- Publisher: cdv Software
- Release Date: Nov 16, 2006
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- Critic score
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- By date
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AceGamezA fine hybrid title that tells a captivating tale, complemented by a stellar cinematic presentation and gameplay that is challenging and rewarding, not to mention compulsively addictive in an old school dungeon-crawler kind of way.
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A massive improvement on "Cossacks" and its kin, and it's a real pleasure to play. [Nov 2006, p.86]
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Pelit (Finland)A strangely captivating mix of real time strategy and light roleplaying. [Feb 2009]
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Heroes of Annihilated Empires is a full package that does have its short comings such as not being able to skip over some of the atrociously slow voice acting but over all is a pretty interesting mixture of the elements that make RPG and RTS games fun to play.
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A decent gmae that gives strategy gamers a nice twist and smoething new. Not knowing how long until the other games arrive to finish the story kind of sucks.
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PC FormatLike a good pie, but with crap pastry on top. This is a game weighed down by an army of faults, but it's still periodically entertaining. [Jan 2007, p.64]
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Heroes of Annihilated Empires does the standard fantasy RTS elements just fine, but unfortunately doesn’t stand out in any particular way.
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Basically, if solid gameplay without much in the way of innovation is good enough for you, Heroes of Annihilated Empires is certainly worth a look.
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PC Gamer UKHoAE is sweet, and absorbs time reasonably pleasingly, but at no point does it ever manage to be anything accomplished. [Dec 2006, p.96]
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PC GamerOnly terrible AI, Starforce copy protection, and a semi-rare game-crashing bug ruin Heroes' otherwise enjoyable gameplay. [Mar 2007, p.66]
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A fantasy RTS/RPG hybrid that fails to do anything new or exciting. Nothing terribly bad here, but it’s just hard to work up any enthusiasm for this title.
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A forgettable experience all the way through. While we really like Elhant's attitude, it's the only thing that stands out as unique in this game.
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The starkness of the choice - RTS or RPG - is quite arresting. Sadly, it was also plainly a balancing nightmare.
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The colorful presentational coating is tasty, but unfinished features and rotten artificial intelligence keep Heroes of Annihilated Empires from reaching its potential.
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It's a shame that a game that gets the mix of genres so right is hampered by such a great number of issues that all result in holding it back from realising its true potential.
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But with its clumsy combat, dim AI and generic plot, HoAE fails to add anything new to the already crowded fantasy based RTS genre.
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Horrible balancing in the single-player game and a decades-old multiplayer frontend further accelerate Heroes of Annihilated Empires on its quick trip to the bargain bin.
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The voice acting and comic book sequences sound and look decent, although the dialogue gets cheesy and annoying. HOAE offers just enough to keep people interested, but doesn't leave a lasting impression.
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Computer Games MagazineHeroes fails to deliver on some promises, and games take too long, but for a certain audience, it's worth a serious look. [Mar 2007, p.62]
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Strategy gamers won’t feel the need to resurrect this annihilated empire.
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Stupid A.I, lack of maps, botched multiplayer interface, and a half assed story mar an experience that had the potential to be much more fulfilling.
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Hardcore GamerUnfortunately, the inability to speed up the game when you have about an hour of troop-building ahead of you, or when your hero must rely on auto-regen to heal, means that you'll be watching HoAE more than you'll be playing it. [Mar 2007, p.61]
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Almost engaging. Despite dripping with cliché, the world is a fun one to visit. It would be much easier to stomach the numerous design flaws had they delivered on their promise in the storyline.
Awards & Rankings
User score distribution:
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Positive: 57 out of 80
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Mixed: 12 out of 80
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Negative: 11 out of 80
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Dec 7, 2011
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attilaMar 2, 2008
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[Anonymous]Dec 5, 2007Verry nice game, easy to get used to. A shame there is a lot of bugs and memory managment is really bad quality.