User Score
7.2

Mixed or average reviews- based on 1732 Ratings

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  1. Dec 9, 2019
    7
    This game was alright.The story was pretty average with a more of a comedic overtone and there were some pretty funny parts so don't take it seriously. also who even plays Hitman games for the story i always though the gameplay was first and the story secondary i just wanna be a creative hitmen baby.The gameplay was pretty great but sometimes didn't offer that much of a variety to killThis game was alright.The story was pretty average with a more of a comedic overtone and there were some pretty funny parts so don't take it seriously. also who even plays Hitman games for the story i always though the gameplay was first and the story secondary i just wanna be a creative hitmen baby.The gameplay was pretty great but sometimes didn't offer that much of a variety to kill your targets.The gunplay was **** awesome everytime there was a shootout i was super thrilled to just gun enemies down.Voice acting was also solid overall a pretty ok game. Expand
  2. Mar 4, 2019
    7
    Kein schlechtes Stealth Spiel, welches dazu auch noch eine gute Story hat.
    Ich habe sowieso das Gefühl, dass die meisten negativen Kommentare von Leuten kommen die Absolution mit den alten Hitman teilen vergleichen.
  3. Aug 25, 2021
    7
    My first Hitman game, pretty fun. I liked all the characters they were all acted and animated well and were pretty interesting. The plot was okay, I was kind of disappointed in how it ended. Gameplay was pretty clunky but fun.
  4. Feb 17, 2020
    7
    07/10......................................................................
  5. Mar 31, 2020
    7
    Досить цікаві механіки та рівні, але не цепляє на те щоб пройти все одразу, вертався до неї кілька разів. Все в грі на середньому рівні.
  6. Oct 15, 2022
    7
    Тут солидарен с оценками людей пытались сделать такой экшен хитман хотя по сравнению с последующим мусором 16 года который убил хитмана для меня в этот можно играть
  7. Oct 10, 2020
    7
    Kai's WhoAsked Reviews..

    Hitman Absolution: - silverballers go shoot - Since this is the first Hitman game I've ever played, this is just a tentative score. After I finish Hitman, this score will probably change. What I liked: - I had FUN, and lots of it. I've heard the majority of other people say that Absolution is the worst Hitman game in the series, and while I can't comment
    Kai's WhoAsked Reviews..

    Hitman Absolution:
    - silverballers go shoot
    - Since this is the first Hitman game I've ever played, this is just a tentative score. After I finish Hitman, this score will probably change.

    What I liked:
    - I had FUN, and lots of it. I've heard the majority of other people say that Absolution is the worst Hitman game in the series, and while I can't comment on whether I agree or disagree (yet), it doesn't take away from the fact that I was very entertained throughout the entire game.
    - Great replayability. Even though the missions tend to be pretty linear, there are still multiple paths to take. Getting one disguise vs another can change the way an entire level plays out.
    - (Once again, this is my introduction to the Hitman series) The disguise system. I've read about other Hitman games having a different disguise system that I believe is more lenient? Correct me if I'm wrong, but in the other games, enemies with the same disguise will not recognize you. This doesn't apply to Absolution, and while that may be frustrating for some, I was okay with it. It made the levels a bit more difficult and prevented players from just taking a disguise and skipping through the whole thing

    - Some of the levels were pretty linear. From what I've read, this is a stark departure from other Hitman games which tend to be more open. For me, I don't mind the linearity. I felt that I had enough freedom (due to the multiple paths you can take) that a good amount of the levels still felt relatively open to me.

    What I disliked:
    - Enemy AI: oftentimes silly, exploitable, and entertaining. There's nothing like crouching in plain sight while enemies with no peripheral vision walk in circles around you.
    - Bugs/glitches. Small things here and there are completely understandable for a game of this caliber, but they do add up. Button prompts not appearing, having to redo an entire level because of a save issue, etc. This game isn't a bug-filled mess like something akin to Fallout 76, but sometimes it did get a bit frustrating trying to garrote an enemy while lacking the button prompt to do so.
    - Some of the levels were strange. I got the feeling that they were trying hard to make it an even 20 levels, but if that requires so much padding that an entire level is just heading to a shop to get a new suit, or heading to a shop to retrieve your signature Silverballers and play a generic shooting range minigame, or heading to a shop to... and so on, then it becomes pretty apparent which levels are meant to be pure filler.

