An abysmal addition that the developers have the gall to call paid DLC. I honestly can't tell if those that left positive reviews (on Steam or here) actually played through it or not.
If you think this DLC will provide some kind of sophisticated village-building mechanic, you are sorely mistaken. You have to talk to the master builder and tell him which building you want. Then (this isAn abysmal addition that the developers have the gall to call paid DLC. I honestly can't tell if those that left positive reviews (on Steam or here) actually played through it or not.
If you think this DLC will provide some kind of sophisticated village-building mechanic, you are sorely mistaken. You have to talk to the master builder and tell him which building you want. Then (this is not a joke, seriously, this is literally how they did it in game) the master builder runs to the construction site and you have to follow him and talk to him again to confirm that you are still interested in building there. You do not decide the layout of the village or the aesthetics of buildings, it is all predefined.
If you think that you will be able to build yourself a fine mansion, fit for a man of your station, you are again, mistaken. If you think that you can build a homely wooden hovel for yourself, let me just clarify, no you cannot build your own house. The best you can do is live at the Rathaus with the other riffraff of the town.
If you think that you will be able to build a village that, at the very least, has the core traders/merchants (such as a tailor, butcher, cobbler, or bath), what do you know, you are still mistaken! The businesses that I just listed above are not available to be built. Let me repeat, the tailor, butcher, cobbler, and bath are not available and you cannot establish them in the town. Not to mention, you have to choose either an armor-smith or a weapon-smith and a guard house or a stable. You cannot have both and the decision is final.
If you think you're going to get an expanded story with Theresa or some other love interest that can move in with you, then you are "correct". . . I'm just joking of course, you're still mistaken. Theresa is still blissfully unaware that the town has been built and you cannot even mention it to her. I will say that you can hire certain memorable NPCs as skilled laborers that garner extra income, such as sending Kunesh to work as a lumberjack.
Lastly, the means of which you construct things is not at all interesting. It is literally you walking to towns, asking if they want to supply you with grain or coal. You then pay them and that's it, it's over. This DLC is just a matter of how much Groschen you have laying around and how to get more of it. If you have more than 12,000g, than rebuilding the town is a walk in the park.
At the end of the day, I would say this DLC is worth buying at $1.00 and that's the score I'm giving it. It fails to add anything of substance to the game and is simply a desperate cash grab by the developers. Avoid it like the plague of Merhojed.
One final note: This DLC can be improved if the developers wish to redeem themselves. Adding the remaining businesses not available, adding more judgements, introducing village raids from Cumans and bandits, and allow building walls and your own personal house would certainly help this travesty rise from the ashes.… Expand