User Score
6.1

Mixed or average reviews- based on 279 Ratings

User score distribution:
  1. Negative: 97 out of 279
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  1. Oct 28, 2014
    8
    IL2:BoS have a very solid platform, and great flight-models, a real feeling that you are in an old WWII bird, and an incredible sensation of real flight, that I can't remember when the last time I felt.
    It looks good, it plays good. And mainly I really want it to take over the coming 10+ years as the New IL2 in the ..ehh.. IL2 series.
    I've been an owner of the game for quite some time,
    IL2:BoS have a very solid platform, and great flight-models, a real feeling that you are in an old WWII bird, and an incredible sensation of real flight, that I can't remember when the last time I felt.
    It looks good, it plays good. And mainly I really want it to take over the coming 10+ years as the New IL2 in the ..ehh.. IL2 series.
    I've been an owner of the game for quite some time, and I already got my 100$ worth out of it, several times over.

    I'm not really bitter anymore about the forced SP campaign, to unlock stuff for MP and QM's.
    I tried some positive thinking, and pretend I have to attend flight-school against my will.
    This title will only grow stronger in time, but I recommend you to voice your opinions about the unlocks were the devs can see it, not immediately feel it in their pockets.

    This is my greatest fear about the project.. the unlocks. If I would today stand between buying a 100$ sim.. and then having to unlock weapons I would just laugh, and browse on, I'm 42 years old.. I don't 'Gotta catch them all'
    But I'm glad I bought it when I did, since now I have it, instead it being showed to me today, I would take the word 'unlock' on the same page as simulator as an insult.
    But see it as being forced to learn your surroundings, identify planes etc etc. that you will benefit from a lot in MP While being 'rewarded' for doing it

    The dedicated server and full mission builder will be out sooner then later

    I will make a re-review after I finish my first campaign, so this score is not set in stone

    Since I can't even force myself to play the 'unlock game' and not even playing it at all right now, I changed my rating
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  2. Nov 22, 2014
    9
    You have to question any review that starts with a comment like "Disregard and positive or negative ratings as being FanBoys or Nay sayers". A review should be about the facts (as each of us see them) and NOT on feelings or anger.

    Battle of Stalingrad in a nut shell gives you a stable platform to fly one of the biggest historical battles in the books. Is it perfect? Most likely not. But
    You have to question any review that starts with a comment like "Disregard and positive or negative ratings as being FanBoys or Nay sayers". A review should be about the facts (as each of us see them) and NOT on feelings or anger.

    Battle of Stalingrad in a nut shell gives you a stable platform to fly one of the biggest historical battles in the books. Is it perfect? Most likely not. But then what game is perfect?
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  3. Oct 23, 2014
    9
    This is a midcore CFS, not as complicated as DCS but much more realistic than war thunder and similar games. Complexity is about the same as Rise of Flight or the original IL-2 series from early/mid 2000's. With that in mind, it has superb feeling flight modeling and impressive damage modeling. The sounds and graphics are also very good, especially given that it's actually using DX9.

    In
    This is a midcore CFS, not as complicated as DCS but much more realistic than war thunder and similar games. Complexity is about the same as Rise of Flight or the original IL-2 series from early/mid 2000's. With that in mind, it has superb feeling flight modeling and impressive damage modeling. The sounds and graphics are also very good, especially given that it's actually using DX9.

    In terms of gameplay, the multiplayer is top notch. Even at this early stage, we have 60+ player servers with a buddy of mine looking at doing a 120 player server. Combined with a powerful mission builder (in closed beta as of this review, but with some of those custom missions being made available to all), the multiplayer maps are incredible. There is the possibility of player made fully dynamic online campaigns and complex missions in general. This is the MP CFS to play for the next few years at least.

    Sadly the game does have one major short coming and that is the single player aspect. The career/campaign is basically non-existant. In its place, we have what basically amounts to an advanced quick mission builder (QMB) in addition to the regular QMB. It has some historical background in cutscenes and an historical frontline at various stages, but the player doesn't have an assigned unit, plane type or even nationality. The player is everyone and no one at the same time. Terrible design decision imho. That said, functionally it works just fine. I simply hate the design of it.
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  4. Oct 23, 2014
    8
    I've been flying combat flight sims for the last twenty five years....and this game is the best quality flight sim to be released right out of the box, in all that time. If you want to experience some historical immersion complemented with great graphics....and atmospheric flight conditions rendered in superb authenticity, you really need to try this game. The learning curve is notI've been flying combat flight sims for the last twenty five years....and this game is the best quality flight sim to be released right out of the box, in all that time. If you want to experience some historical immersion complemented with great graphics....and atmospheric flight conditions rendered in superb authenticity, you really need to try this game. The learning curve is not overpowering, and the plans for the games continued support both by the company and third party enthusiasts has already began. This is the best flight sim to come out in years and I urge you to give it a try.

    In all fairness, the game uses a system of unlocks which can be viewed as equipment upgrades, so it is necessary to complete the campaign section of the game, one phase at a time. Some of the multiplayer guys are a little upset about the unlocking system, so you might see some lower ratings based on that situation alone. Had it not been for that situation and the lack of a better historical unit based career mode....I would have given this game a "10".
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  5. Oct 23, 2014
    10
    I played Il2- Forgotten battles, I played SB War Thunder, Rise of Fligt etc. So far, Il 2 BOS the best and perspective flight-simulator.

    Guys, dont forget how much content there was in Il 2 sturmovik in 2001 y. Almoust nothing,
    Now Il 2 BOS its a platform made to make a game of our dream,but not in one day.
  6. Oct 23, 2014
    9
    A very advanced flight dynamics engine, after all the same behind Rise of Flight, astounding graphics that, even restricted to the area of Stalingrad and Winter time, have a quality and impact in overall immersion and sensation of being there that is truly UNIQUE among the whole flight simulators I ever used. Even weather rendering and modelling is simply superb.

    You can play at online
    A very advanced flight dynamics engine, after all the same behind Rise of Flight, astounding graphics that, even restricted to the area of Stalingrad and Winter time, have a quality and impact in overall immersion and sensation of being there that is truly UNIQUE among the whole flight simulators I ever used. Even weather rendering and modelling is simply superb.

    You can play at online servers, missions, single player Campaign mode, online, or offline in mission and Campaign modes.

    AI, both in the air and ground, is plausibly modeled and you can really get into extremely realistic scenarios.

    A flight simulator that will get you addicted for sure - I am!
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  7. Oct 23, 2014
    9
    The game is beautiful and immersive. The multiplayer experience has been my favorite aspect so far, especially when teamed up with some other pilots over teamspeak. The feeling of flight is very satisfying as well, even more so with the weather and wind effects. The game has the ability to attract newcomers to flight sim games from the very popular Free-to-play titles, by offering easierThe game is beautiful and immersive. The multiplayer experience has been my favorite aspect so far, especially when teamed up with some other pilots over teamspeak. The feeling of flight is very satisfying as well, even more so with the weather and wind effects. The game has the ability to attract newcomers to flight sim games from the very popular Free-to-play titles, by offering easier setting for more novice pilots without sacrificing realism until they can get comfortable with complex engine management.. Some people seem to be turned off by this and turn their nose up at these types of players and the dev team for trying to appeal to a broader market. Bringing in players who's interest has been sparked by the arcades style games and want something more is essential to the survival of the genre as a whole.
    The single player campaign is fun and immersive as you may stumble upon patrolling enemy fighters on your way to the target, or witness a dogfight taking place off in the distance. You can also see tank and other battles going on in the distance as well, which is very immersive. I will say that it does lack the career mode like ROF which would have been a nice touch. The lack of this feature can make the campaign feel a bit like a single mission generator at times.

    I think the biggest negative aspect of this game was the decision by the developers implement an xp/unlock system. In order to used field mods for your aircraft in MP, you have to unlock them while playing singleplayer. This has upset a lot of MP only players who don't want to have to grind out xp in the SP campaign in order to have their desired load out in MP. I agree that the SP and campaign should be separate and all unlocks should be available in MP unless restricted by server settings.

    It's easy to compare BoS to other games that have been out for years and have been heavily modded and say that it lacks certain content. However you have to remember that those games were much the same when they were released. All in all I would have to say that I am very pleased with the game so far and that my money has been well spent. I look forward to the future of this game.
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  8. Oct 23, 2014
    8
    Good, solid foundation to build on. Works "out of the box", also with bit older computers. Graphics are good and so is feeling of flight. Realism options will help beginners to jump in. Single player campaign is not the most immersive at least at the moment and unlock system doesn't really feel right. At least not the way it's implemented now.
    Multiplayer have potential also, and there is
    Good, solid foundation to build on. Works "out of the box", also with bit older computers. Graphics are good and so is feeling of flight. Realism options will help beginners to jump in. Single player campaign is not the most immersive at least at the moment and unlock system doesn't really feel right. At least not the way it's implemented now.
    Multiplayer have potential also, and there is some variety of servers already, some of them being pure air-quake and some others offering more historical approach with full realism settings. The question how many players servers can accommodate is still to be answered, atm largest have limit of 100 or something like that.
    At it's current form, it's by now means perfect, but the core is solid, so there is a lot of potential to build on. Hopefully in time we will see more (user made) content and all the small things (like problem with 3 monitor set-ups) fixed.
    All in all, I would recommend buying.
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  9. Oct 23, 2014
    10
    Simply - the best simulator from WW2 era. Beatifull graphic, great FM etc. I think that this IL2: BOS is really nexgen game for simulator fans, especially for Eastfront.
    As i said before - the best sim.
  10. Oct 23, 2014
    10
    Excellent.

    The planes themselves feel very faithfully modelled, both visually (particularly the damage modelling) and in terms of flight characteristics. The narrower selection of planes means that each has been finished to a very high standard, although the developers have already made some suggestions about planes being added following release. The visual effects are obviously
    Excellent.

    The planes themselves feel very faithfully modelled, both visually (particularly the damage modelling) and in terms of flight characteristics. The narrower selection of planes means that each has been finished to a very high standard, although the developers have already made some suggestions about planes being added following release.

    The visual effects are obviously excellent and the sound is generally very good, although a few effects appear to be missing (eg some hit sounds on your own airraft), but that can probably be put down to the game still being in early access.

    The AI is also very impressive and provides a very challenging opponent without resorting to any cheating: the AI follows the same rules as the player, has his vision constrained by the cockpit and controls his plane via control inputs as well. I've occasionally forgotten that I was fighting the computer rather than players online.

    AI gunners also man the gunnery positions in the Heinkel, Pe-2, the Ju-87 and IL-2, however they can also be manned by other human players. Gunnery stations in each of the planes that have them are fully modelled from a first-person pov.

    The multiplayer is also very fun, even at this early stage where it appears to be a basic team deathmatch placeholder. Servers offer two difficulty settings; Normal (icons, automatic engine management, navigation assists) and Expert (no icons, manual engine management and navigation).

    EDIT: From reading the community page, a lot of people seem concerned that the La-5 and FW-190 premium aircraft are some sort of pay-to-win issue. They're intended for enthusiasts as neither played a significant part in the Battle of Stalingrad itself, and neither are the highest performing aircraft on either side: multiplayer is still largely a contest between the Yak-1 and the 109s.
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  11. Oct 23, 2014
    9
    It still need improvements but the game just looks superb! Immersion is stunning as for the flight feeling and physic engine, the best land ever seen with a superb bump mapping. This provide really a great immersion when you fly at low altitudes with clouds and snow. Graphic is really very good even if the game is till in DX9. In DX11 it would have been much better however.
    Multiplayer is
    It still need improvements but the game just looks superb! Immersion is stunning as for the flight feeling and physic engine, the best land ever seen with a superb bump mapping. This provide really a great immersion when you fly at low altitudes with clouds and snow. Graphic is really very good even if the game is till in DX9. In DX11 it would have been much better however.
    Multiplayer is still WIP (YOU STILL CAN NOT HOST your own missions) but it's really good now with the last update (75 players on-line without any problems if not some lag sometimes), but the on-line experience is great and really immersive: fly the He-111 with friends, and you'll dream!
    We are still waiting for a FMB as for the Dserver but they are both WIP. We'll se, this game can only improve.
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  12. Oct 23, 2014
    10
    Long time flight simmer, experienced in IL2, CLOD, FSX, DCS, ROF, and many more going way, way back (think subLogic on a C64). This title, even at release, is the most engaging and addicting flight simulator I have ever used. The 'feeling' of flight is akin to DCS, but with more aircraft selection and a historical WW2 setting.

    The game mechanics, maps, flight model and damage model
    Long time flight simmer, experienced in IL2, CLOD, FSX, DCS, ROF, and many more going way, way back (think subLogic on a C64). This title, even at release, is the most engaging and addicting flight simulator I have ever used. The 'feeling' of flight is akin to DCS, but with more aircraft selection and a historical WW2 setting.

    The game mechanics, maps, flight model and damage model are sound, and the game has been getting updates and attention weekly during early access, and they are continuing to make improvements. The development team (777) is very active and responsive to the community; Check out their forum.

