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5.6

Mixed or average reviews- based on 660 Ratings

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  1. May 24, 2011
    6
    I thought the single player campaign of the game was good. The storyline was 'Red Dawn' with North Koreans instead of Russians/Cubans. The background story explaining what happened was actually interesting and made sense. The graphics were fine, nothing fancy, and I didn't have the technical problems some people on here were talking about. I was upset with how the single player campaignI thought the single player campaign of the game was good. The storyline was 'Red Dawn' with North Koreans instead of Russians/Cubans. The background story explaining what happened was actually interesting and made sense. The graphics were fine, nothing fancy, and I didn't have the technical problems some people on here were talking about. I was upset with how the single player campaign suddenly ended, very short game, and left me with that sneaking suspicion that because it ended so suddenly with so much left that there will be DLC we will have to buy to continue the storyline to its conclusion. The Multiplayer was OK. The Battlepoints aren't anything new and it didn't have the teamwork feel like Battlefield:BC2 and just didn't seem as much fun either. I would recomend waiting until the game goes on sale as it is worth the playthrough. Expand
  2. May 28, 2011
    6
    The first time I played through this game, I enjoyed it. However, the second time I found myself getting somewhat bored. This is a game that seems like a connected series of awesome moments, so when I am not in the awesome moments I feel bored. It is an interesting premise for a story, and a lot of the gameplay mechanics are truly entertaining, but I feel like I'm going to forget aboutThe first time I played through this game, I enjoyed it. However, the second time I found myself getting somewhat bored. This is a game that seems like a connected series of awesome moments, so when I am not in the awesome moments I feel bored. It is an interesting premise for a story, and a lot of the gameplay mechanics are truly entertaining, but I feel like I'm going to forget about it pretty soon. Graphically, this game gave my computer a slight amount of trouble at times with lag. My video card has held up well over the years (8800 GTX) and I was able to play this game on the highest settings with little problem. I will play a sequel if it is made! Expand
  3. Jun 25, 2011
    6
    i dont know why ppl give this game a bad score i finished it in 3 hours ok but the gameplay was very entertaining + the battles where on a much better scale then COD more action and harder gameplay COD is much easier this is a real teamplay based war game much more realism then other war games if u like rough gameplay buy this game it wil entertain u till the end.

    my conclusion : shorts
    i dont know why ppl give this game a bad score i finished it in 3 hours ok but the gameplay was very entertaining + the battles where on a much better scale then COD more action and harder gameplay COD is much easier this is a real teamplay based war game much more realism then other war games if u like rough gameplay buy this game it wil entertain u till the end.

    my conclusion : shorts gameplay but much fun / without tactics u wil not survive+ i got COD4 and the gameplay was much to easy - my opinion. HF - less missions but way more harder gameplay - so more realism
    4 the ones wo make wanna give it a try have fun and good luck :D
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  4. Mar 5, 2015
    6
    Now I see why people didn't really like Homefront. Don't get me wrong, it's NOT a bad game, but it's a disappointing one, especially when you see how much THQ advertised and promoted this game. So what's brought this game down? The singleplayer. First, it's awefully short; you can beat it in 4 hours. But the story, wow, there's such a cool background and the characters are totallyNow I see why people didn't really like Homefront. Don't get me wrong, it's NOT a bad game, but it's a disappointing one, especially when you see how much THQ advertised and promoted this game. So what's brought this game down? The singleplayer. First, it's awefully short; you can beat it in 4 hours. But the story, wow, there's such a cool background and the characters are totally relatable. And that's what annoyed me the most. It has such a good premise that you wonder why isn't it any longer. And the gameplay. It's like a typical military shooter. The problem is that it holds your hand WAY TOO MUCH. For example, you'll have to take out certain enemies, and there's an icon on it saying "SHOOT". Well, what else would I do? Blow a kiss to it? The problems of the singleplayer outweighed it's benefits.

    Multiplayer fares better. The PC servers are still up, and there's at least one full server on afternoons. It's like a combination of Battlefield and COD. You can use points in-game to purchase things like armor and even vehicles. Maps are quite good too. Ground Control, the main mode, has you capturing certain points, like Domination in Battlefield, only that you can move up to a certain area if one team dominates it, like in the Rush mode in Battlefield.

    In summary, Homefront is full-priced game with budget-game quality. Buy it on sale.
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  5. Jul 12, 2011
    6
    This review contains spoilers, click expand to view. I was really excited about this game when I first heard of it. The story is completely different than that of Call of Duty or Medal of Honor and it was believable (though improbable). I immediately got sucked into the story and connected with the characters and what they were trying to do. I ran through the suburb blasting badguys and trying to escape through the wall. The most awe inspiring part of the game was when we discovered the mass grave, and then had to hide in it. It was shocking. When we finally made it to San Francisco we helped our military take back the Golden Gate bridge and I watched my friend make the ultimate sacrifice so that we could succeed. And then... the game ended. The credits rolled and I was left with a look on my face that I've only had once before; at the ending of Borderlands. I don't play multiplayer fps games, so this game had to stand on singleplayer alone. This game was sprinting for a 10 but tripped and fell flat on its face at a 6. Expand
  6. Aug 31, 2012
    6
    Enjoyable and atmospheric; felt like slipping on a comfortable pair of slippers. Story is entertaining and has excellent set-pieces, very memorable and engaging throughout, reminds of both Crysis 2 and Half Life 2, campaign is ridiculously short though, I finished in 3 hours - I've played longer DLC than this. Not a bad buy if you can find it cheap.
  7. Dec 10, 2012
    6
    This game is playable, and in a vacuum would be fine, its is really just another modern shooter that tries to set itself apart with shock value. If you have played all of the other shooters and still want more it is fine and would still be enjoyable, but any medal of honor, battlefield or Call of duty would be better.
  8. Oct 25, 2011
    6
    This review contains spoilers, click expand to view. Singelplayer: The back story for this game was nothing less than fantastic, but the end result was quit bad. The by far worst misson is when you are sneaking around on the farm where the american resistans is holding fort. Four people sneaking around only meters behind the enemies while talking just gets lame. So clearly the single player was not where Kaos had their focus.

    Multiplayer: The multiplayer for Homefront is quite good and it got a lot off potencial. Battlepoints is a great idea and give less experienced players a chance off getting the "heavy stuff". There is a few technical issus in the game, like the hit detection not always working. it might also be a little bit to easy to experienced FPS players. So all in all, a game with a lot off potencial that is worth checking out if you are tiered off Call of Duty.
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  9. Feb 17, 2012
    6
    The first half of the game will surely disappoint you with boring and simple missions, you will merely shoot few enemies and move forward. It is that bad, because shooting is worst part of this game, you move your rifle as slow as turret, even making a sensitivity higher won't help out. Apart of that drawback a game has it's rebellion atmosphere, you will actually feel as rebellion whoThe first half of the game will surely disappoint you with boring and simple missions, you will merely shoot few enemies and move forward. It is that bad, because shooting is worst part of this game, you move your rifle as slow as turret, even making a sensitivity higher won't help out. Apart of that drawback a game has it's rebellion atmosphere, you will actually feel as rebellion who fights enemy army, which occupies your country. So the story is proper, but that is not enough to be a good game, especially a shooter with bad shooting gameplay. Though there is a good variety of weapons, no knife, but rpg and sniper rifle, which you will use depending on mission's objective. Also the heavy fire will do your rebelion mate's constructed light tank Goliath and you will have a remote control to target enemy to eliminate them. It could be more fun, if you would get a full driving control of it, but anyway it's ok. Later on you will even fly a helicopter, easy to control it and of course fun to destroy enemy humvees and tanks. That's all presents only in a few last chapters, where you will get a plenty of fights, otherwise it would be a plain game. Graphics and sounds are the pros of this game, which highs up a rating of it a bit. I hope developers of Homefront will learn from they mistakes and bring a better game next time. I'll give it 6 of 10 only because of the last chapters. Expand
  10. Mar 9, 2012
    6
    Although it is COD Like game, And the story is shorter, Other part of the still unsatisfactory, For example, scene effects is commendable, But the multiplayer mode is really like a COD of mixed BF
  11. Mar 15, 2012
    6
    This game is hard one to judge. The was nothing wrong with gameplay and even the graphics were ok, but single player was awfully short! The premise was interesting but the game didn't quite make it, actually not even near.
  12. Nov 22, 2012
    6
    Homefront tries to be, basically a futuristic Call of Duty mixed with Battlefield and does an OK job but not great. The single player is extremely short and on normal difficulty I was able to complete it within 3 hours by just going straight through and ignoring bonuses such as achievements and collecting notes. Whilst the campaign was fun I found it was extremely similar to other modernHomefront tries to be, basically a futuristic Call of Duty mixed with Battlefield and does an OK job but not great. The single player is extremely short and on normal difficulty I was able to complete it within 3 hours by just going straight through and ignoring bonuses such as achievements and collecting notes. Whilst the campaign was fun I found it was extremely similar to other modern military shooters such as a COD, MOH and BF. The campaign is very limited as you must follow one direction with no choices, it is extremely scripted and the invisible walls can be a pain. Multiplayer on the other hand is a complete change from the single player. The multiplayer is very fun and the Battle points system is great as it allows you to focus on helping team mates and completing objectives in order to gain enough points to spend them on your chosen rewards without the need to promote camping unlike killstreaks. Whilst the guns seemed balanced, the vehicles did sometimes get on my nerves. Overall the game is OK and the multiplayer had much potential however the PC version is close to dead with only around 4 full servers at a time. 6/10 Expand
  13. Jul 10, 2015
    6
    Unfortunately the game seems to be a copy of more games. Homefront series looks very much like Medal of Honor and Call of Duty. Not a problem this but outdated mechanics that the game has is lacking.
  14. Feb 27, 2019
    6
    A interesting story but rather average game, it's very linear, just follow people around on a map and do exactly what they say, no freedom to explore or go where you want.

    It's ok to buy on special if you want a quick fps you can complete in a day or 2, thankfully I got this for free as the game is too short and not worth the full price of $29.95AUD for it. Since it's an ok game and
    A interesting story but rather average game, it's very linear, just follow people around on a map and do exactly what they say, no freedom to explore or go where you want.

    It's ok to buy on special if you want a quick fps you can complete in a day or 2, thankfully I got this for free as the game is too short and not worth the full price of $29.95AUD for it.

    Since it's an ok game and quite fun I'd recommend it.
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  15. Jun 12, 2023
    6
    Kampanja je bila ajde kao okej kraj je ocajjjjjjjjjjjj zivi, ali ono pucnjava bla bla klasikica okej za jednom.
  16. Feb 11, 2021
    6
    {GamePlay: World/Level Design, Driving/Combat}
    9/10
    {Narrative: Dialogue, Cutscenes, Voice Acting} 8/10 {Visuals: Graphics, Animations, Motion Capture, Voice-Sync} 7/10 {Technical: Bugs, Performance} 5/10 {Story: Plot/Ending, Character Development} 6/10 {Replayability: Replayability (Alternate Endings, Secrets, etc)} ☐ 10/10 - Good. ☑ 5/10 - Bad. [The Level Designs
    {GamePlay: World/Level Design, Driving/Combat}
    9/10

    {Narrative: Dialogue, Cutscenes, Voice Acting}
    8/10

    {Visuals: Graphics, Animations, Motion Capture, Voice-Sync}
    7/10

    {Technical: Bugs, Performance}
    5/10

    {Story: Plot/Ending, Character Development}
    6/10

    {Replayability: Replayability (Alternate Endings, Secrets, etc)}
    ☐ 10/10 - Good.
    ☑ 5/10 - Bad.

    [The Level Designs look great, it feets the game perfectly as an occupied future America.
    The combat feels fantastic for an FPS, I would be surprised if it didn't. Developing studio is kinda familiar with the FPS scene.

    The dialogue during the game was kinda lackluster. For me, it kinda feels like fillers between cutscenes, not that memorable, and not that interesting most of the time.
    The cutscenes will make up for the dialogues in between the cutscenes, and the cutscenes is great, but predictable some of the time.
    For me, the voice acting feels fantastic.

    The graphics look great for a 2011 game, but it will feel outdated in 2021, but that is to be expected.
    The Animation looks fantastic and feels smooth.
    The Motion capture looks fantastic most of the time, but it did feel off at some points during my playthrough.
    The Voice-Sync feels off most of the time, in and out of cutscenes.

