Metascore
78

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 18
  2. Negative: 0 out of 18
  1. Aug 8, 2021
    73
    Jupiter Hell is a richer, more concrete and more enjoyable version of Doom, the Roguelike, from which it borrows the original concept. The result is a more than valid exponent of the genre, which mixes action, strategy and a pinch of RPG without ever being too frustrating, thanks to a good balance and the ability to select different levels of challenge.
  2. Sep 14, 2021
    70
    Jupiter Hell isn’t afraid to wear its inspirations on its sleeve, and it does a great job in recreating that ‘DOOM’ feeling in a vastly different genre. While the build and class diversity is solid at first glance, the lack of gameplay and level variety doesn’t provide that ‘one more run’ feeling. That being said, there is plenty for hardcore strategists to sink their teeth into should they want to master the game at the highest difficulty.
  3. Sep 7, 2021
    70
    Jupiter Hell is a tactical roguelike that is sure to find its fans, but will turn others away with its high difficulty and overly random reeling to each run. The lack of iterative improvements between runs made every failure feel overly punishing, though that's common in the with roguelikes. The end result is a game that I can appreciate, but didn’t really enjoy. Your mileage may vary of course, and if the idea of a fusion of Doom and XCOM appeals, then this may well be the game for you.
  4. 70
    A turn-based roguelike set in a universe that’s similar to but legally distinct from Doom, and where every choice you make has immediate and long term consequences.
  5. Aug 19, 2021
    58
    As a Roguelike, Jupiter Hell stumbles with the randomness that shakes up each run instead, allowing the player a lot of control over how they want to build their character. Despite this, there is fun to be had with the tactical shooter.
User Score
7.8

Generally favorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 11 out of 16
  2. Negative: 1 out of 16
  1. Aug 8, 2021
    10
    "Just one more run, and then I'm going to bed"--I've been telling myself this most nights for the past two years, ever since this game came"Just one more run, and then I'm going to bed"--I've been telling myself this most nights for the past two years, ever since this game came out in early access, and even though it's been two years, that feeling is still there--"Just one more run, I can do better than that..."

    Jupiter Hell is a true roguelike, according to the Berlin convention, that just keeps on giving: permadeath, a deep, procedurally generated world, a plethora of weapons, three different classes offering significantly different play styles, and a steep-but-not-to-steep learning curve; as the trailer's final tagline states: "Fight. Die. Try again."

    Alright, you say, but I already have a favourite roguelike, why should I try this one? Good question! Let me name the reasons why. First: This game has a tight community built around it, and a dev team that hangs out and listens to the players on discord on elsewhere--nowhere else have I found such a tight community with such a responsive dev. Second: This is a *Doom* style roguelike...do you *really* have many of those? Really? Everyone loved Doom, even those who didn't, and the 90's shooters in general, hard not to love them--and this game captures that 90's shooter feel, but in roguelike form. Seriously, we could bet money on it, and I would win, because there just isn't anything else like this out there. Third: This game is actually really fun, totally worth the money, and is perfect for 10 minute (trials), 2 hour (regular game), or 2+ hour (infinite, etc) style runs. You want it to behave like a shooter and unwind after work? Play on easy or medium. You want a steep/steeper hill to climb? Go for hard or ultra violent. Hate yourself today? Nightmare! it is!

    So if you want a sci-fi, turn-based game that can play as fast or as slow as you'd like, consider giving Jupiter Hell a spin--I promise you, it won't disappoint. In fact, I'm going to go and play my "one more run" right now...
    Full Review »
  2. Aug 7, 2021
    10
    In over 25 years of playing roguelike games I always come back to ChaosForge games. Their ingenuity in translating action into turn-basedIn over 25 years of playing roguelike games I always come back to ChaosForge games. Their ingenuity in translating action into turn-based gamplay as well as the finely-balanced difficulty and learning curve are the most enjoyable for me in all the roguelike world. Jupiter Hell is - by far! - ChaosForge's magnum opus. The sheer ambition of making a roguelike that looks and FEELS like Doom and will satisfy the need of doomslayerish badassery is impressive. The fact all this was somehow translated into an approachable roguelike is nothing sort of magic (so, a very advanced technology beyond my comprehension :) ). At its 'easy' tier this is a perfect entry-level roguelike. With its newly-added chalenge modes it will provide veterans with all the pain they'll be able to enjoy. Full Review »
  3. Aug 14, 2021
    9
    Very oldschool. There is really no progress outside of a run. But the build system and Gameplay is so much fun after about 5-10 runs. AlsoVery oldschool. There is really no progress outside of a run. But the build system and Gameplay is so much fun after about 5-10 runs. Also very addictive for me. Really one oft the best Roguelike I have ever played and I played a lot. Full Review »