your partner drive when you can!). It is -- as said -- a diamond in the rough. Expand
  4. Mar 29, 2012
    6
    When the game did run, L.A. Noire for the PC was one of the most enjoyable, and intriguing, video games I've ever played. The problem is, it hardly ran. Rockstar's woefully-terrible DRM methods made trying to get this game to even start almost impossible until the first patch. After that, the loading times, and general stuttering of the game made it unplayable most times. It's reallyWhen the game did run, L.A. Noire for the PC was one of the most enjoyable, and intriguing, video games I've ever played. The problem is, it hardly ran. Rockstar's woefully-terrible DRM methods made trying to get this game to even start almost impossible until the first patch. After that, the loading times, and general stuttering of the game made it unplayable most times. It's really unfortunate, too, because I played a bit of the console version and was just blown away. While the PC version has potential of playing just as well, Rockstar really needs to nail down the performance issues before this game can ever be thoroughly enjoyable. Expand
  5. Dec 13, 2012
    6
    This game has some interesting concepts, but largely fails in the execution of them: the shootout action sequences are clunky and boring, driving the streets is tedious and the vehicles handle poorly, and collecting clues for your cases is a rather haphazard affair. Then there's the interrogation segments, which regularly involve your character verbally abusing a suspect when you chose toThis game has some interesting concepts, but largely fails in the execution of them: the shootout action sequences are clunky and boring, driving the streets is tedious and the vehicles handle poorly, and collecting clues for your cases is a rather haphazard affair. Then there's the interrogation segments, which regularly involve your character verbally abusing a suspect when you chose to "doubt" them, followed by you apologizing and backtracking. The whole interrogation system is just too illogical and unpredictable: you have no idea what your character will actually say, given any particular option, and backing up your accusations relies on having previously discovered particular clues--catching them in a lie or making reasonable deductions doesn't seem to count for much. One thing the game does do well is providing a detailed and convincing environment of 1940's LA, and the facial graphics are pretty advanced. But these aren't enough to make LA Noire more than a mediocre game in my opinion. Expand
  6. Mar 8, 2013
    6
    This review contains spoilers, click expand to view. I just completed this game. At least the main "case load" including DLC. While I found the overall gameplay experience joyful at times I also found it quite tedious other times as well. Overall I rate this game a bit above mediocre.
    I must give Rockstar props. Its an original concept no-one has ever tried before. I am a fan of Film Noire and so when I learned that a game based upon the same style and philosophy was being created I was very excited. In practice, sadly, I've got to say the plot of the game often disappoints. It is frustrating in the middle of the game when you know full well your fingering innocent people for the black dahlia murders but have no real option other than to arrest innocent people for the crimes. Case completed! You locked up some innocent sap. The main plot line of the game doesn't really rise up except in newspaper clippings until you are 2/3 through the game and I found that disappointing as well. You never really see the bad guy's get the comeuppance. One of them is killed by the doctor who gets choked by his own servant later on (So you weren't involved at all) and another gets shot in the leg. Thats it. As well there is the bizarre move for you to take command of another avatar for 3 of the last 4 missions. You've been playing as Phelps for the entire game and his blank by the book manner is great if not tiring after a while but why switch to a different protagonist? Or if your going to go that route integrate it into the whole game experience. Not just the last couple of missions. Strange.