    Joystick will be required, at a minimum. Personally, I've been obsessed with it for months.
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  13. Oct 23, 2014
    10
    BOS is a fantastic game, it is just now released and it does still needs some polishing. Im sure more planes and maps will be added like Rise of Flight. More servers will be added and the flight and damage models and excellent. No regrets with my purchase.
  14. Oct 23, 2014
    9
    I have been playing this game in early release for about a year now and I think it is the best WWII flight sim on the market. The feeling of flight is captured better here than in any other simulator except maybe Rise of Flight. The unlock system was, imho, a poor one but it is not nearly as bad as some of these reviews make it out to be. All planes are available out of the box. WhatI have been playing this game in early release for about a year now and I think it is the best WWII flight sim on the market. The feeling of flight is captured better here than in any other simulator except maybe Rise of Flight. The unlock system was, imho, a poor one but it is not nearly as bad as some of these reviews make it out to be. All planes are available out of the box. What you unlock are some skins and some field modifications and some weapon load out choices. But you can hop online and compete on an even field without unlocking a thing. If you are into WWII combat flight sims, this is a must buy. Expand
  15. Oct 23, 2014
    9
    One can be impressed by what the dev team achieved in such a short period of time! The game is already very good and really belongs to the IL2 1946 family. Some so-called experts will tell you that the FM are incorrrect or strange when they actually never flew any WW2 fighter and don't know much more about WW2 fighter piloting than the average sim pilot... Well don't be impressed, try forOne can be impressed by what the dev team achieved in such a short period of time! The game is already very good and really belongs to the IL2 1946 family. Some so-called experts will tell you that the FM are incorrrect or strange when they actually never flew any WW2 fighter and don't know much more about WW2 fighter piloting than the average sim pilot... Well don't be impressed, try for yourself: you will enjoy this sim, and you will learn a lot more from it than from their boring and patronizing ranting and whining :) Try it, you wont regret it! Expand
  16. Oct 23, 2014
    8
    Coming from War Thunder (FRB/SB) and having no pre Simulator experience (I consider WT SB mode as a soft sim) I notice a few things right away. First the planes flight models (FMs) including the ground handling are much more realistic or atleast they feel that way for me. WT and IL2 BoS FMs are worlds apart, that said I can not compare them to DSC or older IL2 titles, cause I haven'tComing from War Thunder (FRB/SB) and having no pre Simulator experience (I consider WT SB mode as a soft sim) I notice a few things right away. First the planes flight models (FMs) including the ground handling are much more realistic or atleast they feel that way for me. WT and IL2 BoS FMs are worlds apart, that said I can not compare them to DSC or older IL2 titles, cause I haven't played them.

    Graphics are good, definitely better than the ones I have seen in WT, especially the cockpit models (all gauges, levers and switches are working and animated). The landscape is mostly snowy planes with roads, some cities and forests on it. Close up they look good, but winter is not really my favorite landscape theme, but that is just a personnel task.

    Difficulty is okay, taking off is a bit more difficult than in WT (SB) but with some practice it feels nearly as easy. Spotting (if you play on expert with no markers) is easier than in WT. Aiming and flying can be compared to WT, guns do actually do damage and I experienced no issues with hit registration so far. Planes with damaged wings can still fly, even if a 1/3 of one wing is missing, which is realistic. Don't expect to be able to go back into combat with such damage, but flying back to the airfield is possible.

    The game offers a Single Player campaign, which was just released as I wrote this review. It is still in development, so don't expect to much from it in this state. Multiplayer is great, servers allow joining and leaving at anytime (no queues like in WT). Despite being still in development and not released, the number of players is already big. There are two modes in Multiplayer, 'normal' with markers and automatic engine management and 'expert' without markers and with complex engine management.

    It may has fewer planes than WT, but the few it has have great FMs, alot of skins and highly detailed cockpits which are fully animated (gauges and levers). The Heinkel 111 has all gunner positions fully modeled. Also each planes offers alot of diffrent configurations and weapon loadouts. The Ju 87 D-3 for example can be equipped with bombs up to 1800kg bombs, 3.7 cm cannons or underwing machine gun pods with 6 guns in each pod.

    The developers recently introduced an unlock system for skins and weapon modifications. I for myself coming from WT am used to this. IL2 BoS unlock system doesn't take that much time compared to WT, but it is only available in Single player, so you have to play the SP campaign to be able to use certain skins and weapon load outs in multiplayer.

    All in all this sim feels great, one of the best WW2 flight sims out there. Switching to this game from WT was the right step, as I prefer historical matchups and realistic FMs over quantity of planes. I am giving this title a 8 cause the unlock system is in my opinion spoiling the fun for the MP players that don't want to play SP to get them, even if it is way faster than the unlock system of WT.
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  17. Oct 23, 2014
    8
    BOS has very nice and detailed Plane Models and Graphics and a nice big detailed historical map.
    The flight models are quiet good and dynamic, aircraft don't "slide" on the Ground like in other older Sims.
    During the early access programme the devs very clear what they could acive in the very limited time they had to develope it. The SP campange is NOT a dynamic Carrier as many may
    BOS has very nice and detailed Plane Models and Graphics and a nice big detailed historical map.
    The flight models are quiet good and dynamic, aircraft don't "slide" on the Ground like in other older Sims.
    During the early access programme the devs very clear what they could acive in the very limited time they had to develope it.

    The SP campange is NOT a dynamic Carrier as many may had hoped, rather randomly generated missions that fit in the time of the Battle you choose.
    If you want roleplay you have to add that yourself.

    The unlocks are not great, but the most important ones are very easy to get, 2 or 3 missions/plane will get you there for most parts.

    MP is quiet good at the moment already, the SYN Server runs now games with 75 players and more to come soon.

    The devs have stated that they are currently working on the Dserver, skin making tools and the FMB, and in December we will get a roadmap for futher development .

    This Sim might not be perfect from the start but it is working good and has huge potential and will hopefully evolve as Il2 1946
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  18. Oct 24, 2014
    9
    The team behind the WW1 sim Rise of Flight did this WW2 game with 1C. Fundamentally this is a hardcore simulator which is visually very appealing and polished. The developers probably glanced at War Thunder when they created an achievement based singleplayer campaign. It allows the player to quickly drop in and out of the game, which is positive, but in its current state it is not terriblyThe team behind the WW1 sim Rise of Flight did this WW2 game with 1C. Fundamentally this is a hardcore simulator which is visually very appealing and polished. The developers probably glanced at War Thunder when they created an achievement based singleplayer campaign. It allows the player to quickly drop in and out of the game, which is positive, but in its current state it is not terribly engaging. Nonetheless this is an excellent package with much to offer the serious simmer Expand
  19. Oct 23, 2014
    8
    Excellent sim, and a complete reboot of the IL2 franchise based on a new engine and development team. Great FM on expert, and good balanced helpers for newcomers to the genre. Really atmospheric graphics - don't get put off by the bright snowy screenshots everywhere, having such a reflective landscape makes for great evening/night mission visibility, and gamma controls are built in to takeExcellent sim, and a complete reboot of the IL2 franchise based on a new engine and development team. Great FM on expert, and good balanced helpers for newcomers to the genre. Really atmospheric graphics - don't get put off by the bright snowy screenshots everywhere, having such a reflective landscape makes for great evening/night mission visibility, and gamma controls are built in to take the edge off. Expand
  20. Oct 23, 2014
    9
    Avid flight simmer, going back to RedBaron, Falcon 4, AOE, etc. Have most of DCS titles, ROF, etc. Many hours online in IL-2 1946, CLOD, and now BOS. This product is simply incredible. Yes, it is not perfect, and I would like some features changed (unlocks, having full controls over graphics settings and few other minor things). I have flown in RL. The feeling of flight/immersion in thisAvid flight simmer, going back to RedBaron, Falcon 4, AOE, etc. Have most of DCS titles, ROF, etc. Many hours online in IL-2 1946, CLOD, and now BOS. This product is simply incredible. Yes, it is not perfect, and I would like some features changed (unlocks, having full controls over graphics settings and few other minor things). I have flown in RL. The feeling of flight/immersion in this sim is second to NONE. Great job developers!!! Expand
  21. Oct 23, 2014
    8
    Not the TRUE remake of the classic (yet), but certainly a big step in the right direction:

    + fantastic 3D plane models from the outside (never seen better in any sim out there). + good FM for what it is (certainly much better than the old il2 or 1946) + runs stable and smooth and hasn't any major bugs or technical flaws - the cockpits aren't nearly as sophisticated as they could be
    Not the TRUE remake of the classic (yet), but certainly a big step in the right direction:

    + fantastic 3D plane models from the outside (never seen better in any sim out there).
    + good FM for what it is (certainly much better than the old il2 or 1946)
    + runs stable and smooth and hasn't any major bugs or technical flaws

    - the cockpits aren't nearly as sophisticated as they could be graphic wiese in 2014 (they are worse than Cliffs of Dovers which is 3 years on the marked...)
    - the map and the cities are lifeless and have not many details (i.e. rubble, telegraph poles, etc., again worse than Cliffs of Dovers)
    - no infantry, which is a shame for a game about one of the biggest infantry battles in history

    (-) if you dispice unlocks, well, the game has them (however no microtransactions or that sort of s***, thankfuly)
    (-) no clickable cockpits, for hardcore simer (like me) thats a real bummer
    (-) outdated graphics engine; I fear we will stick with the same graphical quality for quite a long time, which is a pitty considering this is an engine (digital nature engine) is already outdated today.

    And for the FM debate: you won't find a game in which everybody agrees about the flight model. There isn't just one. So imho you can ignore the FM debate, because for me as a long time simer I think it is well enough to immerse you into the world and enjoy the strengths (and weaknesses) of your plane.
    An F4 is the truly superiour plane than a LaGG. I don't know if it is correct to the last 5% but who knows? It certainly is sophisticated and far away from being arcade.

    I would give the game a 7.5 but will give it an 8 because is the game exactely what I wanted? No. But is it a good product for everyone to enjoy and did the devs sincerely try to release a good flight sim? Definitely yes.
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  22. Oct 23, 2014
    10
    BOS is a very well done sim when it comes to flight modeling. It's level of aerodynamic simulation goes far above what original IL2 had or IL2 Cliffs of Dover has. It's a sim for people who search for realistic FM. Each of the planes has its very unique behaviour. It's not exactly easy to be successful in combat with those planes but when mastered it's rewarding. This sim is probably notBOS is a very well done sim when it comes to flight modeling. It's level of aerodynamic simulation goes far above what original IL2 had or IL2 Cliffs of Dover has. It's a sim for people who search for realistic FM. Each of the planes has its very unique behaviour. It's not exactly easy to be successful in combat with those planes but when mastered it's rewarding. This sim is probably not for everyone. A good joystick + rudder pedals + Track-IR are a necessity. A fast PC and a good gaming monitor are necessary too. Graphics is simply stunning - great visibility of aircraft, great implementation of weather, clouds, fog, sunset and so on.

    The offline Campaign is not so great. Is serves its purpose but is lacking more depth. Night missions are great though. There are plenty of ground targets around. AAA gets interesting because of its visual effects. Light-beams may blind you. Trucks have lights on. The overall feeling is much better than during day missions when everything is black and white.

    This game is a great choice for seasoned flight simmers and WW2 enthusiasts. It's not too friendly to gamers new to this genre. But this will probably change over time when there is more community created content available including detailed tutorials with all the tricks.

    10/10 my two cents.
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  23. Jun 1, 2015
    9
    This is my second review of this sim. Much of the deficiencies in this sim since my first review have been corrected as I felt very confident that they would be. As of this date the biggest flaw in this sim is it's single player campaign and the still as of this writing lack of graphics options, however in that respect the graphics presets work very well on most user PCs. The potential isThis is my second review of this sim. Much of the deficiencies in this sim since my first review have been corrected as I felt very confident that they would be. As of this date the biggest flaw in this sim is it's single player campaign and the still as of this writing lack of graphics options, however in that respect the graphics presets work very well on most user PCs. The potential is there greater than it has ever been for the future of this sim. User content is being created in the form of missions and skins and there is new content in the works for BoS in the form of summer maps and an entirely new theater is also in the works, The Battle of Moscow, coming with 6 totally new aircraft and new variants of three other aircraft already in the sim.

    My current score of a 9 is a reflection of the positive changes to this sim that have been achieved and als a reflection of my confidence that the deficiencies that remain will be corrected to the satisfation of a majority of the simmers who own this product.
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  24. Oct 23, 2014
    8
    A worthy addition to the library of any enthusiast of WW2 aviation. The flight model was developed by a guy 777 got from DCS. The DCS model is well regarded by the flight sim community and I would say il2 BOS is at least on a par with DCS on that issue. The developers have concentrated on the flying aspect of the game rather than every button and switch like DCS. This will appeal toA worthy addition to the library of any enthusiast of WW2 aviation. The flight model was developed by a guy 777 got from DCS. The DCS model is well regarded by the flight sim community and I would say il2 BOS is at least on a par with DCS on that issue. The developers have concentrated on the flying aspect of the game rather than every button and switch like DCS. This will appeal to many, particularly those new to the genre. BTW I like WW2 DCS models as well, when I am in the mood for detail. At the moment BOS is better than DCS with the range of aircraft, ground attack targets (moving vehicles) and graphics.

    Ignore the haters (what is all that about!!??) and try this title if you are a WW2 flight sim enthusiast. More upside than down side. Is it perfect, no, what game is? Is it very good? Yes.
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  25. Oct 24, 2014
    10
    BOS is a wonderful sim. And so much more to come. I give it a 10 because it is a first to see such a complex
    simulator being so great at release. I predict that BOS will surpass in every aspect of graphics and complexity any current simulator. It is the new Milestone in WW2 sim.
  26. Oct 23, 2014
    10
    It is quite enaugh for simulator, i wonder how people can be so negative. I have not best computer with i3 3.5 GHZ and Radeon r 280 X and i run BoS at Ultra settings with 65-85 FPS.
    I really like to learn to fly Lagg 3 and Bf 109 and want to become really dogfighter.
  27. Oct 23, 2014
    10
    Great sim so far, can't wait too see what the future development brinks. Title worthy of the Il-2 Sturmovik name. Participated in the Early Access of the title.
  28. Oct 23, 2014
    9
    Excellent flight experience. SP campaign is not what I was expecting but is not that bad either. The game has a very dedicated community so it will shine once all the player created missions hit in. You can already feel some of it when visiting MP servers like SYNDICATE that are testing custom missions creation at the moment.
  29. Oct 23, 2014
    9
    Gorgeous graphics, a wonderful feeling of flight and for me rock solid performance. Some people don't like the campaign and unlocks and personally I wasn't sure how they would affect my enjoyment of the game. But after playing it the campaign missions are so immersive that I'm actually loving it. The unlocks are nearly all minor items that were rare at the time so they shouldn't affectGorgeous graphics, a wonderful feeling of flight and for me rock solid performance. Some people don't like the campaign and unlocks and personally I wasn't sure how they would affect my enjoyment of the game. But after playing it the campaign missions are so immersive that I'm actually loving it. The unlocks are nearly all minor items that were rare at the time so they shouldn't affect your enjoyment of the game even if you don't want to play through the campaign. Currently waiting for the release of the dedicated server and mission builder, both of which have been promised by the developers. Once they are in I'll give it 10. Expand
  30. Oct 23, 2014
    9
    This sim, a successor to the venerable Il-2-series, is made by the team of Russian programmers that created WWI flight sim Rise of Flight.

