It's a given that in the Rogue genre, almost everything is random and your endgame comes from unforgiving mistakes at first and bad luck at last. Ironcast is no different, and after about 20 games, I was only able to confront the boss once, and died a glorious death "so close to beat him".
Is there any winning strategy in this game ? I'm not sure. What I've learned so far, is thatIt's a given that in the Rogue genre, almost everything is random and your endgame comes from unforgiving mistakes at first and bad luck at last. Ironcast is no different, and after about 20 games, I was only able to confront the boss once, and died a glorious death "so close to beat him".
Is there any winning strategy in this game ? I'm not sure. What I've learned so far, is that Defense is key to survival. If you let your guard down, you will suffer. Oh boy, yes you will. So Defense and Energy Upgrade are a must, but be wary of Energy cost, since some Defenses requires 3 Energy et other ones 4 Energy - this might not seem a lot, but when you are 1 Energy short, you pay a big price in Health, that will later transfer in Golden Bars in the workshop - those precious Bars you need to upgrade.
What about Weapons ? Whatever your choice, you need one to be used against strong armor and little to no movement (single shot with high damage), and one against fast movement and little to no armor (multiple shots with low damage). Splash damage can be good, as long as you are not in a mission where you have to preserve any component of an enemy Ironcast - just check the splash damage is under the current opponent Defense level.
One note about Cooling. It's used for Weapons, Defense and Movement. Even if the initial reserve is fairly high, if you use them a lot, you'll be short soon, and working a machinery without Cooling is like setting yourself ablaze.
On my own, I like to play the first character (Defense and Movement bonuses) with the second Ironcast (Energy weapons) and play like a tower (almost no movement). I usually bet on upgrading Energy reserve up to 12, Defense then Weapons (same ones, but better if available) ; and on the abilities offered each time you reach a level : Cooling + Defense + Golden bars bonuses. My only weakness is that at a certain point, my weapons might not be up to the task.… Expand