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7.2

Mixed or average reviews- based on 1732 Ratings

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  1. Nov 29, 2012
    9
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found
    I have written this review because I completely disagreed with the harsh negative attitude towards this game. To give some perspective. I have finished the game. I have played all the hitman games since it was released. After spending 2 days downloading on some average ADSL connection I finally hit the ground running. I had waited for this game for a long time. I was excited.

    I found that initially I was ticked off that the game didn't allow me to save how I wanted. After an hour of play I didn't care. The check points were evenly spaced to allow for trial an error with out much punishment.

    The cover system was smooth, the combat system was ok. Allowed for great variation even with out using firearms. If a person cannot play this game on easy and dies continually it's not the games fault you're just bad at this game. I died maybe 7 times through out the whole game. It was easy. Blood money was the only well made hitman game. The others were clunky. I loved them but they were horribly clunky. I felt this change in direction could have been how i wanted hitman to be all along. I wanted that greater interaction. I wanted smoother transitions between hunting, hiding and execution of the target. I hated waiting 15 minutes around corridors for soldiers to move out of the way in uninteresting environments. (Hitman 2) This is not the same as Blood money. It has changed game play style and sometimes that can cause reactions and have a backlash from people who cannot handle experimentation in a franchise. However there is nothing deeply wrong with this game. Visually its pleasing. The game play moves more fluidly and it feels like an execution. The story line doesn't add or detract from this game in my opinion. Its there. It was really all about doing the task and finding a way to do it through experimentation.

    If you start on easy it's not hard at all. Compared to the other Hitmans where it was always hard even on easy. I am convinced that this was a good move for Hitman and that if you could bring the current game mechanics inline with more of the old games ability to plan hits, Hitman will continue to be a vibrant franchise. The hitmans story was average, the gameplay was involved allowing players to perform tasks how they wished. Problem is hitman never really did have a storyline that was delivered exceptionally well. It was ok. It certainly was very interesting conceptually. I felt this game did make me more interested in the storylines compared to the previous onces with the exception of the original.

    I would not have wanted this game in any other way. It was what I wanted in a Hitman game.
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  2. Nov 29, 2012
    0
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but
    I don't think you should consider this a hitman game in anything other than name. I think it plays a lot more like manhunt, if the violence was completely unsatisfying and it had a visit from the chest-high-wall-fairys. Among the worst aspects of this game are:
    No ability to save the game. I appreciate this game was probably developed for a console crowd with PC as an afterthought but consoles have had plenty of save game space for years. The "instict mode". I think it is meant to replace the map but doesn't provide any of the functionality of maps in previous games, or for that matter, an actual map like you can get of town centers in real life.
    Disguises. I often got caught with disguises in the old games, but in this one I will spend ages smashing bottles to get a victim alone, kill them, and it won't let me take their clothes. If I do get their clothes I have to burn up all my instinct to get anywhere in the disguise. If I do get caught I cannot load I have to start the whole level from the beginning again because saving is so 2000 and late.
    Can't choose to start with a sniper rifle or shotgun or M90... or anything but a wire and pistols. Maybe this happens in later levels but I am sure agent 47 could find another gun SOMEWHERE. How about the ones I picked up before the latest cutscene?
    Cover based shooting pop up gallery. Ugh.
    v00d00m4ns review is a good summary of other failings that while still bad annoy me slightly less than they do him.