    I did encounter a bug during the mission “The Wall” in part 2 of my PlayThrough Series of Homefront.
    Basically, Connor got stuck on a large piece of rubble, and I could not progress while this bug was happening. I will classify this as a breaking bug as i could not play the game normally or even progress at all with this bug.
    I also encountered performance issues, at times the game would freeze for a few microseconds, but long enough to be noticed. I noticed this happening while the NPC character was opening/closing doors or doing other interactions while gameplay.

    The plot is textbook, occupied USA, occupants evil, many games have done more or less exactly the same thing before and after when Homefront did it.
    The End was kinda eh.
    The Character Development was great tho, ill give them that.

    The replayability is not that great, there are some servers up for the multiplayer, but you might have a hard time finding matches as most of the time there are 20-30 ppl playing this game. Even less actually playing the multiplayer part of the game.]

    "6/10 – Average.
    These recommendations come with a boatload of “ifs.
    It's only held back by a few issues (or stiff competition).
    Not always the best choice, but it can get the job done.
    There’s a good game in here somewhere, but you’ll have to know where to look, and perhaps turn a blind eye to some big drawbacks.”
    ~DeathKillerNOR~

    ⚠️ IN MY OPINION ⚠️
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  17. Feb 18, 2022
    6
    Fps muy genérico, jugabilidad pasable y una historia que podría haber sido mucho mejor.
  18. Mar 31, 2023
    6
    Esse jogo não me prendeu de forma alguma, porém tem muitos desafios que proporciona ao jogador conforme sua época de lançamento.
    Hoje em dia não consigo mais jogar nem para lembrar é um jogo que passa rápido demais história boa mas curta e cansa demais ao jogar ele.
  19. Apr 6, 2011
    5
    the multiplayer is about all this title is good for. once you reach the convoy hijack in this game forget it. all enthusiasm goes out the window. the chopper controls are a chore and once you get into position the action to hijack cant be done. dont waist your money.the half a game you get is not worth the price they ask for it. this game left me fealing ripped off and not wanting to buythe multiplayer is about all this title is good for. once you reach the convoy hijack in this game forget it. all enthusiasm goes out the window. the chopper controls are a chore and once you get into position the action to hijack cant be done. dont waist your money.the half a game you get is not worth the price they ask for it. this game left me fealing ripped off and not wanting to buy a thq game ever again. Expand
  20. Mar 15, 2011
    5
    This review contains spoilers, click expand to view. At first, I was really excited about this game. It appeared to have an amazing plotline, and interesting multiplayer. The idea of "war isn't fun or pretty" was what really hooked me on it. I downloaded it from Steam and at once had an issue: no sound. I eventually found a fix that required editing a game .ini file. Games should not be released with these types of bugs... Anyways, after fixing the sound, I started the campaign. It looked interesting at first. At the beginning, a kid watches his parents die by firing squad right in front of his eyes. I thought the game was going to be filled with these gut-wrenching, emotional moments... I was wrong. The game is almost an exact clone of Call Of Duty. The game is constant action with things exploding all around you and countless numbers of enemies coming at you from all directions. The so-called "emotional" aspect is either totally screwed up at times, or non-existent at others. The only reason I give this game a 5 is because of the multiplayer. I'd give it a six if the multiplayer wasn't EXACTLY like CoD. A note to developers out there: STOP MAKING CALL OF DUTY GAMES AND CALL OF DUTY CLONES. After you make the exact same game SEVEN times it's not fun anymore, I promise. Expand
  21. Mar 15, 2011
    5
    I've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent cross between the Call of Duty franchise and the Battlefield franchise. Unfortunately what I got was a mediocre game at absolute best.

    The single player puts you in the roles of an American citizen during the Korean occupation of America. The opening scene was
    I've been excited about this game for quite a while, I found the premise to be interesting and the game play looked like a decent cross between the Call of Duty franchise and the Battlefield franchise. Unfortunately what I got was a mediocre game at absolute best.

    The single player puts you in the roles of an American citizen during the Korean occupation of America. The opening scene was actually fairly well done. However, everything after that was nothing more than random gun battles with no real storyline. You meet characters and they die before you even get a chance to start to bond with them. There was no emotional attachment to the story whatsoever. Everything they did has been done before in books, films, and even video games but Homefront lacks all sense of pacing and storytelling making these elements pointless. If there is a silver lining to the storyline it's that it's painfully short. I completed it in just over three and a half hours. There's honestly not much else I can say about this because it was so short.

    The multiplayer is rough around the edges to put it lightly. Again they borrowed a lot of unnecessary things from other games even though there was no compelling reason to do so. I had hoped that this was a good cross between the face paced action of Call of Duty and the slower, vehicular team based combat of Battlefield. Well it is to an extent. This game leans more heavily towards the Call of Duty style of FPS games. It even has a similar oblivious spawning system and poor map design which will get you spawn killed time after time.

    Most of the maps are quite open which is actually a problem. Most people will opt to use the sniper class killing people on the other side of the map as they spawn. I'm not sure whether or not this was ever play tested, and I'm leaning towards no, but some of the mechanics make absolutely no sense. For instance the AQ-11 Buzzard is a drone which fires two rockets before having to reload. Inexplicably if you directly hit a person with both of these they will not die. Further their blast radius is somewhere in the range of 10cm. However, a person will usually die in one hit from a sniper rifle making the AQ-11 Buzzard seem like a terrible thing to buy. Similarly the Humvee can take a direct hit from an RPG without being destroyed. In fact if a Humvee takes a hit from an RPG the driver will likely switch to the gunner position and kill you before you even have a chance to fire a second rocket. So apparently bullets are better than explosives in this game.

    Balancing in multiplayer seems to be non-existent as alluded before. However, what's even worse than the atrocious balancing are the bugs. I've come onto the battlefield with a helicopter only to be permanently marked out of bounds and destroyed. I've even accidentally clipped the out of bounds area and returned only to find that I was still somehow out of bounds when clearly I was not. Server disconnects are also quite frequently, and of course whatever XP you've earned is lost when this happens. One more point of contention is the sheer size of the hit boxes for objects in the world. I know hit boxes can't be exact, but there are plenty of instances where it's amazing just how large the hit boxes are relative to the actual object, generally with trees, rocks, and vehicles. Prepare for an invisible hit box to take the bullet rather than your opponent many times.

    Their much touted Ground Control game type is a cross between the Rush, Domination/Conquest/Sector Control, and push-pull. I was hoping this would lead to large, epic battles. Unfortunately it's incredibly limited. Whereas in Bad Company 2 you have multiple stages within each Rush map, in Homefront you have two stages. Coupled with the bugs and balancing issues this makes the game type fairly uninteresting. The only other real game type is team deathmatch, which is just what you'd expect. There are a total of six maps, so prepare to get bored quickly.

    In summary I think this game could have been much better. I won't say this game is horrible since it's at least playable, but I won't say it's good either. It's wholly mediocre. If you're only interesting in the single player then I suggest renting it. If you're more interested in the multiplayer then I'd advise you wait until there's been a good deal of post launch support, or until it's in the bargain bin. Whichever comes first. Kaos Studios should have spent more time working on the game than promoting it.
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  22. Mar 16, 2011
    5
    Simply put: Cool story, plays like every other FPS on the market, single-player not very long, multiplayer is take-it-or-leave-it, extremely demanding (graphically) especially if you're used to playing on 1080p, quad-core, with fairly high settings. Not worth $50.
  23. Mar 18, 2011
    5
    I looked forward to this game for quite some time; I don't play multi-player but the single player looked incredible, well written and captivating. Unfortunately that single player campaign was only 4 hours long - and that's with my collecting 43 of the 61 collectibles. It lived up to what I thought it could and would be - but why so short? There are so many more opportunities for talesI looked forward to this game for quite some time; I don't play multi-player but the single player looked incredible, well written and captivating. Unfortunately that single player campaign was only 4 hours long - and that's with my collecting 43 of the 61 collectibles. It lived up to what I thought it could and would be - but why so short? There are so many more opportunities for tales to tell!

    I did try to jump into multi-player and, as usual (this is why I don't play mind you) I found myself dying before I could even get my bearings. It did seem like the game favored the winning team - once you lost the first map the winning team had more points to buy vehicles which they then used to roll over you. And if I survived the air strikes and tanks I usually ended up being sniped. *shrug* Not my thing, for sure.

    It's another game using multi-player as an excuse to skimp on single player content. Which is too bad because what little single player content was there was really interesting.
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  24. Mar 17, 2011
    5
    Dislike: Squads are largely pointless as it randomizes each time and often puts you on the opposite team as your friends. Furthermore you can't spawn on your squadmates. I also dislike that in the server browser the friend list doesn't work. If you're a lonewolf person and enjoy the fast pace of black-ops it might be for you, but for me it was annoying watching guys jump then prone,Dislike: Squads are largely pointless as it randomizes each time and often puts you on the opposite team as your friends. Furthermore you can't spawn on your squadmates. I also dislike that in the server browser the friend list doesn't work. If you're a lonewolf person and enjoy the fast pace of black-ops it might be for you, but for me it was annoying watching guys jump then prone, jump then prone - all the while killing me. I don't suck at FPS but damn, just annoying.

    Severe imbalances with helicopters but what else is new.
    Like: Campaign, although short was really good.
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  25. Mar 19, 2011
    5
    A lot of criticism on this game that I hear is that it plays too much like other shooters and really didn't do anything special graphically.
    Honestly, this is pretty much the truth. Story wise, however, it starts out really good and I thought they did a really good job setting up the plot of the game well. It didn't seem too far fetched and used realistic footage with some context changes
    A lot of criticism on this game that I hear is that it plays too much like other shooters and really didn't do anything special graphically.
    Honestly, this is pretty much the truth. Story wise, however, it starts out really good and I thought they did a really good job setting up the plot of the game well. It didn't seem too far fetched and used realistic footage with some context changes to make it seem like it was really happening in the opening video. The problem with the story, however, is it feels like they advertised a game in a way that made it seem like you'd be playing as some sort of everyday man fighting with normal people.
    Unfortunately, you're playing as ex-military pilot (I assume so it makes sense when you use military weapondry/vehicles and know what you're doing) and you're fighting along resistance members who can take out several soldiers on their own.
    Seriously, I know I'm not alone when I say its too unbelievable that the Koreans would have gotten that far in the occupation if we had the super soldiers just waiting to create some sort of resistance. Its really distracting to the entire game.

    In the end, its not a bad game. It really doesn't look bad, in fact they did a great job integrating brand names and small details to make the world believable. The problem is, the game plays like it was made in 2005. I don't really know why it required PHYSX installed when the only thing I saw using physics where cars and bodies. I think thats why the game seems so dated. In most games today, shooting an enemy who is behind a thin piece of wood will damage them, however not here. Bumping into empty barrels usually tips them over, but not here.
    Its sadly a disappointment when the effects look so great. There are parts where they do things so well you forget about all the other problems but in the end they just resurface. The animations were actually believable and I can't understand why I'm reading reviews that say they were terrible, considering some games don't bother much with detailed facial expressions or even making sure the characters have any emotion.

