User Score
7.8

Generally favorable reviews- based on 463 Ratings

User score distribution:
  1. Negative: 47 out of 463

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  1. Aug 19, 2023
    9
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  2. Jul 25, 2023
    9
    Very fun and can be short adventure.
    Alot of replayability with new mech and even achievement for every team, since you are a time traveler saving every possible timeline.
    Good personality for pilot
    Pretty difficult if you rush in and dont take your time

    9/10
    Great if you like one of those kaiju battle to protect the city
  3. Apr 7, 2023
    7
    Into the Breach has so many different factors that the randomization can often produce deep, complex interactions, but it also punishes you for losing concentration.
  4. Jan 7, 2023
    2
    saçma sapan 2d oyun tutorial bile yok amina nasıl bu oyuna 90 verilmiş aq .
  5. Dec 17, 2022
    8
    Never dipped my toes into turn-based, strategy games since I thought they would be boring, but this is an exception. This game is very good and really test your brain while not being 4d chess and the mechs are all fun to play with, even the bad ones. But wished the music was better because its only fine, and wished there were more areas.
  6. Nov 5, 2022
    9
    "Kleine durchdachte Taktikperle für jeden."

    Wer sich schon lange damit plagt, mal einen Einstieg in das Taktikgenre zu wagen, hat mit Into the Breach den richtigen Eingang gefunden. Auf einer kleinen schön detaillierten Karte im klassischen 8x8 Schach Design, tummeln sich die Mechs in Pacific Rim Manier. Ein so versimpeltes Spiel in diesem Genre zu erschaffen ist eine Meisterleistung
    "Kleine durchdachte Taktikperle für jeden."

    Wer sich schon lange damit plagt, mal einen Einstieg in das Taktikgenre zu wagen, hat mit Into the Breach den richtigen Eingang gefunden. Auf einer kleinen schön detaillierten Karte im klassischen 8x8 Schach Design, tummeln sich die Mechs in Pacific Rim Manier. Ein so versimpeltes Spiel in diesem Genre zu erschaffen ist eine Meisterleistung des durchdachten Gameplays. Das Spiel motiviert in seiner einfach Komplexität durch viele Möglichkeiten. Stichwort: Schach. Viele Einheiten freizuspielen, viele Modi auszuprobieren, wirken nie überladen, sondern schön platziert. Der Soundtrack ist wirklich gelungen, nur eine wirkliche Story sucht man vergeblich. Insgesamt eine sehr schöne Erfahrung die sich ganz oben neben dem Indie Thron setzen darf.
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  7. Oct 20, 2022
    10
    Superb and very addictive strategy gem. By the way can be played with controller without any problems, tested on steam deck.
  8. Oct 8, 2022
    8
    I was reluctant to play this game because I was such a huge fan of FTL and assumed there was no way this game could be as good as that.

    Well, unfortunately, I was right. While the core game is very solid and engaging, it doesn't feel like something special and unique like FTL. Instead, it feels like a generic turn-based combat game. You've got three units to work with, and each gets
    I was reluctant to play this game because I was such a huge fan of FTL and assumed there was no way this game could be as good as that.

    Well, unfortunately, I was right. While the core game is very solid and engaging, it doesn't feel like something special and unique like FTL. Instead, it feels like a generic turn-based combat game. You've got three units to work with, and each gets a move-and-attack per round. It's a proven formula, but the early game quickly becomes dull and repetitive, as upgrades to the units seem to be very few and far between.

    I'm hoping it'll get more interesting with more unlocks, but I'm afraid I may just quit playing before then.
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  9. Sep 26, 2022
    8
    A bit simple, gives you some challenge. I like the graphics and the music.
    Wish there were more endings, it's the only repetitive thing for me.

