Metascore
66

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 7
  2. Negative: 0 out of 7
  1. CD-Action
    Mar 5, 2014
    80
    The gameplay is very simple, but I got hooked on it, mainly because of a great soundtrack. [03/2014, p.69]
  2. Feb 3, 2014
    75
    Kickbeat is a simple rhythm game enriched with martial arts. The result is an intuitive, maybe too simple and poor but very challenging game.
User Score
7.4

Mixed or average reviews- based on 17 Ratings

User score distribution:
  1. Positive: 7 out of 17
  2. Negative: 1 out of 17
  1. Nov 24, 2015
    6
    Rhythm-Based ♥♥♥-Kicker

    Overall: 62% (114.2 / 185) ---------- Aesthetics ---------- Animations 6.7/10 Atmosphere 5.0/10
    Rhythm-Based ♥♥♥-Kicker

    Overall: 62% (114.2 / 185)

    ---------- Aesthetics ----------
    Animations 6.7/10
    Atmosphere 5.0/10
    Graphics 6.0/10
    Level Design 5.0/10
    Overlays 6.5/10
    ------------- 58% (29.2 / 50)

    ---------- Audio ----------
    Sound Effects 6.0/10
    Music 8.5/10
    ------------- 73% (14.5 / 20)

    ---------- Functionality ----------
    Performance 10.0/10
    Stability 10.0/10
    ------------- 100% (20.0 / 20)

    ---------- Gameplay ----------
    Balance 7.0/10
    Controls 7.5/10
    Replay Value 7.5/10
    Variety 3.0/10
    ------------- 50% (25.0 / 50)

    ---------- Writing ----------
    Story 5.0/10
    Text 7.0/10
    Tutorial 2.0/5
    ------------- 56% (14.0 / 25)

    ---------- Other ----------
    Cost-Benefit Ratio 1.5/5
    System Requirements 2.5/5
    User Rating 6.5/10
    ------------------- 53% (10.5 / 20)
    Full Review »
  2. Nov 9, 2015
    5
    A very cool idea that needed better execution. For the first little while, on very low difficulties, it seemed like a lot of fun. Mixing aA very cool idea that needed better execution. For the first little while, on very low difficulties, it seemed like a lot of fun. Mixing a rhythm game with a beat 'em up is something that could have worked great, but rather than try to create some sort of unique gameplay style instead it's pretty much just a cluttered, gaudy version of DDR. The visual design is extremely messy, often obscuring the intended button presses with too many effects and flashing lights, especially in later stages. The timing and rhythm of the notes/strikes also frequently feels off, not following the same logic as other rhythm games. Worst of all, the soundtrack is small and only covers a few musical genres, some of which I don't personally enjoy. Had potential, didn't realize it. Full Review »