    Play it, its not a bad game, but you'll have to enjoy the story to enjoy playing it.
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  26. Apr 12, 2011
    5
    Really DICE made a better online modern combat game a year ago with Bad Company 2 which you can pick up for $30 cheaper than Homefront. On the singleplayer side the campaign is skippable (very short, played through it in about 3-4 hours one afternoon). It's not bad but nothing in Homefront stood out. After playing it with a group of friends we decided the game only made us want to play BadReally DICE made a better online modern combat game a year ago with Bad Company 2 which you can pick up for $30 cheaper than Homefront. On the singleplayer side the campaign is skippable (very short, played through it in about 3-4 hours one afternoon). It's not bad but nothing in Homefront stood out. After playing it with a group of friends we decided the game only made us want to play Bad Company 2 again (and that's exactly what we did, leaving behind Homefront). If it's in a Steam sale for $10-$20 I'd recommend picking it up if only to waste some time, but it's certainly not worth $50. Expand
  27. Mar 22, 2011
    5
    I gave it a 5 because this game honestly had potential. The only cool parts were the very beginning and the last level where you assist the US Military! The multiplayer is horrible, its like a rougher version of COD with vehicles... and we all know you dont give COD fan boys vehicles, they have no idea what to do with them! The area where this game gets the most credit and apparently theI gave it a 5 because this game honestly had potential. The only cool parts were the very beginning and the last level where you assist the US Military! The multiplayer is horrible, its like a rougher version of COD with vehicles... and we all know you dont give COD fan boys vehicles, they have no idea what to do with them! The area where this game gets the most credit and apparently the majority of the funding, is the back story... aided by the writer(s) of Red Dawn and several military analysts the story seems somewhat believable assuming certain key events happen over the next 15 years in accordance with the game.... not likely though! Overall the game falls short on delivering what could have been a fresh start for the THQ and Kaos teams... instead we see a somewhat-polished version of fuel of war with a better story, and much better voice acting. Pick it up if you have to, otherwise watch your friend play and follow along... it'll be just as satisfying and it'll save you $50 bucks! Expand
  28. Mar 29, 2011
    5
    Not only was the single player short (took me 3-4 hours), it's buggy, the AI are annoying, always run in front of you and knock you out of the way so they can climb ladders first etc. And the multiplayer barely works. 1 in 50 games actually connect properly, others lag out and have players continuously running forwards. Overall it's not the game it should have been. Very disappointed.
  29. Mar 23, 2011
    5
    If you thought that homefront was going to be a deep, narrative filled, political drama with touches of bioshock styled storytelling influence and mind blowing graphics that did something interesting with it's narrative and structure. Then that picture in your mind is of more value than the actual game. The graphics are quite nice, although somehow disjointing. The sound is messy andIf you thought that homefront was going to be a deep, narrative filled, political drama with touches of bioshock styled storytelling influence and mind blowing graphics that did something interesting with it's narrative and structure. Then that picture in your mind is of more value than the actual game. The graphics are quite nice, although somehow disjointing. The sound is messy and taxing on the ears. The controls are finkey, lax, and don't feel that great, and the engine is unoptimized. Something I have rarely seen on ue3. There is a big idea and political undertones in the game, but it's about 15 minutes worth of content. You get about 10 minutes of well made scripted content. The rest is just action pop-out-and-shoot gameplay, with a few variety sections. One slightly good thing is that some of the areas are a little more open than the cod series, but not open enough to take note as a bold move. The multiplayer is mostly pretty good. I will rank this on a "us dollar scale" although I live in Australia. And I hope you found this helpful. ((How much would I pay for homefront = $10, go for a steam sale, and only if you are a ---strait---line---fps fan) Expand
  30. Apr 2, 2011
    5
    Pros: Some great set pieces and scripted parts, engaging story, intense action.
    Cons: Frustrating 'invisible' walls, clumsy AI, far too much clipping on objects.

    In summary, too many bugs for me to recommend, but a reasonable blast for a few hours, just don't expect too much.
  31. Apr 7, 2011
    5
    The single player campaign's first and last levels are exciting, everything in between is a generic shooter with expendable characters and a shaky plot. For all the hype and advertising gimmicks that surrounded the release, it's also criminally short.

    The multiplayer fares better, upgrade system is intuitive and spending battle points makes the shooter more exciting. As absurd as this
    The single player campaign's first and last levels are exciting, everything in between is a generic shooter with expendable characters and a shaky plot. For all the hype and advertising gimmicks that surrounded the release, it's also criminally short.

    The multiplayer fares better, upgrade system is intuitive and spending battle points makes the shooter more exciting. As absurd as this sounds, there's no bullet drop, travel delay, limiting range, or much drift on any of the weapons. The maps seem like they're designed around snipers considering how many long firing lanes are built into them. On top of all that, there are even perks to reduce ADS drift. Moral of the story: play sniper or get out.
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  32. Jun 14, 2011
    5
    This game brought flashes of Red Dawn to my mind; the game even starts in Colorado (where I happen to live)!! But, then you get into it, and... Ok, I understand FPS games are on rails, there is no deviating from the script, just shoot what the game code throws at ya, I'm fine with that and understand it. This game had potential for an epic story though, and that's what upsets me theThis game brought flashes of Red Dawn to my mind; the game even starts in Colorado (where I happen to live)!! But, then you get into it, and... Ok, I understand FPS games are on rails, there is no deviating from the script, just shoot what the game code throws at ya, I'm fine with that and understand it. This game had potential for an epic story though, and that's what upsets me the most. Instead of writing something great, they went for shock value. Instead of writing a great game, they went for a short story and threw their resources at PVP. The ending was a total let down. I don't play FPS games for cliffhangers, and if they expect to release more as a DLC to carry the story forward, I won't be buying it. That's about as damning as I can be towards the developers: I won't purchase what should have been part of the game in the first place. The game has amazing graphics, cool locations, semi-smart AI, and a cool feel, but, the NPC's are stupid, just downright stupid, reactionary.... it's like the story and personalities were written by a 13 year old boy that watched too many action movies. Cliche after cliche, and done poorly. The multiplayer is fun, using locations from the game... in fact, it seems the PVP maps were put together and a story was kind of put together to put the player in those locations for the stand alone FPS story mode. It's just another FPS with a solid weapon selection, and nothing really to make it stand out from any other FPS game out there. Stick with what you already own and save yourself the cash, other games do it better. Given the choice, I'd be in BF2 playing PVP over Homefront any day of the week. It's not 'terribad', mind you, it's just not that great. They thought PVP first, copied all the other popular games, then loosely strung a story together using a very cool premise, but failed to deliver on the story package. Again, the ending is a total letdown and very anticlimactic. My friends and I all couldn't believe that was the ending. Expand
  33. Apr 29, 2011
    5
    This is what is wrong with many games these days, they're all the same follow-the-bouncing-ball rubbish that makes those of us who have played games for decades roll our eyes and think of Kings Quest and its ilk. What happened to respecting player intelligence, to the wonders of sandbox games, of relying on player ingenuity? Nup. None of that. You WILL move through the suburb in preciselyThis is what is wrong with many games these days, they're all the same follow-the-bouncing-ball rubbish that makes those of us who have played games for decades roll our eyes and think of Kings Quest and its ilk. What happened to respecting player intelligence, to the wonders of sandbox games, of relying on player ingenuity? Nup. None of that. You WILL move through the suburb in precisely this order and you will shoot that guy at... now, and then... etc. And don't get me started on how quick the storyline is over.

    Fortunately, in my humble opinion, what redeems this thus-far stinking pile is two-fold: an excellent (if entirely implausible) story that has been very well thought through (helps to have an actual author on tap), and the multi-player. I'm not saying the MP is good, but I am saying its the first time I've ever bothered with it since I wasted my money on a game that took me 9 hours.
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  34. Jun 10, 2011
    5
    Although the story behind the game has a lot of potential, the creators of this game did not work it out properly. I won't go in to any spoilers, but I do have to say the game ends rather abruptly and leaves you feeling like there could have been more. I wouldn't have been surprised if out of pressure this game was released before it actually was completed. The singleplayer will keep youAlthough the story behind the game has a lot of potential, the creators of this game did not work it out properly. I won't go in to any spoilers, but I do have to say the game ends rather abruptly and leaves you feeling like there could have been more. I wouldn't have been surprised if out of pressure this game was released before it actually was completed. The singleplayer will keep you occupied for a minimum of 4-6 hours depending on your skill and the difficulty you play it on. (I did it on normal and got stuck a few times due to bad AI and still finished in 5,5 hours)

    The only hope that was left for me was a good multiplayer, but here the game also fails. It is a mediocre mix between CoD and Battlefield, and either of these games would outdo homefront's multiplayer 10 times over.

    Conclusion: Do not buy this game if you value your money and want to play them over a long period of time. Not only does several bugs destroy the overall gameplay (invisible walls, bad AI etc) it's also over way to quickly. Now this wouldn't have been much of a problem if the multiplayer would have been good but that's also not the case.

    All in all I do give it a 5 out of 10, as the singleplayer was enjoyable even though it was very short, if the multiplayer would have been even slightly better it might have gotten a 7. My advice only buy this game if its on offer for less than 10 euros otherwise it's just not worth your money. If you do want to experience the singleplayer see if you can borrow it from someone who has been so unfortunate to buy the game.
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  35. Jul 6, 2011
    5
    It may be a turd sandwich, but at least it's not a soggy one.

    Homefront has the exact same issues that ruin every good recently released fps game. So linear that it hurts, scripts are obvious and ridiculous, the characters are cliched. Hell, you can't even lean or interact with cover, which makes not dying something akin to making yourself a "shoot-an-insurgent" carnival game. I played
    It may be a turd sandwich, but at least it's not a soggy one.

    Homefront has the exact same issues that ruin every good recently released fps game. So linear that it hurts, scripts are obvious and ridiculous, the characters are cliched. Hell, you can't even lean or interact with cover, which makes not dying something akin to making yourself a "shoot-an-insurgent" carnival game.

    I played the entire game through on guerilla difficulty and that's when the best and worst aspects of the game both really come out. The gameplay was fast and furious and more realistic than any other fps I've played to date, but the limitations hurt even more too. Creative solutions are a no-no here, since the literally endless supply of enemies and horribly cramped level boundaries mean you've gotta play it their way, plus with no real control over your weaponry, mods, or knowing anything about how good one is versus the other, you've got a looooot of trial and error ahead of you.
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  36. Jan 1, 2014
    5
    This game suffers from unforgivable sins. Scenes where you are stopped not by a genuine obstacle but because the narrative doesn't want you to walk there yet. As opposed to the call of duty single player campaigns which are filled with characters and spikes in the story this was just grey porridge. Sure, the idea of a Korean invasion of America and a resistance army is a good one. But whenThis game suffers from unforgivable sins. Scenes where you are stopped not by a genuine obstacle but because the narrative doesn't want you to walk there yet. As opposed to the call of duty single player campaigns which are filled with characters and spikes in the story this was just grey porridge. Sure, the idea of a Korean invasion of America and a resistance army is a good one. But when it's implemented like this it doesn't matter how good the idea is. Expand
  37. Jan 26, 2012
    5
    I had too high expectations when starting this game. I see no reason to ever buy this game, unless you are a bit short on money and in desperate need of a new shooter. But even then, you're better of buying an older game that is on discount. It will probably have better graphics, level design and overall gameplay. I also didn't like the story. They went for showing the harsh reality ofI had too high expectations when starting this game. I see no reason to ever buy this game, unless you are a bit short on money and in desperate need of a new shooter. But even then, you're better of buying an older game that is on discount. It will probably have better graphics, level design and overall gameplay. I also didn't like the story. They went for showing the harsh reality of war, but didn't pull it off. They put the bar too high for themselves, the result is not satisfying to play.

