User Score
6.4

Mixed or average reviews- based on 409 Ratings

User score distribution:
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  1. ElwoodH.
    Nov 4, 2007
    4
    Such a disappointment. So many core gameplay issues from not knowing how much damage your character causes to not being able to split stacks to one of the worst UIs I've ever seen to absolutely no story whatsoever. Expected this to be the next Diablo 2. Now I think it has a ways to go before it becomes the next Titan Quest.
  2. JerradH.
    Nov 4, 2007
    4
    Why this game is getting 10s is beyond me. The gameplay is fairly fun, and I enjoy the art style, but the game feels extremely "beta". There's tons of bugs (crashes, graphical glitches (I'm invisible and in the floor with a gun! Whoo!), lack of proper clipping, etc.) and the graphics look like they're 4 years old at best. The textures and modeling on the guns are extremely Why this game is getting 10s is beyond me. The gameplay is fairly fun, and I enjoy the art style, but the game feels extremely "beta". There's tons of bugs (crashes, graphical glitches (I'm invisible and in the floor with a gun! Whoo!), lack of proper clipping, etc.) and the graphics look like they're 4 years old at best. The textures and modeling on the guns are extremely disappointing and look like something from Quake 2 at times. Oh, yeah, and the completely unjustifiable $10 a month subscription just to get content that should be part of the purchase of the game in the first place. A terrible shame. Expand
  3. DaveB.
    Aug 20, 2008
    4
    Submitted Aug. 20/ 08 - First off I'm a huge fan of the Blizzard universe - especially Diablo II.. Hellgate London is another Action RPG from the makers of Diablo. The best part of this game was the looting system and the resulting fabulous items, which was the same as Diablo II's. The original cut scene was great. I'm guessing the corporate juggernaut, Electronic ArtsSubmitted Aug. 20/ 08 - First off I'm a huge fan of the Blizzard universe - especially Diablo II.. Hellgate London is another Action RPG from the makers of Diablo. The best part of this game was the looting system and the resulting fabulous items, which was the same as Diablo II's. The original cut scene was great. I'm guessing the corporate juggernaut, Electronic Arts saved more money by making the cut scenes between Acts -another Diablo II feature - only about 5 seconds long. I didn't notice too many bugs (my computer crashed once and the game got laggier as it progressed), I stopped playing by the time I got to Act III. Hellgate London is a really disappointing, unpolished product. In fact the worst part of the game was also an attractive selling point for me: "Dramatically generated levels for a unique experience every time". After playing, this seemed a lot more like a time saver on EA's part than a unique experience. For example, I kept playing the same levels over and over, like I'd do the street level again and there'd be the one house you can go up to the 3rd level on and the one place where you can go down a level - all placed in different sequence of course - but relatively exactly the same.. The story, NPC banter and side quests are lazily thrown together: "Kill this many monsters on this level"... "Touch this many telephone poles" or "Touch this many reactors" whatever it was.. I just wanted to blaze through, but then fighting and looting IS the whole game. Save your money and check out Titan Quest instead. It's much better and about as close to Diablo II as you can get.. Oh and Diablo III was recently announced so TQ and it's expansion pack should tide you over for a while.See you in Nov. '09 Expand
  4. MichaelH.
    Nov 3, 2007
    4
    Overall a mediocre game, a mixture of Diablo 2 and Guild Wars but not nearly as good as either. It is nice to see a Diablo style random maps and random loot system again, but from my experience the game feels very unready for release and extraordinarily repetitive. (For what it's worth, I loved Diablo 2 and enjoyed a short period of Guild Wars) There are very few environment changes, Overall a mediocre game, a mixture of Diablo 2 and Guild Wars but not nearly as good as either. It is nice to see a Diablo style random maps and random loot system again, but from my experience the game feels very unready for release and extraordinarily repetitive. (For what it's worth, I loved Diablo 2 and enjoyed a short period of Guild Wars) There are very few environment changes, very few changes in monsters, and the slow progression of levels turns it into a long grind with very little reward for your long hours of work. Expand
  5. Athena
    Nov 3, 2007
    4
    It has all of the elements to make it a fun game, but lacks the elements necessary for a good game. No story, no statistics on weapon damage, and bugs. This game needs three or four months worth of patches, and then it will probably be awesome. Unfortunately, after a few weeks the majority of those playing it will be so fed up with the bugs and repetitive gameplay that they won't It has all of the elements to make it a fun game, but lacks the elements necessary for a good game. No story, no statistics on weapon damage, and bugs. This game needs three or four months worth of patches, and then it will probably be awesome. Unfortunately, after a few weeks the majority of those playing it will be so fed up with the bugs and repetitive gameplay that they won't care anymore. This is the "should have been" title of the year. It should have been delayed until it was finished. Expand
  6. JohnN.
    Nov 5, 2007
    4
    As much as I love the idea of a FPSRPG, this is not the game that is going to put that genre on the map. Gameplay is monotonous - the story is utter drivel and delivered by npcs that look and act about as bored as I feel playing this. Generic fedex missions, monsters that that have one attack mode (charge right at you), and scenery that looks repetitive after 10 minutes of playing - all As much as I love the idea of a FPSRPG, this is not the game that is going to put that genre on the map. Gameplay is monotonous - the story is utter drivel and delivered by npcs that look and act about as bored as I feel playing this. Generic fedex missions, monsters that that have one attack mode (charge right at you), and scenery that looks repetitive after 10 minutes of playing - all roled into a graphic engine that looks like it was ported directly from the Sega Dreamcast. Flaghip Stuidos --it's 2007! I recommend playing some of the games that have come out recently and learn from them. Expand
  7. nd
    Nov 12, 2007
    4
    Game didn't even come close to it hype and the devs relied on "WE R DIABLO2 MAKERS LOLZZZ!" to sell their game and it ended up pretty crappy. Game has maximum 40 hours of play time and 0 replayability. Is 40 hours worth the 50$? Up to you.