    This brings me to my largest complaint of the game. Mismanagement of time allocation. How much time does it take to program a set of pipes? Some. And yet you need to "build" them to fine a piece is missing and it counts as a clue. There are some odd finesse pieces in the game that are often completely retarded. Swear to god. Only game I've ever played that required me to use an in game calculator. And guess what? Its less intuitive and harder to control than the actual calculator that comes with windows. All to unlock a clue. What sort of skill testing is that? What were they thinking?
    I could understand these points if the main body of the game was more polished but they aren't. As others have complained the driving mechanic (where you end up spending about 50% of your time) is reminiscent of one of the early GTA games. We know they have better code for a driving mechanic than that. Why? The shooting mechanic is also sub optimal. Either pretend bullets are endless or show how many you've got left. Nothing like your big gun running out mid fight only to have to go back to you handgun. Some of the "street crimes" were rewarding however I eventually began to dread them. It's like they were programmed to pop up on the farthest corner of the map at the least opportune times to stretch the game out. Additionally I liked the unlockable cars even if they all drove somewhat badly. However being unable to trigger street crimes in them meant I stopped using them and didn't go back. The main feature of the game was the "interview" mechanic. It was certainly the most hyped feature. However in practice I found it became like taking a quiz after a while. And as pointed out before sometimes the evidence for a lie made no sense whatsoever. In practice I ended up doing each interview multiple times and quitting before it saved so I could repeat it until I got the "right" answer. Not the most enjoyable experience. Especially when I had to re-search a scene before the interview. Overall though its not a bad game. It is a finished product. There were some novel elements and fun to be had. They did a good job of the noire feel while driving between clues, and at a lot of the cut scenes. It just easily could have been a better game. With a bit better direction and a smarter plot. If they had re-focused their energies on the components most used it would have been a better experience. The last mission for instance you get a flamethrower right before the end but it is so horrible to use you wish you could go back to your handgun to take out the last 6 thugs. Outside of gameplay I should comment I had major issues with the game installation for the first time in my life (And I am a quite seasoned gamer). The necessary download patch that came out after I purchases a hard copy of the game failed to install correctly preventing me from playing the game and it was a month before they released an improved patch which fixed it. Rockstar tech support is a step above useless it turns out. Lastly I'd like to point out to anyone looking to purchase this game. According to Rockstar social club 9% of the people who started this game are doing the last missions or more likely finished the game. They show a nice breakdown of which 1/5 of the game people are in. It looks like a lot of people got 1/4 to half way into the game and quit because the numbers didn't change the entire month I played
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  7. Jan 15, 2013
    6
    LA Noire is a strange game, in that it is a combination of 4 action games (car chase, foot chase, fist fight, gun fight) and an adventure-y detective game that is focused around interrogations. Since all these elements are woven around the same story, it really works, at first. After about five or six cases, it loses its luster somewhat. The foot chases, gun fights, and fist fights are tooLA Noire is a strange game, in that it is a combination of 4 action games (car chase, foot chase, fist fight, gun fight) and an adventure-y detective game that is focused around interrogations. Since all these elements are woven around the same story, it really works, at first. After about five or six cases, it loses its luster somewhat. The foot chases, gun fights, and fist fights are too easy. The car chases are easy too as long as you remap your keyboard so that you are driving with two hands. The interrogations are HARD. Even if I read all your evidence carefully, and review your conversation log, and look carefully at the expressions of the suspect, I still get the answer wrong almost half the time. When you get an answer wrong, you often miss out on evidence that is necessary for later interrogations. So once you start bad, things just go downhill. The case always "solves itself" at the end no matter how bad you screw up the interrogations, and it does this in a very confusing way. It is very frustrating because you can tell you have missed out on half the story. I have replayed some of the cases using a walkthrough, and found out there were big chunks of the story that I completely missed because I botched the interrogations. I replayed a few cases hoping that I could learn to do better on the interrogations, but it hasn't helped yet. The concept of the detective part of the game is very cool, but in the end too difficult and frustrating. The action part of the game is a little too easy and a little too repetitive. The graphics are very good, the facial detail, the period music and details are great, clearly a AAA game in terms of production values. It seems like this game went straight from concept to game, without any play-testing to calibrate the gameplay to a level where it is challenging but still fun. Expand
  8. Apr 4, 2021
    6
    +клевый сюжет
    -без бубна не запускается
    -устаревший графон
  9. Jun 22, 2016
    6
    L.A. Noire is too damn long and too damn grim. These same issues plague most of Rockstar's recent titles (At least in Max Payne 3, it will be justifiable). That said, it's linearity actually felt like a break from the daunting sandboxes of GTA IV and Red Dead Redemption, and its focus on investigation and dialogue evokes the feel of old-school adventure games. The combat felt tacked on,L.A. Noire is too damn long and too damn grim. These same issues plague most of Rockstar's recent titles (At least in Max Payne 3, it will be justifiable). That said, it's linearity actually felt like a break from the daunting sandboxes of GTA IV and Red Dead Redemption, and its focus on investigation and dialogue evokes the feel of old-school adventure games. The combat felt tacked on, but the car chases were probably my favorite sections, and I found myself wishing there had been more of them. The game's touted facial animation technology is indeed impressive, and the dialogue mostly well-writen, giving the game a true cinematic quality. It has a few story elements I could have done without, but there's a few sequences- the trail of riddles left by the Black Dahlia murderer, the shootout at the movie set, the entire Nicholson Electroplating case- that made the tedium of the overall length of the game feel somewhat worthwhile. Expand
  10. Jul 15, 2017
    6
    Voy a dar dos consejos que considero vitales para disfrutar de este juego, al menos desde mi punto de vista, ya que me ha costado bastante dar el pulgar hacia arriba y no hacia abajo:

    - Pon el juego en directx 11. Está capado a 30fps, pero si lo mantienes en directx9 te va a dar tirones y vas a cagarte en la madre que parió a los desarroladores. - Juégalo poco a poco, no vayas a
    Voy a dar dos consejos que considero vitales para disfrutar de este juego, al menos desde mi punto de vista, ya que me ha costado bastante dar el pulgar hacia arriba y no hacia abajo:

    - Pon el juego en directx 11. Está capado a 30fps, pero si lo mantienes en directx9 te va a dar tirones y vas a cagarte en la madre que parió a los desarroladores.