    IL-2 Battle of Stalingrad may - if sales are good - be just the first in a whole new range of combat flight sims that will encompass many WWII theatres of war and planes of all nations. This first release only takes place over the frozen steppes of
    This sim, a successor to the venerable Il-2-series, is made by the team of Russian programmers that created WWI flight sim Rise of Flight.

    IL-2 Battle of Stalingrad may - if sales are good - be just the first in a whole new range of combat flight sims that will encompass many WWII theatres of war and planes of all nations. This first release only takes place over the frozen steppes of Russia with just one major city modelled: Stalingrad. Let's hope upcoming releases will give us more than snow and ice to fly over, because the map modelling, lighting, weather and volumetric clouds are really top-notch and it will be wonderful to see green land, oceans, deserts and mountains making their appearance in this sim one day.

    If the map is a bit bland (being all snow-covered) the same cannot be said for the action taking place there. When playing missions in the single-player campaigns included in the sim you really feel as if you are flying over a live, heavily embattled combat zone. Huge palls of smoke hang over Stalingrad and other small towns on the frontline. Flak and tracer fire paint the sky and lots of action happens on the ground, where you see artillery shells crashing down constantly. A far cry from the sometimes sparsely populated maps of RoF.

    When it comes to the core of any combat flight sim, namely the planes, the flight and damage modelling, the dogfighting and the bombing, Il-2: BoS is frankly second to none. The graphics, sounds, the realism in flight, the sense of inertia and heft to the planes, the brutal clatter of machineguns, twisting smoke trails of cannon fire, the multi-faceted damage modelling... it is all just superlative and a really updated, intense improvement on all earlier sims. White knuckles and sweaty brows guaranteed!

    It is clear that the developers have aimed for high realism, without any compromises in the name of "balancing". If you take up a Russian LaGG against a Messershmitt Bf-109F prepare to be outgunned, out-maneuvered and quickly out of options! - It can be brutal, but also a real challenge, where superior piloting is the only thing standing betwen you and disaster. You don't get many simming experiences much more satisfying than winning a dogfight in BoS. It won't come easy, it will require a lot of practice and mastering a sometimes steep learning curve, but oh is it delightful to get there in the end and see an opponent (online or AI) going down in flames trailing a billowing smoke trail!

    The cockpits are beautifully modelled, even though they don't quite meet the (almost) ridiculous detailing of cockpits in Cliffs of Dover and the DCS series. No complaints though: the 'pits are definitely gorgeous and look fabulous with six degrees-of-freedom TrackIR. The sim will support the upcoming retail version of Oculus Rift, which is reportedly totally mindblowing in BoS (something I can easily imagine, having tried OR Devkit 1 with WarThunder).

    The campaigns in BoS are very good: much more lively than single-player fare in earlier sims such as Il-2: 1946 et al. A nice variety of missions that very often throw surprises at you and really let you try all kinds of missions, from escorting to groundpounding to intercepts and free-ranging dogfights. The AI is very impressive and can really give you a run for your money: much better than in earlier sims, even to the point of using advanced tactics and energy management. There are unlocks of secondary features (extra liveries and the like) that can be earned throughout the campaigns. This feature has strangely attracted the unbridled hate of a small group of flight simmers who think it is too "gamey", which explains some of the ridiculously negative reviews here on Metacritic.

    Multiplayer is (for me) where the real fun is, and it has been fantastic throughout the period in which the sim was in open beta. It doesn't get better than fighting live opponents in the excellent servers that are gradually popping up. BoS obviously offers rich opportuinities for mission creation and some servers are already exploring very advanced features, where players get very realistic missions to accomplish.

    All in all, Il-2: BoS is a great beginning to (hopefully) a new series of sims that I wish will branch out to many WWII theatres of war in the coming years. There aren't many high-fidelity combat flight sims out there: this is the most promising and the most ambitious. It is polished and surprisingly bug-free, a really solid release worth every penny to the discerning simmer who prefers realism and historical correctness to mindless shoot-'em-up gaming.
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  31. Oct 24, 2014
    10
    This is the REAL successor to the original IL2 Series. The sense of flight is on par with Rise of Flight (same Engine - but polished and featureincreased) and thereby absolutely stunning.
    BOS made a great staret and delivers a single- and multiplayerexperience so well working that no other combat flightsim in history can compete. Sure there still some things are missing like snow and
    This is the REAL successor to the original IL2 Series. The sense of flight is on par with Rise of Flight (same Engine - but polished and featureincreased) and thereby absolutely stunning.
    BOS made a great staret and delivers a single- and multiplayerexperience so well working that no other combat flightsim in history can compete. Sure there still some things are missing like snow and rain but I am sure the devs wont stop optimizing at this point since this is only the beginning of a new era of WWII Combat flightsimming. So if youre a combat flightsim enthusiast the title is an absolute MUST HAVE!
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  32. Oct 23, 2014
    8
    New coming of Il-2 is pretty impressive. Just after a year or so development first version of the game is launched.

    Starting with eye candy it is really top notch, really good atmosphere and feeling of cold Stalingrad and planes are really beautiful. Same goes with sounds, they are working. Flight model feels like flying, not going on rails. Every plane has a very unique feeling and
    New coming of Il-2 is pretty impressive. Just after a year or so development first version of the game is launched.

    Starting with eye candy it is really top notch, really good atmosphere and feeling of cold Stalingrad and planes are really beautiful. Same goes with sounds, they are working.

    Flight model feels like flying, not going on rails. Every plane has a very unique feeling and are fun to fly. Damage model is on good level, planes taking hits and damage on different parts of plane depending on hits taken.

    AI is using same flight models than player which is good. AI is decent at the moment and gets job done most of the times. Although it could use some work still and it will be improved further in future updates.

    There are quick mission builder, separate missions and campaign available to the single player. QMB is working tool for testing and quick fights with AI up to the 16 planes. Separate missions include 14 different kind of missions at the moment.

    Campaign is not a traditional career type. There are 5 chapters in campaign and you progress through them by flying succesful missions and gathering experience points in the process. Experience points unlock wide variety of new features for planes. They range from new cannons and bombs to additional armour. You can choose every time different plane and different type of mission on any stage of the campaign. It is working quite well for what it is. I would prefer career type campaign but still I have played current one with great pleasure. Missions generated have been very fun to play, I have played it through already and still keep flying. Hopefully at some stage game gets proper career campaign but this is a good start.

    Overall its been a good experience past year from early access to first release. Development is going to continue, foundation is good.
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  33. Oct 23, 2014
    10
    Best game to fly WW2 bombers ever !!! Heinkel 111 is a dream and Stuka sirens spread terror on the battlefield !!! Multiplayer is solid with no lag. Servers and community evolving quickly. This is the game we gonna play for the next 10 years. A must have for warbirds lovers :)
  34. Oct 23, 2014
    10
    A worthy successor to the all time classic flight sim; Battle over Stalingrad takes IL-2's banner and runs with it. The most realistic feeling of flight without actually getting into a WW2 aircraft and bodes well for when Oculus Rift's CV1 is released to realise new levels of immersion that can only be dreamed off.

    Quite simply the best.
  35. CBZ
    Oct 23, 2014
    10
    Amazing WWII flight simulator. Great feel, visuals and fun. The game has evolved tremendously since early alpha nd now that it has been released you can appreciate how far it has come.
    The gameplay is fun and as soon as user made server missions are created and the mission editor released to the public the game is going to be even better. This game will flourish with time, as other sims
    Amazing WWII flight simulator. Great feel, visuals and fun. The game has evolved tremendously since early alpha nd now that it has been released you can appreciate how far it has come.
    The gameplay is fun and as soon as user made server missions are created and the mission editor released to the public the game is going to be even better. This game will flourish with time, as other sims have.
    It's not an arcade game although it can have some simplified controls if you wish. So don't expect a Warthunder experience. Expect more!
    I can only recommend using a joystick for this game, and if you can afford it, a HOTAS + TrackIR.
    Awesome game with a great community. I'm sure developers will expand the plane selection and maps in the future.
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  36. Aug 17, 2016
    8
    This review would look very different if I wrote it a year ago.
    The game came was released in barebones status but a lot of work was put into it since then. You can even say that it received multiple upgrades, all free. There have been some mistakes however, though most of them were changed or are oficially announced to be changed. Still, it is immediately recognizable that people who
    This review would look very different if I wrote it a year ago.
    The game came was released in barebones status but a lot of work was put into it since then. You can even say that it received multiple upgrades, all free. There have been some mistakes however, though most of them were changed or are oficially announced to be changed. Still, it is immediately recognizable that people who made this game are experienced combat flight sim creators.

    Now I want to make it as short as possible so I`ll just say that the single best thing in the game is the aircraft and the feeling of flight. In those terms Battle of Stalingrad is a true successor to IL2 Sturmovik. When you fly`em you really get the ‘nextgen’ impression, even if the game is still in Dx9 (soon to be Dx11).

    Cockpits look great, especially bomber interiors deserve a commendation. I very much like the flight model. Each and every flyable aircraft flies different, for example you easily can tell the 109F4 and 109G2 apart. There are some design flaws but nothing your average sim pilot could get crazy about.
    I also very much like the concept of custom loadouts, meaning that every plane has some field mods available (different windshield, added outer wing cannons, different types of gun in the propeller hub etc.).

    Damage model is standard stuff I suppose, nothing really new here. Though be sure that even the smallest caliber rounds can break a plane if struck the sweet spot. It is entirely possible to blow off a part of a wing, disable weaponry or wound (kill) one of the crew members.
    Engine management is not exactly state of the art. Again, I would describe it as a standard in such games. Change prop pitch/RPM, manage throttle and supercharger. What is questionable is that all engines have the same 1 minute overrev limitation whereas in real life some planes obviously had more or less durable engines and could go well above factory specs (the P40 for instance).

    The weakest part of the title is the multiplayer. There is no coop mode available to date, mostly you just have to fly in a open map on a free hunt. It is possible to setup organized missions though it is faaaaaar too much hassle to do and needs serious streamlining. Still a work in progress though.

    The graphics and sounds are good, at times very good. It has to be noted that it was a conscious development decision in order to make the game friendly for low spec PCs.

    Also the dev team has finally removed options that had to be unlocked through grinding and that is a big plus.

    8/10 from me.

    Pros :
    - engaging and challenging flight model
    - damage model
    - engine management
    - graphics
    - sounds
    - detailed maps
    - user interface
    - compatibility and low spec accessibility

    Cons :
    - lackluster multiplayer
    - limited and repetitive single player
    - bad AI
    - Dx9 and other game engine limitations
    - some minor flight model quirks.
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  37. Dec 1, 2017
    9
    Fantastic deep flight simulator with dedicated developers. The game keeps improving and getting expanded over the long haul. Lot's to offer for the flight and ww2 enthusiast. Single players needs some love but my understanding as of the time of this review a new career mode is just around the corner. Highly recommended.
  38. Aug 15, 2016
    10
    This review contains spoilers, click expand to view. Даже на этапе "Раннего доступа" игра выглядела очень достойна, сейчас, когда игра вышла в в релиз, я могу сказать - это Шедевр!

    Ты сидишь за штурвалом и это действительно "Я сижу за штурвалом, черт возьми!".
    Для симулятора важны ощущения, важен реализм, хорошая визуализация и реализация звука. Игрок должен не просто играть в пилота, он должен кончиками пальцев, всеми органами чувств ощущать себя пилотом, он должен стать им на время игры и всё это даже на данной стадии разработки есть в избытке!
    "Я не играл в пилота, я им был!" - вот, что я могу сказать...
    Внимание разработчиков к мелочам ощущается с первых минут игры. Очень красиво, аутентично, атмосферно и очень динамично...
    Глядя на зимние пейзажи становится даже зябко...
    Временами во время пикирования становится реально не по себе! Непередаваемые ощущения и опыт...

    Когда ты заходишь на самолет противника, когда вы идёте параллельным курсом и ты видишь лётчика Люфтваффе - "Вот, он - гад!", когда крылья ваших самолётов едва ли не касаются друг друга, а потом вы расходитесь чтобы сойтись буквально лоб в лоб! Да, от этого дух захватывает! Увлекает так, что в запале схватки, не задумываясь ни о чём, идёшь на таран!
    Или... "Вот, ты... а, вот, я... но хоть мой ЛаГГ в решето, но я не горю, а ты горишь, и я у тебя, фриц, на хвосте! А теперь получи, и на землю, тварь! На землю! Потому что, это наше небо и нам в нём летать, а ты, гадина, рождён, чтобы ползать! А по сему... на землю!".