    The only reason why I didn't rate even lower is COD:MW3, nuff said...
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  38. Sep 17, 2021
    5
    Contras:
    - invisible walls everywhere
    - no friendly fire at all - "komrads" can't die - environment is indestructible - controls are not well optimized for keyboard+mouse - idiot checkpoint system Pros: - good scripts+plot - intense fights - beautiful textures - some good guns :) - difficulty is even high in 'normal' mode I played it many years ago on the Steam platform
    Contras:
    - invisible walls everywhere
    - no friendly fire at all
    - "komrads" can't die
    - environment is indestructible
    - controls are not well optimized for keyboard+mouse
    - idiot checkpoint system

    Pros:
    - good scripts+plot
    - intense fights
    - beautiful textures
    - some good guns :)
    - difficulty is even high in 'normal' mode

    I played it many years ago on the Steam platform and could buy for low price, but still it was a disappointing game after all. 4.5/10
    Avoid this title if you feel annoyed by any of the contras I listed above :)
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  39. Aug 8, 2012
    5
    Homefront tries to set it self apart from the other military shooters by its setting and darker tone. And despite its sometimes over nationalistic-moments is works quite alright. It does not work well enough however to truly set it apart from all the other military shooters and what you get is a pretty standard military shooter with a not particularly long campaign. The combat is decentHomefront tries to set it self apart from the other military shooters by its setting and darker tone. And despite its sometimes over nationalistic-moments is works quite alright. It does not work well enough however to truly set it apart from all the other military shooters and what you get is a pretty standard military shooter with a not particularly long campaign. The combat is decent and the graphic works well enough and if you are looking for a few our of short mindless shooting for a cheap buck you could do worse. Expand
  40. May 4, 2018
    5
    Fairly average title, the game play is good enough but it's very generic and ticks all the FPS boxes. Story had an interesting premise but it's too short and hard to get attached. Miss opportunity.
  41. Jul 15, 2013
    5
    homefront is a really dissapointing game. its worst problem is its length. i finished it in 3:15 hours
    ( seriously i finished it really fast and this is the actual time it took me). its shortness also makes the characters forgetable, and i didnt care for them. the storys concept is cool, and the game started good but from there it slowed a bit, and changed focus.. the story overall was
    homefront is a really dissapointing game. its worst problem is its length. i finished it in 3:15 hours
    ( seriously i finished it really fast and this is the actual time it took me). its shortness also makes the characters forgetable, and i didnt care for them. the storys concept is cool, and the game started good but from there it slowed a bit, and changed focus.. the story overall was mediocore, which is really dissapointing because it has so much potential. the graphics are old and inconsistent. some of the graphics are good while some are old. your friendly npcs are annoying and they shout on you all the time and repeat everything. even when you do what they told you they still tell you to do it. the shooting mechanics in the game are overall good, though i seen better. also some guns barely have recoil. the gun sound is pretty good. the last mission is really good.
    overall a HUGE dissapointment. its really short and not worth your money.
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  42. May 13, 2014
    5
    Homefront came as part of a bundle deal on Steam, so in a quest to finish my huge backlog of games, I thought I could cruise through this notoriously short shooter. I tend to take a lot of time with my games and proceed slowly, so I think altogether it took about 7 hours to finish. The graphics are pretty good for the time of release and I think the developers did a really wonderful jobHomefront came as part of a bundle deal on Steam, so in a quest to finish my huge backlog of games, I thought I could cruise through this notoriously short shooter. I tend to take a lot of time with my games and proceed slowly, so I think altogether it took about 7 hours to finish. The graphics are pretty good for the time of release and I think the developers did a really wonderful job crafting the world. From the Golden Gate Bridge to the Survivalist camp to the home base, there is clearly a great attention to detail that makes the world feel alive, despite being mostly non-interactive. The characters are pretty throwaway, with partial exception to the girl in the squad, who occasionally notes some overlooked truisms about war that give her a little depth that is never fully explored. The story is farfetched, but fun for what it is, feeling like the script of a b-action movie, but with blockbuster effects. It's fleshed out through the use of newspapers, which are essentially the collectibles for the game, which are little 1-3 paragraph snippets about the development of the conflict. These are never terribly deep or moving, but they get the job done if you are interested in understanding the convoluted world the game takes place in.

    Unfortunately the mechanics of the game don't match the atmospheric quality. The weapons are generic and few, and tend to lack a feeling of power behind them. The controls are a little convoluted; this probably reflects more on me, but it took me a few minutes to figure out how to pull out my targeting control for the drone vehicle. There is no lean feature, which is forgivable, but the hitboxes are off enough that bullets don't hit targets that are partially behind cover, which is particularly annoying when sniping. The game is almost a completely on-the-rails shooter, with a truly linear plan of attack. As has been noted, options are generally limited to which side of the street to take cover behind, although even that choice is sometimes taken away from you. Artificial and even some invisible barriers are all over the place, so the sooner you learn not to bother being creative, the sooner you will appreciate the simplicity of this shooting gallery. The only part of the game that provides a little autonomy is when you briefly pilot a helicopter, but the fun is limited due to horrible controls and physics of the helicopter, as well as a limit as to how far from your attack group you may venture. Still, setpieces like the helicopter segment really break up the action and provide highly memorable experiences in gaming, like the excellent helicopter segment in Far Cry 3. In fairness, some of the atmospheric storytelling did create powerful moments along the way, but ultimately Homefront excels in creating a beautiful and interesting world that is sort of boring to play in.

    *I began my playthrough long enough after release that there were no remaining populated servers in my server list, so this is purely a review of the single player*
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  43. Sep 9, 2017
    5
    It's not really bad... but it isn't enough good too. And it's a pity, because it could have been much better.
    There's a great story, and characters, and good levels, and nice weapons, and evil enemies... it's just all that doesn't come together in a fully enjoyable game.
    If you're an FPS aficionado and find it cheap, give it a shot. I had fun playing it, and there were some great
    It's not really bad... but it isn't enough good too. And it's a pity, because it could have been much better.
    There's a great story, and characters, and good levels, and nice weapons, and evil enemies... it's just all that doesn't come together in a fully enjoyable game.
    If you're an FPS aficionado and find it cheap, give it a shot. I had fun playing it, and there were some great moments. But, at the same time, it left a kind of "Meh" feeling, and disappointment for the wasted potential.
    BTW, I'm talking about the single player experience; I didn't try MP.
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  44. Nov 2, 2016
    5
    Awfully mediocre FPS. Gunplay feels horrible. Game atleast has a cool and unique setiing, tho highly unrealistic. Campaign was super short, only like 4 hours. Didnt really got attached to any of its characters since theres no development of them. Most of the missions felt like a pretty bog standard modern FPS fare, with just couple of exceptions and a decently epic final mission. All ofAwfully mediocre FPS. Gunplay feels horrible. Game atleast has a cool and unique setiing, tho highly unrealistic. Campaign was super short, only like 4 hours. Didnt really got attached to any of its characters since theres no development of them. Most of the missions felt like a pretty bog standard modern FPS fare, with just couple of exceptions and a decently epic final mission. All of them were very extremely linear anyway.

    Most positive thing was that it runs great on PC, but then again its graphics were outdated by several years for a 2011 game.
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  45. Mar 24, 2019
    5
    Homefront is one of those games that tried to cash in on the success of games like call of duty and battlefield only to fall flat on its back but it has some small good ideas that i liked that kept this game from being terrible

    Story: concept is good , similar to red dawn (the remake more so ) the north Koreans invade america witch in 2011 was a very real perceived threat. you play as
    Homefront is one of those games that tried to cash in on the success of games like call of duty and battlefield only to fall flat on its back but it has some small good ideas that i liked that kept this game from being terrible

    Story: concept is good , similar to red dawn (the remake more so ) the north Koreans invade america witch in 2011 was a very real perceived threat. you play as a former helicopter pilot turned revolutionary recruited for your skills . so far so good , my problem with the story is just how quick it is , the story takes just over 4 hours roughly 5 and there is little to no character development beyond tropes. All the dialog sounds awkward and cheesy but at least its decently acted every plot twist feels forced and feel like a lazy attempt to be emotional . at the very least the story is an excuse for action but i think that this story would be better lent to an open world game ( i say this having never played homefront the revolution yet )
    Story: 5/10

    World building: Alot of this games world building is done in the opening cut scene and that's boring even if it dose have some creative concepts and i think the politics surrounding this event are plausible , mexico closing its border to Americans in the games lore made me laugh a little bit because of how ironic that is now. i think this game's world should have been fleshed out more in game rather than its opening cut scene
    worldbuilding: 7/10

    Graphics; some animations are awkward and stiff. the style is ok its fits the plucky resistance in a dark almost sci fi world , textures are meh at best , the graphics just feel sort of average like the devs wanted to emulated the style of call of duty but couldn't quite match it but the graphics do their job like a middle class working man , dose whats expected of them no more no less
    Graphics 5/10

    Gameplay: the game feels like a watered down call of duty , but it dose some little things to set it self apart like guns have multiple reload animations , a person wont reload the gun the exact same way every time and so far homefront is the only game iv seen that has done this , its a small detail i really appreciated about this game. guns don't pack a good enough umph , recoils like non existant and explosions and physics feel sorta flat and life less and that should be the most important thing in an action game.
    gameplay 4/10

    Sound design: the music is good but ultimately forgettable, guns sound like they are shooing plastic bullets , the voice acting is decent but not amazing . the in between radio broad casts was a cool idea that elevated the world building a little bit and helped make loading screens not so tedious
    sound design: 6/10

    5+7+4+5+6= 27
    27/5= 5.4
    homefront had potential and a few good little ideas and i think with an open world and better direction this game could have been great
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  46. Sep 14, 2020
    5
    Not a bad gameplay, the game for 2011 was not very relevant, but after 2014 and even more so now it looks very serious and causes dozens of deja-vu with real during the passage. The game still has multiplayer, and there is online for a comfortable game.
  47. Mar 19, 2022
    5
    The interface is wonderful. You have so much information immediately available to you. Google Maps always has a minimap in the lower left corner, which gives you a good overview of the area. Getting information about people gives you a clear, clear window. Hacking offers a menu with easily recognizable icons, so you always know what your button presses will do.
  48. Mar 28, 2011
    4
    This review contains spoilers, click expand to view. Like many others, I was a fan of Frontlines and expected a new game witht the qualities of Frontlines and less weaknesses, updated to today's technology level. I really wanted to like this one, so I preordered 2 copies for my 2 gaming PC, thinking they did something good before, they'll do it again, and I think they deserve my money right off the bat, a show of trust. I am disappointed.

    MULTIPLAYER: I was expecting the battle points system to fix the "ME" player that wrecks teamwork in so many other games. Well, the BP system does more than that, it also ensures that actual coordination between teammates becomes unnecessary and useless. That's right, instead of making the game MORE team-based, they turned it into a solo player's dream by giving the team coordination over to the Battle Commander when there is one, and nonexistent when there isn't. So if you are a fan of strong team coordination, there is nothing for you here.

    The game is a huge snipefest, but that is to be expected given the utter lack of ballistics. Every weapon seems to fire the same as any other, negating the need for weapon variety - and there is very little - and of course snipers have a field day with instant hit right in the middle of the crosshairs no matter what, where, when, or how. Of course, every other gun behaves nearly identical. Again I fondly remember Frontlines where you had to compensate for recoil yourself. They took that OUT, what a shame, probably to please the console kiddos. Also, the maps are too small for vehicle combat.

    GRAPHICS: They are OK, no complaints from me.

    SINGLE-PLAYER: I enjoyed it, but it was ridiculously short.

    PRODUCT QUALITY: MP bugs abound, making it an iffy proposition at best.

    OVERALL SCORE 4/10 - IT IS FAIL. DO NOT BUY.
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  49. Mar 28, 2011
    4
    What a low quality FPS. First, the shooting mechanics are stiff and unresponsive. Second, the scripted sequences force you down one path only, so you will die a LOT until you do things exactly as the game wants you to. Third, the ridiculous premise. The game never explains how America could be taken over by the Koreans. Fourth, the environment: they do create a fairly oppressive mood but IWhat a low quality FPS. First, the shooting mechanics are stiff and unresponsive. Second, the scripted sequences force you down one path only, so you will die a LOT until you do things exactly as the game wants you to. Third, the ridiculous premise. The game never explains how America could be taken over by the Koreans. Fourth, the environment: they do create a fairly oppressive mood but I found it too unbelievable and too serious given the low quality nature of the game-play. They want me to care about the characters, but I can't feel much for stupid, wooden, NPCs who get stuck on walls and constantly walk into me. Overall, this is one of the worst FPS games I've played in recent memory. Expand
  50. Aug 15, 2011
    4
    The game had an interesting (if nonsensical) premise and had some pretty neat stuff around that; I liked their attempts at building the atmosphere of a threat from the greater Korean republic, even if the basic premises involved were silly.

    This was, unfortunately, the only really good thing about the game. Its single player is very short - even on the highest difficulty on you first
    The game had an interesting (if nonsensical) premise and had some pretty neat stuff around that; I liked their attempts at building the atmosphere of a threat from the greater Korean republic, even if the basic premises involved were silly.

    This was, unfortunately, the only really good thing about the game. Its single player is very short - even on the highest difficulty on you first playthrough, it will likely take you only six hours to beat, and that's if you look for the collectibles - and the gameplay is cookie cutter, taken from every other FPS ever. Health regeneration is ridiculously fast and really makes it difficult to feel threatened by anything other than rocket launchers and one really neat sequence where you only start out with a pistol to fight back with (which was easily the best part of the game). The plot itself does little to help you feel complete - it felt a bit trite, and I would have liked to have actually done more to liberate America in that world rather than it simply ending with a single battle.

    If it was cheaper, say, $20, it would be an okay buy (I picked it up as part of the THQ collector's pack; I didn't even buy it for the game, but I figured, why not play it?) but for $50 you're setting your money on fire. Even so, though, the price isn't all that relevant; the gameplay experience isn't all that enthralling, so basically the only reason to play the game is if you find the premise interesting - there isn't anything else to it which will interest you.

