- Publisher: Paradox Interactive
- Release Date: Apr 25, 2019
- Critic score
- Publication
- By date
- Unscored
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May 24, 2019There’s great potential in Imperator, but the game is hamstrung by a lack of content, historical inaccuracies and surprisingly tame peace mechanics.
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Apr 29, 2019The learning curve is high and the interface a bit confusing, but in the end Imperator: Rome is a good game for all grand strategy fans.
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Apr 26, 2019Rome: Imperator is one of Paradox’s biggest and best games - it also has a bigger focus on military expansion than their other games.
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Game World Navigator MagazineJun 26, 2019I’d like to believe that in time, with a few DLCs, Imperator will become a worthy Antiquity simulator. Still, it’s a worrying sign that a brand new Paradox game has basically no original features at its launch. [Issue#238, p.66]
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LEVEL (Czech Republic)May 31, 2019The new Paradox big-strategy can draw you in and offers some time of entertainment, but is far from satisfying your imagination of an ancient leader. [Issue#295]
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Apr 25, 2019Imperator: Rome combines the quirks and mechanics of multiple Paradox titles, but it lacks the charm and depth to stand out on its own. It wore the trappings and regalia of Marcus Aurelius, yet, once removed, out came Commodus instead.
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Apr 25, 2019Imperator: Rome has its moments, and some excellent foundations. But while there’s always the promise of what’s to come, right here and now there’s plenty to be found wanting.
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Jul 9, 2019Imperator attacks confused players with tons of buttons and information, but in reality it’s one of the most vapid and boring strategy games ever created by Paradox Interactive. The world map is very pretty, though.
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Jul 8, 2019Imperator: Rome is another showmanship of Paradox’s greed that is manifested through their DLC politics. In its core, it is a good game with some intuitive ideas that are resolved through a very interesting time period, but it falls short in almost all fields where its mechanics are clearly left unfinished for some DLCs to fulfil them.
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Jun 18, 2019Imperator: Rome feels undercooked. As it stands, it's a strange mish-mash of several of Paradox's existing (and, let's be honest, superior) games without much to distinguish or recommend it. Paradox recently outlined a "One Year Plan" for the title in an effort to reassure players that they are aware of its shortcomings and intend to address them. That roadmap appears insubstantial to my eyes, but we'll see when we get there. For now, Imperator: Rome remains a decidedly modest strategy game.
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Apr 25, 2019Imperator: Rome is a massive game, yet one that falls markedly short in comparison to what we've gotten used to with other Paradox titles like Crusader Kings 2 or Europa Universalis 4. An outdated, lacking or outright broken UI hampers the experience dramatically, despite a beautifully gorgeous new campaign map and an awesome and innovative new trade system. Imperator tries to be a bit of both; a family and state-oriented game, but in its pursuit of this goal, it sadly becomes neither.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Apr 25, 2019The systems run as deep as ever in Paradox's latest effort, though the personality isn't quite there.
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Apr 26, 2019It strikes a great balance between retaining much of what makes a Paradox grand strategy game so time-consuming while streamlining its approach and interface. If you’ve always been curious about Paradox games but too scared to try one, Imperator—with its sample platter of systems drawn from many of its other big series—is a good place to start.
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May 1, 2019It has potential. Imperator: Rome attempts to wrangle Paradox’s entire legacy into a single all-encompassing game. It hasn’t got there, not yet, but I know it can get there—and probably will, given Paradox’s track record. It’s just a matter of when.
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Apr 25, 2019Conquest, it turned out, was the easiest bit of the game. Maintaining civilisation afterwards was where the real skill came in. [RPS Bestest Bests]
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Apr 30, 2019The result is a game that still feels like history, but only history as told through the shaded maps in a textbook.
Awards & Rankings
User score distribution:
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Positive: 72 out of 218
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Mixed: 39 out of 218
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Negative: 107 out of 218
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Apr 26, 2019
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Apr 27, 2019
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Apr 25, 2019