    Finally I have an AMD 8120, Radeon hd7970 and 8GB ram and really don't think much of the graphics either. They bog down far too much in plant areas to set it to ultra and I just don't think they are that good. I would say ME3 has far better graphics with a similar perspective and that runs nicely on max wherever you go in the game, so I think the people saying "nice graphics but..." are being too kind.
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  3. Nov 29, 2012
    10
    Awesome game, finally difficulty makes a difference in a game. Beat it on easy, beat it on normal, and then DIE! And then two more difficulties after that! On easy you can certainly blast your way through anyone, on normal you can shoot your way out of a situation or two, but hard will take you back to everything that has made the hitman series great. All these people complaining about theAwesome game, finally difficulty makes a difference in a game. Beat it on easy, beat it on normal, and then DIE! And then two more difficulties after that! On easy you can certainly blast your way through anyone, on normal you can shoot your way out of a situation or two, but hard will take you back to everything that has made the hitman series great. All these people complaining about the death of the series should stop playing on easy. Playing on hard is awesome, you can't just blast your way through levels, and the hours of strategy are enthralling. Could I take this guy out before the other guard walks by? Where could I hide him though? Would they see that? Could I get a clear shot up there? So many means to the same end, perfection. And you will pay dearly for perfection. Did they just see those legs slip around the corner? Did they hear that? Will they buy your disguise? Quite often those questions are followed by a fatal barrage of bullets, or a score shattering shooting spree. Anyone can kill, but killing quietly, and with discretion, is much more meticulous and entertaining than massacres (After the first playthrough at least ;D) And contracts makes the game exponentially larger than just the campaign, which is also awesome. After all, who could come up with more twisted and greuling challenges for the players, but the players themselves. Awesome game, awesome melee and combat system, great variety, and challenging and addictive gameplay. And for all those whining about the differences between this and blood money, there is one word: CONTRACTS! Expand
  4. Nov 29, 2012
    2
    The game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steamThe game screws most of what used to give me pleasure in the Hitman games to focus on a story that is embarrassingly bad. I just hated it. After 3 hours playing in hard and trying to do it "as it has to be done", i just decided to run to the end killing everyone in my way, just to end it. And i know i'm not the only one. I played the 1 - 2 - 3 - 4 Hitman, have it in CDs, have it on steam too, have the DVD of the movie that i also saw in a cinema. I pre-purchased Hitman absolution the day i could and i played the sniper challenge to get all i could in it and 3 millions points : I AM A HITMAN FAN AND I AM ANGRY !!!
    I actually played more to the sniper challenge (13 hours) than to the real game (12 hours).
    I can detail but v00d00m4n did it very well, 100% of what he says is correct.
    I will add that i feel abused : that is not what the sniper challenge was promising us. The sniper challenge was showing diferent ways to kill some targets, to hide them, to unlock weapons for the actual game (so in the inventory right? Nope, there is Absolutely no inventory in hitman 5...).
    And it was obviously a reference to the first Hitman 1 mission which was a snipe mission, telling us that there would be some snipe missions in hitman 5. Nope.
    I give 2 for the sniper challenge, the nice graphisms (even if they could have been darker), and the knife throwing system (even if it really make the game easier, it make sense).
    And because i don't like to be that negative, i will now write what would have been nice :
    - the story : it has never been important in the Hitman serie. But since it was the main concern of the developers, it should have been better. We have to protect a girl that as been created like us. It is a bad plot (indeed "inspired" from leon the killer movie), but let say we keep it. I would have like to see good reasons to do that : a nice cinematic showing 47 and her taking good time together watching a movie, playing a game or something. A cinematic that shows what she can do, at the very begining : that would explain better why 47 want to keep an eye on her, as a student killer or as a threat for him. The best would have been to be able to play her like we can play catwoman in batman, supposing she would have had other "powers" than 47 (women disguises for a start).
    HITMAN SHOULD HAVE LOOKED LIKE A PROFESSIONNAL KILLER AND NOT A STUPID NOOB
    Spoiler : in the game story, they are actually 2 times at least when the bad guy can kill hitman after a stupid cinematic where hitman is awefully bad. And he just doesn't... When running out of a place, hitman uses the elevator. And if the elevator doesn't work, he repairs it with pieces strangely sprayed all over the building. PLEASE TAKE THE STAIRS!!!!
    - the gameplay : the disguise system is 90% of time a handicap compared to keep your own clothes. The idea was not that bad : if a small town cop sees a cop that he doesn't know, he will be suspicious. That make sense in some cases, but do all the CHICAGO policemens know each other? And the plummers? The AI should have been programmed mission by mission, differently, and with a briefing : "be careful 47, this is a small town where most people know each other"; or "Note that a lot of people come for a short time in that hotel, you should be able to walk free in most of it's parts"
    And there could have been a way to talk, to try to lie to people before they start shooting at you. At least a 3 sentences choice, find the one the guy can believe in and let you go (or leave witout harm). And not for every NPC but some of them. And in real life, some people stop asking questions with a litle tip. That could have been easy to put in the game, if we had got some money like in Blood Money. That would have been an easy but expensive way to go in a place. Again, not for every NPC, just some of them. And who can be bought and who will do his job whatever the price is something that the 47 instinct could have told. "This guy looks like a dealer, i can probably buy him."
    - there should have been an inventory like in blood money rewarding you : good work = money = the gun uppgrade you want. Being a professionnal killer without a silent gun sucks. - the close fighting should have been thought differently. this aze space system sucks. I would have liked different attacks to choose : fist in the face, kick in the legs and so on. This is not a priority, but it sucks to be a professionnal killer that can't fight properly. - the linear action sucks and should have been avoided at any cost, even with a focus on the story. I could have liked a Mass Effect like system where my actions would have impacted the story. I would have liked to be able to guide Victoria in a way or the other : get a normal life or become like 47.
    - there HAD TO BE a snipe mission in addition to the sniper challenge. And no, i won't buy a DLC for that.
    Not enough space here. Just don't expect more from hitman absolution than a bad sneak/shoot.
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  5. Nov 29, 2012
    5
    I tried to like this game, even convinced myself it was good, but I'm only deluding myself. This is understandable as I've just spent £30 on it, it should be good...right. Wrong.
  6. Nov 29, 2012
    6
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are free to kill almost anyone as long as you don't get caught, there are some extremely funny sequences and the entire game is just smoother and easier to play. If you looking for the hardcore Hitman experience, Absolution is inadequate. If you are looking for a fun, cinematic game where you can feel like a mastermind and a bad ass, you are going to love it.

