- Publisher: Sierra Entertainment
- Release Date: Sep 12, 2006
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Military actions will no longer be made from the other side of the ocean, but where it really matters. Responsibility will be put into the hands of the men who represent our great country.
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It boasts simplistic, pick-up-and-play mechanics that make this one an absolute blast for short or even long gaming spurts. It doesn’t skimp on depth despite its simplicity, either.
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The game’s campaign mode is very engaging and fun, with a reliance of strategy the key factor in winning. While the other modes aren’t quite as enjoyable, they do enough to offer a different perspective to the game, especially the co-op mode.
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games(TM)It’s rare that a strategy game should possess so many levels of complexity and that they should all be so rewarding...Variety is JTF’s strength and it flows to every corner of the game. [Nov 2006, p.122]
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AceGamezA decent enough, varied and often fun game that could and should have been more, but as it stands, while it strived for more ambitious goals, in the end it's just your typical RTS with killer looks and some nice, underdeveloped ideas.
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With graphics almost fit for an FPS and lots of "shiny", plus real military hardware recreated in great detail, it's also a title to get the gaming enthusiasts rig warmed up as it draws them steadily into addiction.
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The ability to drive everything and anything combined with the detailed levels and highly flexible units makes it a very realistic experience for an RTS and it's not far off being the modern-warfare version of "Company of Heroes."
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Pelit (Finland)Has moments of greatness but is ultimately a disappointment. Most of the problems can be attributed to incompleteness: there are some serious scripting issues, the game crashes regularly and the vehicle AI is laughable. When everything works, the game is quite enjoyable. [Dec 2006]
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PC FormatExplosive fun with a conscience; refreshing and interesting stuff. [Nov 2006, p.92]
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PC Gamer UKI suspect that somewhere in Joint Task Force there's a 90% game dying to break out. But at the moment, it's pinned down under enemy fire. [Nov 2006, p.88]
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The enjoyment in Joint Task Force does not come out of adrenaline-laced combat or any sort of quick thrills; instead, it comes from the satisfaction of seeing a well-laid strategy work.
Awards & Rankings
User score distribution:
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Positive: 28 out of 35
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Mixed: 3 out of 35
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Negative: 4 out of 35
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Feb 26, 2015
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Mar 31, 2013
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RogerOct 9, 2007