    I've completed every single character before the release of the Advanced Edition, maybe I'll try it in the future.
  10. Sep 4, 2022
    7
    Me personally its little too hard to play but it is still fun if you like Turn based strategy games but it could also be little repetitive.
  11. Jul 14, 2022
    10
    Flawless sci-fi roguelike masterpiece and one of the best examples of an indie game design approach, where a super-polished gameplay formula prevails over anything else. S tier.
  12. Jul 4, 2022
    7
    Into the Breach is a turn-based tactics game that has more in common with Chess or puzzle games than it does with XCOM and while that may be great for those competent with strategy or puzzle games, it's not so much fun for those who lack the patience to make the perfect play. If you are in the market for this kind of game though, you'll find a solid title with appealing pixel art, manyInto the Breach is a turn-based tactics game that has more in common with Chess or puzzle games than it does with XCOM and while that may be great for those competent with strategy or puzzle games, it's not so much fun for those who lack the patience to make the perfect play. If you are in the market for this kind of game though, you'll find a solid title with appealing pixel art, many mechs and abilities to play around with, and a top notch, atmospheric soundtrack thanks to the talents of Ben Prunty. Expand
  13. Jun 4, 2022
    6
    The roguelike mechanics actually feel like a shockingly poor fit for the game, especially considering the developers' pedigree. It's still worth giving a shot for a couple hours if you're into strategy games, but the game's replayability is not its strong suit.
  14. Feb 13, 2022
    10
    This game is surely not bad: The treasure is the gameplay: minimalistic, but gives so many opportunity, this is an art, how to make gameplay: easy to understand but hard to master. It is like chess, but shorter: a battle need only few minutes and the campaign needs only 3-4 hours. Therefore you can play it a little bit and return to real life. In comparison to chess I see here moreThis game is surely not bad: The treasure is the gameplay: minimalistic, but gives so many opportunity, this is an art, how to make gameplay: easy to understand but hard to master. It is like chess, but shorter: a battle need only few minutes and the campaign needs only 3-4 hours. Therefore you can play it a little bit and return to real life. In comparison to chess I see here more possibilities: An unit has more options, you can upgrade the units and buy new attack modes. In addition you have different maps, different objections. There are so many genius design elements...I would need too much time to write them all here..
    This game is one of the few games, that I want to play it after beat it, because you can unlock new squads, that have different abilities and therefore changes the strategy. Perfect gameplay and thats why this game has so many rewards. There is another element, I like: Do you also ignore achievements, because they are stupid? Not in this game. With achievements you get points to unlock squads and the goals to get them fits nicely to invent strategies. Nice idea.

    For this game you need a good AI and it is great, even too good, because the AI is already hard on normal level. There are 3 levels in the game and there should be more, because I would like to play something between easy and normal. Look at civilization, there are so many levels and this is motivating.

    The setting, story and atmosphere fits together. But the presentation of the story could be better. Especially the graphics is so bad. This is how games looked 20 or 25 years ago and it could be very easy to make better graphics.
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  15. Jan 25, 2022
    2
    One of the most overrated games ever. It has a lot of issues - control, accessibility, visuals, and sound. And this game is extremely hard. So, avoid the "Must-Play" tag and stop wasting your time.
  16. Dec 5, 2021
    9
    A fantastic strategy game. Limited moves, limited enemies, great gameplay. It's almost like a game of chess.
  17. Oct 5, 2021
    7
    A solid, quasi-puzzle game. I played for ~15 hours before putting it down, but I might return to it on a plane flight. Best parts are the atmospherics / art style & the progression / rewards system. Worst part is that each run's beginning stages take too long to get through, even as you've improved. It hurts the replayability to have that level of tedium when there's no real challenge.
  18. Oct 2, 2021
    3
    A decent strategy game completely ruined with non optional rogue-like mechanics. Most levels are more boring than challenging. If you do find yourself in an unwinnable situation, either due to a bad play, or more likely bad RNG, you're only move is to completely start over. Look elsewhere for a better game if you value your time.
  19. Sep 27, 2021
    9
    If you are looking for almost endless replay value, look no further. Game is basically a series of interlinked puzzles with upgradeable mechs. There is a kinda steep learning curve, but once you get the basics you start to see new possibilities emerge. If you liked FTL you are gonna enjoy this.
  20. Jul 28, 2021
    9
    In the distant future humanity fights against an army of giant monsters, known as Vek, using giant mechs that can be equipped with a variety of weapons, armour, and other equipment.

    Into the Breach is a rouge-like turn-based strategy game played on an 8x8 grid with a limit of five turns per ‘level’. At first it may seem rather simplistic, but the variety of moves and enemy types brings
    In the distant future humanity fights against an army of giant monsters, known as Vek, using giant mechs that can be equipped with a variety of weapons, armour, and other equipment.

    Into the Breach is a rouge-like turn-based strategy game played on an 8x8 grid with a limit of five turns per ‘level’. At first it may seem rather simplistic, but the variety of moves and enemy types brings an almost chess like quality to proceedings. Figuring out how to best co-ordinate your three mechs each turn is both challenging and entertaining, and it’s easy to get sucked in for hours at a time as you try to improve your performance.

    With the excellent FTL also in their catalogue, Subset Games seem to be making a real name for themselves within this genre, and I can’t wait to find out what there next project will be.
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  21. May 11, 2021
    8
    Played through everything in FTL, nuff said.
    ITB didn't hit at first, almost boring.
    But once you realize you can switch pilots (once someone dies in your best extras), freeze your own buildings and stand a freezer on a spawn... Much better. So much hidden strategy. Looks like the AI level match is spot on (if one wrong move and you are toast = your type of game). Oh, and the reason it
    Played through everything in FTL, nuff said.
    ITB didn't hit at first, almost boring.
    But once you realize you can switch pilots (once someone dies in your best extras), freeze your own buildings and stand a freezer on a spawn... Much better. So much hidden strategy.
    Looks like the AI level match is spot on (if one wrong move and you are toast = your type of game).
    Oh, and the reason it feels repetitive is because you stick to the same guys. I did two runs, then switched squad and the game got all different. So it is FTL all over, kinda, lots to learn, every run until you "win" that one.
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  22. Jan 21, 2021
    9
    I feel like playing a game of chess on steroids. It's one of the best tactic game I've played. The infinite combination is really a brilliant part of the game where battles never are the same (even if they can feel like after 20 hours).

