- Publisher: Full Control ApS , Full Control
- Release Date: Oct 21, 2014
- Summary: Jagged Alliance: Flashback is a tactical turn-based action game where you control and maintain squads of mercenaries off and on the battlefield.
- Developer: Full Control ApS, Full Control
- Genre(s): Strategy, Turn-Based, Historic, Historic, Tactics
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 1 out of 10
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Mixed: 4 out of 10
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Negative: 5 out of 10
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Pelit (Finland)Dec 15, 2014Jagged Alliance Flashback resurrects the classic game, unfortunately only as a skeleton. I hope that some day the flesh, muscles and soul will be added. [Dec 2014]
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Oct 23, 2014Measured against Jagged Alliance 2 – a game with a budget many times that of Flashback – Jagged Alliance: Flashback does a solid face plant. It lacks the depth and personality that made its older sibling the cult hit still played by thousands of gamers to this day.
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Oct 29, 2014Full Control has managed to put together a mostly solid combat engine, which can deliver entertaining firefights under some conditions, but the rest of the experience has been neglected and does not create an interesting setting for the adventure.
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Nov 10, 2014A tremendous wasted opportunity for a definitive remake of a legendary turn-based game. Its gameplay fundamentals are solid, the presentation is nice and the combat system is fun enough, but numerous technical problems, performance issues, unfinished and sloppy gameplay and interface elements as well as several other issues tarnish a game that may eventually become quite good with further development and support. Until that happens you are better off waiting.
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Jan 25, 2015I should also point out unpleasant visuals, crappy voice-over work, horrendous pathfinding and sloppy UI, but it all simply adds injury to the insult, since, first and foremost, JA: Flashback fails as a tactical strategy game.
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Nov 11, 2014It doesn't stand up to the series' quality, and the dedicated community of modders can't salvage very much since the game is flawed in its core mechanics.
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Game World Navigator MagazineNov 25, 2014One shouldn’t be allowed to just cobble together “something Jagged-alliancy”, panting and cursing at every step. Development of an experience like Arulco or Metavira should be approached with a clear head and a clear conscience, otherwise instead of being a holy rite it ends up as a profanation of one of the best games in existence. [Dec 2014, p.68]
Score distribution:
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Positive: 2 out of 17
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Mixed: 3 out of 17
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Negative: 12 out of 17
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Oct 25, 2014
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Oct 23, 2017
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Oct 24, 2014
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Oct 27, 2014
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Dec 14, 2014
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