    - Juégalo poco a poco, no vayas a saco. Un caso cada tres o cuatro días. De lo contrario te resultará un pestiño.

    Pros
    - Me ha sorprendido enormemente la calidad gráfica del juego dado los años transcurridos,
    - Las expresiones faciales (vital por la idiosincrasia de este juego),
    - Su ambientación y su música.
    - La historia que envuelve al protagonista.
    - Las cinemáticas cuando descubrimos los periódicos (coleccionable)
    - Colisiones de vehículos loquísimas

    Estamos ante un juego que es una montañaa rusa, tan pronto estaremos en lo más alto en cuanto a diversión y ganas de jugar como en una depresión donde se nos hará cuesta arriba. Lo mejor de las misiones lo encontraremos al final de las fases de Homicidios y antivicio y en las 3 últimas horas donde los acontecimientos se van sucediendo a buen ritmo dejándonos un buen sabor de boca que hará olvidarnos de todo lo malo que comentaré a continuación.

    Contra
    - Jugabilidad. Un tanto tosca tanto en la investigación como en su "modo gta". Las persecuciones a pie se hacen tediosas. Las que haremos con el coche, especialmente al final, son más divertidas pero tampoco para tirar cohetes.
    En general, todos los casos, con independencia de la división en la que estemos (tráfico, homicidios, antivicio, incendios), están cortados por el mismo patrón. El sistema de interrogatorios no me ha terminado de gustar (podemos elegir entre dar por bueno lo que nos cuenta el testigo/sospechoso, dudar o acusarle de mentir aportando prueba, y todo ello a partir de las expresiones faciales del interrogado). Por ejemplo, hacemos una pregunta y se va desarrollando un diálogo, elegimos "1) verdad 2)duda 3) mentira", la charleta continúa hasta que el bloc de notas del prota nos dirá si hemos acertado o no con nuestro juicio. A veces, al aventurarnos a acusar de mentir se produce un diálogo de acusión que no tiene nada ver que la pregunta inicial, por tanto habremos errado y quedaremos como Cagancho en Almagro al elegir una prueba que ya no tiene sentido. Esto suele pasar especialmente en los casos más aburridos.

    - En muchas fases se hace repetitivo, monótono, con casos de relleno donde, como comento arriba, es hacer lo mismo una y otra vez. Entiendo que el trabajo policial tiene unas pautas, pero joer, es que cambia el nombre de la víctima la manera de morir y ya, todo lo demás es exactamente lo mismo que habremos hecho en el caso anterior. Y para colmo, no son casos que se finiquiten en veinte minutos, sino que podemos encontrarnos con algunos de hora y media o más.

    - Misiones secundarias chorra, pero lo más estúpidas que te puedas echar a la cara. Nos surgirán al ir con el coche a otro escenario. La radio pedirá refuerzos y podremos responder o no.

    - Los tiroteos tienen su aquel pero su dificultad es ridículamente fácil.