    Perhaps the most offensive thing about the single player campaign is how you are led by your nose throughout the game - you basically have someone yell at you what to do, and there is only one way to do it, and only one path forward for a great deal of the game. The most decision making you make is whether to take cover on the left side of the street or the right side of the street - and at many points in the game you do not even have THAT much choice.

    It did well on establishing atmosphere, but there is nothing else to recommend it and a great deal to say that you should pass this by and purchase a better title. If you want an interesting FPS, I'd recommend Crysis 2, which has some neat stuff in it and is a lot more fun to play.
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  51. Mar 18, 2011
    4
    f you love bugs, lags, low fps. Stupid scripts, 2006 year's graphic. Parodies on Call of duty. it is game for you! One plus! PR was good./
    This game has 7 Levels in campaign. i completed this game for 2 hours. Multiplayer is not bad but not very good. This game not worth ur money. Save your money for anything else
  52. Mar 15, 2011
    4
    Play it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that's with messing around a bit "talking" to random people and trying to find the news clipping easter eggs, not playing for speed at all.

    The very best part of the game was the setting/atmosphere. Hiding in a mass grave to avoid the Koreans, abandoned
    Play it for the setting if you like the idea of it, otherwise you probably won't enjoy it. I only got 4 hours played out of it. And that's with messing around a bit "talking" to random people and trying to find the news clipping easter eggs, not playing for speed at all.

    The very best part of the game was the setting/atmosphere. Hiding in a mass grave to avoid the Koreans, abandoned suburbs with propaganda posters, labor camps, a Walmart type store turned into a ammo/fuel dump for Koreans, survivalists who have gone crazy forcing Koreans to dance with bullets and dig their own graves and hanging their heads on sticks as a warning.

    Was mediocre, multiplayer is unnecessary and probably tacked on. Not worth 50 dollars - maybe 20. Also, the amount of people who only have 1 rating and 1 review reviewing this game makes me suspicious of astroturfing fake high scores from the publisher/developer.
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  53. Mar 16, 2011
    4
    What a waste of money. Total disappointment. Mediocre graphics, low poly models, TERRIBLE animations, gun sounds all the same, plays just like a 5 year old console game. Cmon, we're in 2011 now folks get with the times.
    I will never, ever pre-order a game again.
  54. Mar 16, 2011
    4
    2 hours and you are done with the whole single player experience. The single player story if indeed was written by the guy who did the screenplay for Apo Now probably wrote it on a napkin in a coffee shop simply to get the devs off his back. Maybe I have to be American to get all tear eyed about seeing suburbia in ruins, and feel some how like its close to home because of all the brand2 hours and you are done with the whole single player experience. The single player story if indeed was written by the guy who did the screenplay for Apo Now probably wrote it on a napkin in a coffee shop simply to get the devs off his back. Maybe I have to be American to get all tear eyed about seeing suburbia in ruins, and feel some how like its close to home because of all the brand names used. I didnt feel a thing. This is not a review of the MP experience, maybe it more fun, but dont waste your money anyway, wait until its in the bargain bin. Expand
  55. tmh
    Mar 16, 2011
    4
    I can't say I was anything but disappointed with the Single-player campaign. With the amount of apparent bugs, technical problems, and that obnoxious, drowning sound, I was struggling to keep myself playing through it. And when I did, it was already over. Within a few hours, the single-player campaign was over. The game did have the sort of atmosphere I was expecting, but the overall feelI can't say I was anything but disappointed with the Single-player campaign. With the amount of apparent bugs, technical problems, and that obnoxious, drowning sound, I was struggling to keep myself playing through it. And when I did, it was already over. Within a few hours, the single-player campaign was over. The game did have the sort of atmosphere I was expecting, but the overall feel of it just felt like a typical, generic FPS game. Expand
  56. Mar 17, 2011
    4
    I had been waiting for HOMEFRONT for years. I was so excited to finally play it after years of delays. The game had a lot of potential. It had a good story, and good characters. The problem is the game was annoyingly short! I beat the game in one sitting. The Multiplayer isnt bad, but it feels like a mix of Battlefield and CoD... nothing really original going on. My main complaint is thatI had been waiting for HOMEFRONT for years. I was so excited to finally play it after years of delays. The game had a lot of potential. It had a good story, and good characters. The problem is the game was annoyingly short! I beat the game in one sitting. The Multiplayer isnt bad, but it feels like a mix of Battlefield and CoD... nothing really original going on. My main complaint is that the game was just too damn short. After all the hype, the game was a major disappointment. Worth playing I guess, but wait until it goes on sale. I wouldnt suggest paying over $30 for it. Expand
  57. Mar 18, 2011
    4
    I feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the main characters, who I am not one of, then stand around and talk to each other for 5 minutes.

    In Homefront half the objects in the game appear to have a forcefield extending a metre or two beyond them. Sometimes it even makes it impossible to shoot the
    I feel like I'm playing a really poorly animated movie where every now and then I get to, for a few minutes, do something before the main characters, who I am not one of, then stand around and talk to each other for 5 minutes.

    In Homefront half the objects in the game appear to have a forcefield extending a metre or two beyond them. Sometimes it even makes it impossible to shoot the enemy!

    On top of that, when NPCs walk in front of objects they get fuzzy lines around them. Not to mention that you can't push past NPCs meaning that they, at times, trap you, or annoy you as you have to wait while 2, 3, 4 or 5 of them take their time to walk through a doorway, etc as you stand there and wait 60 seconds to pass so you can then walk through last, and if you somehow manage to get in front of one of the NPCs half the time the game won't even let you walk through the doorway, etc as if the script of the game requires you to go last.

    Plus it doesn't feel like I'm part of some resistance group who is having to survive this evil occupation considering that 3 of us can take out 500 Korean troops, 5 APCs, 2 helicopters and a tank without breaking a sweat with our superior weapons. How did the US lose in the first place?

    I feel like I paid for the game and then paid again by playing it. At the moment I'm only playing it through because I paid for it. It'd feel like a waste of money if I didn't.
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  58. Mar 19, 2011
    4
    Oh my, a game which is very fast finish in single mode, not the high price worth it for a new game, I feel cheated, costing 47 â
  59. Mar 23, 2011
    4
    Nothing new. Fuel Of War comes to my mind, those little helicopters etc. I wish i could turn of that Chinese English commentary...
    Soldiers animation is from 80s.
  60. Mar 29, 2011
    4
    I got it off Steam when I saw Metro 2033 was bundled in as well. I'll be honest, I enjoyed Metro 2033 a lot more. One thing to note: my computer is a bit dated but it still runs decently enough. Though, I'm not holding the limitations of my computer against the game.

    Gameplay - I loathe the health approach of hiding to restore it. It reeks of lazy console FPS design. I know this is
    I got it off Steam when I saw Metro 2033 was bundled in as well. I'll be honest, I enjoyed Metro 2033 a lot more. One thing to note: my computer is a bit dated but it still runs decently enough. Though, I'm not holding the limitations of my computer against the game.

    Gameplay
    - I loathe the health approach of hiding to restore it. It reeks of lazy console FPS design. I know this is becoming a common theme in the FPS genre but I think it sucks.
    - In every area of the game you are provided with allies but their effectiveness is debatable.
    - Enemies can manage to hit you through the smallest holes in cover. I find it aggravating since you really can't figure out what's screwed you before you're dead.
    - Pretty simple pathfinding. Go from point A to point B. Constantly. No real clever means for sniping.
    - To move forward in the game, you often have to kill X number of enemies to advance. That isnâ
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  61. Jun 23, 2011
    4
    Homefront is an ok game, not really outstanding, just ok.
    The Singleplayer game starts out felling like its going to be an epic story, but starts falling flat after several cut scenes. The Graphics are rather clunky looking which I found surprising since all my other Unreal Engine games look awesome. The SP is very short.
    Multiplayer has nothing exceptional of note.
    To me, this game wasnâ
  62. Aug 11, 2011
    4
    Ever get the feeling like, thank god I didn't buy this game? well, thank God, I didn't buy this game. my " piratebay" edition just made me hate it, was expecting something good from it though

    Pros: 1.Nice Theme to begin with, 2. intro that portrays the situation pretty well Cons: Gameplay 1.Really linear gameplay * I mean u cant event jump on a box or reach a certain point without going
    Ever get the feeling like, thank god I didn't buy this game? well, thank God, I didn't buy this game. my " piratebay" edition just made me hate it, was expecting something good from it though

    Pros: 1.Nice Theme to begin with,
    2. intro that portrays the situation pretty well
    Cons:

    Gameplay
    1.Really linear gameplay * I mean u cant event jump on a box or reach a certain point without going through a specific door, in fact, if I remembered correctly u can only open one door, the rest are opened by NPCs. Most annoying would be the Unmanned vehicle, seems smart enough to shoot infantry, but u still have to designate targets urself ? Can't the vehicle do it itself since it's so smart?
    Have I mentioned u cant go through openings or exits without the NPCs going first ? even when there's millions of enemy troops shooting at you ?

    Characters
    2. The characters are not lovable, in fact my favorite from this story was actually the guy who died in the intro, the rest of them are rather annoying, sometimes u wish they would shut up. NPCs fail to convey emotions or urgency in achieving an objective but rather makes u wanna shoot them

    Weapons
    3. If North Korea invaded any country, wont they use their arms to do so ? All the weapons in this game looks like a derivative of the M16 and they all feel the same with the exception of the sniper rifle which still looks like a M16 and the M249 which is....used by the North Koreas as well for strange reasons,
    Even the vehicles used by the North Koreans all seem strangely american, except for the Tank and that's all..............


    Graphics
    4. For the amount of juice it sucks, the game does look pretty awful, I honestly think the graphics in Valve's Left 4 Dead 2 is much better, I still cant believe Bad Company 2 looks better than this game, while they're both set to the same settings and my system hitting the same frame rate, BC2 feels smoother too.
    BTW, I run a Radeon 6950 with I5-2500K.

    Multiplayer
    5. Didnt bother to try since the single player was so terrible.



    Weird:
    1. North Korea invading America? How the hell they do that? would be more plausible if it was a pack of nations like China+ Russia .........then North Korea.....
    2. Like some posters have said, those 10 point reviews seem suspicious as they do not comment much on the game and are from 1 post only posters.


    Conclusion: Not really a bad PC port, just a bad game itself
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  63. Dec 14, 2011
    4
    The reason I bought this game was because of the storyline, which takes about 4-5 hours to finish and gives you little freedom of choice in what you want to do. You're pretty much led through the entire campaign following one NPC or another that can't die and can't aim. What bugged me the most was why a random soldier can heal ridiculously fast after being shot numerous times. Then when aThe reason I bought this game was because of the storyline, which takes about 4-5 hours to finish and gives you little freedom of choice in what you want to do. You're pretty much led through the entire campaign following one NPC or another that can't die and can't aim. What bugged me the most was why a random soldier can heal ridiculously fast after being shot numerous times. Then when a NPC gets shot, they get put out for an entire mission (which in-game time is about a night). There are also a few glitches in the game, but nothing a reload last save couldn't fix.