    In any case, the game is nothing extraordinary. We've seen better stealth, better graphics, better story, better action, better cinematography and in better combinations. Surely my rating has been affected by my love of the originals but there have been some amazing games in the recent months so I can't really give Absolution anything higher than a 6.

    RAGE PART: Why are you MORONS still giving 10s and 0s. It's almost 2013, most of you are 26+ and you still don't grasp the concept of rating? A 0 would be the equivalent of a $50 pong, and a 10 would be something that propels the genre forward or gives you a incredibly polished experience. WE ALL KNOW ABSOLUTION IS NEITHER. By being desperate fanboys of marketing or the original series you are mainly hurting FELLOW CONSUMERS.
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  7. Nov 28, 2012
    10
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either
    This is by far the most ambitious Hitman game yet and wow! what a compelling story that keeps you on the edge, a none stop tour de force.
    At first i was expecting gun load outs and a map like before in other games but then i realized what they were going for, a man on the run left to his own devices procuring weapons along the way.
    For those who say harsh things about this game either miss what the makers were going for or they are just one of those fast pace teenaged COD players that have a lack of patients and witt.
    Contracts is a very fun online addition to the series that brings life into the world of hitman and give you the ability to create your own contracts on the targets you wish, and create and a storyline for other players to read and enjoy.
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  8. Nov 28, 2012
    6
    The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2);The Hitman series has always been a favorite of mine. Now they have done like all the other big gaming companies; make drastic changes, and massive U-turn of gameplay (D3, CNC4 S3). Big gaming companies must realize, that change the essential gaming mechanics, when the game is as big as it is, is a very severe move. The things we loved from the OLD Hitmans (Codename 47, Hitman 2); "Professional hits" (Not running away from cops), loadouts and disguises that meant something. In Blood Money, we did get all that, PLUS a noterity system, resulting in even more consequences in your actions you make. This made the game even more exciting, as you could get caught, or you could be a "silent assasin". In Absolution, we get a kind of "bourne" feeling, as he is running away from cops all the time, no loadouts, and not so many actual professional "hits". They have made a new disguise mechanism, which is pretty annoying sometimes and pretty much pretty hard, and frustrating when playing on a more hard difficulty. They made the missions linear, as there are not many ways to kill your target. They made more cutscenes, which makes it more COD-FPS-MOVIE like, as we have not seen in the earlier releases of Hitman. They have changed the game so drastically, that it doesn't deserve the Hitman title. And im not even refering to graphics, because i am only basing my score on the gameplay. Because what makes a good game, is the gameplay. I hope for a new title, which could be Blood Money 2, as we want a cold-killer hitman and his professional hits, NOT a Hitman with feelings and sympathy. If you know the Lore of hitman, you know that is not him. Expand
  9. Nov 28, 2012
    4
    Poor design decisions makes the latest installment of the Hitman series a huge disappointment. Gameplay has been dumbed down like we have seen in countless other modern installments of popular franchises and we seldom see any improvement from the original games that made the series. The first thing I noticed is the game crashes on average about once every 5 minutes on my GTX670, which isPoor design decisions makes the latest installment of the Hitman series a huge disappointment. Gameplay has been dumbed down like we have seen in countless other modern installments of popular franchises and we seldom see any improvement from the original games that made the series. The first thing I noticed is the game crashes on average about once every 5 minutes on my GTX670, which is certainly not a good introduction to a full price release. Controlling Agent 47 when locked behind cover is a chore, as you cannot move him when your camera is at a certain angle, feeling like you are snagged on something. For a stealth game such as Hitman, the checkpoint system is nothing short of disgusting. Reloading a checkpoint causes all of the enemies that you have previously dispatched, including the ones prior to the checkpoint to respawn, resulting in the need to sometimes start the level all over again. The AI is absolutely terrible, after reloading a checkpoint and everything respawning, I was caught in a gun fight with a few guys in front of me. The AI behind me, clearly hearing the gunshots, become totally confused and make no attempt to surround me whatsoever, instead just standing at their posts. Visuals are fairly nice, though commenting on graphics has no place in a review, the gameplay comes first. If you are new stealth junkie to the series, go and play dishonored, if you are a fan of the Hitman series like myself, avert your eyes and forget that this ever happened. Expand
  10. Nov 28, 2012
    0