    Как передать ощущения, когда уже не враг, а а ты у него на прицеле и снаряды его пушки рвут на части обшивку твоего самолета, и оглядываясь, ты видишь, что ты горишь!.. Это не описать словами, это надо почувствовать... Звуки пробиваемой обшивки... "Бам!", "Бам-бам... Бам-бам-бам..." и, вот, твоя ласточка на скорости в 300 с лишним киллометров в час, бешенно вращаясь входит в какое-то немыслимое пике и ты покидаешь самолет, выпрыгиваешь из него с парашютом... Вот, он летит к земле, дымя, сгорая, теряя куски обшивки, разваливаясь на части... а в стропах твоего парашюта поёт ветер... Такое можно лишь ощутить! Эти эмоции невозможно передать!

    Рекомендую ли я эту игру? Вне всякого сомнения!

    Разработчикам удачи, успеха и наши лучи поддержки! Будем ждать дополнений!
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  39. Sep 13, 2016
    10
    I spent many years with the original IL2 series. At the time it was THE combat flight sim. I also spent many hours with IL-2 CloD and Rise of Flight. I now play both IL-2 Sturmovik: Battle of Stalingrad and Moscow exclusively as they are superior flight sims. Although separate products, they merge into one sim as will all future releases. The feel of flying is simply the best on theI spent many years with the original IL2 series. At the time it was THE combat flight sim. I also spent many hours with IL-2 CloD and Rise of Flight. I now play both IL-2 Sturmovik: Battle of Stalingrad and Moscow exclusively as they are superior flight sims. Although separate products, they merge into one sim as will all future releases. The feel of flying is simply the best on the sim market, and yes, I have flown actual aircraft. Each plane has its strengths and weaknesses. Air combat and ground pounding are both challenging. Visuals are beautiful. Multiplayer continues to expand including dynamic campaigns. In single player mode there is the ability to fly with easier controls while you learn. A third party single player campaign is available and extremely well done. The sim is continuously supported by the devs. New technologies are coming such as DX11 and VR support. New campaigns have been announced as well. As you can see the original release of BOS received many negative reviews and maybe rightfully so. That is old news now however and the sim is top notch. IL-2 BOS/BOM is THE combat flight sim now. If you love WWII aircraft, you don't want to miss this new series. Expand
  40. Mar 4, 2017
    10
    The BoS/BoM/BoK series is such a significant change from the original series that they have become the best flight simulation series available at the moment. I say this in the context of multiple aircraft fighting in a realistic setting; the single most accurate flight simulation for a given aircraft must certainly be the BMS-Falcon 4.0 code.

    The various available aircraft are correct
    The BoS/BoM/BoK series is such a significant change from the original series that they have become the best flight simulation series available at the moment. I say this in the context of multiple aircraft fighting in a realistic setting; the single most accurate flight simulation for a given aircraft must certainly be the BMS-Falcon 4.0 code.

    The various available aircraft are correct for the historical period, the simulation itself is very approachable, with varying degrees of player involvement, and everyone should be able to find a setting arrangement that suits their evolving play style, from mouse controls to multi-control setups.

    The simulation also includes very stable multiplayer code, which allows human players to occupy the same airplane and fly/fight as a team, something which DCSW is still 'talking' about. Thus, you can play as a flight crew on board a Russian or German multi crew airplane, such as the PE-2 Peshka or the Heinkel He-111; you can be pilot, bombardier or one of the several on-board defensive gunners, all with your friends or multiplayer teammates.

    There are a couple of well-designed multiplayer servers available for PvP combat, so you can still choose to fight human players instead of game AI combatants. This simulator will even allow you to take control one of several tanks from either alliance, so that you can enjoy ground combat while the rest of the multiplayer crowd carries on with bombing, strafing and air-to-air combat. Some of these tank scenarios have been made available as single-player scenarios withing the main game itself, as well.

    There are the usual quick missions, several canned single-player missions, and quite a few scripted campaigns to enjoy, some of which are commercial, some of which are community contributions for free. While on the topic of community contributions, many different aircraft 'skins' are available, both from the developers and community members, so you can display the colors of your aircraft choice within the historically correct era, or even fanciful designs available.

    One of the best, most comprehensive player contributions has to be the Paul Wilson Campaign Generator which allows you to create single-player campaigns as you wish to, rapidly and with little player input save to pick out which significant variables you wish to employ; it has a simple simple interface, and voila!, you have new campaigns to play.

    The game feels like it has a cohesive setting in which to engage in WWII aerial combat, The aircraft seem to perform, relatively, the same way their RW counterparts did. You can relax and feel that you really are on the Eastern Front or Great Patriotic War. The visuals, with the new DX11 graphics engine, are compellingly good, and VR support appears to be ready for use at about the the time when the VR technology is likely to mature; neither are quite ripe for prime time yet.

    You can dispute flight models and damage schemes all you want, but what the simulator offers makes for a very realistic and playable setting. 1C Games and 777 Studios are relatively small Russian developers, and they have the same sort of relationships to the western commercial world as many of their counterparts in other simulators have, which is to say they do not have the same approach to customer service as do western companies; not bad, mind you, just palpably different.

    There is plenty to do, and lots of ways to actually play the simulation, so much so that, with the new segments evolving for our enjoyment, there will be soon something for every one. Most of what currently exists is a handful of aircraft from Russian and German stable, subtle variants of similar types, and a couple of foreign players, such as the Italian Macchi202 and the American P40-E1, to add variety and spice things up a bit, even though these aircraft are not the best-of-breed by any means.

    It does not have the incredible variety of aircraft which Rise of Flight, its sister-simulation has, however, but it is slowly evolving into a simulation that will have a much wider range of choices as the developers move into the Pacific theater with carrier operations in the new Midway segment. Battle of Kuban will bring new aircraft types like the venerable and respected Spitfire, and the less-well-know Airacobra P-39, among others.

    What is occurring, behind the scenes, is the melding of the best elements of Rise of Flight with the new "Battle of X" series, including a carryover of the career mode, which hearkens back to Red Baron of old.

    What is NOT needed are clickable cockpits, while such are delicacies for BMS and DCSW, because, with VR looming, such will be very hard to implement while not adding a great deal to the genre: a mouse on my PC screen clicking various cockpit buttons is less immersive than a HOTAS mapped correctly. However, if VR can get my virtual fingers to do the same task, then that is the real game-changer for me!

    More to come!
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  41. Feb 12, 2018
    9
    Wow, people are ruthless on metacritic. First of all, let me clear something up. This IS a combat flight simulator. Do not listen to the haters tell you otherwise. War Thunder is a game, DCS is often a study-level sim, and the IL-2 "Battle Of" series falls somewhere in between, but it's still very much a sim. You won't have to read a bunch of plane manuals like in DCS, but you will stillWow, people are ruthless on metacritic. First of all, let me clear something up. This IS a combat flight simulator. Do not listen to the haters tell you otherwise. War Thunder is a game, DCS is often a study-level sim, and the IL-2 "Battle Of" series falls somewhere in between, but it's still very much a sim. You won't have to read a bunch of plane manuals like in DCS, but you will still have to learn specifics of planes to get anywhere and you'll have to manage the engine to not blow yourself up (reading old plane manuals won't hurt though). It's the perfect balance of sim and fun.

    As for the flying itself, the flight models are seriously excellent quality. It "feels" like you're flying more so than any other sim/flying game I've ever played. People who fly IRL say that this is the most accurate "feeling" of flight. If that's not a simulation then I don't what is. The damage models are also much better than most other games/sims I've played and people have said that VR in this game is amazing.

    Really, the only negative that I can think of is that the campaign isn't great (also not terrible), but they're about to release a new version which will include a brand new dynamic campaign with several new types of missions (along with a ton of new content). There's also user generated content that you can play while you wait, like scripted campaigns etc and a lot of it is good quality and there are mission builders out there.

    PROS
    * Amazing flight and damage models.
    * It looks beautiful.
    * Actually feels like flying.
    * Combat is insanely fun.
    * Enough user generated content for when the campaign gets dull, a mission builder etc.
    * Very active development and a team that's communicative with their audience.

    CONS
    * The campaign isn't "great" but it's not terrible either and it will be changed in the next few weeks anyway so this point won't be valid for much longer.
    * UI/menus can be improved, but honestly I don't care that much when I'm just trying to get into a plane and fly.
    * A bit on the expensive side, but it's worth it to me. Flight sims are kind of a niche genre so supporting the teams you like is worth it. I want these guys to continue and have no problem supporting them.

    Oh and btw, this is NOT the same team that put out CLoD. It's a mix of some of the old IL-2 guys and the team that did Rise of Flight. Haters will hate.

    Being that I've played nothing but this for the last 2 months, it's an easy 7-8. I'll give it a 9 to offset the haters. This will easily be a 9-10 for me once the campaign improves.
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  42. Mar 16, 2018
    9
    Please don't read the old reviews. Not because the people is lying but because the game changed a lot since then.

    No more unlocks and mostly there is now a real career mode where you create your character and go through various missions, earn medals etc. AI is not great through, it feels more like a "training bot" than anything else but it's a pleasure to drive any plane, who feels
    Please don't read the old reviews. Not because the people is lying but because the game changed a lot since then.

    No more unlocks and mostly there is now a real career mode where you create your character and go through various missions, earn medals etc.

    AI is not great through, it feels more like a "training bot" than anything else but it's a pleasure to drive any plane, who feels totally unique (each plane is extremely different. You need to take care of different things in a BF109 than in a FW190 that himself is the total opposite of a MC202 =) and laserbeam AI.

    Multiplayer is well populated but I find a bit unforgiving... There are only aces out there.

    The price is steep I agree, but it's frequently on sales and it's extremely worth it. There are maybe less planes than in IL2 1946 for examples but the attention for each plane is totally unique.

    I'm taking a point down because they should really provide additional planes... ME262 is lacking (to be coming with Battle of Bodenplate, but yeah... Again full priced game...) and this is something leaving a bitter taste :(

    Bodenplatte will be very good since it will be in Occidental Europe. I didn't buy Kuban for instance (no new plane, only variants, and... Again... In Russia. I'd like to see the sea, the boats the mountains something different than the huge plains of Russia). I'll probably take Bodenplatte but on sale. Price is WAY TOO STEEP.

    I advise for a newcomer to take Stalingrad or Moscow on sales (depending on which plane you prefer most) and then wait for a sale on Bodenplatte in god knows how many decades...

    Totally worth it on sales!
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  43. Nov 8, 2015
    10
    I just read a post saying this title had a bad critic here, and can't believe what i am reading. As there's a lot of Russian flight games and simulators out there, i wouldn't be impressed if, for example, Gajin, the most unprofessional company someone can imagine, making accounts just to bash this awesome title to make kids think his arcade and bs of game is better than the best simulatorI just read a post saying this title had a bad critic here, and can't believe what i am reading. As there's a lot of Russian flight games and simulators out there, i wouldn't be impressed if, for example, Gajin, the most unprofessional company someone can imagine, making accounts just to bash this awesome title to make kids think his arcade and bs of game is better than the best simulator one can fly.

    And as i can see here, there are a lot of kids, that looks that were expecting an easy game, like warthunder, and awesomly expecting better graphics. Maybe they just have potato pc's because i can't understand how someone can talk bad about the looking of this sim. And this sim looked perfect even when i had a potato pc, so i don't understand what they are saying...

    Let's focus on the important. A comercial pilot student, friend of mine, recommended me the IL-2 Cliffs of Dover as the best sim he has ever flown. Then we saw Battle of Stalingrad and bought it instantly as he told me wonderful things about it.
    And he can't be more right. This title has the best physics i have ever tested in a flight simulator. Amazingly accurate stalls, airflow flight models, and landing gear physics. It has he best damage model i have ever seen. Awesome graphics, from terrain, to models, to even smoke, chemtrails, and fire effects and explosions.

    I have flown flight simulators since a lot of years now. With decent peripherals as the Thrustmaster Hotas Warthog and saitek rudder pedals with Track IR can be. Flown from the FSX on the old days, to DCS World and a lot of the IL-2 titles.

    And all i can say is, 1C Game Studios have done the best flight simulators i have ever flown.

    FSX is outdated af. Complex integration of the comercial planes internal systems, with interactive cockpits, but too simple physics, and graphics that are harmfull to the eyes.

    DCS World has decent flight models, simple but decent. Miles away from IL-2. The good point are the interactive cockpits, the third party companies doing modules, and therefore more varety of planes. But then you have the problem of having some planes, without their rivals of the era. An important fact here is that this is focused as a modern jet flight sim, and not as a WW2 flight sim as IL-2 is.
    The graphics? Well, even with the 1.5 update, they still have the explosions and fire effects from Lock-On, a sim from 2003. And the damage model is bs. P-51's laughing at half of a 30mm Bf 109 K-4 mag. This simulator is focused on dominating the systems of modern jets, not for doing dogfights. Also each module costs around 60€, that is what Battle of Stalingrad cost on release.

    IL-2? Well, i said already the most important things. Best physics i have ever flown. Looking on pair with DCS World 1.5, with fire and explosions miles from dcs. The best damage model i have ever seen, come on search videos on youtube about the damage model of this game, you will go crazy. Wings bending, parts flying, planes breaking in 1000 pieces...
    IMHO this sim could just be improved by adding interactive cockpits, but as kids today just want easy games, this would limit the market. And also, maybe more planes, although the most used ones are implemented, and to add more planes they should add more factions like the Brits or the US, and wouldn't make sense on the Battle of Stalingrad, as thos nations weren't involved in this battle. They are close to the release of Battle of Moscow, where they are adding appart from more planes to the german and ussr factions, an american p-40 for the allies, and a italian MC-202 for the germans.