    This is also the only FPS I've played where enemy units continually re-spawn, so you can't actually clear out an entire level unless you move to certain areas or one of the people you're following does something. Kinda makes me wonder where all the Koreans came from. Graphics are a bit dated, not the worst I've seen though. Haven't tried multi-player, but after sifting through the forums it doesn't look like its worth playing.
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  64. Feb 18, 2020
    4
    Very generic shooter, not that I didn't have fun with it, but it just doesn't innovate both in terms of story and in terms of gameplay. The campaign is incredibly short and fails to make a real impact on you, since it throws all of these "shocking" moments almost all at once, making the player more apathetic, achieving the opposite of what it set out to do. While the multiplayer isVery generic shooter, not that I didn't have fun with it, but it just doesn't innovate both in terms of story and in terms of gameplay. The campaign is incredibly short and fails to make a real impact on you, since it throws all of these "shocking" moments almost all at once, making the player more apathetic, achieving the opposite of what it set out to do. While the multiplayer is actually very fun and still has some people playing it, there's definitely many better alternatives now a days which make this game not really worth your time. Expand
  65. Dec 21, 2012
    4
    So here is the thing., the game is really fun for about 4 hours. Then, the single player suddenly ends and the story just stops. They designed this game to be a multiplayer heavy game such as COD or the older Halo's, but since there are not many people who play this game online it kind of defeats the purpose of the online play. It is such a knock off COD in many ways, so if your lookingSo here is the thing., the game is really fun for about 4 hours. Then, the single player suddenly ends and the story just stops. They designed this game to be a multiplayer heavy game such as COD or the older Halo's, but since there are not many people who play this game online it kind of defeats the purpose of the online play. It is such a knock off COD in many ways, so if your looking for a simple and somewhat easy multiplayer game, go for COD. They should have developed the single player WAY more because it was really fun. till it ended. may for lan parties it may be fun, but not really any other time. Expand
  66. Jul 10, 2017
    4
    Homefront has an interesting premise that briefly satisfies, but the single-player campaign is extremely short (barely 4 hours) and the multi-player (what little there is) is over-run with hackers. It might have been worthwhile once, but now it is little more than a curiosity piece.
    Total size on my hard-drive: 12 GB
    + Nice graphics (Unreal 3). + Cool premise. The idea of North Korea
    Homefront has an interesting premise that briefly satisfies, but the single-player campaign is extremely short (barely 4 hours) and the multi-player (what little there is) is over-run with hackers. It might have been worthwhile once, but now it is little more than a curiosity piece.
    Total size on my hard-drive: 12 GB

    + Nice graphics (Unreal 3).
    + Cool premise. The idea of North Korea conquering all of the United States is nonsense, but still an intriguing “what if” scenario.
    + Decent voice acting.

    +/- Single-player story has the capacity to shock. Everything else about it – from the level design to enemy design – is painfully average. No real bosses, just shoot your way through. A handful of weapons, but only a few that are useful. The characters have little, well, character.
    +/- Multiplayer is surprisingly still alive, but the few matches I was able to join were wrecked by wall-hackers and aim-botters. The maps are large, and feel very open while providing plenty of cover. Get a group of friends together, and you can have fun. When compared to other modern fps games like Battlefield 3 though, Homefront is competent, but nothing special.

    - Running feels like the player character is mired in mud.
    - Early levels look impressive, but distance objects in later levels are extremely low-res. Did the devs run out of money? There are other hints of a larger game – like the hub-like areas where you’re allowed to click on NPCs for some scripted dialogue.
    - Linear corridor levels.
    - The "stealth" sections are completely scripted. Just do what your AI team-mates tell you to do, and you'll be fine.
    - Checkpoint-based saving. (Manually saving hard-saves the last checkpoint.)
    - Little enemy variety. You have your basic solider, sniper soldier, and rocket-launcher soldier, with the occasional tank that takes three rockets to destroy. And there's also the automated gun-towers that somehow run on propane? (Throw a grenade to blow them up.)
    - The story mode feels like bits and pieces from a much larger game. The threat to America is done well, and there is some loss and sacrifice; but we never spend enough time with any of the characters to ever care.
    - There are several situations that unravel like this: an enemy soldier is scripted to advance to a certain point. If you have already advanced to that point, he’ll advance anyway, making his way blindly to his destination. Other times he’ll spawn instead marching to his destination – which means he’ll immediately begin firing at you, point-blank. It comes off feeling like the enemy AI is aggressive, when really it’s nothing of the sort.
    - This “programmed destination” thing plagues your AI team-mates as well. Several times I had a nice spot in cover, only to see myself moving slowly to the left or right. The AI controlled team-mate was literally pushing me out of cover and into enemy fire, because I was in his spot.
    - Iron sights is bound to right-click, as I would expect. What I did not expect is that right-clicking is a toggle. Right-click once, and iron sights are engaged until you right-click once again. This might work in a dedicated sniping game, but it’s a bad choice in a game that tries to have fluid and engaging combat. Ammo isn’t common, either, so precision is preferred over spraying bullets.

    Homefront also requires the PhysX Legacy driver (if you’re on Radeon). Not really an issue – I have several games that require it. What is an issue is that, after installing another game that uses PhysX (Starpoint Gemini 2), Homefront claimed PhysX was corrupted, and wouldn’t launch. Repairing PhysX in the list of programs didn’t work. I was intending to try some more multiplayer, but had been so underwhelmed by everything to this point that I just uninstalled. An interesting premise isn’t enough to recommend Homefront. Worth a purchase? Only if you’re curious, and probably not even then.
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  67. Jun 22, 2016
    4
    Homefront's kind of... well, mediocre. The campaign is only four hours long and the multiplayer is a poor man's Battlefield clone. I did find myself moved at certain points in the campaign, but that seems to have been the idea- the man behind Red Dawn wanted to scare the pants off of people by making them think an invasion by North Korea was not only possible, but a very credible threat,Homefront's kind of... well, mediocre. The campaign is only four hours long and the multiplayer is a poor man's Battlefield clone. I did find myself moved at certain points in the campaign, but that seems to have been the idea- the man behind Red Dawn wanted to scare the pants off of people by making them think an invasion by North Korea was not only possible, but a very credible threat, and depict what would happen as a result. It's an engaging story, but it kind of falls apart when you stop and think about it long enough. Plus, heart-wrenching though some scenes were, they feel like cheap attempts to elicit tears in the end. Maybe that's the real horror of it, and this game is just about shock value. I dunno. It was if nothing else a competent single-player FPS with some good wow moments from the helicopter level and the guilty pleasure that is Goliath, autonomous ♥♥♥♥-wrecking attack drone. Expand
  68. Apr 17, 2020
    4
    This review contains spoilers, click expand to view. Какая-то странная поделка на Call of Duty. Запомнилась лишь начальным уровнем, в котором убивают родителей на глазах ребенка. Это очень жестоко. Expand
  69. Mar 18, 2011
    3
    This is a quick review of the game Homefront for the Xbox 360. I bought this game anticipating a short, but epic single player game, which would inspire me to try the multiplayer afterwards. The single player game is so bad that after the 4th chapter I had to put the game back in the box and got it ready to trade-in. The frames per second are terrible, choppy graphics that look likeThis is a quick review of the game Homefront for the Xbox 360. I bought this game anticipating a short, but epic single player game, which would inspire me to try the multiplayer afterwards. The single player game is so bad that after the 4th chapter I had to put the game back in the box and got it ready to trade-in. The frames per second are terrible, choppy graphics that look like they were done in the previous decade. I don't understand how anybody would like this game, even with the theme being "original" - it's completely ridiculous, outlandish, and shows how the developers were trying to evoke patriotic feelings. Game sucks, dudes. Buy a different one, trust me! Expand
  70. Mar 20, 2011
    3
    I looked forward to this game, a lot. I was let down.
    The single player is moderately engaging with a decent plot, but ultimately is short and unremarkable.
    This games bread and butter was to be the multiplayer aspect. However, the game falls short in this category as well. Let me start with the fact that KAOS felt it necessary to not put on any anti-cheat systems, so every game has at
    I looked forward to this game, a lot. I was let down.
    The single player is moderately engaging with a decent plot, but ultimately is short and unremarkable.
    This games bread and butter was to be the multiplayer aspect. However, the game falls short in this category as well. Let me start with the fact that KAOS felt it necessary to not put on any anti-cheat systems, so every game has at least one blatantly obvious hacker. The official Homefront forum moderators delete any posts regarding this topic. So, basically, that makes the multiplayer absolutely unplayable, and there are no repercussions for cheaters at all.
    There are problems with invisible barriers, basically you can see someone, and more than once we would fire at each other, and our bullets would hit this invisible barrier and do nothing.
    Bullets do not go through thin walls or fences. Hell, even some weeds are bulletproof in this game.
    Vehicles are hard to kill and overly dominate a game.
    The sound effects are ABSOLUTELY TERRIBLE. Will the people that make these FPS games PLEASE get real sound effects? I feel like I am playing a paintball match, not fighting a war.

    There are no absolutely major flaws in the gameplay itself. It's just all the little annoyances and the lack of an anti-cheat system compounds into an unplayable game.
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  71. Mar 22, 2011
    3
    I can not begin to describe how disappointed I am in this game. I chose to get this over Shogun 2:Total War, to try something new, and I completely regret it. The premise is very good and has lots of potential, but honestly the game is just too boring, no matter how many huge explosions and civilian murders I see. The trailer was better done than this console-port of a game.
  72. Oct 12, 2011
    3
    This game is actually a classic example of why console games should never make it to a PC. At launch it looked crap and dated. Bad textures and generally poor graphics. Characters that although made to look like grown ups had the dialogue and wit of a bullied 13 year old. Definately an xbox special. What an utter,utter waste of money. Seriously made me question buying games anymore andThis game is actually a classic example of why console games should never make it to a PC. At launch it looked crap and dated. Bad textures and generally poor graphics. Characters that although made to look like grown ups had the dialogue and wit of a bullied 13 year old. Definately an xbox special. What an utter,utter waste of money. Seriously made me question buying games anymore and pat myself on the back for ignoring the xbox I bought since I got the first 2 games for it. However, also scared the crap out of me that this is the future of PC gaming too, locked into being limited by the lowest common denominator and games written only to last a single weekend. Fine for the xbox crowd (they can rent this trash) not so great for if you actually paid for it. particular if your used to state of the art pc gaming. Expand
  73. Mar 22, 2011
    3
    Review covers multiplayer only: Some great ideas, but the execution is terribly flawed. Aimbotters from day 1 ruining the multiplayer experience combined with a less than polished game leaves me rather bored and going back to my staple BC2 and MW2.
  74. Nov 7, 2011
    3
    Predictable - Nothing imaginative went into this game.
    Old - A 2011 game that uses game mechanics that feel years old... example no free roaming through the levels to get to the other end... there's 1 path & 1 path alone. You might as well be on rails.
    Story - The story is so bad it makes my me want to go play a casual game like peggle for the simple pleasure of having NO story. Using
    Predictable - Nothing imaginative went into this game.
    Old - A 2011 game that uses game mechanics that feel years old... example no free roaming through the levels to get to the other end... there's 1 path & 1 path alone. You might as well be on rails.
    Story - The story is so bad it makes my me want to go play a casual game like peggle for the simple pleasure of having NO story. Using a very linear story with no surprises this also pushes how "great" americans are. Very tiresome.

    I bought this game based on magazine reviews that seemed quit glowing. It's sad to see how far "professional" critics have fallen on the standards of goods out now days. Not only was my pre-order of the game a large waste of money but I think Chaos Studios deserved to be liquidated for their failure on producing something this bad. If it was a lawn mower it would have had a sized engine in the 1st hour... AFTER throwing part of the blade at your dog.

    Skip it... go play Duke Nukem Forever instead. Yes it's about the same but at least you go in expecting it & there's humor, bad humor, some advanced mechanics (unlike Homefront) & nudity.
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  75. Mar 17, 2011
    3
    Sadly another "Over-Hyped Sub-Par Generic Shooter". Had lot of expectations for this one ... and another disappointment on the score board. Nowadays there's a new phenomenon call 'publicity hype' which let you mirror the game on its best angle and let you want for more, which in turn is not always all bad but lately there's been loads of bad games getting 'BIG' loads of resources onSadly another "Over-Hyped Sub-Par Generic Shooter". Had lot of expectations for this one ... and another disappointment on the score board. Nowadays there's a new phenomenon call 'publicity hype' which let you mirror the game on its best angle and let you want for more, which in turn is not always all bad but lately there's been loads of bad games getting 'BIG' loads of resources on publicity/Public Relations to compensate for its knowingly shortcoming. If those 'hype/PR' would be cut in half and let the other half goes into production and programing maybe this game would've get a more favorable treatment. Homefront is one of those over-hyped game where they've put way too much resources on 'hyping' the game and not enough on production values. I've been playing computer game since the Tandy 1000 back in the 80's and believe me I know what im talking about: I've bought my share of bad games over the years and Homefront is not all that bad but certainly not a good investment.

    - Single player: Colorful, Some of the scenes are down right good but most are just ok, Incredibly short. Generic, Nothing stands out from other shooters. I've been in the army and full-auto firing is just way too accurate. Offense-Defense-Sniping scenarios and put it on repeat cycle... get boring after a while.

