User Score
6.7

Mixed or average reviews- based on 157 Ratings

User score distribution:
  1. Positive: 82 out of 157
  2. Negative: 40 out of 157

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  1. Aug 20, 2021
    5
    The game has some great ideas and is quite attractive atheistically but 10 hours in and you can't help but pull your hair out in frustration over the half baked execution which leaves you questioning who could possibly think this game was well designed or balanced?

    It's essentially Amplitude trying to cosplay CIV.. this one definitely needed more time in the oven
  2. Aug 22, 2021
    5
    Pro's

    Interesting 4X civilization/endless legends hybrid Many different options and paths through the game Con's Player *needs* a great start Overly complicated Gets boring Pacing is very slow and sluggish Seems restrictive Questionable design decisions As always, the 10 squad fakers are out in force - this game does not warrant a 10 or a 0, those reviews should be
    Pro's

    Interesting 4X civilization/endless legends hybrid
    Many different options and paths through the game

    Con's

    Player *needs* a great start
    Overly complicated
    Gets boring
    Pacing is very slow and sluggish
    Seems restrictive
    Questionable design decisions

    As always, the 10 squad fakers are out in force - this game does not warrant a 10 or a 0, those reviews should be ignored entirely, Humankind with it's current issues I'd say its a solid 5 or 6, it isn't terrible but needs some work for sure, some 4X players are going to enjoy it regardless and usually depends on playstyle, aggressive players might not enjoy Humankind as much as battle options seem to be more restrictive than most.

    Interesting attempt at a 4X civilization style of game mixed with Endless Legend style combat but seems to be borderline broken in many areas which many restrictions placed on the player. You'll be restarting the game over and over because you need an absolutely amazing start to get any foothold, it is entirely possible to go many turns before you even amass enough curiosities to even build your first outpost whilst your AI opponents have already got a solid foothold, you can't even destroy these outposts only ransack them in the beginning so a great start is essential.

    Graphics are on par with Civilization 6, with good music and voice overs but feels like it tries to cram in so many different mechanics that new 4X players will quickly get swamped and feel lost, whilst combat is interesting it still serves very little point as you'll almost always go for the instant battle options which favors sheer power over any strategy, whilst 4X veterans might try to cheese some battles which opens up potential abuse with online multiplayer games.

    One issue I found was the game could get boring fast, and for a 4X game you always want that feeling of one more turn, and Humankind doesn't give me that vibe and that means something isn't working right, pacing could be the issue here as the game seems to be more suited to diplomacy and cultural aspects rather than a domination and conqueror playstyles.

    Whilst I don't hate Humankid, it really does feel like it needs some patches and some fine tuning to iron out some of the issues, it certainly isn't a terrible game but so far for me, it is slightly disappointing but I hope Amplitude can address some of the immediate issues.

    One of my gripes is everything takes so long that the pacing in the game clearly needs major work, the options for speed are all based on # of turns to win from 75 turns to a maximum of 600 and that is it for options, and everything related to your civilization requires influence, no settlers or anything to spread your empire, this is done via outposts which cost influence and if you want to build a city it costs a significant amount so you are forced to space out your outposts strategy to 'attach' them to your cities so you can maximize your FIMS, it sounds easy but in practice it is far from it and it gets quite boring. This game needs better pacing, and advanced options to tailor-make the game to specific players. I'd prefer to remove the turn limit entirely and have better options to win the game.
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  3. Aug 22, 2021
    5
    Poorly thought out game. There are interesting mechanics, but the AI ​​is not able to work with them properly. There is a high probability that in the final phase the game will end with an ecological apocalypse, because AI fouls the environment like 10 Chinas.
    Some of the mechanics themselves are poorly thought out.
    The civilization development system looks interesting, but there are too
    Poorly thought out game. There are interesting mechanics, but the AI ​​is not able to work with them properly. There is a high probability that in the final phase the game will end with an ecological apocalypse, because AI fouls the environment like 10 Chinas.
    Some of the mechanics themselves are poorly thought out.
    The civilization development system looks interesting, but there are too few options.
    AI is a clinical idiot. If you think that C6 had dumb AI then play Humankind and behold the abyss.
    I expected much more.
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  4. Aug 19, 2021
    6
    Good - interesting twist on 4X with the aim being notable achievements rather than heading towards a set victory condition, army composition and battles are interesting, and it feels like a lot of depth is present in the game.

    Not so good - I find the UI quite hard to use, especially when it comes to understanding the borders of different territories, whether they can be claimed /
    Good - interesting twist on 4X with the aim being notable achievements rather than heading towards a set victory condition, army composition and battles are interesting, and it feels like a lot of depth is present in the game.

    Not so good - I find the UI quite hard to use, especially when it comes to understanding the borders of different territories, whether they can be claimed / attached to cities, ridiculously slow scroll speed and no fast unit movement can make it a drag to play. Also - I get that they have gone for a certain style in the UIs, but the flatness and limited palette do no favours when trying to understand what's going on...