    Final verdict: 7.5/10
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  8. Dec 11, 2020
    7
    Not bad..............................................................................
  9. Mar 5, 2021
    7
    Story: 7/10
    The Way story is given: 16/20
    Gameplay: 21/30 Visual quality: 10/10 Feelings left after playing: 15/20 Playability: 9/10 AVARAGE: 78/100 Hitman Absolution gives chance to the player playing with different ways. So you can spend more time in the game by using different paths. It's visual quailty makes it playable for me even in 2021. (But some can find the mechanics
    Story: 7/10
    The Way story is given: 16/20
    Gameplay: 21/30
    Visual quality: 10/10
    Feelings left after playing: 15/20
    Playability: 9/10

    AVARAGE: 78/100

    Hitman Absolution gives chance to the player playing with different ways. So you can spend more time in the game by using different paths. It's visual quailty makes it playable for me even in 2021. (But some can find the mechanics repetitive) The story in the game is a bit cliché, but definitely not bad. I recommend it to players who seek for stealth games.
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  10. Jul 21, 2022
    7
    The first Hitman game I've played. Story doesn't make much sense but it's okay because of funny stealth gameplay. I would recommend to get Hitman: Absolution in sales. It's a good time-killer.
  11. Jan 26, 2023
    7
    Hello, this is a default review because i'm forced to use 75 characters. I'll edit this review in the future talking about the game, don't worry ;)

    My final rate is: 7
  12. Mar 1, 2022
    7
    Score: 7.0

    This one was good but was weird because i played it after Hitman and Hitman 2, going back to an older game is always weird, but i loved it.
    Definitly recomend ti!
  13. Dec 13, 2021
    7
    Absolution is not as good as Blood Money or the newer trilogy but it's still nice game to have fun with.
  14. Nov 21, 2022
    7
    The developers tried something new with this game but it didnt really work out. This is a decent game itself but the worst Hitman game of them all.
  15. Jun 8, 2022
    7
    It is one of the best stealth games. Changing clothes was fun. It is one of the legendary games I played in my childhood. I liked the cinematic presentation even though it was boring at times.
  16. Jun 1, 2022
    7
    Я не играл в другие части Хитмана, но эта игра мне понравилась. Сюжет неплох, но иногда скучненько.
  17. Jul 22, 2023
    7
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  18. Dec 1, 2012
    6
    Overall good game. Nice graphics, nice gameplay, good storyline. However, the reason i decided to give it a 6/10 is because of the enormous potential wasted along with the decision to switch to Checkpoints instead of keeping the Save method. It is pathetic. Even the fact that the creators took this option into consideration is awful. The fun of experimenting is gone. Almost every cool moveOverall good game. Nice graphics, nice gameplay, good storyline. However, the reason i decided to give it a 6/10 is because of the enormous potential wasted along with the decision to switch to Checkpoints instead of keeping the Save method. It is pathetic. Even the fact that the creators took this option into consideration is awful. The fun of experimenting is gone. Almost every cool move you succeed is useless because if you make a mistake afterwords it all goes to **** and you have to start over. If you want to do things stealthy you will find yourself doing the same thing over and over and over and over until the whole succession of moves is correct, which in my opinion(and apparently not just my opinion) is utter **** Expand
  19. Nov 24, 2012
    6
    Hitman: Absolution fails to be a great game because of some annoying
    game mechanics decisions. The absence of a quick save option has been
    filled with a cheap checkpoint system that only saves your position and mission status. Whenever you reload a checkpoint, the whole world around you is back to its initial state: all mobs are respawned. This would not have been such a big deal if
    Hitman: Absolution fails to be a great game because of some annoying
    game mechanics decisions. The absence of a quick save option has been
    filled with a cheap checkpoint system that only saves your position
    and mission status. Whenever you reload a checkpoint, the whole world
    around you is back to its initial state: all mobs are respawned. This
    would not have been such a big deal if the designers implemented some
    sort of fast forward option, but since that lacking too you'll find
    yourself spending alot of time rewatching dialog events. The game is
    (in the later levels) quite unforgiven and it takes quite some skills
    to finish them as a silent ninja. If you don't time your attack
    correctly you'll be spotted in a second and set back 15 minutes for
    the zillionth time because you've got to reload a checkpoint. I do not
    know annyone in my personal life who enjoyed the previous Hitman games
    more then me and this is probably the first one I'm not going to
    finish. The game is far from a bad deal, but it probably should be
    renamed to Hitman: Absolute Frustration.
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  20. Nov 29, 2012
    6
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are
    I'm a die hard Hitman fan, having spent more hours than I want to remember getting silent assassin on the hardest difficulties on all previous installments. This game was a huge disappointment to me as part of the series but I can't say I didn't enjoy it once I got past the my nerd rage.