    I would love to fly the Spitfires again on a more updated 1C Game Studios engine, and also americans like a P-15 or thunderbolts, along with germans on for example the Battle of the Ruhr. I would be the happiest man of the world.
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  44. May 13, 2015
    9
    As a long time dcs player i decided to pick up il-2 bos, and I absolutely love it! It is an excellent sim, the graphics are outstanding, the planes and atmosphere are almost photo-realistic. What I like most about it is the sense of height and speed they were able to create. If you don’t have the hud on or you're not looking at your altimeter you can pretty much tell how high you are byAs a long time dcs player i decided to pick up il-2 bos, and I absolutely love it! It is an excellent sim, the graphics are outstanding, the planes and atmosphere are almost photo-realistic. What I like most about it is the sense of height and speed they were able to create. If you don’t have the hud on or you're not looking at your altimeter you can pretty much tell how high you are by the level of detail provided on the ground. The map is huge, and there is a lot to do. For instance if you are doing a ground support mission (my favorite) on the way to the mission point you might come across a flight of bombers and their escorts and you can engage and then continue with your mission, once you are done with the mission on the way back there might be a train or an airfield you come across. It really seems as if there is a larger battle going on and you are just a part of it. People say the campaign is repetitive, but i don’t think so at all. There is 5 planes to choose from on both sides and 6 different types of missions. Now you can do the same mission in the same plane twice and the objectives will be different. Not to mention if you were a real pilot you would probably be doing the same thing most days. The planes are incredibly detailed, and each one is unique in response. I think they handle great, it actually feels like being in a prop plane. The biggest complaint i hear is the dlc and the unlocks,. Personally I kind of like the unlocks, it gives you a sense of accomplishment not found in a lot of flight sims. But I can see both sides of the argument. Flight sim fans don’t buy games to be video gamey if that makes sense, and unlockables are definitely video gamey. As far as the dlc, i like to judge games on what i bought, not what is available so i cant really comment. Although In dcs you have to buy every plane and this comes with 10 planes. Any fan of flight sims or ww2 should check this out in my opinion. Expand
  45. Aug 12, 2015
    8
    With a rough start during Early Access and an unlock fiasco, the game has begun to come into its own. Scenery is vivid and flight models are well done. Only negatives are the current single player content but hopefully that will change.
  46. Feb 16, 2016
    9
    Ignore the bad reviews this is a top ww2 combat sim this game really shines in multiplayer a good joystick and head tracking are essential . i own cliffs of dover and DCS and in my opinion il2 battle of stalingrad is best.
  47. Nov 1, 2015
    9
    Its time to make a new review after the new update which contains a new seasonal maps of Stalingrad and many fixes and improvements. If I leave out the lack of SP content this sim is briliant.

    I would say the only WW2 game worth your time. Excellent flight model and graphics. Good enough damage model. Im realy enjoing this game now !
  48. Jun 4, 2015
    9
    BOS is a great stepping stone for people that are interested in ww2 aviation but has been off by the complexity that flight simulators are associated with. A joystick is the only requirement, no need to read into complex checklists and manuals just to get in the air and start flying. If you play in normal difficulty you only need to steer and control the throttle of the plane as the restBOS is a great stepping stone for people that are interested in ww2 aviation but has been off by the complexity that flight simulators are associated with. A joystick is the only requirement, no need to read into complex checklists and manuals just to get in the air and start flying. If you play in normal difficulty you only need to steer and control the throttle of the plane as the rest like engine management is automated for you. In expert difficulty you need to manage things like mixture settings, supercharger gear changing with altitude, radiator settings and so on but this is quickly learnt as the game does a good job telling you if you run your engine too hot/cold, too many RPM or too much throttle.

    For flight simulator enthusiasts the game has flightmodels that match the fidelity of DCS models but lacks the in-depth systems modeling from their modules. The cockpits are not clickable but most functions that are vital to combat are bindeble in the key setup menu.

    The map of Stalingrad looks great and even though the game engine has been around for a few years I still think it's the best looking flight sim to date. It's lacks the option to tune your graphics apart changing the presets from low, balanced, high or ultra along with gamma, vsync, resolution and AA setting. As with any sim a good cpu is needed to run the game smoothly but should still run ok on machines with a few years on it's neck.

    As for gameplay the devs made a "campaign" for SP players. Unfortunately it's doesn't do a good job of immersing the player into the battle. It's completely lacks historical narrative and any kind of role playing aspects. At the same time it doesn't punish the player for not doing exactly as the mission tells you. There are no fail states where you need to redo the mission all over again but you are free to make up your own mind how you will tackle the objective without the game telling you you can't do that.
    If you are looking for a dynamic campaign where you can role play your character this campaign will disappoint you though.

    The MP scene is usually quite populated although there are times during the day when very few people play but in the evening the servers usually starts filling up. When you join a server you get the option of choosing a side of the conflict, you plane, loadout and home base. You are then free to either go for any of the objectives marked on the map like destroying supply trains, convoys, tank columns, supply depots, train stations, airfields and so on. Of course you are also free to grab a fighter plane and go hunting for other players.

    The game receives regular updates from the devs and a expansion is scheduled for release Q1 2016 titled Battle of Moscow with early access starting in July this year.
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  49. Sep 30, 2015
    9
    Very good flying simulator, with advanced physics and well done airplanes, there s constant support and development, lack of good single player campaign is bit annoying but multiplayer is where the game shines, flying with wingman, experiencing ww 2 aerial combat is one of the best feelings i ve ever had ingame, however flying peripherals are must have (TIR5, joystick, rudder pedals)
  50. Feb 26, 2016
    10
    Don't know about the original release, but the current product is absolute astounding. Amazing flight physics, attention to detail, realism, damage, immersion- just can't say enough.
  51. Sep 12, 2016
    10
    my initial review of this game was not positive largely due to SP campaign limitations. Now that ROF like career capabilities are going to be incorporated in to BOM and BOS (as well as future products) I am revising my score since this is otherwise and excellent flight simulator.
  52. Jan 5, 2015
    9
    A good simulator with very good visuals. The graphics options are quite limited, but probably best for competitive online play. You have to fiddle with the control settings a little but luckily you can do that during the flight.

    The single player is good, but the Quick Missions + Campaign + Missions is a bit misleading, since they essentially offer the same scenarios. Campaign just
    A good simulator with very good visuals. The graphics options are quite limited, but probably best for competitive online play. You have to fiddle with the control settings a little but luckily you can do that during the flight.

    The single player is good, but the Quick Missions + Campaign + Missions is a bit misleading, since they essentially offer the same scenarios. Campaign just gives you the option to progress with your profile, so the other two are kind of unnecessary.

    Online is a lot of fun with a good server browser and fluent gameplay. True, it needs some balancing, but nerfing the planes is not really an option for this quite realistic simulator.

    I would definitely recommend this game for people familiar with Rise of Flight or WarThunder. If DCS World is too complicated for you or you just want a quick and dirty dogfight, the game might also be an option for you.
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  53. Oct 24, 2014
    8
    This simulation is very immersive and enjoyable in it's release version, and has tremendous potential to become even better. What others see as shortcomings are actually features that did not make it into the release version, but can (and I believe will) be retro-fitted in later updates. A quick comparison of the original IL2 vs 1946, or even the initial release of RoF compared to theThis simulation is very immersive and enjoyable in it's release version, and has tremendous potential to become even better. What others see as shortcomings are actually features that did not make it into the release version, but can (and I believe will) be retro-fitted in later updates. A quick comparison of the original IL2 vs 1946, or even the initial release of RoF compared to the current build will reveal what I am saying- those who expect perfection (however they define it) in an initial release are doomed to disapointment. The vast majority of outright bugs have been killed with the help of the community through the early access program, which I believe will become the model for future flight sims. Many. if not most of remainder have been acknowledged as remaining "in work". The dev team was very responsive to inputs from the community. One example: the "bar" that OM failed to fix in all the years of the original IL2, was corrected within a few days by 1C/777, to the delight of the community. Unfortunately, our community remains riddled with individuals who feel that if they are not allowed to direct 100% of the activities and decision-making of the developers, they attack the final product any way they can, no matter how un-objectively. It's amazing how some people feel that a $50 investment earns them a place on the Board of Directors.
    When the smoke has settled, this sim will deserve a solid 9.5. and will take it's place right next to its famous namesake. Right now I'll give it an honest 8.
    Now, back to flying!
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  54. Oct 27, 2014
    8
    After a rather long break (IL2 Forgotten battles...) I got interested in flight sims again. First War Thunder, but then Rise of Flight has been keeping me busy.

    I was excepting IL-2 Battle of Stalingrad to be like Rise of Flight, but in Word War 2 era. This was the first game I funded pre-release, but ROF gave great confidence about the abilities of developers. I'm still learning to
    After a rather long break (IL2 Forgotten battles...) I got interested in flight sims again. First War Thunder, but then Rise of Flight has been keeping me busy.

    I was excepting IL-2 Battle of Stalingrad to be like Rise of Flight, but in Word War 2 era. This was the first game I funded pre-release, but ROF gave great confidence about the abilities of developers.

    I'm still learning to fight in these birds, but so far I've enjoyed the ride. I've no real life experience from these planes, but they feel good. Graphics are good and it sounds good.

    Like in ROF, I play mostly multiplayer and sometimes a quick mission against AI. I've tried the campaign and that seems to be a series of random missions. I flew about 10 campaign missions to get few unlocks for the multiplayer. I would rather have this game without un-lockable content. My opinion about unlocks in general are that they are just designed to keep you hooked to the game. In a flight simulation the challenge comes from flying and fighting other humans in multiplayer. The thrill and satisfaction of shooting someone down after a hard fight is the reward I want. Learning to fly and fight better is keeping me hooked. I don't need un-lockable stuff for that.

    I would also want more customability for the graphic options and a manual but besides that I'm very pleased with the game. I'm sure we will see more maps and a better campaign system in the future.
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  55. Oct 23, 2014
    9
    TL/DR Version: If you enjoy Rise of Flight, and like to see a WWII version of it...this is it.

    Longer version: I've played flight-sims since 1984. Probably the reason for my lack-luster College performance, and probably why my career's in the tank. I spend WAY too much time on them. So I've been through this dance before. The "OMG a new flight-sim is coming out, I can't wait!!"
    TL/DR Version: If you enjoy Rise of Flight, and like to see a WWII version of it...this is it.

    Longer version:

    I've played flight-sims since 1984. Probably the reason for my lack-luster College performance, and probably why my career's in the tank. I spend WAY too much time on them. So I've been through this dance before. The "OMG a new flight-sim is coming out, I can't wait!!" dance...followed by the "Wow, this sucks after-all!" part. Fortunately, Il-2: Battle of Stalingrad (BOS from now on) isn't in that category.

    At it's core, it really is Rise of Flight updated to WWII aircraft and tech. And this is a good thing...mostly. Obviously the graphics are top-notch, the Flight-Models are believable, and the game-play is...well, a flight-simulator.

    Warning: I'm not a stickler for 100% accuracy...if the Me109 is 3 kmh slower than the real thing at 8K meters, I'm not gonna gripe. As long as it feels like I'm flying an WWII-era fighter, and not a UFO, I'm cool. Life is too short for that...I want a fun (but not arcade-like) sim.

    BOS feels right, looks good, sounds good, and it incredibly fun to play. Gunning down an artillery emplacement while Flak and small arms fire whizzes past your canopy is a rush. Watching smoke and fire billow out of a bomber as you pump cannon rounds into it s appropriately (or inappropriately, really) rewarding.

    Now onto the bad stuff.

    Let's get this outta the way...the Unlock system. Yeah, it's a bad design decision, yeah it kinda sucks, and yeah I wish it wasn't there. But it is not a deal-breaker...nowhere near it. In fact, I actually kinda liked it at first. But then I realized I was playing, not to have fun, but to get the next unlock that I thought would make the sim MORE fun. So I chilled, and just enjoyed playing through the Campaign.

    The Campaign does need some more work. Right now, it's very generic. No Squad name, no pilot names...just go here, blow this up, don't get killed. The missions themselves are fun, but still lack any sort of "connection" to history. What Battalion did I just attack? Which squad just saved my bacon from enemy fighters? What's my Wingman's name?

    Multi-player: not a big MP guy, so sorry can't help you there....yes I know the majority of complaints regarding the unlocks are from MP pilots...and I sympathize.

    Final verdict:
    I really wasn't sure what arbitrary number rating to give. So I just went with the fact that I'm having a really good time with this. I seriously can't wait to stop reviewing this and go play another mission. Is it worth $60? Well, I was an Early Access guy, so I paid even more. Am I still glad I paid more? Sure am. Would I do the same now that I know about the final product? Sure would.

    The end of the day it boils down to HAVING FUN. And BOS does that for me.
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  56. Oct 24, 2014
    9
    First of all; who am I and what do I take with me writing this review?
    I am an avid simmer and have been so for the past almost 15 years. Even though I never got into flight sim games.. as a fantic... until the early days of IL2 original, I still have played titles such as Microsoft's Combat Flight Simulator 1-3, European Air War, DCS titles, Rise of FLight etc etc.
    IL2 original series -
    First of all; who am I and what do I take with me writing this review?
    I am an avid simmer and have been so for the past almost 15 years. Even though I never got into flight sim games.. as a fantic... until the early days of IL2 original, I still have played titles such as Microsoft's Combat Flight Simulator 1-3, European Air War, DCS titles, Rise of FLight etc etc.
    IL2 original series - with following titles such as Forgotten Battles and all it's addons (Pacific Fighters et al) - really got me into the genre, and flying with a virtual squadron since 2003, this genre and IL2 titles in particular has given me lots of great gaming moments.