    Solution - improve the UI, it's obscuring what looks like a fascinating game (in the same way as playing vanilla Civ VI is far less enjoyable than playing with UI mods to smooth the rough edges).
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  5. Aug 26, 2021
    5
    I don't like the execution of this one. I've been a fan of all of Amplitude Studios games from endless dungeons to endless space 2 + DLC's. But this one just misses the mark. It feels random at time. I can't really build the civilization I want to build. To survive I always have to kill my neighbor's in a defensive war. Battles aren't even that stimulating. AI is just a meat grinder, allI don't like the execution of this one. I've been a fan of all of Amplitude Studios games from endless dungeons to endless space 2 + DLC's. But this one just misses the mark. It feels random at time. I can't really build the civilization I want to build. To survive I always have to kill my neighbor's in a defensive war. Battles aren't even that stimulating. AI is just a meat grinder, all you need is to be ahead in tech.

    The end games always falls apart. Alliance for 100 rounds the AI thinks it's fun to attack.
    It doesn't seem to matter what I do, the AI just want to go to war.

    I won't refund the game, but I won't play it anymore.
    With all the beauty of the game and care taken in making it, I don't find it fun.
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  6. Aug 28, 2021
    5
    Feels like a heavily modded civ6. Probably a good game for 4x fans, but I'll pass.
  7. Sep 22, 2021
    5
    Les voy a contar mi historia, yo llevaba mas de 6 años con una amistad con una persona de Colombia pero unas cuantas partidas de este juego hicieron que esa amistad de años pereciera en ese mismo momento, pasamos de hablar diarios a tener un mes sin hablar, y todo porque este juego mal hecho saca lo peor de cada persona, estaba yo expandiendo mis fronteras para poder tener un flujo viableLes voy a contar mi historia, yo llevaba mas de 6 años con una amistad con una persona de Colombia pero unas cuantas partidas de este juego hicieron que esa amistad de años pereciera en ese mismo momento, pasamos de hablar diarios a tener un mes sin hablar, y todo porque este juego mal hecho saca lo peor de cada persona, estaba yo expandiendo mis fronteras para poder tener un flujo viable de recursos para poder llegar a la siguiente era, pero en uno de esos momentos el que era mi amigo se vio influenciado por la codicia de querer todo y bajo fuerzas militares se hizo de mi ciudad, la habia llamado "OwO", pero owo no vio mas de unos pocos turnos antes de volverse "sebaus ciudad", y ahi no para, tras dejar pasar eso me puse a trabajar arduamente en la construcción de barcos para desbloquear los colonos e irme al nuevo mundo y tener un nuevo comienzo, pero no sirvio de nada, el aprovecho un grupo de islotes donde había agua bajas para llegar al nuevo continente, cuando tuve mis colonos ya el nuevo continente estaba totalmente colonizado, y me quede estancando con 2 ciudades, sin comida y viendo a mi pueblo morir lentamente, lo cual me rompió como líder.

    lo que mas me duele es que el que era mi amigo nunca pidió perdón, pues el creía que hacia lo correcto.
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  8. Feb 16, 2023
    6
    El juego tiene ideas interesantes pero en lineas generales es un X4 bastante mediocre. Cabe destacar que tiene unos fallos de balanceo de juego bastante importantes, y hay veces que sientes que te encuentras antes situaciones injustas por culpa de esto.

    Solo lo recomendaría a gente que le encantan los X4, o a un precio muy reducido.
  9. Apr 12, 2022
    5
    cultural evolution? more like cultural whiplash!

    It doesn't even do it's main theme correctly and the rest is at best mediocre.
  10. Jul 6, 2022
    5
    I loved both the Endless space and Legend games, and so I tried to give this one a chance again and again, but every time I just give up. I've tried many 4x and GSG titles, but never before have I seen so many absurd and nonsensical systems and mechanics in one game. Most of the game is so bizzare and such a chore I honestly believe it was constructed towards being unique and differentI loved both the Endless space and Legend games, and so I tried to give this one a chance again and again, but every time I just give up. I've tried many 4x and GSG titles, but never before have I seen so many absurd and nonsensical systems and mechanics in one game. Most of the game is so bizzare and such a chore I honestly believe it was constructed towards being unique and different rather than being enjoyable to play. Expand
  11. Sep 3, 2022
    5
    While I enjoyed the game itself, the lack of a robust tutorial and amount of systems that are implemented makes this more of a "this will be on the history exam" game rather than a game you can open up and relax with which is the case for other turn based strategy games. This game has by far the biggest learning curve I have ever seen in gaming and it throws new players off a cliff.
  12. Jul 3, 2023
    7
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Metascore
77

Generally favorable reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 55
  2. Negative: 0 out of 55
  1. LEVEL (Czech Republic)
    Feb 17, 2022
    60
    Humankind is different than other games and that's fine. It builds on the authors' experiences with the genre, but may differ too much for the massive success of the brand and the studio. It's an interesting title that will find countless players and fans, but it does too little for big success.
  2. CD-Action
    Nov 15, 2021
    85
    Humankind features some revolutionary mechanics, but fails to use their potential to the fullest. However, that doesn’t change the fact that the game is simply very enjoyable and Sid Meier’s Civilization now has a major rival. [11/2021, p.78]
  3. Game World Navigator Magazine
    Oct 22, 2021
    76
    Humankind offers a fresh take on historical 4X strategy genre, with a lot of creativity thrown in, but the team sorely lacks a lead designer who could tie everything together. So even though each innovation is really cool on its own, the whole turned out to be less than the sum of its parts. [Issue#255, p.40]