    Cómpralo en rebajas o con key, no vale ni de broma 30€, ni 15 y si me apuras ni 10. Es de 2011, macho.
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  11. Feb 26, 2020
    6
    Fun game problem is the ending...you will understand once you play it...other then that each case is interesting and gets you going you can probably get easly 50-70 hours if you wana 100% evrything
  12. Mar 15, 2012
    5
    Poor console based controls on the PC Version, poor support of hardware forcing you to turn down the detail to play a game that should easily be able to run smoothly on max settings and a cut scene heavy game to tell a story with very poor sections of game play in between. This is more movie than game and the game play elements are really pretty poor over all. If you like movies, perhapsPoor console based controls on the PC Version, poor support of hardware forcing you to turn down the detail to play a game that should easily be able to run smoothly on max settings and a cut scene heavy game to tell a story with very poor sections of game play in between. This is more movie than game and the game play elements are really pretty poor over all. If you like movies, perhaps renting the movie version of this if they make one would be a better and cheaper than buying it full price as a game only to end up watching the best parts because the interactive gameplay parts really suck. Expand
  13. Nov 13, 2011
    5
    After playing this game for five days I am still just giving it a 5 out of 10 due to technical issues. Despite some people claiming its the users fault, the game is simply not optimized for some hardware. Numerous reviews have also commented on the less than acceptable FPS on many systems.I am playing on a Intel Duo core 3ghz, 4gb ram and geforce 560 ti, and even on low it is unplayable. IAfter playing this game for five days I am still just giving it a 5 out of 10 due to technical issues. Despite some people claiming its the users fault, the game is simply not optimized for some hardware. Numerous reviews have also commented on the less than acceptable FPS on many systems.I am playing on a Intel Duo core 3ghz, 4gb ram and geforce 560 ti, and even on low it is unplayable. I can run Shogun 2 and Skyrim in full glory, no FPS slowdown whatsoever. There is no reason why LA Noire needs a quad core to run acceptably on low using a mid range system. The fault lies with a shoddy port, not with peoples' systems. If you make a port, do it right, or don't do it at all. Expand
  14. Jan 12, 2012
    5
    LA Noire is not so much a game as it is a work simulator. A clunky restrictive simulator that holds players hostage as they wade through the minutia of pseudo detective work. The dime store narrative and ham acting leave LA Noire with almost no redeeming qualities save for its Steam sale price.
  15. Dec 27, 2011
    5
    This game is tricky to review. The idea does make sense and the mood of 1940s LA is captured perfectly. However, the game gets quite repetitive and a bit boring later on and there is also quite a few bugs and glitches. It also tries to shovel in unnecessary FPS action into it. If you are thinking of buying this, be cautious.
  16. Nov 22, 2017
    5
    This review contains spoilers, click expand to view. This game just doesn't work as intended. And I don't mean any technical issues, I just mean the plot and the overall game design.

    In terms of plot and characters it borrows an awful lot from the movie called L.A. Confidential, which in 2 something hours manages to tell a much more compelling and engaging story than what we have here. The overall plotline with corrupt officials doing a scam with increased land price is plain boring, as are the characters, whose archetypes are blatantly stolen from Confidential. To add to this the game fails to invoke any feelings for the characters, any drama. The final death of you know who in the sewers was just laughable.

    Mechanically the game suffers from its linearity, namely, during interrogations. The fact that there is only one right answer to every question means that you are compelled to either look for a walkthrough in advance, or reload and try the interview again, which is tedious. The word "tedious" also applies to walking through scenes looking for clues. The action sequences suffer from clunky controls. And the open world here is just redundant, L. A. Noire is basically a high-budget quest game about picking up objects and guessing answers. The developers apparently realize that, hence the option to skip all the fight and chase scenes, as well as the ability to skip driving to the next destination. Moreover, the shooter part spoils some of the overall "realism" with things like Kelso and his friends raiding a mansion, killing a couple of dozen guys and there being no consequences whatsoever.

    It took me 5 damn years to beat this game. I bought it off a Steam sale back in 2012, solved like 5 cases and got bored. Then in 2015 I started over, this time making my way all over to Vice before giving it up for some more exciting game. Now I've finally finished what I started due to temporary lack of games on my PS4, and I got to say I'm not sure if the journey was worth it.
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  17. Jun 23, 2013
    5
    Some of these positive reviews HAVE to be fake. While I love the idea behind L.A. Noire, the execution leaves much to be desired. Do not buy on PC unless you are patient with crappy mechanics/sloppy concept execution and the game is on megasale.

    The most challenging aspect of this game is overcoming the game mechanics to enjoy the story. The 'investigation' part is less about finding
    Some of these positive reviews HAVE to be fake. While I love the idea behind L.A. Noire, the execution leaves much to be desired. Do not buy on PC unless you are patient with crappy mechanics/sloppy concept execution and the game is on megasale.

    The most challenging aspect of this game is overcoming the game mechanics to enjoy the story. The 'investigation' part is less about finding clues and more about walking around designated spaces and waiting for a chime. You don't have to figure out what objects are relevant since the game does it for you. You can't go first person and you don't get a visible cursor meaning this "detective" game isn't about attention to detail or finding clues as much as it pretends to be. So if it's not about this it must be about the interrogation and using social finesse to get the truth out of people, right?

