User Score
8.3

Generally favorable reviews- based on 494 Ratings

User score distribution:
  1. Negative: 38 out of 494
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Dec 24, 2016
    5
    This review contains spoilers, click expand to view. watching the reviews here i star to think in is this people really, play the game coss i do and god is not a 10.

    lets star with the gameplay, i really think that this game dont have a bad control but, the quick time events are by far one of the worst things of the game, they are boring, too long and dosent add anything to the game more than make it worst, the dialogue sistem isint really bad but the time to answer is too short and the way to answer is kind of imprecise, click and move the mouse to a specific place is new but it its a little uncomfortanble

    now the story . look the story of the game isint really bad but in the end is like a teenager write it. when i was in the end i was screaming what the **** i am playing. the story becomes of murder and the things behind it and ends in a non sents pice of garbage SPOILER really david a relacionship between lucas and karla they just meet 1 day ago. the game leave a loot of holes in the history and in the end is really bad

    the characters. lucas is ok just ok not too many change in the character but at least is there. karla is tho daam cliche that typical girl that is super badass and samart and ends in a realcioship with the main charcter. tyler is more cliche ands it. the other characters are just filling the game i feal is not bad that they are there, but if the desappear i will not miss them

    and now the worst part
    if you play the game yo will notice that this is not in the gameplay part
    i leave it for the end
    THE
    STEALTH
    SECTIONS
    the worst stealth i ever play by faaaaaarrr
    bad controls, bad place with to less cover zones, out of place and many many more

    now in the end is not a bad game BUT IS NOT IS NOT A 10
    look when i play the game i dont now who was david kage but now i see the game with worst eyes beacouse this guy make the not tho bad heavy rain and the horrible beyond tho souls
    he should not make videogames coss he is triying to make movies and the are not good
    so this was my opinion of the game thanks for read
    Expand
  2. Mike
    Jul 22, 2006
    6
    Wow! this game gets more and more silly as you play it!! The simone sayz controls dont make it any better either. BUT! the game did keep me intrested ebough to finish it and see what happens in the end. Overall. if the controls would be better this game game would of been ok.
  3. Dec 11, 2011
    7
    "Indigo Prophecy" is a great movie-like game that encourages the players not to only screw around with the AI and do what they say, but the talk and communicate with them. YOU make the story; YOU are the player and YOU are the director. Every move of yours affect the game....I mean movie. Overall a must play epic game that, like "Mass Effect", counts your every move.
  4. AslanL.
    Jan 7, 2006
    5
    I was totally loving this game and then the most frustrating and stupid gameplay and control decision in gaming history has totally frustrated my enjoyment of this game. The simon says button mashing is horrible. Even after hitting all the right keys in the correct manner you still FAIL - it sucks so bad you have no idea. The story in this game is incredible I was totally engrossed in the I was totally loving this game and then the most frustrating and stupid gameplay and control decision in gaming history has totally frustrated my enjoyment of this game. The simon says button mashing is horrible. Even after hitting all the right keys in the correct manner you still FAIL - it sucks so bad you have no idea. The story in this game is incredible I was totally engrossed in the characters and the plot but the mini games just take the cake as ruining what could have been an incredible gaming experience for me. Sorry but maybe a bit more play testing and market research could have helped the development team realise that when you have such an amazing story ruining it with crazy button mashing interludes is the worst design decision ever. Fantastic story. Nice experiment. Bad game. Expand
  5. Freedomgirl
    Nov 8, 2008
    5
    The intriguing storyline that really sucks you in from game start is marred by action sequences that go from mildly entertaining to downright annoying (my forearm is still aching from some of those 'hit the arrow buttons as fast as you can' sequences.) However I did enjoy being able to switch characters, all of whom I thought they did a nice job of developing. I don't see The intriguing storyline that really sucks you in from game start is marred by action sequences that go from mildly entertaining to downright annoying (my forearm is still aching from some of those 'hit the arrow buttons as fast as you can' sequences.) However I did enjoy being able to switch characters, all of whom I thought they did a nice job of developing. I don't see this as a "ground breaking" game format that adventure companies should start modeling their games after, as there is actually very little interaction with the environment, no puzzles of any sort, and no inventory to tinker with. Had this game behaved more like Dreamfall where you mostly guide your character with subtle interaction with the environment as a means to unfolding more of the story, I would have given it a higher rating. Expand
  6. JamesS.
    Nov 18, 2005
    5
    Massively overrated game. Remember the old Dragons Lair games where the action sequences consisted of you pressing buttons at the right time to proceed. This is exactly the same. I suspect most people who have rated it highly havent finished the game because i thought it was an ok game up until about 3/4 of the way through. Then the plot turns to putty and events happen for no logical Massively overrated game. Remember the old Dragons Lair games where the action sequences consisted of you pressing buttons at the right time to proceed. This is exactly the same. I suspect most people who have rated it highly havent finished the game because i thought it was an ok game up until about 3/4 of the way through. Then the plot turns to putty and events happen for no logical reason whatsoever. I completed the game twice choosing a different ending for each. Surprisingly enough i was greeted with pratically the SAME ending for each (exact same character modelling and scene) All in all extremely sloppy and gratuitous ending (totally unnecessary and ridiculous sex scene at end) It seemed like the developers just rushed the game to completion because of some deadline. for 39.99 you get to *play a game-movie hybrid* for 5 hours. Money well spent? Expand
  7. May 20, 2018
    5
    The story starts out good but suffers from poor pacing at the end. The controls are broken. Some parts work better with a gamepad but simple things like climbing become impossible. In order to complete the game I had to keep switching controls.

