User Score
8.1

Generally favorable reviews- based on 43 Ratings

User score distribution:
  1. Positive: 37 out of 43
  2. Negative: 3 out of 43

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  1. Sep 24, 2014
    8
    To be honest, when I first got this I though it was Heretic 2. But even though it wasn't, I still thought it was a ton of fun.

    Hexen kind of abandoned the level by level design that had been the firm staple of FPSers and went with a large worlds that felt like 6 or seven levels made into one. This was refreshingly different and was great exploring these massive levels. 3 character
    To be honest, when I first got this I though it was Heretic 2. But even though it wasn't, I still thought it was a ton of fun.

    Hexen kind of abandoned the level by level design that had been the firm staple of FPSers and went with a large worlds that felt like 6 or seven levels made into one. This was refreshingly different and was great exploring these massive levels.

    3 character different character classes that handled completely differently did add allot of replay value since each class did require slightly different strategies, especially on harder difficulties.

    My one real gripe was the lack of weapons per character. Granted each class had its own weapons unique to themselves, it feel very restricted most of the time. More weapons would have been great.

    Overall:
    One of my favorite FPS games of its time.
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  2. Nov 12, 2014
    8
    Hexen moved the needle from it's predecessor Heretic by adding some compelling new features to the FPS genre. First was the ability to smash windows. That seems silly now, but in 1995 that was a lot of fun. The large levels and other features such as blowing leaves made the environment seem more realistic and immersive than Doom or Heretic. The class system was an interesting addition thatHexen moved the needle from it's predecessor Heretic by adding some compelling new features to the FPS genre. First was the ability to smash windows. That seems silly now, but in 1995 that was a lot of fun. The large levels and other features such as blowing leaves made the environment seem more realistic and immersive than Doom or Heretic. The class system was an interesting addition that paved the way for the way most multiplayer FPS are designed today. I prefer more realistic shooters than fantasy-based games but that's a matter of taste and I have little bad to say about Hexen. Expand
  3. Dec 6, 2015
    8
    A ton of fun this one!
    What? You can choose a class? In a First Person Shooter!? You gotta be **** me!
    But that was the case, and it damn freaking shocked the contemporary modernity.
    Hell of a fun of a game, although i agree with other ppl - choice of weapons per class was rather limited. But in defense of that - many current games suffer from exactly the same malady.
    Fun joyful game! :)
  4. Dec 1, 2021
    8
    Extremely challenging game. Not much to say about it other than it is made better than many modern games these days.