    - Multiplayer: Complex maps; sneakers and snipers can get away with it, which is good. Map scenes diversity, has lot of it. Numbers of maps, is not enough ...Epic FAIL. Camping; too many snipers camping around, either that and the scouts camping in some bushes to wipe 3-4 players in less than a second with no effort on targeting. Weapons; again way too accurate, no ballistics involved whatsoever, Servers are mostly empty (maybe its the 3rd day after launch effect), No Real sense of achieving anything other than seeing the capture points moving around (maybe im being harsh about it but i like seeing/interacting with objectives by blowing/building/hacking objectives and that would've been a good thing to add on this game even in SP.) Vehicles downright SUCKS (clunky turrets, obstructive terrain and too many ways to bring them down easily) Like I said, i have played loads and loads of games in the past, maybe that makes me less of a 'common' player but yet again i can tell when companies tend to 'butch' things up (*cough* EA *cough*) rather than 'trying and failing' like Homefront. By the way, Homefront has alot in common (other than being the sames two companies Kaos Studios and THQ) with the disappointment going by the name Frontline: Fuel of War which share many similarities: guided mini-tanks/helicopter, way the game feel, objectives type, clunky turrets ... etc, etc, etc ... Total letdown is all im feeling right now ... Not worth 50$.
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  76. Mar 18, 2011
    3
    This game had no beta and has no demo, but I took a chance and bought the game anyway. Big mistake. This is a console game, not meant to be played on the PC. Basic features like aiming with the mouse have bugs. You'll get low FPS in even the lowest visual setting and all eye candy off. There are invisible walls that you can't shoot through. No bullet penetration through any material.This game had no beta and has no demo, but I took a chance and bought the game anyway. Big mistake. This is a console game, not meant to be played on the PC. Basic features like aiming with the mouse have bugs. You'll get low FPS in even the lowest visual setting and all eye candy off. There are invisible walls that you can't shoot through. No bullet penetration through any material. Broken spawn points. Game modes with pointless objectives. Last but not least, the first hour I played I ran into a autoaim cheater, and just about everyone who's played MP has as well. If you want a good overview of the problems people are having, take a look at the homefront forums. If you want a better game similar to this one, go with a Battlefield game. Expand
  77. Mar 20, 2011
    3
    First 50% installed from disc, last 50% installed from Steam. That's poor.

    Only played SP, didn't buy it for multiplayer. Started of very good, if linear. Atmosphere was good, and the mass grave scene was excellent. Went downhill rapidly from there. Ended up in a game that I barely ever felt in control of. And it was over way WAY too soon. And the kick in the nuts is this: After 4
    First 50% installed from disc, last 50% installed from Steam. That's poor.

    Only played SP, didn't buy it for multiplayer. Started of very good, if linear. Atmosphere was good, and the mass grave scene was excellent. Went downhill rapidly from there. Ended up in a game that I barely ever felt in control of. And it was over way WAY too soon.

    And the kick in the nuts is this: After 4 hours I'd finished it, didn't want to play it again, and can't even give it to my nephew to play it because it's tied to my Steam account.

    It's this kind of experience that makes me consider piracy over legit games.
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  78. Mar 27, 2011
    3
    Singleplayer: on rails, cannot get immersed because they exagerate it, they overdo it. They don't let you do anything, you feel unwanted. 2/10

    Multiplayer: performance problems, framerate drops, nice graphics and concept but i don't like the combination of long range fight with very high bullet damage. Weapons are unbalanced (sniper!!) 4/10
  79. Apr 17, 2011
    3
    So I bought Homefront on Steam for 49.99. I played through the campaign with a steady 35 fps with decent graphics settings, though I could have gotten better if Direct X 11 would go away, but w/e. The campaign was satisfying to say the least which earned this review the 3 score. Then I hit multiplayer... I don't know what happened to my computer to make it chug away at 10 fps, even on theSo I bought Homefront on Steam for 49.99. I played through the campaign with a steady 35 fps with decent graphics settings, though I could have gotten better if Direct X 11 would go away, but w/e. The campaign was satisfying to say the least which earned this review the 3 score. Then I hit multiplayer... I don't know what happened to my computer to make it chug away at 10 fps, even on the lowest settings possible, but I sincerely wish I could get my money back. This is precisely why Console gaming will never die. Expand
  80. Apr 17, 2011
    3
    A complete waste of money, I became so bored and annoyed that I never even finished the single player and found the multi-player to be pretty lame. I thought the premise might be interesting, but it turned out to be totally ridiculous. The game is totally scripted, you cant even open a door on your own. The dialogue is terrible, I found myself constantly yelling at the characters toA complete waste of money, I became so bored and annoyed that I never even finished the single player and found the multi-player to be pretty lame. I thought the premise might be interesting, but it turned out to be totally ridiculous. The game is totally scripted, you cant even open a door on your own. The dialogue is terrible, I found myself constantly yelling at the characters to shut up. If i ever get stuck in behind enemy lines with these Conner and the rest I will be turning myself in. The game looks good at times, but that is little consolation. This game feels like it is ten years old and it plays like it too. Expand
  81. Jan 5, 2013
    3
    I logged in for the first time for a long time just to say this game sucks.

    Played and beat this game in 5 hours, generic gunplay, no character depth, story, whatever. Spent like 10 minutes in multiplayer before uninstalling. A generic fps war game. You just shoot Korean soldiers if I remember correctly. The mech parts in the game are pretty cool though. I only pre-ordered this game
    I logged in for the first time for a long time just to say this game sucks.

    Played and beat this game in 5 hours, generic gunplay, no character depth, story, whatever. Spent like 10 minutes in multiplayer before uninstalling. A generic fps war game. You just shoot Korean soldiers if I remember correctly. The mech parts in the game are pretty cool though.

    I only pre-ordered this game for the TF2 item and man, that's pretty much all I got.
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  82. Nov 9, 2011
    3
    This seems to be a bad copy of Call Of Duty. All is predictable in the story and in the action. In fact there is no action. Sometimes we just stand waiting for enemies to come. The scenario itself is too simple and the game is too short. I was very deceived by this game that had a rally good teaser. You'd better leave this game for another...
  83. May 2, 2012
    3
    I was excited about this game when I saw the advertisements. So after an abysmal 4 hour campaign and a bug ridden and hacker invaded multiplayer experience it was clear to see the best part of Homefront was the advertisements. It is a shame, the game had a lot of potential. If not for the unchecked hacking it would have at least been a decent shooter to play.
  84. Dec 6, 2011
    3
    Alright, a lot of people are going to think I'm being too hard on this game, and that I'm a troll, but I'm not, I think this badly about nearly every game that comes out, and I speak out against them because I long for the days when games didn't suck so much, and I hate seeing the potential of what could have been great games go to waste because of stupid decisions

    Homefront Homefront...
    Alright, a lot of people are going to think I'm being too hard on this game, and that I'm a troll, but I'm not, I think this badly about nearly every game that comes out, and I speak out against them because I long for the days when games didn't suck so much, and I hate seeing the potential of what could have been great games go to waste because of stupid decisions

    Homefront Homefront... where to begin. When I saw the box and heard the premise behind it, I was hooked. This is one of the greatest ideas for a game I've heard of in a while, Korea taking over the US feels like something that could actually happen and it set my imagination on fire. I really really tried to give it a chance and like it, I really did, but there isn't one good thing I can say about the game and I wouldn't recommend it to anyone, not even to try out for a couple minutes. And not even because it's "bad" persay, it's just that there's nothing there. You have to follow your dumbass teammates around the entire game, listening to this white boy try to cuss and this strong independent girl break down and cry every ten minutes. The point is, the voice acting and story are bad. I wouldn't really even call them bad, they're just barely noticeable. Your impulse is to shove these people out of the way and tread your own path because in anything resembling real life, these morons are getting shot QUICK... oh wait, they DO get shot... in EVERY firefight they get shot at least three or four times, but they must have nanotechnological healing abilities or something because they wipe those bullets off like sweat and keep right on shooting, and then the game expects you to buy it when one of your teammates actually gets hurt in a scripted sequence. Oh, and about treading your own path? Forget it. You have exactly one option in this game: Follow. Follow the leader, follow the objective, move toward the big white dot on your screen. Objectives pop up roughly every 20 seconds and usually for something stupid like, "New Objective: Crawl under fence." I'm not even joking, that's actually in the game. You can't even move ahead of your group because you have to wait for your leader to tip over a refrigerator for you or something, it's ludicrous. It's almost like it was designed with a five year old in mind, and that would be fine except the subject matter is definitely not meant for a five year old. It just doesn't make sense

    The basic design is one you've seen a million times before... you shoot things. I wish I could say more, but that's really all there is to the game. Sure the surroundings might change, the objectives might change, but not once does the game ever throw something clever at you, it's nothing more than a glorified shooting gallery, all with the same little shrinking reticule that hasn't changed since Counter Strike. To top that off, the melee animation I swear is ripped EXACTLY from CoD. That's just sad guys. There was so much here you could have done if just one single person in the whole company turned on his brain for a second.

    The game would have been a lot better if they had gotten rid of the teammates and let you roam around on your own as a more covert agent. It would have been nice to have an original idea in the gameplay so it doesn't feel like I'm playing Counter Strike or CoD. It would have been nice without the regenerating health, and if bad guys didn't shoot you instantly when you showed yourself, and were affected more when you shoot them. I like games that let me do my own thing, explore at my own pace and play the way I want to. If it can't do that, then what's the point? If I can't express myself in the game, then I might as well be watching a movie. Homefront tells you where to go, when to go there, what to do, where to point your gun and who to shoot. If you still can't figure it out, your teammates are there to talk to you like you're having trouble fitting the colored donuts together in preschool. Heaven forbid you figure out something for yourself and actually feel a sense of accomplishment. It's a snooze-fest from start to finish

    Spending years in development and millions of dollars does not automatically make your game good. I don't get how games like this come out, or why anybody would think this is fun. Not even slightly recommended
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  85. Jan 4, 2013
    3
    A mess of a game, with a bland, uninspired campaign, full of forgettable characters , with bad level design, poorly scripted events, bad AI on our allies, a convoluted story that portraits a poor country such as North Korea as a threat to the US. Avoid at all cost.
    The Multiplayer fares a lot better, but it's still an average experience, that is hardly worth it.
  86. Jul 25, 2018
    3
    What a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of the levels, especially level 7, because of which I had to restart the level because the guy who was supposed to lead me up the bridge got stuck and couldn't move! The graphics are great, the story is interesting, essentially the idea for the game is good,What a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of the levels, especially level 7, because of which I had to restart the level because the guy who was supposed to lead me up the bridge got stuck and couldn't move! The graphics are great, the story is interesting, essentially the idea for the game is good, but everything else is garbage. Health regeneration, respawning enemies if you don't move forward? Smells like Call of Duty franchise and anyone with a brain will tell you that COD might be the worst thing that happened to FPS games and you shouldn't copy it. Don't play this. Pickens condemns! Expand
  87. Feb 20, 2019
    3
    What a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of the levels, especially level 7, because of which I had to restart the level because the guy who was supposed to lead me up the bridge got stuck and couldn't move! The graphics are great, the story is interesting, essentially the idea for the game is good,What a joke of a game. It took me 5 hours to finish the campaign on the highest difficulty while having problems with bugs on most of the levels, especially level 7, because of which I had to restart the level because the guy who was supposed to lead me up the bridge got stuck and couldn't move! The graphics are great, the story is interesting, essentially the idea for the game is good, but everything else is garbage. Health regeneration, respawning enemies if you don't move forward? Smells like Call of Duty franchise and anyone with a brain will tell you that COD might be the worst thing that happened to FPS games and you shouldn't copy it. Don't play this. Pickens condemns Expand
  88. May 4, 2023
    3
    Сыро, скучно, пресно. Игра недоделана, даже не смотря на то, что с момента релиза прошло ооооочень много времени. НЕ НАДО ЭТО ПОКУПАТЬ.
  89. Mar 22, 2022
    3
    This game is nothing but a **** have to play this game if you hate Kim-Jong.
  90. Mar 29, 2011
    2
    Very buggy game, runs really poorly for some reason despite being an Unreal Engine 3 game (it looks really bad, and every other UE3 game runs at 100+ fps for me while usually looking a lot nicer).

    They still haven't patched it and there is nothing about fixing the performance issues that the majority of players are having in the future patch notes. Single player is extremely bad but I
    Very buggy game, runs really poorly for some reason despite being an Unreal Engine 3 game (it looks really bad, and every other UE3 game runs at 100+ fps for me while usually looking a lot nicer).

