- Publisher: Kalypso , bitComposer Games , bitComposer
- Release Date: Feb 8, 2012
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- Critic score
- Publication
- By date
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Mar 14, 2012A mixture of fun ideas and careful gameplay with excessive micromanagement and poor AI make for a game that has its moments, but falls apart under fire.
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Feb 22, 2012I can't say I had no fun at all playing Jagged Alliance: Back in Action -- in fact, I'm having an entertaining time replaying the early missions with an all-melee hit squad and doing better than my first time around -- but I can say that of the 50 hours of my life it took to put a bullet in the queen, I want about half of them back. Even hardcore strategy players are going to have a hell of a time liberating Arulco without it turning into a frustrating quagmire.
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Feb 9, 2012The idea of a remake is welcome, but Jagged Alliance Back in Action did it with serious shortcomings in terms of production values. The AI and pathfinding are sometimes completely off, the interface not really smooth, and it lacks tactical options... but despite all this it remains quite enticing, thanks to the charms of its background and a genre that is really not that common nowadays.
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Mar 2, 2012I hope to God the guys at Firaxis are watching this, because Jagged Alliance: Back In Action is, and probably will for many years hence be, the definitive textbook example of how to mess up by the numbers when attempting to "relaunch" a classic franchise.
Awards & Rankings
User score distribution:
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Positive: 67 out of 189
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Mixed: 52 out of 189
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Negative: 70 out of 189
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Feb 11, 2012
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Feb 11, 2012
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Feb 11, 2012