    I just accepted the new rules of the game which are obviously much different than before. You are free to kill almost anyone as long as you don't get caught, there are some extremely funny sequences and the entire game is just smoother and easier to play. If you looking for the hardcore Hitman experience, Absolution is inadequate. If you are looking for a fun, cinematic game where you can feel like a mastermind and a bad ass, you are going to love it.

    In any case, the game is nothing extraordinary. We've seen better stealth, better graphics, better story, better action, better cinematography and in better combinations. Surely my rating has been affected by my love of the originals but there have been some amazing games in the recent months so I can't really give Absolution anything higher than a 6.

    RAGE PART: Why are you MORONS still giving 10s and 0s. It's almost 2013, most of you are 26+ and you still don't grasp the concept of rating? A 0 would be the equivalent of a $50 pong, and a 10 would be something that propels the genre forward or gives you a incredibly polished experience. WE ALL KNOW ABSOLUTION IS NEITHER. By being desperate fanboys of marketing or the original series you are mainly hurting FELLOW CONSUMERS.
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  21. Nov 20, 2012
    6
    The early critical review of this game was right. it's "Doorman : absolution"
    This game is not the hitman. it absolutely sacrificed the free style of hitman franchise for storytelling.
    If you're fan of hitman series, you'll not like this one-way style at this time.
  22. Sep 26, 2013
    6
    Upon release, I hated this game, however after playing thorugh it again, I have reconsidered my stance from a 3 to a 6.

    The contracts mode is good, and as a game, it is not that bad. They made some mistakes with this game, there is no doubt about that. But on the whole, it's still a very impressive game with some improvements, like the graphics, fluid movements, realism etc. I'm
    Upon release, I hated this game, however after playing thorugh it again, I have reconsidered my stance from a 3 to a 6.

    The contracts mode is good, and as a game, it is not that bad. They made some mistakes with this game, there is no doubt about that.

    But on the whole, it's still a very impressive game with some improvements, like the graphics, fluid movements, realism etc.

    I'm mainly changing my stance on this review because it saddens me that the Hitman Dev team had cutbacks, most likely as a result of the poor reception this game recieved. I just wish IO would make another Hitman game, one that follows the formula of blood money, but has the visuals and smoothness of this game.
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  23. Dec 3, 2012
    6
    There's some to like and much to not like about Hitman: Absolution. First, I feel the Instinct mode it's a better alternative than the overview map of the older games. They put in the option to increase difficulty to shut it off, which is good. One big let down for me, is there is no save system in the game, just a stupid check point system which really awful. In reality, only yourThere's some to like and much to not like about Hitman: Absolution. First, I feel the Instinct mode it's a better alternative than the overview map of the older games. They put in the option to increase difficulty to shut it off, which is good. One big let down for me, is there is no save system in the game, just a stupid check point system which really awful. In reality, only your position in the area is saved, though, not who you killed or anything else it seems. I found out that if you get guns in one area and then go to the next area, you lose everything you just got. There is not selection of guns when you start a new part either, and gone is the briefcase-- the sniper rifle just appears out of the thin air-- just terrible. That other NPCs you dress like are most suspicious of you sounds like a good idea, but it completely ruins the game because you have to constantly use instinct to try to avoid being detected or sneak passed them anyway. Because of this, you will probably just end up killing a bunch of people, and find yourself not really giving much care about using disguises...I found myself staying in my suit and just sneaking around, and using cover...which really got kind of boring. The game tells you that turning your back to someone will stop them from being suspicious usually, but that rarely worked for me. You can use certain places to 'hide' when someone is getting suspicious, but these places are too few. The AI didn't seem like it was very consistent either. Sometimes I would play through an area and everyone was suspicious of me all the time, and other times I'd play through the same way, and it was like I was just blending in without effort. The storyline is pretty good, the voice acting is good, and the graphics are good. The lighting seemed a little 'off'- perhaps it was the overuse of reflective surfaces that gives the world a sort of washed-out look sometimes. Some areas didn't seem like they offered many different ways to complete them, unlike other Hitman games where it seemed like there were many ways to complete an assassination (which kept you coming back and playing it over to try to figure out all the possible ways)-- here it seems like there might be 2 to 4 ways at most, and that is about it. It feels like a very linear game, instead of the classic sandbox style game Hitman has always been. The world you play in is not very interactive at all-- most of the objects are just for decoration and 47 can't mess with much or rig things up to have 'accidents' happen-- the choices seem limited, and very shallow. Many of the areas are not very large, and most buildings can't be accessed to explore. The Contracts feature was a bit of a let down. Instead of creating some unique locations for the Contracts, they just used the same areas and same people from the storyline-- hardly any real effort was put into it. Basically, Contracts is just a a boring 'social' element they added to the game, which feels more like an after-thought rather than something planned from the beginning. I am hoping that there will be DLC that will expand this game-- not just guns, suites and disguise packs either, and some patches to fix it up. In the end Hitman: Absolution is nothing but a mediocre game, that is good for a couple of play throughs at most. Well, if you can tolerate the check point system, the poor AI performance, the lack of options and linear game play, and the disappointment of approaching your target, only to watch 47 kill them in a cut scene. I can see myself playing through it again maybe one more time, and trying a few more things out. But ultimately it will end up being deleted from my local Steam library in the very near future. Maybe some DLC will resurrect it from the Steam Cloud and I can play it once more, or perhaps the game will get the Steam Workshop on PC, and provide hours of replay with mods and user created content, and improvements. I highly doubt that will happen though...still one can dream of better days. Expand
  24. Dec 27, 2012
    6
    This is no Hitman. This is some kind of dumb stealth shooter, in levels where everybody is your ennemy, where disguises doesn't work at all, where you kill everybody and get a "specialist" title because of your headshots. This is a game emphasing on the story for no reason, killing the gameplay because you're doomed to start half of the levels with **** and noisy guns. There no poison, noThis is no Hitman. This is some kind of dumb stealth shooter, in levels where everybody is your ennemy, where disguises doesn't work at all, where you kill everybody and get a "specialist" title because of your headshots. This is a game emphasing on the story for no reason, killing the gameplay because you're doomed to start half of the levels with **** and noisy guns. There no poison, no explosives, no well designed open levels, it's no Hitman. If you want to buy this game, get ready to play Splinter Cell Conviction with unappropriated mechanics, with a **** and vulgar story, and with penalties for killing people when the game suggests you to. At least there's the contracts mode. But the levels are still boring and everybody is still your ennemy. Maybe I enjoyed 2 or 3 levels in the entire game. Do not buy it and reinstall Blood Money instead. Expand
  25. Nov 19, 2012
    6
    The murderer becomes more detailed and exquisite, Hitman: Absolution is a big jump in the franchise of Agent 47.