    Its a shame how brutally square enix murdered this once beautiful franchise and wats worse they have overhyped this trash for almost 2 years.Game is absolute trash as die hard fans have been rating on that page.The best thing i did after finishing absolution was to reinstall Blood Money and realize what die hard fans have loved about this hitman franchise for a decade now been ruined byIts a shame how brutally square enix murdered this once beautiful franchise and wats worse they have overhyped this trash for almost 2 years.Game is absolute trash as die hard fans have been rating on that page.The best thing i did after finishing absolution was to reinstall Blood Money and realize what die hard fans have loved about this hitman franchise for a decade now been ruined by linear gameplay n trashy broken mechanics with sandbox levels gone(i wont go in detail as u knw already i ur an old hitman fan).20th November marks the eulogy of hitman franchise.There goes another iconic character just like Sam Fisher :( Expand
  11. Nov 28, 2012
    0
    This is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehowThis is a "hitman game" where disguises are entirely optional and doesn't really work anyway, where you spend 90% of time NOT killing anybody, and if you touch anyone other than the target you get a big red penalty right on the spot. This is also a "hitman game" where plenty of your supposed contract "targets" either can't be killed or are not killed by you, and agent 47 can somehow conceal a 4 feet sniper rifle while wearing a t-shirt and pull it out of his ass . My favorite part is when you get rewarded "silent assassin" if you put on a silly wrestler costume and beat someone to death in front of hundreds of audience, yes that's right, a "silent assassin" that slowly beats someone to death in front of a crowd while half naked. You're also rewarded to "collect evidences", yes apparently agent 47 the emotionless contract killing machine is afraid of karma and needs to justify his action by playing PI and find discriminating materials of his targets. Expand
  12. Nov 28, 2012
    9
    Yes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other big guns), you just hide it under a coat . But if I have to evaluate the game as a whole its great, and I still have the urge to pass it again and again. I went through it twice already and now i have started playing on the purist difficulty with anyYes this Hitman is too much corridor. Also selection of weapons (no mods) and the embarrassing fact that large sniper rifle (and any other big guns), you just hide it under a coat . But if I have to evaluate the game as a whole its great, and I still have the urge to pass it again and again. I went through it twice already and now i have started playing on the purist difficulty with any support off .. AND THIS IS WHERE THE REAL HITMAN BEGINS. At this moment, you forget all the shortcomings of this game. It is definitely not a dumb Console shooter but you will get a decent amount of paranoia, anxiety, and you will need logical and tactical thinking. If i evaluate the AI in Blood Money and Absolution (the hardest difficulty)Absolution is the winner, relates to the reality of a response and adversaries alike. A graphic is just amazing. Great gameplay, AI, reality of environments and graphics. For me it's 9/10. Expand
  13. Nov 28, 2012
    0
    Don't waste your money. Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.Don't waste your money.
  14. Nov 28, 2012
    0
    What a disappointing game. Disguises won't work only when you use your 'instinct'. How do you get instinct? By killing and hiding bodies. Contradiction in terms... There might be multiple ways of finishing levels but you can't experiment as there is no save option. When you fail, you will have to restart all over again including all the cut-scenes etc. Why did they have to destroy this franchise?
  15. Nov 28, 2012
    4
    You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics,You can beat the game in about 30 minutes if you just run around and shoot everyone. The combat system is annoying and stupid, running into people and performing fighting animations which are really easy to mess up on. The levels are small. The point system is also a mess. It's easy to mess up in this game and have to restart the whole level. The only good things are the sound, graphics, and story. Expand
  16. Nov 28, 2012
    9
    Hitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. TheHitman: Absolution is a beautiful game, stunning graphics and the awesome thing is you dont need a monster pc to play. That is the first thing to notice. If you are a fan of the old hitman's this game will feel a bit dumb downed compared to the old ones. But set aside on its own, its a well designed game with all the old hitman tools and tricks with a few new one for the casual gamer. The game starts off feeling a bit liner but as you progress so does the levels, witch is awesome for a new gamer. If you looking for a rework of the first hitman, this is not it. But if you looking for a game that will challenge you, thats replayable and give you jaw dropping graphics this is the game for you. I love Hitman, and i love this game. If you want your old hitman don't play on normal, play professional then you are a true hitman fan. Expand
  17. Nov 28, 2012
    6
    The latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired objectThe latest installment in the Hitman series feels dumbed down. Small maps and the introduction of sub-levels and checkpoints makes the game feel very linear. Not to mention the awful instinct system that allows you to see enemies and points of interest through walls and is required to make your disguises work. And enemies are too easily fooled by simply throwing a randomly acquired object in their vicinity as a distraction.