    When it comes to difficulty settings, I have always seen myself as Hard core even though I have never understood the joy of clickable cockpits. I do expect a lot when it comes to immersion, realistic FM/DM/weather and scenarios. I enjoy servers and missions with objectives and have a hard time finding any fun with just swirling about with no aim, shooting at stuff that moves.
    I did try Warthunder and even though it has it's benefits, the game mechanics really put me off, and I also found it too "arcadish".

    Now, IL2 Battle of Stalingrad.

    Ever since the development of this title hit then news, my expectations have been high. Even though Cliffs of Dover had it's good moments, it was never the successor of IL2 original series we all were hoping for. I enrolled quite quickly as a "founder" for BoS, meaning payed up to access early alpha. I have reguraly played this game ever since it's first open builds.

    As far as the scope, the Stalingrad area, the developer's have really made an excellent work with the environment. The map is huge (358 ? 230 km), it is depicted quite beautifully. I guess we all wondered if the developers could pull it off, making an all winter map in white and still make it vivid and interesting to fly over.. but: Well; they did it! The GFX is fanastic!

    The planeset so far with 10 flyable planes is quite enough for this (hopefully) first "iteration", even though I am hoping for more to come. The models and extremely well done and the cockpit's well up to par. The balance of fidelity and "not so demanding on hardware" is well done.
    Sound? Never had better!
    FM/DM; even though it could -and will be- improved, it is still the "best" I have even experienced. Weather effects such as wind gives an addtional challenge when flying, especially when landing.

    Multiplayer; as we are still just a few days after release, we still only have a fews standard servers, but 50+ pilots on one server with huge possibilities to make interesting scenarios bodes well for the future. I do lack the old IL2 "coops" possibilities, but we will just have to see what time might reveal; the tight time frame of development has forced the producers to keep a "feature budget" in order to deliver the title to the market in time. So far I think they have managed that task very well.

    Single player: The developers have been able to create a Campaign which is decent. The foundation is excellent but lacks a bit in "personality". The missions generated on a central server are still interesting and I look forward to how the developers continue to enhance single player as time goes by; something they plan to do.

    The thing that is most discussed these last weeks of early access is the "locked addons" such as additional armaments and skins for the available planes, and the necessity to unlock them in single player to be able to use in multiplayer. Even though I have never been a single player type of a guy; after flying the campaign to unlock them, this feature is NOT a big issue for ME; even if I do understand some of the criticism. If this is how things will work in the future I don't know....

    In essence; Yes! This is the REAL successor of IL2! I could use words such as "amazing", "fantastic" and such, but I won't (even if the title really IS fan... and ama...."). If you are an avid flight simmer; this title is a must!! The best there is on the market - and I have tried them all. I really hope this title is successful; if it is I feel there is NO limit for what this team can achieve. The price? Well, divide the sum with the amount of hours of fun you will have and compare it to any FPS you buy with no second thought, you will find that buying this title is a no-braine...

    cheers
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  57. Oct 24, 2014
    8
    So many delirious reviews of this title. Yes, it doesn't have a truly dynamic campaign. Neither did Il-2 series, aside from a 3rd party that created it and was incorporated by the devs. The FM is light years beyond the original Il-2 series that had tons of issues from its inception that were slowly fixed over the course of a decade: Every aircraft had the same torque, p-factor and propsSo many delirious reviews of this title. Yes, it doesn't have a truly dynamic campaign. Neither did Il-2 series, aside from a 3rd party that created it and was incorporated by the devs. The FM is light years beyond the original Il-2 series that had tons of issues from its inception that were slowly fixed over the course of a decade: Every aircraft had the same torque, p-factor and props always rotated left hand in the FM - even Jets had prop engine physics. There was no high alt FM for years, and even when it was modified with version 4.0 the FM was still broken above 6KM. The DM was very basic, there was no chance to retain level flight with a 1/3rd of a wing shot away with aircraft that have been shown to fly level with half a wing shot away. It was impossible to taxi on one engine. There was no ground handling model. The Il-2 series previously took over a decade to get where it is today, and it still has a lot of issues that BoS does very well, and BoS performs far better in all of the FM and DM categories than the original Il-2 series.

    As far as CloD, take all of the failures above and add in it has no dynamic campaign and required a crew of individuals to come along and hack it to get it working okay. CloD is an epic failure of a WWII flight sim, so terrible that it's release caused quite the maelstrom and yet the negative reviewers here fully support it - so that should give ample evidence that the negativity is quite clearly not objective or subjective but completely in the form of a character issue.

    Yes, BoS has issues. It requires the play of Single Player to accomplish the "unlocks" which are quite simply field load outs that, in many cases, were actually standard load outs. I view this as a totally ridiculous requirement to play SP to get loadouts that were mostly historically readily available.

    The SP campaign system is okay. It's no Pat Wilson's from RoF, the beta campaign from RoF, or Starshoy's campaign (the 3rd party creator of the original Il-2's campaign system) - but it does work. There is a lot of action outside of the flight path, and a lot of alternate action going on. I was on a bombing run with a flight of Pe-2s and came across a flight of He-111s on their own mission - I attack one of the He-111s to try to shoot it down while I was en route for my objective because they were there and the Pe-2 was in fact used a bit as a heavy fighter. I damaged the He-111 but it didn't go on, and I aborted to return to my task. I had to level bomb a rail station, and I did - it worked quite well and the level bombing system works very well. It's pretty on par with the bomb sight operations of B-17: The Mighty Eighth.

    The FM and DM are very good. You can damage a plane and depending on physics damaged parts can later become separated from the aircraft based on manuevering or drag. Something neither the old Il-2 series, CloD, or DCS can claim. Aircraft can bend or break depending on collision with aircraft or ground, or based on over stress. I've flown around with a bent Il-2 fuselage, and the bend in the fuselage actually caused the Il-2 to pull up because of the angle of the horizontal stabilizer relative to the direction of motion. Again, something the other two series that are the point of praise for the negative reviewers can't do.

    There is tremendous ground handling physics with BoS. Taxiing actually requires taxiing as in the real world, not Tokyo drift across the airfield like the old Il-2 and CloD.

    There is a ton more - like great overcast or great heavy cloud features with "God Rays" peaking through that will actually light up the aircraft as it flights through them. Large moving cloud features. Turbulence below clouds.

    Quite simply, there is so much that a review can't cover it - but it is 80 to 90% positive. The negative is the unlocks. The negative reviewers here should be paid no attention.

    I have two decades of sim experience, from Confirmed Kill v.93 to today. I do know know sims, and this is one that is certainly worth at least the Standard edition.
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  58. Feb 10, 2017
    9
    IL2 BoX revisited!

    The game has significantly matured, and many of the silly initial restrictions (notably silly unlocks) are cancelled. I own BoS, BoM and was happy to be a backer of BoK (Battle of Kuban). If youre in to flight simming, if you like old warbirds, if you like MP flying you cant go wrong with this Gem.. The enhanced "old school" SP experience is being totally
    IL2 BoX revisited!

    The game has significantly matured, and many of the silly initial restrictions (notably silly unlocks) are cancelled.

    I own BoS, BoM and was happy to be a backer of BoK (Battle of Kuban).

    If youre in to flight simming, if you like old warbirds, if you like MP flying you cant go wrong with this Gem..

    The enhanced "old school" SP experience is being totally overhauled, and will be released (with BoK I think it was).

    Constant improvements are being made and are implemented for the whole range of the series, so the first one, Battle of stalingrad (BoS) is just as current as the last one Battle of Moskow (BoM).

    However, BoS comes with a special offer of some 50% discount regularily, so try it out and see for yourself...

    Highly recommended! Zoltann.
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  59. Oct 23, 2014
    9
    Having also played Rise of Flight since almost the start I feel Il2: Battle of Stalingrad's release has actually been better, despite the negatives.

    Pro's: Feeling of flight: Each plane feels unique and feels as though it has mass, most flight sims really feel like you're on rails, this one certainly does not. Graphics: Excellent overall, from the soldiers walking around, start up
    Having also played Rise of Flight since almost the start I feel Il2: Battle of Stalingrad's release has actually been better, despite the negatives.

    Pro's:

    Feeling of flight: Each plane feels unique and feels as though it has mass, most flight sims really feel like you're on rails, this one certainly does not.

    Graphics: Excellent overall, from the soldiers walking around, start up effects, the ambience is excellent! Night flying is a beautiful sight to behold.

    Campaign system: I like the way this has been separated by narrative into different phases, each in turn unlocked whilst playing it. Some may dislike this, but for a campaign it is excellent. Some of the flights I have undertaken have resulted in sweaty palms for sure, especially when coming back to home airfield to see it under attack.

    Control scheme: Not much different from ROF, easy to set up.

    Damage modelling: About spot on, cannon shells or a few rounds of even machine gun bullets going through and engine will spell its end quite quickly. Even a well aimed, or lucky shot onto a wing will blow it off (there are good camera footage from Ww2 showing this).

    Graphics: Brilliant overall. Weather and night effects as well as aircraft models are top notch.

    Cons:

    Campaign unlocks: I don't multiplay much, but feel these should be dealt with server side and not subject to the single player system, hopefully this will change.

    Cockpits: They're not bad, just not as high def as the ones seen in Clod or DCS, they seem to lack as much depth.

    Career: There is currently no career, I see career and campaign as separate entities. I do hope to see one someday with a full pilot career being available with the usual RPG elements we all love.

    For a new series this a great beginning, I don't buy into a flightsim for just a quick 'game' once, rather with luck and success they can continue to grow over the years to come with new aircraft, theatres and mode. Indeed, just allowing co-op mode within the campaign would add a lot to the sim already.

    I give it a 9/10 a great solid start.
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  60. Oct 24, 2014
    10
    Best sim on the market. Flying feels genuine, intuitive controls and the feeling of "being there" are gorgeous.
    Don't be fooled by the decisions of the devs (unlocks and stuff) the sim itself is worth every penny, cent or whatever you pay with. Great fun and the devs are tireless in their pursuit of prime support.
  61. Oct 24, 2014
    10
    Ok, let's get started with the fact that my score wouldn't have been 10, but around 9 or 8. I'll throw in a 10 to offset the 0-scoring cry babies that are upset since their fantasies are not fulfilled. But honestly, they should throw in a 5, 6 etc.. but they do a 0 to 4 since they're just so upset that the sim they hoped to redeem all of the past disappointments turned out not to beOk, let's get started with the fact that my score wouldn't have been 10, but around 9 or 8. I'll throw in a 10 to offset the 0-scoring cry babies that are upset since their fantasies are not fulfilled. But honestly, they should throw in a 5, 6 etc.. but they do a 0 to 4 since they're just so upset that the sim they hoped to redeem all of the past disappointments turned out not to be perfect on all aspects.

    I'll keep this short and sweet:

    The devs have created a simulator with fantastic feeling of flight and excellent hardcore dog-fighting experiences. Graphics are great despite the bit dated DX9 engine (just look at the vids). The map is excellent, but of course flying over the snow can get tiresome.. but that's not the sim's fault.

    The gripes are mostly about the plot-twist that dev team pulled, which is "grind xp to get unlocks". I think that decision is a combination of not having a budget to do a detailed historical experience and the assumption that "everyone else grinds so ME TOO".. and that idea combined with lack of budget I assume took us with the current mode of campaign. That was the stupidest thing they could do because the wrath of a flight sim scene knows no limits. It's far from perfect, but it's not the disaster some other reviews are referring to.

    Also some concerns about flight characteristics on some models. But honestly, there is evidence for and against. It's not just that "ITS WRONG" like some people say.

    SO ALL IN ALL: A nice pierce of flight sim software set for WW2 eastern front. Definitely a sim (vs. the arcade titles we've seen with WT etc) and I hope we'll see another theatre and a real campaign engine.

    But if you like flight sims, GO FOR IT! It's a no-brainer given the market that's out there and the positive aspects BOS has.

    Thanks for reading!
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  62. Oct 27, 2014
    10
    This is THE simulator for prop flight and WWII combat. there is nothing that comes close to the realism, both graphically and physically that this game has to offer.
  63. Nov 2, 2014
    10
    As a aerobatic pilot in real life, this is the closest to actual flying I have experienced on any flight sim starting with Falcon on an Atari 500 around 30? Years ago.
    The aircraft have weight and are a delight to fly.
    Graphics are outstanding. Sounds are great. I could wax lyrical about this BoS ad nauseum, but I suggest potential buyers see for yourselves via the plethora of videos
    As a aerobatic pilot in real life, this is the closest to actual flying I have experienced on any flight sim starting with Falcon on an Atari 500 around 30? Years ago.
    The aircraft have weight and are a delight to fly.
    Graphics are outstanding.
    Sounds are great.
    I could wax lyrical about this BoS ad nauseum, but I suggest potential buyers see for yourselves via the plethora of videos on youtube and the BoS sight. Also check out independent reviews now available.
    I have been playing this since the early release was first released and the weekly updates during that period and the regular updates since actual release give me confidence that this sim will surpass the original IL2 in longevity.
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  64. Oct 25, 2014
    8
    Works straight out of the box, excellent flight physics, impressive graphics, very realistic maps, plenty to do in single player or online, extremely exciting air combat and huge potential for future development.

    I purchased the game as an 'early access' player and have never regretted it. Frankly I've already had my money's worth. Is it perfect? No, there are features I don't like
    Works straight out of the box, excellent flight physics, impressive graphics, very realistic maps, plenty to do in single player or online, extremely exciting air combat and huge potential for future development.