    Yet, if that's the case why are interrogations are linear rather than dynamic? They are an it's A (truth) B (doubt) or C (lie) right or wrong type situation. If you get it wrong, that line of questioning is shut down. This means you can't accuse people of lying or doubt them to get them to reveal more information like feeling desperate to prove they are telling the truth. It therefore becomes formulaic and repetitive interrogating people; if you think they are telling the truth you pick truth, if you don't think they are doubt them unless you have solid evidence. You don't have any control over the tone of what your character says or any notion of what he will say when you select something (he nearly always comes off rude). It takes all the subtly out of the art of interrogation and the control of the interrogation out of the player's hands. That does leave you with trying to read body language and determine if someone is lying and that's interesting but it takes all the fun out of it when you can't purposefully choose to say things, even if untrue, to gauge their reactions.

    Reason I give it a 5? There's excellent acting and the fun of driving around like a maniac GTA style but not much else. I still want to know what happens in the story. It's just one of those games I have to force myself to finish just to say I played it all the way through.
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  18. Jul 29, 2015
    5
    Lots of things to say on that game.

    -Graphics Shameless, crappy port. My computer is brand new and this game is 4 years old, and I still have choppiness issues when I'm playing with all options on Performance. On Quality options, I get a screen freeze of about 0.3 seconds every other second. You have to REALLY want to play the game on those conditions, but the worst is that Final
    Lots of things to say on that game.

    -Graphics
    Shameless, crappy port. My computer is brand new and this game is 4 years old, and I still have choppiness issues when I'm playing with all options on Performance. On Quality options, I get a screen freeze of about 0.3 seconds every other second. You have to REALLY want to play the game on those conditions, but the worst is that Final Fantasy XIII came out two years before, looks much better and its port isn't exactly great, yet I can play it with almost no lag ever.

    -Sounds
    Sound department did its job, lots of jazz and 40s music, voice acting is usually absolutely top notch.

    -Gameplay(action)
    The city is HUGE. And I mean this in the worst way. So many incredibly long drives in streets with absolutely nothing to do! There is a fast travel system but it isn't the solution to boring driving, the solution is interesting driving! The mechanics are neither as realistic as GTA4 nor as fun as other GTAs, it's in the uncanny valley of not fun and not realistic.
    The shootouts are sort of alike, but the problem with it is fairly simple: it's too easy. 99% of my gunfights I win by aiming fast and dumping all my rounds.

    -Gameplay(investigation)
    The whole scouring everything to find clues gets tedious but it is a real cop's job so it's fine. The interrogations are something wholly different though. Choosing between Truth and Doubt/Lie is usually very easy, but many times the questions are very unclear and so are Phelps' sentences.
    Let's take this example:
    -Mrs, where was your husband last night?
    -He stayed at the bar till 11pm.
    And I know for a fact that the husband did due to another testimony. But if I say "Truth", I get a penalty, I was supposed to doubt.

    Doubt often has completely unpredictable results, it goes from "I think you know a little more than you pretend" to "How many more children have you raped?" and you never get told what Phelps will say(just a first sentence would do a lot).

    Lie is pretty straightforward but unlike Ace Attorney, you don't get your HP bar down, you get to lose and not ask again or present another piece of evidence. And like AA, sometimes several different pieces can lead to the same conclusion, yet the game will only accept one piece.

    So every time I interrogate, I spend more time asking myself what Truth, Doubt and Lie will do than I spend wondering if I'm being told the truth or not. It's aggravating since interrogations are the most important part of the game.

    -Characters
    I'd love to say that like other Rockstar games this is where it shines, but doesn't. It has all the diversity you could want and lots of characters alright, but diversity does not make quality. This is the part of the game where the comparison to Ace Attorney skewers LA Noire; I can remember every single case and about 90% of Ace Attorney characters just from seeing their faces.
    Here, it's full of interchangeable characters who aren't special enough to be remembered. Realism is fine, but then the excitement and memorabilia must come from something else. Which leads me to the two killer points:

    -Atmosphere
    Supposedly a Noir game, I think it misplaced its time period by about 15 years. The prohibition and great mafia rise were not the end of the 40s and more than that, I sincerely never felt like I was in the 50s except with the homicide desk boss who is a full-blown McCarthyst. Everybody else, down to the last person, could be put in a 2000s setting and they'd fit just fine.
    The problem of the big empty city is omnipresent. There's so much 40s to see, but nothing to do with it. no actions, no specific 40s feeling, nothing. It just doesn't have atmosphere. I don't feel in the 40s, ever, partly due to the characters, in much greater part because there is nothing specifically 40s that I can do.