    Many of the levels simply involve getting from one side of the map to the other (usually a door, staircase or elevator) without any assassination target. It's more Splinter Cell than Hitman. What happened to the large sand-box maps of the previous game (Blood Money) that made it so enjoyable, challenging and replayable?

    But for me, the biggest failure is the attempt to drive the game by a strong (but poorly written/very disjointed) narrative, rather than simply having a series of missions loosely connected by an underlying story arch (as in Blood Money). I want to be a Hitman, not Sam Fisher on the run.

    That said the graphics are gorgeous and some of the maps are very immersive and the attention to detail is impressive (eg walking through a crowd and being able to listen into multiple conversations going on around you). I also like the fact that enemies don't simply shoot on sight if you're caught trespassing, they will now approach and attempt to arrest you (and you can fake surrender). And the challenge system and contracts mode can be good (but not necessarily wholesome) fun and add some replayability to the game. Though I miss the ability to customise my loadout for the story missions.

    I would rate this game 7/10. Lot's of potential, but ultimately let down by too much tweaking and dumbing down after the very successful formula that was Blood Money. A wasted opportunity really, let's hope the next installment is better.
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  18. Nov 28, 2012
    3
    I had to create an account at Metacritic to explain why I feel I just wasted 40
  19. Nov 27, 2012
    10
    New game about Agent 47 causes only good feelings. Developers created new game engine for Hitman. Graphics in this game is nice. New elements organically was added in gameplay. Story was surprised for me. But I can't to choose best game in this year about killer/assassin? Hitman or Assassin's Creed? On my mind, today we have two perfect action games. When was the last time?
  20. Nov 27, 2012
    0
    Dull. Requires no lateral or constructive thinking what so ever, unlike some of its predecessors.