    I purchased the game as an 'early access' player and have never regretted it. Frankly I've already had my money's worth. Is it perfect? No, there are features I don't like but then what's new about that. The game would be cheap at twice the price. Get it and have a go. Fantastic fun.
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  65. Oct 25, 2014
    8
    Its a very well made and beautiful game. Planes and scenery look great! I don't care for the unlocks and the single player campaign needs more immersion. Multiplayer is fun. In time, I think this will be a fantastic WW2 combat sim.
  66. Oct 24, 2014
    10
    This is the best simulator of all that I've played .
    I can not put into words the feeling that you get when you first take-off in this game.
    It must try.
  67. Oct 26, 2014
    10
    Well, what we have here…

    Best ever feel of light on your home PC? Yes, it is. Graphics, Sounding, Flight Model, Force Feedback effects, Camera effects – everything is focused on Your feeling of flight. Really great feeling, never have experienced something like this before anywhere, may be in a real flights only. Boring lifeless campaign like in previous flight sims? No, Il-2 BoS
    Well, what we have here…

    Best ever feel of light on your home PC? Yes, it is. Graphics, Sounding, Flight Model, Force Feedback effects, Camera effects – everything is focused on Your feeling of flight. Really great feeling, never have experienced something like this before anywhere, may be in a real flights only.

    Boring lifeless campaign like in previous flight sims? No, Il-2 BoS Campaign is really fun and it provides single-player gameplay which is incomparable with any other combat sim on the market. Simply the best single-player fun in flight sims ever.

    Amazing realistic sound which can’t be heard in any other flight sim? Yes, it is. Very natural sounding in cockpit, heard like I’ve experienced in real prop planes. Incredible external sounds, while looking on plane with fly-by camera I hear same what I hear on flight show on airfield.

    Useless and predictable AI? No, Il-2 BoS AI is really close-up to men-style air combat. Sometimes it is hard to determine – are you fighting with AI or with a real man in Multiplayer. It can perform different specific maneuvers like split-S, turns, Hi and Low Yo-Yo, climb and dive, combat turn and so on. It’s never “just turn on you like a bull”, no, it’s really smart opponent.

    Best plane damage model on the market? Yes, it is. There is no any other flight sim which will show you such details of airframe damage like BoS can show. Airframe deformation - broken parts which are falling very realistic with full-physics calculation. Amazing Graphics Effects of Fuel fire, Engine fire, Fuel and Water leaks, plane Explosions when it collides ground or obstacle, sounds of damage and hits – all these are incomparable with any other flight sim, simply the best.

    Not realistic flight models? No, Il-2 BoS keeps a super-high standard of plane performance data precision. All main airplane and it’s engine characteristics are kept in 2% precision range in compare with real historical plane performance data. Till the day no one haven’t success in proof that something is wrong. Many have tried but all they have fail in their attempts to proof that something in plane FM is really wrong. Developers always have strong base of proofs that BoS airplanes are really high close-up to real prototypes.

    Best WW2 combat sim ever? Yes, it is. You need to try it and you will confirm that. Best graphics, best Flight and Damage Models, best Sounding, best Game Play, best AI. Simply the best. You need to try it, I’m hope you will – everyone who loves or just likes the combat aviation need to try this life experience.
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  68. Oct 27, 2014
    10
    As I have no experience in testing games, I will just talk about the subject I can judge as a professional pilot.
    The flight physics and aerodynamic modelling is just superb. It is way ahead of anything available for PC.
    Surely this leads to a steep learning curve, even if you have flown the original IL2 for some years. But it should give you another kind of satisfaction, if you are able
    As I have no experience in testing games, I will just talk about the subject I can judge as a professional pilot.
    The flight physics and aerodynamic modelling is just superb. It is way ahead of anything available for PC.
    Surely this leads to a steep learning curve, even if you have flown the original IL2 for some years. But it should give you another kind of satisfaction, if you are able to fly a successful traffic pattern. To land a high powered tail dragger, good training in reel life was needed, and it is necessary in IL2: BoS as well.
    In the early access forum, even experienced sim pilots were complaining about "bounced" landings, ground looping, difficult taxiing etc etc. Some training with the RoF crates will surely help, as any WW2 fighter pilot began his career on biplanes as well.
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  69. Oct 28, 2014
    10
    Before reading my review or anyone else's, take a second to look up a video of this game. If you can accomplish that simple task, you will realize none if these reviews mean anything because the game is what you make of it, and it provides you with everything to make the game the best you can play, or you can look at minor flaws and give it a zero because you can't live with even one smallBefore reading my review or anyone else's, take a second to look up a video of this game. If you can accomplish that simple task, you will realize none if these reviews mean anything because the game is what you make of it, and it provides you with everything to make the game the best you can play, or you can look at minor flaws and give it a zero because you can't live with even one small feature that isn't
    Made just for you.
    Alright so let me start off by saying I am a licensed pilot for gliders and single engine aircraft. I have been flying for 7 years now and I have hundreds of hours of flight time. I know what it feels like to fly an aircraft. So I was a founder of the game when it first came out and loved it. There was a lot of improvements with each update and it was extremely promising. Towards the end, however; the development started turning into a disaster. A lot of user input was ignored and many decisions were based off of pure developer opinions versus the user opinions. The reason I am giving the game a 10 is to counter the lies a lot of reviews here claim. People are giving this game a zero because of a simple system that has NOTHING to do with the simulator as a whole. How does unlocking stuff make a great game into an awful game. People are over dramatic and I'm not saying the game is perfect, but it is the best flight SIM out right now. When you buy a flight simulator, that is what you are buying. It simulates flight! A lot of people are giving negative reviews because the game has "bad flight models?" And you Mr.I give games zeros because I can, have flown an aircraft before? Didn't think so. The flight models are amazing. You can feel the speed, turbulence, and weight of the plane. I understand why a lot of people are upset about this. It's actually hard to fly and shoot at the same time! The original Il2 had no turbulence and the physics at the time could not simulate lift.Battle of Stalingrad does a great job of simulating every aspect of aviation. In terms of visuals the game is the best I've ever seen. Even better than DCS in terms of plane models(DCS wins for environment though) and the combat is so compelling. You are gripping your stick as hard as you can as you fight in a rolling scissors and ballistics are on point. Do not listen to all the zero reviews. And if you think I'm a fanboy then look up videos and see for yourself! The game is awesome and multiplayer is a blast with a lot of custom missions already and large scale servers. The game can only get better with support and these devs are the only ones willing to make us WW2 flight Sims anymore. Like I said. Look up videos and see how much this game accomplishes.
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  70. Oct 27, 2014
    8
    First off, there exists a very negative crowd of individuals who for some unknown reason have taken it upon themselves to create a hate campaign against this product. Many do not even own this title and are just spewing forth the party line.

    Take a reality check and do not believe any review with zero's or one's. The flip-side is that people who want to see this combat flight
    First off, there exists a very negative crowd of individuals who for some unknown reason have taken it upon themselves to create a hate campaign against this product. Many do not even own this title and are just spewing forth the party line.

    Take a reality check and do not believe any review with zero's or one's. The flip-side is that people who want to see this combat flight simulator grow and add features for players (only possible with business success, after all it's the 'reality' of our world) are posting 9's and 10's to offset the hate campaign. Be smart and figure it out for yourself, go to the game forum and browse the threads.

    Some developer decisions are not popular, such as the single player unlocks, but I refuse to throw the baby out with the bath water. BoS will only improve and become feature rich with future development and the support of player community.
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  71. Oct 30, 2014
    10
    Simply one of the best between WWII Simulators today. Very good and realistic flight model, beautifull graphics.and so on... It is must have for hardcore players. Thumbs up.
  72. Nov 5, 2014
    10
    Great game, fun to play and looks fantastic. I have weathered through the good times and the bad with Il2 and this is definitely a high mark. Mulltiplayer is loads of fun and so is the campaign. I have thoroughly enjoyed every moment of playing and would tell anyone to try it!
  73. Oct 27, 2014
    9
    IL-2 Battle of Stalingrad is every bit the spiritual successor to the original IL-2 Sturmovik flight simulator series. This is a serious attempt at a serious flight simulator but the design of the game does get it wrong in a few places.

    The aircraft themselves are faithfully modelled. Rivet counters will probably enjoy most aspects of this and the expert mode lets you really get into
    IL-2 Battle of Stalingrad is every bit the spiritual successor to the original IL-2 Sturmovik flight simulator series. This is a serious attempt at a serious flight simulator but the design of the game does get it wrong in a few places.

    The aircraft themselves are faithfully modelled. Rivet counters will probably enjoy most aspects of this and the expert mode lets you really get into the nuts and bolts of operating the aircraft. The developers still eliminate some of the mundane things like a detailed start-up sequence and checklist but aside from that it's there. This game is somewhere in between casual War Thunder and DCS World War II offerings. It's more DCS than War Thunder in realism and detail but not quite at the DCS level of detail.

    The little details are fantastic. Machine guns powered by the engine don't function when the engine is off or destroyed for example. Aircraft rock back and forth realistically while taxiing or sitting on the ground waiting for a scramble. The games graphics go almost without saying as some of the best I've experienced and flying has the distinct feeling of flight... both the sound and the physics come together here to really give you the sensation. This is as good as it can feel on a flat screen sitting a meter away from your face.

    Where Battle of Stalingrad fails is in the gameplay execution and some of the settings. The developers have, despite community outcry, stuck to their guns in implementing an RPG-lite style system of unlocks and levelling up. Call of Duty players would be at home with this type of system but flight simulator fans are not grinders - they fly aircraft for the pure enjoyment and they want every single thing unlocked. Simmers want their sandbox and they want to enjoy it however they like. I'm a fan of CoD type games and I can manage the grind but it feels out of place and not nearly rewarding enough.

    The are other issues - in campaign mode you can only speed up time by 2x. Presumably so that people can't grind too quickly through the missions. We know from earlier tests that higher levels of acceleration are possible. The graphical detail settings are restricted to three settings - you can't fiddle to find your favourite sweet spot. The developers claim this is better with just the three settings but I think they are being artificially restrictive.

    IL-2 Battle of Stalingrad is a good product. It has gameplay and design issues but the core fundamentals of flying a WWII combat aircraft do not get better than this. If you can ignore some of the design decisions that are ultimately annoying then you're going to really enjoy this. If you can't then maybe it's time to take a pass and wait and see if the devs can still get it right in time.
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  74. Oct 27, 2014
    9
    If you want a perfect mix between a hard-core simulator and an arcade game, IL-2 BoS is for you. Some people see that as disadvantage, they complain there are no clickable cockpits and engine start procedure isn't done manually, so if you're one of them maybe you should skip this title. But personally I enjoy the easiness it provides to actually play it and not read endless manuals. ButIf you want a perfect mix between a hard-core simulator and an arcade game, IL-2 BoS is for you. Some people see that as disadvantage, they complain there are no clickable cockpits and engine start procedure isn't done manually, so if you're one of them maybe you should skip this title. But personally I enjoy the easiness it provides to actually play it and not read endless manuals. But don't get me wrong these few simplifications doesn't make it an arcade game. Everything else is there - advanced physics and flight model, complete engine management, realistic ballistics and so on. I don't mention the graphics cause you may look at it yourself on youtube.
    The only thing that upsets me is the lack of a proper single player campaign with a storyline. Right now it's just a bunch of generated missions not connected with each other, so it kinda takes away the immersion, but having said that, they are quite fun to play. Also the developers said that they plan on further developing the game, adding new content and so on. They also promise to give the full mission editor soon, so hopefully there'll be lots of new campaigns in the future either made by the team or by the community.
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  75. Oct 27, 2014
    10
    This is the best WWII combat flight sim to be released in over a decade. Developed by the same team which brought the successful sim Rise of Flight. It is accessible to players who are new to this genre and offers complex features for more hardcore simulation enthusiasts as well. The aircraft are faithfully and accurately modeled with detailed animated cockpits and correct flight modeling.This is the best WWII combat flight sim to be released in over a decade. Developed by the same team which brought the successful sim Rise of Flight. It is accessible to players who are new to this genre and offers complex features for more hardcore simulation enthusiasts as well. The aircraft are faithfully and accurately modeled with detailed animated cockpits and correct flight modeling. It's important to realize this game has just been launched. It's normal for flight sims to be developed over time with additional content and improvements. As it is now the game works very solid and runs well. If BoS follows the same course as Rise of Flight it's certain to add more aircraft, maps, campaigns etc. there are a few good servers now for multiplayer and this number will certainly increase. Expand
  76. Oct 28, 2014
    8
    I would definitely recommend this flight sim. The feeling of flight is quite different to other simulators and while the aircraft can behave a little oddly at times other simulators feel stilted by comparison. A couple of interesting design decisions pull down the score one or two points, preset graphics options and un-lockable content, but it is otherwise very solid and makes up for it inI would definitely recommend this flight sim. The feeling of flight is quite different to other simulators and while the aircraft can behave a little oddly at times other simulators feel stilted by comparison. A couple of interesting design decisions pull down the score one or two points, preset graphics options and un-lockable content, but it is otherwise very solid and makes up for it in other areas.
    One important factor often forgotten is that Battle of Stalingrad, like Rise of Flight before it mature over the space of a couple of years, with regular updates and improvements. What might upset some people now may very well be old news in a few months, or even weeks, time.