    -Story
    To put it short, the story is as clunky as the gameplay. The Homicide story is the best example: Homicide is 6 cases, 5 are murders where you convict innocent people and the 6th is finding the real serial killer. And the game does a great job at keeping a bit of doubt as to whether there is a serial killer or not, but since it's repeated at every case that it might be the same killer, then you eventually just guess that it will be. And when the real killer-catching case shows up, here's how it goes:
    -Get sent bits of poems
    -Guess the location of the next bit of poem by pinpointing landmarks on your map
    -Go get the next bit
    -Rinse and repeat 7 times

    Very boring? Oh yes. Driving and driving and clunky minigames. But the worst is the end.
    At the 7th, you find him. Then you straight up shoot him.

    So after 5 cases of wondering whodakilla, you just have the guy lead you on by the nose like he's sick of you failing, and you finish him off like a dog in the catacombs.

    Extremely underwhelming.

    And the whole game is sort of like that. 40s but no atmosphere, large story but tiny payoff(didn't finish the whole game yet), lots of characters that are forgotten. Underwhelming.
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  19. Dec 27, 2015
    5
    Pretty much just a storytelling game. The extent to which a player actually effects the outcomes is fairly limited. Sure you can pin a murder on x when it was probably y, but... so what. You still slog through the story same as before. As far as graphics and gameplay complaints voiced by others, I did not experience any problems whatsoever. I ran the game on full graphics with minimalPretty much just a storytelling game. The extent to which a player actually effects the outcomes is fairly limited. Sure you can pin a murder on x when it was probably y, but... so what. You still slog through the story same as before. As far as graphics and gameplay complaints voiced by others, I did not experience any problems whatsoever. I ran the game on full graphics with minimal tweaks and did not experience any framerate or crash issues at all. The detail level was fairly impressive. This game will keep you busy for a day or two, but after that, you'll either be finished or bored, and it's replay value is non-existant. Expand
  20. Jun 6, 2020
    5
    L.A. Noire – криминальная драма-детектив, не лишенная жестокости и ужаса.

    События игры разворачиваются на просторах Лос-Анджелеса образца 1940-х годов. Это место – город греха и порока. Здесь как нигде в мире процветает преступность, власть – коррумпирована, в подворотнях после захода солнца то и дело происходит всякий ужас и убийства, повсюду снуют мелкие дилеры, желающие впарить
    L.A. Noire – криминальная драма-детектив, не лишенная жестокости и ужаса.

    События игры разворачиваются на просторах Лос-Анджелеса образца 1940-х годов. Это место – город греха и порока. Здесь как нигде в мире процветает преступность, власть – коррумпирована, в подворотнях после захода солнца то и дело происходит всякий ужас и убийства, повсюду снуют мелкие дилеры, желающие впарить кому-то дозу наркотиков, а крупные наркоторговцы воротят свои грязные дела под покровом ночи. В таких условиях вам и предстоит работать.
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  21. Dec 19, 2019
    5
    Даже не знаю, что и сказать, с одной стороны, игра уникальная, в неё стоит поиграть хотя-бы ради того, чтобы получить довольно уникальный игровой опыт, ведь других подобных игр попросту нет по сей день, не говоря уже о том времени, когда она вышла, а с другой стороны у игры есть тонна проблем, которая сводит на нет весь интерес

    1. Отсутствие свободы действий, ты вообще ничего не можешь
    Даже не знаю, что и сказать, с одной стороны, игра уникальная, в неё стоит поиграть хотя-бы ради того, чтобы получить довольно уникальный игровой опыт, ведь других подобных игр попросту нет по сей день, не говоря уже о том времени, когда она вышла, а с другой стороны у игры есть тонна проблем, которая сводит на нет весь интерес

    1. Отсутствие свободы действий, ты вообще ничего не можешь делать, если игра этого не разрешит. Выстрелил в человека, который открыто напал на полицейского - миссия провалена, это при том, что в реальности в США уже бы изрешетило и нападавшего, и его машину, я так понимаю разработчик яро пытался доказать всем, что полицейские и детективы США не такие, но ведь это глупо, многие наоборот уважают полицию США за то, что те могут остановить преступника выстрелами, по крайне мере в ноги точно, но вместо этого я обязан зачем-то гнаться за преступником... Полная чушь, не имеющая никакой реальности к настоящей полиции США

    2. Безумные скрипты ботов на машинах, бетонные боты, которых невозможно сбить с дороги, если этого не хочет игра, в миссиях с погоней, весь бот едет на лютых скриптах, поворачивая порой под 90 градусов на месте не сбавляя скорости, под конец игры меня окончательно задолбало

    3. Лютейший бред с мимикой лиц... Где вы в реальности видели, чтобы подозреваемые так корчили лица? Что это за чушь собачья? Игра адово хочет быть похожей на жизнь, но при этом главная фишка игры - её же и главный минус, ну нигде вы в реальности не найдете преступника, который сам себя будет сдавать сраными эмоциями лица, никто так не делает, все сидят с каменным лицом и не проявляют абсолютно ничего, в игре же творится полный цирк, порой боты выдают такие выражения, что я валялся под столом в слезах от смеха, это забавно по началу, но со временем ты понимаешь, что Рокстар определенно сделали что-то не то...

