User Score
8.4

Generally favorable reviews- based on 197 Ratings

User score distribution:
  1. Negative: 6 out of 197
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  1. Oct 23, 2011
    7
    More hardcore than its predecessor this game delights in placing you in very tough situations repeatedly. I got tired of the 'now get out of that' scenario quite quickly and despite my affinity for IE games I only just mustered the motivation to finish the game. The villains I thought were unispiring as were a lot of the locations. I got quite a bit of satisfaction from winning toughMore hardcore than its predecessor this game delights in placing you in very tough situations repeatedly. I got tired of the 'now get out of that' scenario quite quickly and despite my affinity for IE games I only just mustered the motivation to finish the game. The villains I thought were unispiring as were a lot of the locations. I got quite a bit of satisfaction from winning tough battles but sadly that's where the satisfaction started and ended - nothing else about this game seems pleasurable. Worth one playthrough, more if you just like fighting for fighting's sake. Try some summons if you are struggling - they are strangely overpowered for some reason. Expand
  2. Jun 24, 2011
    6
    A second Icewind Dale, set many years after the first game, with a new player-created party following in the characters' footsteps. This game tries to be more than the first: it's scattered with bits of side plot, puzzles, and strange items, and it uses the new (at the time) and better D&D 3E ruleset. Sadly, it just doesn't work as well. The difficulty is pitched all wrong: it's muchA second Icewind Dale, set many years after the first game, with a new player-created party following in the characters' footsteps. This game tries to be more than the first: it's scattered with bits of side plot, puzzles, and strange items, and it uses the new (at the time) and better D&D 3E ruleset. Sadly, it just doesn't work as well. The difficulty is pitched all wrong: it's much too hard in the first and last chapters and too easy for the rest. The awful "resting" mechanic of D&D was retained, which forces stop-offs in bad places during the hard bits, where extra monsters spawn when you rest -- destroying the pace of the game. The puzzles are another pace-breaker, if you don't like that kind of thing: stop progressing and slaying monsters now, and scratch your head at this illogical piece of scenery! Ultimately, the game doesn't flow in the way the first Icewind Dale did. Disappointing. Expand
  3. Nov 20, 2019
    7
    Game is very similar to Baldur's Gate games.
    Differences are in setting and few mechanics.
    Back then was a very decent RPG game.
  4. Aug 23, 2023
    7
    The perfect choice for RPG gamers that want a complete custom party. Less solid than other isometric RPG games, with a shallower history and no new innovates, tends to be repetitive.
Metascore
83

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 22
  2. Negative: 0 out of 22
  1. Designed for RPG veterans and particularly those familiar with Dungeons & Dragons. The game comes with an excellent and thorough manual, but at well over 100 pages it might be overwhelming to a newbie.
  2. PC Gamer
    87
    With some nifty tweaks to the engine, A-class writing, and a dazzling implementation of the D&D 3rd Edition rules, ID II is like hauling out yesterday's burrito casserole and realizing that it tastes even better reheated. [Oct 2002, p.87]
  3. 90
    Every bit as good as you’d hope... If any criticism can be found with Icewind Dale II, it's that it may be more than a little inaccessible to the non-"hardcore" role-player.