    If you are still swithering then I urge you to try the free version of Rise of Flight, a WW1 flight sim by the same company, it will give you a good feel for the overall qualities of the sim, remembering that Rise of Flight is now some four years old and a generation behind Battle of Stalingrad. It wasn't perfect out of the box, but never bad and over the last four years it has developed into a solid mainstay of the flight sim genre. I'm sure Battle of Stalingrad give half a chance will also set new standards in years to come.
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  77. Oct 27, 2014
    9
    Really enjoyed the game. The only thing that kinda disappointed me was the number of planes. I wish the developers added some more of those. Apart from that this is one of those games, real simulations, that gives you such a high level of immersion. You really believe that you're inside a plane. And at the same time this is no flight trainer, it's fun to play. Thanks a lot for keeping theReally enjoyed the game. The only thing that kinda disappointed me was the number of planes. I wish the developers added some more of those. Apart from that this is one of those games, real simulations, that gives you such a high level of immersion. You really believe that you're inside a plane. And at the same time this is no flight trainer, it's fun to play. Thanks a lot for keeping the flight sim genre alive! Expand
  78. Nov 14, 2014
    10
    This is how a good simulation should feel like!
    The game is making constantly more fun each day. The producers seem to update it regulary and they reply very fast to nearly every suggestions, questions or critics in the official game forum. Thumbs up!
  79. Dec 7, 2014
    10
    Die Kampagne ist leider langweilig gehalten aber das wird noch überarbeitet. Im multiplayer macht das Spiel eine sehr gute Figur.
    Man hat wirklich das Gefühl in einem Flugzeug zu sitzen. Die Luftkämpfe sehen dabei auch noch sehr gut aus.... es macht mir viel Spaß nach der Arbeit. Es gibt noch viel zu tun um damit das Spiel, aber die Entwickler liefern kontinuierlich patches nach. Das
    Die Kampagne ist leider langweilig gehalten aber das wird noch überarbeitet. Im multiplayer macht das Spiel eine sehr gute Figur.
    Man hat wirklich das Gefühl in einem Flugzeug zu sitzen. Die Luftkämpfe sehen dabei auch noch sehr gut aus.... es macht mir viel Spaß nach der Arbeit. Es gibt noch viel zu tun um damit das Spiel, aber die Entwickler liefern kontinuierlich patches nach. Das einzigste was schade ist, ist das die Server auf 32 Spieler begrenzt wurden aber dies wird nach und nach vergrößert und soll zum schluß auf 100 Spieler kommen. Ich kann nur jedem enpfehlen der Il2 liebt dieses Spiel zu kaufen.... von mir gibt es 5 Sterne :)
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  80. Dec 23, 2014
    8
    Its a great sim, very fun to play with it, after al long day at work. Sure it has some issues but Im sure the devs will deal with them. My biggest issue is the weird unlock system (is it a sim or not? why I have to unlock things) and the singe winter map. Needs more content for the enviroment, say a summer map.
    I think this sim is a great effort from the developers, I sure support them
    Its a great sim, very fun to play with it, after al long day at work. Sure it has some issues but Im sure the devs will deal with them. My biggest issue is the weird unlock system (is it a sim or not? why I have to unlock things) and the singe winter map. Needs more content for the enviroment, say a summer map.
    I think this sim is a great effort from the developers, I sure support them in the near future. We still need though a creal development roadmap.
    Keep up the good work
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  81. Dec 9, 2014
    9
    Comparable to Cliffs of Dover with team fusion. Top notch multiplayer WW2 flight sim.
    Loses a point for forcing everyone to play single player campaign to unlock features in multiplayer.
    I am only interested in multiplayer and don't want to play single player against bot.

    Multiplayer is fantastic on a 3d screen with trackIR.
  82. Jan 27, 2020
    10
    Absolutely the best WWII flight sim! Buy new maps and planes, especially when they are on sale on Steam or Il-2 Sturmovik's own website. Now there are maps also in western front. Remember, if you buy it on Steam, you have to buy the Stalingrad first.
  83. Jul 9, 2021
    9
    I backed this sim back in 2014 during early access expecting it to be a sim. At release it was aimed at the WT crowd but offered them nothing to switch because WT is free and has more content. It was touted as the next step in the IL2 series fro the hardcore sim crowd but it came nowhere close to delivering on that claim.

    My how things have changed since 2014. At some point after my
    I backed this sim back in 2014 during early access expecting it to be a sim. At release it was aimed at the WT crowd but offered them nothing to switch because WT is free and has more content. It was touted as the next step in the IL2 series fro the hardcore sim crowd but it came nowhere close to delivering on that claim.

    My how things have changed since 2014. At some point after my initial review there was a change of management and subsequently the sim moved more towards sim and away from arcade. It was a massive shift in direction and the changes and improvements have been a complete transformation.

    There are well crafted and presented single missions as well as a very immersive career modes for the single players. More maps to fly on and more planes to fly in.

    If you love WWII aviation history then this is the best Sim out there for you.

    Recommended for hardcore simmers.

    Pros
    Good graphics
    Good sound
    Great in VR
    Great FMs
    Excellent career mode for single players
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  84. Jul 4, 2023
    10
    Updated 2023:
    Game has come a long way since my initial review. It's definitely worth playing now and feels like a true successor to the original IL2. Shame they can't implement 4 engine bombers, but maybe the next iteration will.
    Multiplayer is where it's at. Original Review: I've played flight sims all my life, ranging all the way back to my parents Packard Bell with
    Updated 2023:
    Game has come a long way since my initial review. It's definitely worth playing now and feels like a true successor to the original IL2. Shame they can't implement 4 engine bombers, but maybe the next iteration will.

    Multiplayer is where it's at.

    Original Review:
    I've played flight sims all my life, ranging all the way back to my parents Packard Bell with Microprose's Flying Fortress, Lucasart's WWII additions, all the way through all of the Jane's games, Falcon 4.0, and the IL2 series. You name it and I've probably played it....as long as it was categorized as a "simulation".

    When I first heard BoS being marketed as the true simulation replacement to IL2:1946s I got excited. 1946s was dying out as the game was so old and was no longer attracting any new blood...this was exactly what we needed, a new game! I was one of the early adopters and jumped right into the "alpha premium" just to be able to fly this "future of flight sims" game. While I was happy with what I saw at first I was quickly brought back in reality once the development continued.

    I'm not going to get into any of the forum drama or anything of that sort, but my main problem was that the Devs didn't seem to listen to what their early adopters/playerbase were wanting and expecting out of the game. They had their own ideas and were sticking to them. Hardcore sim fan? Sorry, you're not our target audience.

    Everything seems dumbed down and really does remind me of IL2:Birds of Prey (which I could not stand). While pretty it just didn't seem real at all and seemed to throw out all that made IL2:1946 so good and fun. I am in no way talking about the lack of maps/planes but more of a focus shift from individual plane components to what now seems like an overall "plane". I'll compare it to some car racing games that use green bars that have static performance levels for easy interpretation rather than relying on the skill of the driver. Don't even get me started on the FW190...

    The game is gorgeous but unfortunately is still plagued by the DX9 "plateau" that some developers can't seem to get past. The flight models seem a little wonky and I can't understand why the pitch input in the axis planes seems to "wander" after input (regardless of speed) where as the russian planes do not have this issue. This makes gunnery/overall flight aggravating since I don't remember seeing this input in any other game series (DCS and Cliffs of Dover don't suffer from this)

    All in all I was utterly disappointed by the game. I may check back in a year or two to see if things have improved, but for right now...there are MUCH better games out there if you are looking for a true flight sim experience. If you're looking for a step up/above from War Thunder then BoS may be for you.

    I give this game a solid 4.0. It's pretty, the sounds are awesome, and it has potential....but the devs come off as hostile/apathetic and I just don't have any patience for that. I wish them good luck!
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  85. May 4, 2018
    10
    + Very good audio/visual engine being upgraded with every major patch.
    + Great physics and flight modeling. The best ground collisions among flight games.
    + Very good idea with consolidating all parts into one game. It's enough to have just one part and you can play multiplayer and receive all new patches. + Very good contact between community and developers. + The game is developing
    + Very good audio/visual engine being upgraded with every major patch.
    + Great physics and flight modeling. The best ground collisions among flight games.
    + Very good idea with consolidating all parts into one game. It's enough to have just one part and you can play multiplayer and receive all new patches.
    + Very good contact between community and developers.
    + The game is developing constantly.
    + One of the best Virtual Reality implementation i've ever seen.

    - Before 04.2018 generated range of view was too small.
    - Until Battle of Bodenplatte (2019) there is no western front.

    Overall: By far the best WW2 flight simulator ever created.
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  86. Jun 3, 2019
    8
    Five years on from my original negative review, it's time to revisit it...

    On original release this one took a lot of flak from the online flight sim crowd. It looked like the developer was trying to catch both the original IL-2 Sturmovik crowd and the War Thunder players... but missed both. I believe the company divested itself of the original lead developer who was doubling down on
    Five years on from my original negative review, it's time to revisit it...

    On original release this one took a lot of flak from the online flight sim crowd. It looked like the developer was trying to catch both the original IL-2 Sturmovik crowd and the War Thunder players... but missed both.

    I believe the company divested itself of the original lead developer who was doubling down on some really poor game design decisions and has taken a much healthier direction under Jason Williams.

    From the initial missteps this one has matured into a very solid WW2 flight sim. Very decent graphics which don't require a supercomputer to get decent framerates from combined with a very convincing flight modelling make it a very enjoyable experience. The developers have added more single player oriented content, and I hope more is to come, especially by way of historical campaigns.

    Thus far the expansions have all been set on the Eastern Front, with the first Western Front expansion under development. Whilst this title doesn't even begin to approach the scope of the original IL-2 Sturmovik (and especially the 1946 edition with mods), it's probably fair to say no other flight sim will ever achieve the same scope as that landmark title. However, I do hope the developers continue to explore more WW2 theatres.
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  87. Oct 20, 2018
    10
    You have to wonder why someone would give a game a big fat zero simply because their computer will not install it correctly. Anyways...

    I run all of the IL modules and have never had any issues with installing any of them, let alone the gameplay. The studio devs have come out with numerous updates and patches since it’s original release so earlier reviews are now pretty much void given
    You have to wonder why someone would give a game a big fat zero simply because their computer will not install it correctly. Anyways...

    I run all of the IL modules and have never had any issues with installing any of them, let alone the gameplay. The studio devs have come out with numerous updates and patches since it’s original release so earlier reviews are now pretty much void given the years it’s been out now. The updates serve to address things such as improving and tweaking the already outstanding FM’s even further, however slight, and it’s all done in the name of accuracy - not game balancing.

    I have it running on a 4K 42” screen and it’s gorgeous. The planes are built in high fidelity detail, both visually and in the flight models. Each variant within a model is faithfully represented. With the looming of the Pacific theater coming down the pipelines and the western front being in the works as well it will just add to the playability of the sim.

    Yeah, “sim”. Once you’ve gone the War Thunder route and World of Warplanes, to the casual gamer the arcade games are fine until you come over to IL and discover infinite loops aren’t the norm and no, you really can’t take a Stuka and just ram the throttle forward and leave it there. This is where I believe the arcade player becomes quickly annoyed with trying to fly a good representation of it's WW2 counterpart in IL and simply gives up trying to take a few extra minutes before hand to read the flight perimeters before flying, then dumps a low score on here. This is where also you may read about things like “Well, War Thunder has a bazillion planes to fly and it’s free too” - hmm, unless your 10 years old wouldn’t that perhaps say something about the quality you’re getting? Don’t get me wrong, other software outside of the IL series has its fans, of course, but to come over from an arcade game and then knock how bad a flight sim is that consistently strives to model its FM’s accurately as possible and on top of that actually has the nerve to charge you for it (since the devs and the studio itself shouldn’t be getting paid at all), is to live in a land of unicorns and rainbows. You pay for what you get, in the real world and it’s no different in the competition of the software industry.

    So for all those interested in jumping into a vintage WW2 machine and to fly as close as you’ll get without developing a time machine, this is it. Also as a note, with their new engine running now they are also doing a total redo of their WW1 sim, Rise of Flight, now called Flying Circus. Two huge thumbs up, especially considering all they are taking on now.
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  88. Jan 24, 2019
    10
    I do not usually write reviews but all the zeroes I saw here well...come on guys this game does not deserve a zero. This is a proper game with great dev support and hopefully even better future (because no one else will create such an immersive WWII combat sim for us hadcores).
    I guess most of the zeroes date back to 2014. I don¨t know how did the game looked back then I only bought it 6
    I do not usually write reviews but all the zeroes I saw here well...come on guys this game does not deserve a zero. This is a proper game with great dev support and hopefully even better future (because no one else will create such an immersive WWII combat sim for us hadcores).
    I guess most of the zeroes date back to 2014. I don¨t know how did the game looked back then I only bought it 6 months ago.
    This is a simulation masterpiece combining all the good from all the classic sims (i.e single player career) and I have played them all since the old Red baron 20 years ago.
    I play on Oculus Rift and I must say that there is no way back to flat screen for me any more.
    The devs have lot of experience and I can feel it in the game.
    The game also gets updated constantly so it gets better over time (hence the zeroes from 2014 ?)
    There are a few planes you can buy at extra cost if the stock planes are not enaugh. In the end you will buy these just out of curiosity how beautiful the cockpits are in VR :-). But hey...8 euros for a plane if you wait for a sale ? That is less than a cinema ticket to watch a 90 mins movie and it will take you longer just to learn how to fly the plane properly.
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  89. Jul 31, 2020
    10
    Кто бы, что бы не говорил, это лучшая игра. Это классика - которая никогда не умрёт.
Metascore
74

Mixed or average reviews - based on 7 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Pelit (Finland)
    Jun 14, 2015
    74
    Il-2: Battle of Stalingrad boldly seeks to renew the genre by adding modern game design elements to the admittedly often sterile genre of flight simulators. Unfortunately not only does the bold attempt fail spectacularly, the developers also seem to have completely forgotten what made the original Il-2 a legend. The Rise of Flight legacy shows in the rather impressive visuals and physics modeling, but strangely a lot of its nice features didn't make the cut either and the “sequel” falls short of its predecessor in many ways. [June 2015]
  2. Feb 10, 2015
    70
    The excellent handling and the immense realism that Battle of Stalingrad offers, manages to balance out the poor single player campaign and some of its design flaws.
  3. PC PowerPlay
    Feb 8, 2015
    70
    The lack of content and generous helping of bugs can be easily forgiven thanks to the developer's high reputation. [Feb 2015, p.16]