    These days the intelligence required to play a video game is indirectly proportional to its advertising budget and Absolution makes a good example of this.
  21. Nov 27, 2012
    0
    I'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all sinceI'm going to be very unfair here but this game made me very angry very quickly. First, 47 actually has MAGIC POWERS now, he can see enemies through walls, remove their suspicion levels and do other tricks, and it actually requires MANA (cleverly dubbed "Instinct") to do it. Agent 47 is Corvo now. But that's not the main problem. The main problem is that checkpoints don't work at all since a lot of the stuff that you've done is simply reset. How are you supposed to construct a precise plan when every single mistake means that you have to restart the entire goddamn level or start killing left and right, which, as you might notice, is the exact opposite of what you're supposed to do in Hitman. It seems that you simply can't play this game without improvising and that's something that 47 should never ever have to do. If you have any love for our bald assassin, skip this game. Expand
  22. Nov 27, 2012
    1
    I waited for this game for years, being not aware of the fact the original development team is gone. Almost all of the features that made the original series so interesting, are gone in Absolution. I uninstalled the game after 30 minutes of playing.
  23. Nov 27, 2012
    4
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the
    Don't trust the IGNs and Kotakus this time around - the PC version has flaws, my friend.

    Here's the problem - the game tries to shoehorn it's story in everywhere, and in so doing, ruins the Hitman genre. You can't choose your kit at the start of a mission - you aren't with the Agency - so your starting gun every mission is always some POS unsilenced pistol. Want a sniper rifle? Hope the level designer left you one - often it's in the perfect sniping spot too, so you don't have to use brain cells finding one yourself. You can't carry weapons over from mission to mission, either. This Killed it for me.

    Levels are small, cramped, and linear, often culminating in you opening a Door - it's cutscene promotion. You can spend all day being as stealthy as possible, dealing with a total lack of autosaves, and in the cutscene you SCREW UP THE HIT - The devs want you to play a story, not Hitman. Disguising well runs off "Instinct". You get more instinct by killing people. Hitman Absolution puts you in some crappy cycle of killing people you don't have to, and losing points for doing so (they kept that), to get the "Instinct" you need to disguise well. Dumb.

    But you need to do this because the guard AI is hyper-suspicious of similarly dressed people now. Often, you'll have the guard disguise and find yourself sneaking and action rolling from cover to corner - in plain view of guards - just so they don't look at you too closely. Walking anywhere near them blows your cover, but they don't care about a similarly dressed person action rolling around lol. There's still a few AI bugs - I've been spotted through walls, thus having to restart the whole level because there's no autosave feature, even on PC. When you do reach one of the few checkpoints in the game, even they are dumbed down - the game forgets who you killed, what you have, guards respawn and bodies disappear - it's the worst checkpoint ever.

    The graphics are a nice improvement. Hitman 4: Blood Money was a fantastic game - you did all the planning, all the killing, the level design was huge and open, you picked your guns and thus your strategy, you could autosave before a difficult part (and that cut down a lot of repetition). Whoever designed Absolution decided these were all negatives - a story does the planning; a cutscene does the killing - sometimes, because the story has people survive; the level design is narrow and linear to promote a single, definite path; you don't pick your guns - the designers give you only what you need, often in the place you'd use them anyway (goodbye Silverballers); and whoever designed the save system should be shot repeatedly and thrown off a balcony, because the autosaves are gone and what remains is a broken shell of a checkpoint system as we know it today. Hitman: Absolution is a stealthy shooter with nice graphics. But it's definitely not Hitman - it's been dumbed down so much that what's left is the bald guy and the title. In all honesty, if you liked the "plan your own kill" part of the genre, fire up Blood Money again - it's not so dated that your eyes crawl, and it's the essence of what a good Hitman game is. I just wish someone told the developers of Absolution.
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  24. Nov 27, 2012
    6
    This is the best entry in the Splinter Cell franchise to date. Wait, what do you mean Hitman? No, this isn't a Hitman game, those aren't painfully linear with silly unlock systems and scavenger hunts. No, no, I'm sure you must be wrong, this is definitely a Splinter Cell game. It's a really good Splinter Cell game too. It would make for a pretty poor Hitman game though...
  25. Nov 27, 2012
    3
    1.This not a open ended or open world game any more.
    2.there is no map.
    3.disguise does not properly work any more without bloody instinct.
    4.You cant see through key hole.
    5. everything re spawns after loading a save point and therefore you cant experiment.
    6.And the list goes on.. Graphics alone cant save this game.They have totally destroyed a fine game.
  26. Nov 27, 2012
    1
    This review contains spoilers, click expand to view. My expectations were very high. I admit. I wanted Blood Money with new graphics and new missions. I wanted larger areas, more weapons, more accident setups. Even excuses you can say to guards, depending of your knowledge of the level, mention that the shower is broken upstairs, that's why you are in a restricted area to fix it, social engineering, additional ways to sneak, maybe even hack computers and technology devices, like spies, carry new and ingeniously hidden weapons on your person.