    They still haven't patched it and there is nothing about fixing the performance issues that the majority of players are having in the future patch notes.

    Single player is extremely bad but I guess no one would buy this for the sp anyhow.

    The multiplayer is just a poor man's COD, with worse performance, bad controls : mouse input has acceleration and mouse smoothing as well as input lag.
    Vehicle physics are non existent, there are only a few maps, no mod tools, no dedicated server files for adminned to host and moderate their own servers, nothing.

    I very much regret purchasing this game, and would not recommend it to anyone.

    Kaos should have kept working under DICE as trauma studios and do the only thing they are any good at : using someone else's base game and physics engine and code and make a mod with it.
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  91. Feb 18, 2012
    2
    i bought this game for ââ
  92. Mar 15, 2011
    2
    It's a typical first-person shooter with outdated graphics especially since that Unreal Engine 3 is showing it's age. The game play is pretty standard...won't complain about how accurate the guns feel. I just think that they could have done better on using better character models and weapon textures. I feel like I'm playing a game in 2004, yet we have arrived at a quantum leap forIt's a typical first-person shooter with outdated graphics especially since that Unreal Engine 3 is showing it's age. The game play is pretty standard...won't complain about how accurate the guns feel. I just think that they could have done better on using better character models and weapon textures. I feel like I'm playing a game in 2004, yet we have arrived at a quantum leap for graphics. Save your money for next week when Crysis 2 comes out. I knew I have should have done the same. Expand
  93. Mar 21, 2011
    2
    This game is not recommended. Ms. part is short lots of gfx errors, sound does not match the environment you are in. The human voice is very bad made
    Then you will spend money on a very bad game you should buy this.

    My computer.
    i7-950
    Kingston HyperX DDR3 1600MHz 6GB
    OCZ Vertex 2 Series 120gb x 2
    GeForce GTX 580
    Samsung SyncMaster 2433BW
  94. Apr 4, 2011
    2
    It isn't unusual for PC games to have a £25 price tag, or at least it wasn't a few years ago, so taking the fall and purchasing Homefront from Amazon didn't seem like such a bad idea. With the expectation of little more than a highly linear campaign which most would attribute to Call of Duty, and a multiplayer which is much the same I wasn't hoping for a modern masterpiece,It isn't unusual for PC games to have a £25 price tag, or at least it wasn't a few years ago, so taking the fall and purchasing Homefront from Amazon didn't seem like such a bad idea. With the expectation of little more than a highly linear campaign which most would attribute to Call of Duty, and a multiplayer which is much the same I wasn't hoping for a modern masterpiece, nor was I expecting what I would find. The easiest way to break this down would be to follow a chronological order. Firstly, the game isn't all on the DVD. You'll find only one DVD in the case and several GB will need to be downloaded from Steam. Secondly, the game is artistically bland, graphically poor, and performs equally horribly. With screen tear, stuttering frame rates and some atrocious textures the game runs inexcusably poorly on an HD6950, i5 2500k and 4gig of RAM. As poor as the graphics in general may be, they're not nearly as bad as the effects used - gunfire is weak and bullets will totally disappear if shot at allies or nearby walls or doors and as far as hits on soldiers go, they're alike to being hit with an exploding jar of jam. With the likes of Crysis running at a steady 60FPS it's safe to assume something went horribly wrong during development and optimization. The gameplay itself has horrible and unexplainable imbalances, two shots from any gun seems to kill an enemy on the default difficulty if you shoot them in the chest, that means two single bullets kills an enemy, but it takes two bursts from rifles which have burst fire 90% of the time. Meanwhile, looking down whatever site every weapon has attached grants 100% accuracy, while hip firing means only one in 10 shots will hit an enemy. The game also has a totally linear path which is set up by invisible walls, I'm the last person to complain about linearity but then the invisible walls are on top of a tomato plant or absolutely nothing at all blocking your path, as if often the case, then I have cause to complain. As for the story and writing, "from the writer of Apocalypse Now", I would have hoped for something more engaging. I very quickly grew to dislike the main cast (Connor particularly, who is a typical brutish hothead marine type) who stumbled along from checkpoint to checkpoint causing the slaughter of dozens upon dozens of people. Pacing was also a big issue, as there was nothing at all to develop. The KPA were immediately set up as a 2D enemy who were there as fodder and not to develop, as in the first 2 minutes they manage to commit every war crime known to man. A lackluster singleplayer (and incredibly short, at Expand
  95. Jun 5, 2012
    2
    This review contains spoilers, click expand to view. Way too short in single-player, some potential ruined by hackneyed writing and rigidly linear design.

    When I first heard of this game I thought it sounded great. A "Red Dawn" scenario which has so much potential for branching gameplay (infliltration, sabotage, guerrilla actions,overwhelming odds, resource acquisition etc) but instead it turned into an almost "on rails" FPS....and sadly it didn't even do that well.

    The scripting was cliched beyond belief. The scenarios were cliched. The voice acting was ordinary. I can see that the developers wanted us to "feel" for the people we later see massacred...but I felt no attachment to anyone. The only character I truly felt for was the little kid who witnessed his parents execution...that moved me...more of that and I would have been "engaged". The missions had very little sense of urgency, which was broken up even more by the propensity of the game to direct you to the next area by having your companions stand in front of a door/gate calling out "over here". If I wanted to wander about the map I could...for hours...and they'd just keep calling out "over here". And the mission where we "sneak" through a survivalist camp was BS...there was no sense of sneaking or suspense - just follow your companions and do what they say...and the guys 10m away won't notice 4 people running through their encampment!?!?!?

    Only the last assault upon the Golden Gate bridge had any real continuity and flow...and just as I am beginning to enjoy the game, it ends. WTF? So I have helped to secure a bridge, while the rest of the nation is being massacred and I should feel some sense of completion? It's like they had a whole lot more planned but ran out of time/money and decided to end it there.

    On the plus side - the graphics were good. The suburbs were well done, the interiors too.
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  96. May 11, 2011
    2
    hmm wat i can say.i have bad games this one
    bad mistake here is too dont like this one
    not like single player games but here is beter then multiplayer
  97. Jul 21, 2011
    2
    To break this review down into more readable pieces I'll do a dashed line spaces to break it up. I'M A GENIUS!! Yes - Homefront. Well the idea was for Homefront to be different, and believe me - its anything BUT different. The crooks of the game is that America gets invaded - stop me if this sounds familiar, don't confuse it with MW2 where America gets invaded, or the end of BFBC2 whereTo break this review down into more readable pieces I'll do a dashed line spaces to break it up. I'M A GENIUS!! Yes - Homefront. Well the idea was for Homefront to be different, and believe me - its anything BUT different. The crooks of the game is that America gets invaded - stop me if this sounds familiar, don't confuse it with MW2 where America gets invaded, or the end of BFBC2 where Russia gets invaded, or Command and Conquer where Russia is invaded, or Turning Point: Fall of Liberty where Nazis invade or even Fallout where China Invades Alaska which technically was America being invaded!! But feel free to get confused with Freedom Fighters because it's the SAME DAMN GAME!!!
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    Don't get me wrong in the run up it looked the part, it looked like the writers ate babies for breakfast without any milk, the intro movie was cool too (I watched it twice). It genuinely looked like a good game with a great single-player and story. So I ordered it and sat down for an evening of Homefront....and stood up 3 hours later because I was done. Yes. 3 HOURS! 3 BORING, TERRIBLY SLOW, CRAP 3 HOURS WHICH I WON'T GET BACK EVER! ---------------------------------------------------------------------------------------------------------------------------------------------
    I'll keep the overview as brief as the game, it's REALLY, REALLY, REALLY REALLY BAD BAD BAD BAD BAD! Save your money for something else like food, shelter and breathing - not this load of rubbish
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    The basic story is that the US goes into crisis due to some middle east wars and Korea decides to invade for very poorly justified reasons - using a cool space program which wasn't as cool as Star Trek but enough to overthrow a world super-power, and then you get taken by the resistance and then steal an oil tank drive from the Koreans (dunno why nothing I own that says "made in Korea" on it works, but hey) and take the oil tanker it to California to fuel the US and steal back some city I don't know I got bored with the story. It tries to be a HL2 knock off with the mute protagonist and the characters it has based itself on and the whole invasion suppression thing, but it fails to copy HL2 in the way of a long well written story or good game-play or being...GOOD!
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    The characters are a big rip-off from HL2 and are all about as warmable as a day in the arctic - especially Conner (who is the biggest prick this side of the occupied border) and made me not care about them to the point that when Boon or Broon or the black guy got tortured (SPOILER ALERT) the game assumed I'd made a bond where the worst I felt was that's one less character to open doors for me for all the scripted events the game has, and then I realised the AI wouldn't push me out of cover again for their stupid scripted events - seriously, I got killed twice - TWICE! All because the AI had pushed me out of cover into the line of the enemy so that Conner T*at could yell at some civilians he was "trying" to liberate.
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    Remember when I said that the game was like Freedom Fighters, well it looks like Freedom Fighters too, it's graphically dated - and when I say dated, it's so ugly the game would have to rape it's own hand. Now usually people say eye-candy doesn't matter in a game and usually I'd agree with them provided the game can stand up on something else like story or game-play. For example, Homefront looks like it was beaten with the ugly stick, whereas Half-Life 1 looks like it was gang-raped by the ugly forest - the distinction is Half Life 1 was good. Homefront looks ugly on modern consoles, which is really hard to pull off, but is just plain bad. Now don't get me wrong there were some good bits like the whole first chapter, the helicopter bit and hiding in a pile of corpses but those bits were few and far between and the game isn't special, really.
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    Now everyone says the multiplayer makes up for it. It doesn't. I tried joining a game and after 10 minutes the game told me there was no mother playing it, so after another 10 minutes of waiting to find someone the game descended into tedium and boredom. Good multiplayer my arse!, and it doesn't excuse such a terribly short and bad campaign, no where near as good as TF2 or CoD4.
    Bottom line: AVOID THIS GAME, do not buy it!
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  98. Oct 12, 2011
    2
    Yet another desperate attempt to create a Call of Duty clone. And guess what, yet again it desperately failed. Unless you find this in a bargain bin somewhere for 3 bucks, dont buy it.
  99. Dec 12, 2011
    2
    i only payed 4,99 on steam for this piece of crap but this still was a terrible waste of money. i would also say it was a waste of time but i completed the singleplayer "campaign" in four hours so it is luckily not worth complaining about the time i wasted.
    outdated graphics, AI acts like chicken, leveldesing is terrible.
    and if you ask me, this game is pure propaganda. the first hour i
    i only payed 4,99 on steam for this piece of crap but this still was a terrible waste of money. i would also say it was a waste of time but i completed the singleplayer "campaign" in four hours so it is luckily not worth complaining about the time i wasted.
    outdated graphics, AI acts like chicken, leveldesing is terrible.
    and if you ask me, this game is pure propaganda. the first hour i nearly barfed a few times on my keyboard because this scenario with his "hail america" patriotism and "fight the evil asians" is so over the top but (or is it real) that it makes you sick. seem like america is preparing his people for another enemy after the russians and the arabs are gone.
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  100. Apr 28, 2012
    2
    While the game play was fun. The game doesn't last very long with only 5 hours of single player game play. Single player appears to be only a training session for the online game play. I paid release day price for this game. While shopping around on line for this game today, I see the price has come down to where it always belonged.
Metascore
70

Mixed or average reviews - based on 36 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 36
  2. Negative: 3 out of 36
  1. Mar 12, 2012
    75
    I have a hard time recommending the PC version of Homefront. It's a decent game with a unique take on world events, and its fresh and fun new ideas for two-mode, bot-less, online only multiplayer kept me coming back long after I'd waved adieu to the single-player portion, but the performance and playability on this platform is far eclipsed by the stability found on consoles.
  2. LEVEL (Czech Republic)
    May 22, 2011
    70
    Very short but intense firefight shows not a very cheerful vision of the near future for North America. Game story is excellent but playability loses because of over-scripting. [Issue#203]
  3. May 18, 2011
    50
    It's dreadfully average and far too quickly finished, providing nothing more than the most basic type of fun on the first run-through and little incentive to revisit. Not because it's broken; just because it's boring.