    Also the action sequences are all over-layed with QTEs, which is the laziest gameplay mechanic and not fun to play. Considering Quantic Dreams
    The story starts out good but suffers from poor pacing at the end. The controls are broken. Some parts work better with a gamepad but simple things like climbing become impossible. In order to complete the game I had to keep switching controls.

    Also the action sequences are all over-layed with QTEs, which is the laziest gameplay mechanic and not fun to play. Considering Quantic Dreams previous work on Nomad Soul this game was a huge let down. But the story, despite poor pacing, was enough to make the game somewhat enjoyable.
    Expand
  8. UlyssesB.
    Aug 23, 2008
    7
    The idea and the story where good, the graphics where above avarage, the controls where bad and the "fighting" and other parts where you have to use the controls where terrible because you have to look at what key you have to press and it rarely gives you a chance to look at what is happening in the game. Play it in easy mode, in medium you will spend hours trying to get pass levels and The idea and the story where good, the graphics where above avarage, the controls where bad and the "fighting" and other parts where you have to use the controls where terrible because you have to look at what key you have to press and it rarely gives you a chance to look at what is happening in the game. Play it in easy mode, in medium you will spend hours trying to get pass levels and it is not worth the hasstle. For the price it was worth buying. The good thing is that if you play it again you can choose to do other things that you did not do the first time. Play it a second time and do the opossite. Expand
  9. Mar 26, 2011
    7
    Indigo Prophecy is a button prompt game with real ambition. The story starts off as an intriguing murder mystery which places you in control of an innocent murderer and the cops after him. The first 2/3 of this game are enveloping and immersible, if you're into games like Heavy Rain. Most of the mechanics work, and the button prompt segments are top notch, even if dragged out a little. OneIndigo Prophecy is a button prompt game with real ambition. The story starts off as an intriguing murder mystery which places you in control of an innocent murderer and the cops after him. The first 2/3 of this game are enveloping and immersible, if you're into games like Heavy Rain. Most of the mechanics work, and the button prompt segments are top notch, even if dragged out a little. One of the more creative parts have you controlling a character with claustrophobia in first person, having you control their breathing while trying to solve a puzzle. The problem is that the story falls apart toward the end. What started off as a Dean Koontz novel turns into an episode of Dragon Ball Z. The ending scenes were laughably out of place, not to mention the use of plot devices such as deus ex machina. The experience was a step into the right direction, and despite it falling apart at the end, still makes for a great game. Expand
  10. Jun 18, 2013
    7
    I was really happy when I found out that this game came out for PCs (for years i was convinced it's a PS 2 exclusive Lol). It starts out great, the graphics are outdated but I stopped noticing after a few minutes of playing it. However, as the story proceeds it's getting worse and worse. Mainly Taylor's part of the story was a dissapontment for me, felt very lackluster especially in theI was really happy when I found out that this game came out for PCs (for years i was convinced it's a PS 2 exclusive Lol). It starts out great, the graphics are outdated but I stopped noticing after a few minutes of playing it. However, as the story proceeds it's getting worse and worse. Mainly Taylor's part of the story was a dissapontment for me, felt very lackluster especially in the end. In the end it goes wild and B-movie style with a...not terrible, but not in one bit satisfying ending ever. In fact thinking about the last 30 minutes of the game convinces you that it made no sense at all. Also *minor spoiler* matrix style combat!? Bullet dodging? I couldn't stop myself from laughing at this point. What games does right is the emotional dialogues. The voice acting is great 90 percent of the times and the conversations seem natural and satisfying. You can really feel immersed into the game at some points, actually caring about Lucas and (to a much lesser extent) about other characters. Also I have to say the music surprised me, really fitting the mood of each scene and helped me get through lenghty boring QTE sequences. Overusing them made me feel distracted from actually watching the action, as I was busy pressing buttons through an entire scene and failing it often as I tried to multi-task doing QTE and watching what is happening. This really irritated me as these qtes rarely fit what your character is doing right now (there are only 3 types of them) and failing them often forces you to go trough lenghty cut scenes that you've just watched.
    Overall even with the outdated graphics, story level degrading dramatically towards the end, some stupid qte mechanics and sometimes outright boring scenes, this is actually a GOOD TITLE and I recommend it to anyone liking the genre, as you won't find many better titles in it. Therefore a solid 7/10
    Expand
  11. Apr 28, 2013
    7
    Indigo Prophecy is equivalent to a B movie.You are not supposed to think to much about it, just go with the motion and have some fun. Its mostly QTEs with some level of point and click adventure gameplay.