    A story much deeper and more intense than in previous installments, a technical section and amazing gameplay that offers a number of options like few games can.

    Notably, the great work of optimizing the PC version.

    Definitely the best game of murder so far.
  26. Nov 20, 2012
    6
    Too bad they have taken a different route and moved away from an open world innovative disguised 47 and moved towards a more mainstream action-stealther with flawed disguise-system and forced linearity. It isn't a bad game but don't expect a Hitman Blood Money 2.
  27. Nov 27, 2012
    6
    This is the best entry in the Splinter Cell franchise to date. Wait, what do you mean Hitman? No, this isn't a Hitman game, those aren't painfully linear with silly unlock systems and scavenger hunts. No, no, I'm sure you must be wrong, this is definitely a Splinter Cell game. It's a really good Splinter Cell game too. It would make for a pretty poor Hitman game though...
  28. Feb 18, 2013
    6
    Being an avid Hitman fan, having played all the games through at least 3 times each, I can say that my initial fears of this game becoming yet another cinematic shooter and losing its unique identity amongst the vastness of mediocrity has been proven wrong. This game is drastically different from other Hitman games. Where Blood Money was more conservative in its advancements from theBeing an avid Hitman fan, having played all the games through at least 3 times each, I can say that my initial fears of this game becoming yet another cinematic shooter and losing its unique identity amongst the vastness of mediocrity has been proven wrong. This game is drastically different from other Hitman games. Where Blood Money was more conservative in its advancements from the previous three games, Absolution is a much more radical jump from Blood Money. There are many things different. The game engine is much more modern than the dated Glacier, because it not only features DirectX11 with gorgeously lighting, but enables the developers to craft more detailed cutscenes, environmental manipulation and superb crowd simulation. Facial detail is no longer bland, but very realistic. The same goes for virtually all aspects of the game. You see, in previous games the vital factor in determining your performance was your understanding of the game's mechanics. The levels seemed to have distinct approaches and pathways which were set in stone, unless you could successfully manipulate the AI's field of view. In Absolution, IO have continued the emphasis on environmental interactions as they did in Blood Money, but to a much greater depth. They've tried to make it so that if you've never played a Hitman game, you can rely on your instinct of what you'd actually do if you were in the level in real life. Almost every aspect of the game is very realistic and your approach isn't subject to your knowledge of the game's limits. Sure, it's no longer as technical as Hitman 2 or as steep of a learning curve like in Codename 47, but I think in the current generation and context of gaming, Square Enix have been wise with their decision on the direction of this franchise. There are 20 levels (which is more than usual) but now that there is an actual story holding it all together (and not some lazy flashback storytelling like in Contracts or Blood Money), you actually get a game which flows like Hitman 2 rather than a random culmination of levels. But don't be expecting anything good; the story is just to glue together the levels rather than the main focus of the game (it's a BAD story). Gameplay is very modern, hwoever. That means there's friend leaderboards for each part level (checkpoint), an unlock system (rewards for certain actions, challenges etc.) and achievements. Everything you do in the level is assessed. The way it's done does give you a lot of scope for approach and replay value to improve your score, but requires a robust scoring system and solid game mechanics. There are a few major issues with the game though. The first is the disguise system. Whoever thought getting spotted immediately and losing points for it when you walk anywhere near someone with same costume clearly didn't understand the idea of a disguise. Sure it's realistic, but now you'll find yourself trying to do levels suit-only much more often. The second problem is how the scoring system penalises you for trespassing even if the boundaries were not immediately obvious; forcing you to restart checkpoint. My final complaint is the poor effort