    По итогу скажу, что игра заслуживает внимания как минимум, ибо она уникальна, но сделана она откровенно топорно, главная её фишка, моушенкап лиц - её же главная проблема, ибо порой на экране происходит лютый треш с выражениями лиц, игра адово заскриптована и адово ограничена в действиях игрока, ты не можешь стрелять, если этого игра не хочет, ты не можешь догнать, если она этого не хочет, ты попросту ждешь, пока игра сама захочет определенных действий... Очень посредственный геймплей, но очень уникальна сама игра.
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  22. Feb 9, 2022
    5
    One of the most overrated games I have ever played. So banal. I was bored to death
  23. Jun 22, 2023
    5
    I find it way overrated. Graphics were ok.
    But I hated the gameplay : the interrogation system was just way too frustrating, it's either truth or doubt, no in between. And the consequences were always so dramatic for a single "wrong" choice, absolutely unrealistic.
    Then sometimes I felt like one piece of evidence was good enough to call them out on a lie, but the game wasn't ok with it
    I find it way overrated. Graphics were ok.
    But I hated the gameplay : the interrogation system was just way too frustrating, it's either truth or doubt, no in between. And the consequences were always so dramatic for a single "wrong" choice, absolutely unrealistic.
    Then sometimes I felt like one piece of evidence was good enough to call them out on a lie, but the game wasn't ok with it because... script. Really dumb.
    Main plot wasn't that bad and the whole Noire ambiance with the soundtrack made me stick to it until the end but I definitely won't play it again.
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  24. Aug 28, 2015
    4
    I'm going to be kind and give this a 4. the world is beautiful and rich, the story is apparently fantastic, the characters filled out and detailed, and the missions varied.
    But this game, if you can call it that, fails at so many levels. At no point does it ever encourage mere exploration of the vast and beautiful recreation of LA. the detective mechanics are weak, vibrating controller to
    I'm going to be kind and give this a 4. the world is beautiful and rich, the story is apparently fantastic, the characters filled out and detailed, and the missions varied.
    But this game, if you can call it that, fails at so many levels. At no point does it ever encourage mere exploration of the vast and beautiful recreation of LA. the detective mechanics are weak, vibrating controller to find clues? I'm on PC! and regularly vague choices leading to inevitable failure (you can accuse someone of a lie based on evidence you know and have found, yet are unable to present it ,and ultimately fail the accusation)
    The actual searching mechanic is slow, clunky and jarring every time you use it, zooming in on detailed objects in much less detailed environments. triggers for searching are also far to small or far to large, sometimes able to look at a simple bottle on the ground instead of the very obvious knife on side-walk.
    Overall, as a detective game LA noire fails, with more modern examples excelling, as a technological piece it fails, with the motion capture just too slow and already dated, and as a world with such a beautifully crafted world, it fails to allow you to view the beauty without constantly feeling punished.
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  25. Nov 8, 2011
    4
    I've only played ~30 minutes or so, but it's hard to go much further due to the terrible controls. I was able to deal with them through the first investigations/brawl, but once you get to the robbery (fairly early on in the game) it's practically impossible to keep playing. The already strange controls become even more frustrating once you entire the game's first gunfight and it's badI've only played ~30 minutes or so, but it's hard to go much further due to the terrible controls. I was able to deal with them through the first investigations/brawl, but once you get to the robbery (fairly early on in the game) it's practically impossible to keep playing. The already strange controls become even more frustrating once you entire the game's first gunfight and it's bad enough that I'm going to wait until a patch (assuming they bother with one). As far as graphics go, they have a decent selection of graphics settings but overall the game looks fairly dated and it's clear that they didn't add much aside from better shadows/view distance for the PC release. Higher-res textures should've been included, it's pretty obvious how bad the textures are when playing on a PC (due to being closer to your monitor). Another thing that stood out are the settings for anti-aliasing which only seems to support FXAA, a form of AA designed to work better on NVIDIA cards. Personally I have an ATI card so FXAA doesn't work nearly as well as it would if I were using NVIDIA. I haven't tried forcing AA through CCC, I'll probably do that once they improve the controls.

