Metascore
61

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 17
  2. Negative: 5 out of 17
  1. Mar 8, 2016
    91
    Overall, I’m genuinely impressed by Into the Stars. It’s a fun game that’s easy to control and learn, but provides enough depth that strategy fans will likely get a kick out of this, along with more casual players.
  2. Mar 21, 2016
    80
    Into the Stars is a fun adventure with a bit of everything (strategy, action, adventure). It would be just a bit better with improved UI, though. Regardless, it's certainly worth a look.
  3. Mar 4, 2016
    80
    Into the Stars is a gorgeously-rendered sibling of FTL, featuring all the tension of collecting resources and fighting space aliens with none of the tedious micromanagement.
  4. Mar 4, 2016
    78
    Fugitive Games has created a unique twist for typical space strategy games, and what they have will appeal to many looking for something that isn’t Elite Dangerous or a typical real-time strategy game set in space.
  5. Mar 20, 2016
    72
    Replayability is primarily to be found in the exploration of the star system laid out for your quest but I can imagine this would only stay entertaining for a while and only true completionists are likely to keep playing over and over again to uncover all they can.
  6. Mar 24, 2016
    70
    Into The Stars offers up a slow-paced but atmospheric space-themed survival sim, combining the gameplay elements of The Oregon Trail and Civilization with roguelike mechanics.
  7. Apr 18, 2016
    65
    Into the Stars is a creative and unique game which nevertheless manages to disappoint. The combination of complicated gameplay with a distinct lack of direction means that only the truly determined will likely get far with the title – but it just isn’t interesting enough to warrant the investment from most.
  8. Apr 5, 2016
    60
    When Into the Stars hits its stride and you feel like Admiral Adama leading a desperate race to save humanity, it's a tense and rewarding thrill. Unfortunately, combat never matches the tension of survival, as the cruelty of the game's RNG system can bring your breakneck race to the finish line to a screeching halt.
  9. Mar 21, 2016
    60
    Into the Stars, despite some lack of variety, isn’t boring. Even for being a bit repetitive, it provides urgency, difficulty, relief and frustration in-game that runs pretty flawlessly.
  10. Mar 20, 2016
    60
    In theory (and when it runs without problems) Into The Stars is an interesting fight for survival in space somewhere between Wall-E and FTL. But bugs and the weak presentation drag you back down to Earth.
  11. Mar 22, 2016
    50
    Conceptually, Into The Stars had the potential to be a compelling spin on a formula established by the immeasurably superior FTL, but across the board, it is littered with uninspired and dull design choices.
  12. Mar 7, 2016
    50
    Those who enjoy managing resources and exploration, may find something that deserves their attention, but poor U.I, lame combat, and Anime league pacing is going to leave many wanting more from the experience. Bad? No. Bland? Yes!
  13. Game World Navigator Magazine
    Apr 21, 2016
    48
    To add insult to injury, we’re towing a city with thousands of colonists, and it’s paramount to build them all kinds of morale-improvement buildings. They’re the last hope of humanity – and they will get depressed and start to rebel if they don’t get a new VR entertainment center! Too bad it’s not an option to just hurl these guys straight into the nearest star. [Issue#208, p.50]
  14. May 4, 2016
    40
    A little Startopia, a little Bridge Commander, a little Don’t Starve, a lot of FTL. But it’s all so awkwardly strung together, so charmless, so spreadsheety, so plodding, so dry.
  15. Apr 18, 2016
    40
    Into the Stars is a subpar and incomplete product but if you’re the kind of player who has the will to put in a steady investment of time and effort to probe its every nuance and deeper subtlety you might just get that pearl.
  16. Apr 11, 2016
    35
    A lovely face paired with an empty head is a cliché, but I'm not going to waste a better metaphor on a game this dull.
  17. CD-Action
    May 30, 2016
    30
    The worst thing about Into the Stars is overwhelming boredom that makes you look for something more interesting on the ceiling. You’ll have much more fun playing FTL once again or hunting pirates in Elite Dangerous. [05/2016, p.67]
User Score
3.6

Generally unfavorable reviews- based on 15 Ratings

User score distribution:
  1. Positive: 2 out of 15
  2. Negative: 11 out of 15
  1. Mar 9, 2016
    3
    I'd rather be working in a call center, getting yelled at all night by people who've never met me. Game feels like work, tiresome, boring assI'd rather be working in a call center, getting yelled at all night by people who've never met me. Game feels like work, tiresome, boring ass work, without any rewarding moments to speak of. Flying the ship, boring, exploring planets, boring, getting in to combat, unbelievably boring. Save your money Full Review »
  2. Mar 13, 2016
    3
    Well, unfortunately this is as bad as others have made it out to be.

    Battled with a lagging interface to finally get full screen and
    Well, unfortunately this is as bad as others have made it out to be.

    Battled with a lagging interface to finally get full screen and resolution set correctly.

    No tutorial. Asked to select crew, given list, why would I do anything other than chose the best for each category? Made it to first planet, went into orbit. Went to deploy 'mining probe thing' - informed this would cost 75.

    SEVENTY FIVE WHATS? Units, people, include units, like you were taught in first year university.

    Stopped playing in case it was 75 years off my life, or seventy five more dollars for a game that HAS NO TUTORIAL.

    Avoid.
    Full Review »
  3. May 22, 2016
    0
    El juego es aburrido y al mismo tiempo estresante, mencionan que no tienes que dedicarle mucho tiempo al micro manejo, pero la verdad es queEl juego es aburrido y al mismo tiempo estresante, mencionan que no tienes que dedicarle mucho tiempo al micro manejo, pero la verdad es que solo cuentas con 6 miembros de la tripulación para resolver conflictos internos de la nave, si alguno muere es IMPOSIBLE reponerlo de la población, el juego te obliga a recuperarlo desde alguna mision en la superficie de un planeta o luna, que dicho sea de paso, es absurdo que solo permita 3 intentos.

    Cuando llegas al final no hay alguna animación, ni pantalla de créditos, siento que el juego está sin terminar, me pareció más una beta.
    Full Review »