    Let me also state that the story starts out more interesting than it finally ends up being, and things do get crazy in the middle. And the ending IMHO, is disappointing to say the
    Indigo Prophecy is equivalent to a B movie.You are not supposed to think to much about it, just go with the motion and have some fun. Its mostly QTEs with some level of point and click adventure gameplay.

    Let me also state that the story starts out more interesting than it finally ends up being, and things do get crazy in the middle. And the ending IMHO, is disappointing to say the very least, all this build-up for nothing?

    Still, this is still a game that i'd recommend to play. Buy it on a sale though...
    Expand
  12. Nov 10, 2013
    7
    I really like the adventure genre, and I admire companies trying to modernize the genre. In this case, it turned out so-so. The story is engaging, and you'll often feel the characters stress during the different scenarios they will find themselves in. You'll get hints about some supernatural elements at the beginning, but I personally find the regular detective story and psychologicalI really like the adventure genre, and I admire companies trying to modernize the genre. In this case, it turned out so-so. The story is engaging, and you'll often feel the characters stress during the different scenarios they will find themselves in. You'll get hints about some supernatural elements at the beginning, but I personally find the regular detective story and psychological thriller aspects going on far more interesting. This makes the second half of the game a bit wishy-washy, as they cram in a lot of unbelievable events. Ranging from characters suddenly developing in unbelievable ways, to environments and scenarios seeming too far-fetched, or just generally too strange without any believable build up. The gameplay itself is typical for the adventure genre; interacting with objects and surroundings, hearing the protagonists thoughts and such. There are interesting dialog options and choices to be made, but they seem to impact the story very little; but they do help the immersion a lot. The problem is that the controller is one of the two greatest challenges in the game, as it first seems illogical and after some getting used to just comes of as bulky and often causes great annoyance during timed events. The other challenge is the "Simon Says" events, which happens extremely fast and will confuse you even more as you will have to rethink on how to use the controller. The Simon events will also distract you from the on-going cutscenes, as you will have to focus entirely on the button mashing mini game, rather than on the actual interesting stuff that's happening on the screen. But other than my problems with the controller, I find the game to be a good choice for anyone who likes the adventure genre. Expand
  13. Jan 3, 2017
    7
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 72/100
    Mein User Score = 7/10
    Expand
  14. Oct 2, 2021
    7
    Очень самобытный и интересный проект.
    Атмосферно на месте и уносит на долго, но есть много вопросов к сюжету особенно к финалу и всё равно это уникальный проект.
  15. Aug 20, 2023
    6
    It's an old game but still playable. The story is good in the beginning, but towards the end it gets ridiculous and you can't influence it with enough choices. The gameplay mechanics are also too challenging for a game like this. It can cause you to make too many mistakes.
Metascore
85

Generally favorable reviews - based on 41 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 41
  2. Negative: 0 out of 41
  1. PC Gamer
    85
    A classic adventure pumped up with massive doses of adrenaline. [Nov 2005, p.82]
  2. Fahrenheit features a fascinating, ever evolving storyline that really does change in real time depending on your actions.
  3. It's about halfway through Fahrenheit that the wheels start to wobble. The game begins to veer away from its complex murder-mystery beginnings into the realm of pure fantasy, with a final chapter that can be hard to stomach.