    What did I get? A dumb-down arcade version of one of my favorite game. A broken disguise system, a ridiculously unrealistic instinct system, which would get you banned in most online games. I never wanted easy. I wanted to walk around a level, explore it, save a certain points to try things over and over to perfection, than replay the level and attempt to complete it as a silent assassin. I don't want a checkpoint system like ID Software
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  27. Nov 27, 2012
    9
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is
    These reviews are absurd. I've been an avid fan of the Hitman series since the first release and was afraid that the same would happen with Absolution, with what happened to Conviction- To conform and accommodate the generation of casual gamers who don't wish to do a lot of thinking and run through good looking levels without too much effort.

    Fortunately, to my pleasure, this is absolutely not the case. The game mechanics, presentation and playability is nothing less than excellent. Those who claim the game is too easy, dumbed down or not "Hitman" any more, is either not playing it on a hard enough difficulty or was expecting a remake of a previous Hitman with new levels and a new graphics engine. The difficulty in Absolution plays a huge role in the actual game-play. Accommodating for two very different players. For those, like me, who've been waiting for a new instalment in the Hitman series, I highly recommend you play the game on Expert or Purist mode. For those wanting to play casually through Absolution without too much retries and with lots of guidance, pick a lower difficulty setting. Referring to higher difficulty settings; The realism and AI is amazing, wearing the same outfits as enemies would make them get suspicious when you're getting to close- this is where instinct is mainly used (by turning 47's head to the side or by raising his elbow to evade a direct face to face detection). This really makes sense to me as "people" in a certain group/job category tend to know each other and would become curious/cautious to whom this "new guy" is. Things I liked : - Animations
    - Game-play mechanics - Story and level design - Realism
    - Fire fights are insane
    - Graphics goes without saying
    - 5.1 will blow you away. Dislikes - No suitcase ? This is very sadistic of IOInteractive
    - Not clear on how much points are needed to achieve the different ratings (Silent Assassin, expert, ...)
    - Accidental deaths count towards your "kills" *
    This game is meant to be played on a high difficulty and begs for you to achieve Silent Assassin rating. **
    Hope this help anyone in doubt :D
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  28. Nov 26, 2012
    8
    Though filled with Splinter's Cell -like sneaking, the real fun is after completing the game, when you really get to dig into the Contracts mode. 8/10 for the overall, but 10/10 for the Contracts.
  29. Nov 26, 2012
    1
    When I saw the first trailer, and it showed the cover system, and the helicopter chase
    I said "Oh, well this certainly looks likes **** and isn't what Hitman is about"
    Then I was assured it wasn't the case, but it was, and I knew it. Let me make this clear for future purchases you might be buying: When devs show off, or implement a certain game mechanic, they intend for it to be
    When I saw the first trailer, and it showed the cover system, and the helicopter chase
    I said "Oh, well this certainly looks likes **** and isn't what Hitman is about"
    Then I was assured it wasn't the case, but it was, and I knew it.

    Let me make this clear for future purchases you might be buying:
    When devs show off, or implement a certain game mechanic, they intend for it to be used, and therefore the game is based around it. Gameplay is the core of any game (not that anime novel), everything else is secondary, so when you see something and go "WELL GOSH YOU DONT HAVE TO USE TO IT OMG CALM DOWN"; dont kid yourself.

    A lot of people who like this game didn't have the pleasure of playing the first ones, and I'll let that explain the ratings.
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  30. Nov 26, 2012
    9
    I played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, evenI played all the Hitman games and I loved them all and I also love this one. Only problem I see is that IO seems to have forgotten about Blood Money and I was really hoping they'd continue the story. But if you ignore that fact and only look at Absolution on it's own, I think it's a pretty damn good Hitman. It's hard, it's cool and the story gives a nice new aspect to the whole thing, even thou it might not be the most innovative and logical one. Expand
Metascore
79

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. PC Master (Greece)
    Feb 6, 2013
    80
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
  2. Jan 8, 2013
    60
    Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.
  3. Dec 26, 2012
    70
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.