in the level design department. There might be 20 levels but my god they're long. And it's not the suspenseful kind of long, since there's none of Jesper Kyd's beautiful work to keep you happy while waiting. You spend most of the game sneaking from one spot to another, and the occasional parts where there is some actual target involved it's very lazily done. Often bits of level design are copied from previous Hitman games, but dumbed down to be almost trivial. There's very little thought required to silent assassin a level, but I guess that's to appeal to brainless newbies who think this game is a shooter. Aside from that, the game is definitely a great step forward for the franchise which has really moved with the times. The instinct mode instead of a map, the cover system, the point shooting, the combat mechanics etc. are all good advancements. As for controls, there's no first-person view any more and there are a few too many buttons rather than scroll menu like in Blood Money, but at least in the PC version you don't have to hold down a button to do something everything has a unique button assigned to it. To sum up, Absolution is very different from previous games and it's quite clear that Square Enix's agenda was to heavily promote it as a stand-alone game rather than trying to please hardcore fans. However, Contracts mode is the place to go for competition as it allows you to create your own missions within each level. The essence of Hitman is still here, but much less about level design and more about a game which anyone can easily pick and play to their taste. Expand
  29. Nov 30, 2012
    6
    Since when can 47 conceal a baseball bat and a rifle in his suit at the same time? Is he a product of R* now? As someone who have been playing since Codename 47 went out, I'm totally disappointed with this. Not to mention instinct.. And the developers aren't great writer. At least let 47 go somewhere outside the US.
  30. Dec 8, 2012
    6
    This game is plain hard (I'm on normal). The enemy density is way too high, margin of error is very small. I'm fine with that and I don't need a quick save function if you don't give me like one check point every level, and force me to overhear conversations (and have nowhere to go until the guys split) over and over again.

    This game gives you different choices to get to a goal, which
    This game is plain hard (I'm on normal). The enemy density is way too high, margin of error is very small. I'm fine with that and I don't need a quick save function if you don't give me like one check point every level, and force me to overhear conversations (and have nowhere to go until the guys split) over and over again.

    This game gives you different choices to get to a goal, which is good. But when a certain route is already hard as hell, it's just causing the players to focus exclusively on that route, spending all their retries tackling the small open windows, making it the same as other linear experiences. You get two player behaviors out of that, 1) doing everything painstakingly slowly, like killing every person possible and hide their bodies away, and 2) sneak through with some luck, and get to the goal without experiencing anything about how the level looked, what was the scripted cool stuff, what was the special kills, etc. Both behaviors don't make a deep impression in players.

    With the painful check point/ reload system, exploring alternative routes is like restarting a level. I'd rather spend another retry polishing my last move than to risk any more retries to do any new stuff.

    I'm not kidding, but the most effective way to reach most goals in this game is to shoot everyone, and that's what I did when I just lost it. And of course the consequence is an extremely low score that you don't feel you've actually completed the level.

    It's been very long since the last time I finishes a game just for the sake of finishing it.
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Metascore
79

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. PC Master (Greece)
    Feb 6, 2013
    80
    Despite the deviations and minor shortcomings, it remains true to its roots. It just brushes them aside for a while, just long enough for it to tell its story- a story where the traditional contracts and other usual components just wouldn’t fit. [January 2013]
  2. Jan 8, 2013
    60
    Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.
  3. Dec 26, 2012
    70
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.