- Publisher: Behold Studios
- Release Date: Jun 18, 2013
- Also On: iPhone/iPad
User Score
Mixed or average reviews- based on 85 Ratings
User score distribution:
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Positive: 26 out of 85
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Mixed: 36 out of 85
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Negative: 23 out of 85
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- Most helpful
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Dec 30, 2013
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Apr 23, 2014
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Jun 3, 2015The game started quite nice. Humor was pretty good, gameplay was quite a chilling experience. Bu as soon as 3 hours passed, it got so repetitive, that I had to force myself to go through with the story.
Combat mechanics and character development are heavily underdeveloped here, and considering that's basically 70% of the game... well, that's bad. -
Feb 11, 2015
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Jan 22, 2014
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Nov 24, 2013
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Feb 12, 2014
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Sep 23, 2013
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Sep 4, 2013Micro-transactions ruin what may have been a fun little trip down memory lane. The intrusive nickel-and-dime cash shop reminds the player that they are not, in fact, playing a game from good old days, but are fully stuck in today's world, where gamers may no longer enjoy a complete product at the time of purchase.
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Sep 26, 2013The shameless micro transactions do a good job of putting a cap on the fun. Blacksmiths cost a minimum of 150 to upgrade equipment with an extremely high chance of failing and after you've failed enough the game prompts you to purchase more gold. Why include micro transactions in a game that already costs $9.99? I can't recommend this to anyone.
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Nov 27, 2013
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Oct 25, 2013Its one of the best games that i have ever played. But it needs a MP and some more levels. I would give it a chance its a great game for IOS and Steam but is better on IOS just saying
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Jun 25, 2013
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Aug 3, 2014
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Feb 16, 2015Verdict: Ok game, for what it tries to be.
KoPnP is all about character-building and fantasy combat. Char-build is quite simplistic, but in a good way. The combat becomes repetitive after a while, but it's ok until it gets booring.
KoPnP does not deliver an enganging story or personalities, but rather a parody on pnpRPG. It does that well enough to make me laugh. -
Oct 19, 2013Loaded with skeevy microtransactions; gameplay seems designed around forcing people who have already bought the game to spend more money on bonuses simply to make it playable. Avoid avoid avoid.
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Apr 17, 2014It's really addictive. I don't get why people complain about "microtransactions". You can buy everything in the game with ingame-money. You can level up a lot with a butt-load of different characters. It has a good humour and has really good adventurous old school game-feeling to it.
It's a pretty good game for your buck. Especially if you are into P&P or RPGs. Check it out. -
Nov 5, 2013You don't need to buy gold just buy 4x blacksmith rings from an equipment shop lvl 16. Equip each character with 4 before buying anything from smith drops price by 80% for another 10% off buy the shield in the shop for 200g. Reequip character with gear after you upgrade from smith then rinse repeat simple.
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Nov 22, 2013
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Oct 1, 2015
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Apr 5, 2017A fun little rpg. Writing might not be great, but I found it to be enjoyable in its own way. Lots of classes to choose from, each with their own unique skills. It feels very rewarding to make a party and tweak it to maximize their potential.
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Jul 8, 2016
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Apr 30, 2023
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Oct 19, 2014Knights of Pen and Paper is a sweet little throwback to the days of pen and paper gaming, but its simple approach may not be enough to entice every RPGamer. Yes, the combat is simplistic, but it's fast and easy to roll with.
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Aug 28, 2013A well-executed joyful game with entertaining battle system and ton of humour. However, it's "just" about those entertaining battles. Therefore, the biggest alarm here is its stereotype.
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CD-ActionAug 2, 2013Works better in small doses on touchscreen. After a couple of hours on PC it becomes repetitive and boring. [CD-Action 09/2013, p.69]