    Thankfully I didn't spend any $ on this as I had credit on the website I purchased it from (GreenManGaming) or I would've regretted my purchase.
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  26. Mar 11, 2023
    4
    Meni se uopste nije svidela iskreno, zavrsio sam je prica mi je njesra, pucnjava voznja ceo gemplej njesra, ne mozes da zaseres nist ai da omasis sve jako jako sam razocaran u igru iskreno.
  27. Dec 29, 2018
    4
    I completly forgot this game even existed,the concept seems interesting but execution is really poor,the games world might seem detailed but it feels so dead,the main protagonist is a hypocrite who cheats on his wife for no reasons,yet in the ending we are forced to feel bad about his death,story is very repetive,in the beginning the game seems promising but after few investigations theI completly forgot this game even existed,the concept seems interesting but execution is really poor,the games world might seem detailed but it feels so dead,the main protagonist is a hypocrite who cheats on his wife for no reasons,yet in the ending we are forced to feel bad about his death,story is very repetive,in the beginning the game seems promising but after few investigations the game starts feeling so dull, how many times you are willing to pick random garbage i mean evidence from the ground and look at it?How long you are going to play guessing game with suspects?As for visuals,the facial expressions,a lot of people praise this game for facial animation but truth being told they are just wacky and look weird,the rest of the game graphics just seems dated,like it's some late PS2/first Xbox game.A lot of people praise this game,mostly beacuse it has Rockstar logo on it's cover,mostly it gives games immunity to criticism from gaming community,said bias causes developers to get lazy,that's why we get Red Dead Redemption 1 part 2 also known as RDR 2,the fact that Rockstar right now relies all on selling shark cards in multiplayers instead of let's just say making new IP or a good sequel to anything is just shameful,it pretty much kills off a franchises. Expand
  28. gas
    Nov 26, 2011
    3
    Good idea actually poorly executed. The first big issue is about the porting, the game looks really dated even if on max settings and its nearly unplayable even at lower settings due to a terrible frame rate. Running around seems to watch the TV serie The six million dollar man, its terrible. Beside that i have to tell also the controls are not really working good too and the game its soGood idea actually poorly executed. The first big issue is about the porting, the game looks really dated even if on max settings and its nearly unplayable even at lower settings due to a terrible frame rate. Running around seems to watch the TV serie The six million dollar man, its terrible. Beside that i have to tell also the controls are not really working good too and the game its so easy that it seems to play an interactive movie, tbh its one of the worst ports ive seen so far, and the game itself it seems made for 5 years old kids. I wasted money, this game is garbage Expand
  29. Dec 26, 2011
    3
    As good it was on start, as awful it became few hours later. Great idea and nice graphics totally ruined by illlogical and dump dialog and interview decisions. You accuse people with most faint evidence like rope match which is for sure can be found in every 2-nd house in LA. You sit affront a suspect and wandering which size of shoes he wears instead of just looking at his feet. YouAs good it was on start, as awful it became few hours later. Great idea and nice graphics totally ruined by illlogical and dump dialog and interview decisions. You accuse people with most faint evidence like rope match which is for sure can be found in every 2-nd house in LA. You sit affront a suspect and wandering which size of shoes he wears instead of just looking at his feet. You accuse hobo of "being in some place at 2 a.m." just finding a purse of a victim. He could pick it up later from a dead body, which is normal for his kind. It can't be a sure reason to say he's lying about his whereabouts in exact time! --- So great idea totally buried by dumb scenario.(((( Expand
  30. Nov 12, 2011
    3
    Bit dull and boring really, story line doesnt get good until half way through. Rockstar would have been better served making Red Dead Redemption for PC rather than this. Feel like I wasted my money on this :( . Not worth £30+ from Steam. Maybe £15, but its certainly not very exciting or fun.
Metascore
83

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 28
  2. Negative: 0 out of 28
  1. Feb 29, 2012
    90
    A unique adventure game that borrows many features from mystery and action games, incorporating them seamlessly in the narrative flow, thus creating a truly special game that not everyone will enjoy. And that's because it has its own character, defying contemporary 'fast food' games that are churned out today and because it's reminiscent of endeavors made in another era, where immersion of an ultimate single-player experience was the first and last goal of their creators.
  2. LEVEL (Czech Republic)
    Jan 19, 2012
    90
    Ingenious game merges a classic adventure with sandbox action titles, resourcefully. Playability is not always perfect but overall impression is stunning. [Christmas 2011]
  3. Games Master UK
    Jan 12, 2012
    92
    The wannabe detective's definitive version to plump for. [Feb 2012, p.101]