    I pretty much enjoyed everything, even if some of the main mechanics could have been better explained (permadeath, what to prioritize (grid, timepods,
    I feel like playing a game of chess on steroids. It's one of the best tactic game I've played. The infinite combination is really a brilliant part of the game where battles never are the same (even if they can feel like after 20 hours).

    I pretty much enjoyed everything, even if some of the main mechanics could have been better explained (permadeath, what to prioritize (grid, timepods, etc...)). I should not need to go on youtube to be sure that I am not missing an important part of the gameplay lol.

    But except that, I find that it was a pretty addictive experience. I played for more than 30 hours in 2 weeks to finish it with every team and I only have 2/3 of all the achievements.

    My only complain is that, although all the teams offer a different experience with their widely varied units and combos, the ''random'' team was not a good experience. You really need to be sure that you'll have a balanced team if you wanna go somewhere, because when I did it the first time, I had only one unit who could attack and the two others could only shove or move enemy units. It doesn't seem like a problem, but for whatever reason I always had ''burrowers'' as enemies, and they are THE ONLY UNITS that you cannot move or shove. So I had to accept game over after completing 3 islands only because those units were constantly attacking the buildings and I was never able to attack them. That part really sucked and I feel this wasn't really calibrated by the dev team.

    I also would have like more story, because this is just pretty much the same every time. So after 20 playthrough, you don't learn anything and you also don't give a **** about what the characters says. It could have been nice to feel like you are learning bits of the story every time you start a new timeline. Or that you have a real ''final boss'' at the end when you finish the game with all the teams.

    But all in all, great experience. I hope the dev team will learn from the smalls mistakes here and there and offer us another great time in the future !
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  23. Jan 11, 2021
    8
    This game is one of the best turn-based strategy type games i have played, it is quite challenging even on easy mode for my first playthrough, but once you start to get a grip on the mechanics and gameplay it can be a rewarding experience, even with all the skill obtain through gameplay the game will still be a very though one to complete. The use of environments in combat is such a veryThis game is one of the best turn-based strategy type games i have played, it is quite challenging even on easy mode for my first playthrough, but once you start to get a grip on the mechanics and gameplay it can be a rewarding experience, even with all the skill obtain through gameplay the game will still be a very though one to complete. The use of environments in combat is such a very well used mechanic you pretty much haven't seen much like it since. Instead of just being a backdrop for the action IT is part of the action, you'll shoot a missile towards a dam and it'll break causing it to flood killing the enemies on its way. The sprite work is absolutely amazing and i adore it. It can get boring to play, but i only started to get bored after 4 hours of playtime and still haven't seen everything you get to do. It has very high replay value. I would recommend this to anyone up for a challenge. Expand
  24. Dec 17, 2020
    9
    The game brings a challenge that tests the cunning and intelligence of the player, but there is also a piece random when you accidentally pass the level or can't pass it
  25. Dec 2, 2020
    8
    greattttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt
  26. Nov 18, 2020
    9
    Very nice take of this genre. More focus on position and landscape properties. It does this in a unique and challenging way. While I like the unforgiving gameplay somewhat, I must say it is a bit too harsh. One tiny mistake can ruin the whole campaign. Consider yourself warned.

    Edit: I changed from 8 to 9. This one is a grower! ;-)
  27. Nov 12, 2020
    8
    It took me a while to understand how to play, but it's a really fun strategy game. My only issue is that the game gets really repetitive. I would've liked new maps or a 2nd storyline.
  28. Oct 9, 2020
    9
    This game could make you like the genre, a must-have for every Switch players!
  29. Sep 17, 2020
    8
    As I like FTL, this game also has great fun. It is like more complicated chess game. Unfortunately, like FTL too, the game ended too fast, I was hoping we could have longer game, more rpg system.
  30. Sep 11, 2020
    10
    It's the best strategy game. I have spent a lot of time for that. However, its hard for new player
Metascore
90

Universal acclaim - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 56
  2. Negative: 0 out of 56
  1. LEVEL (Czech Republic)
    Sep 13, 2018
    100
    Turn-based strategy game with exceptionally original game mechanics, well-designed maps, and great core gameplay that guarantees a long entertainment. [Issue#284]
  2. CD-Action
    Jun 5, 2018
    80
    I’m very happy that FTL’s developer returned with a new game, as I spent almost 30 hours with Into the Breach and I feel like it was just a moment. [05/2018, p.76]
  3. Apr 24, 2018
    90
    Into the Breach is based on the brilliant minimalism of FTL and not only does it refine its mechanics to perfection but adds its own sophisticated turn-based system, a more balanced difficulty and an extreme addiction, where the RNG frustration recedes the joy of playing. And in addition you will enjoy a breathtaking music of Ben Punty. Subsects did it, they overcame themselves.