  8. HellgA.
    Nov 13, 2007
    4
    This kind of game has 2 things that drive people to play it until the wee hours - seeing that level up and getting phat loot. HGL has it so people will play it. Unfortunately their (or their parents) bank accounts are exposed to one of the most ridiculous billing snafus ever heard of and the product is still half-baked. Those that want it to survive better hope it hasn't done what This kind of game has 2 things that drive people to play it until the wee hours - seeing that level up and getting phat loot. HGL has it so people will play it. Unfortunately their (or their parents) bank accounts are exposed to one of the most ridiculous billing snafus ever heard of and the product is still half-baked. Those that want it to survive better hope it hasn't done what Peyton Manning did against the Chargers and have dug itself just too deep a hole to recover from. Expand
  9. MaxH.
    Nov 26, 2007
    4
    If you're in Australia don't even bother unless you like repetitive single player games. No local server, no LAN support. This game had so much hype and they jsut didnt provide... I was prepared to look past the 5-7 year old graphics and repetitive game play for some good multiplayer, but a ping of over 400 for a first person game because you can only conect to USA servers? If you're in Australia don't even bother unless you like repetitive single player games. No local server, no LAN support. This game had so much hype and they jsut didnt provide... I was prepared to look past the 5-7 year old graphics and repetitive game play for some good multiplayer, but a ping of over 400 for a first person game because you can only conect to USA servers? Sorry, not even worth touching. Expand
  10. Provo
    Jan 8, 2008
    3
    This game is incrediably boring. I really liked D2 but am an FPS gamer, so have never really got into WOW; so when the prospect of an MMOFPS came to light, I was really excited. After following the progression of this game for over a year It finally gets released. Oh what a mistake that was. The level design is awful and completly repetitive, the GUI is badly designed, graphics mediocore This game is incrediably boring. I really liked D2 but am an FPS gamer, so have never really got into WOW; so when the prospect of an MMOFPS came to light, I was really excited. After following the progression of this game for over a year It finally gets released. Oh what a mistake that was. The level design is awful and completly repetitive, the GUI is badly designed, graphics mediocore (yes, on high) and the FPS interface is really, really bad. It's almost like you are using an old ball mouse that sticks, even with a 2000dpi mouse. Really not worth the money, completly avoid. Expand
  11. Ryan
    Nov 15, 2007
    3
    Great fundamental concept (since it's the Diablo concept) but execution completely fails in every facet: network connectivity, user interface, variety in locations monsters and NPCs, and community relations. Sorry Bill, try again.
  12. ConcernedGamer
    Nov 2, 2007
    3
    Extremely disappointing, and a real waste of time for Flagship. I've played since the alpha and this game has seen a few improvements since then but is fundamentally the same -- i.e. not-so-good. The wacky humor, the lifeless/repetitive environments, the forgettable story and NPCs, and the overall rush-job production values make this a vast disappointment. It's fun for the first Extremely disappointing, and a real waste of time for Flagship. I've played since the alpha and this game has seen a few improvements since then but is fundamentally the same -- i.e. not-so-good. The wacky humor, the lifeless/repetitive environments, the forgettable story and NPCs, and the overall rush-job production values make this a vast disappointment. It's fun for the first 4-5 hours, but once you realize that the game never really changes, it's a huge turnoff. This is coming from a 4+ year veteran of Diablo 2...I was willing to overlook a lot of flaps in HGL, but not this many. Expand
  13. Morgan
    Jan 3, 2008
    3
    Like grind? Then you like Hellgate. After you blast through the standard level so easily you fall asleep you will look forward to a harder experience on Elite. Prepare to be disappointed. Even on Elite it isnt hard as I would define hard (ie requires skill, concentration and practice to master). When players tell you its "harder" they just mean it takes longer. You die more often and Like grind? Then you like Hellgate. After you blast through the standard level so easily you fall asleep you will look forward to a harder experience on Elite. Prepare to be disappointed. Even on Elite it isnt hard as I would define hard (ie requires skill, concentration and practice to master). When players tell you its "harder" they just mean it takes longer. You die more often and instead of resurrecting you have to wade through the last hours worth of maps to get back to where you were to do the same old fight again, and again, and again. And if you are tempted to try to run right through and try to ignore the yard trash? Well not with an evoker. You can be mobbed and killed in less than a second. Nope, you have to work your way back killing everything in your path with the same fairly easy but time consuming techniques that killed the last 1000 monsters. On top of that the graphics are so so, the story line weakly presented, the immersion non existant and there a million and one annoying features (like if you die or log off your minimap closes .... why would you do this ffs? Just leave the gui as I set it up thanks ...). I played it because I was hoping there would be something more to it in Elite. But there isnt. If you liked diablo or wow or eq you may like this IF you play with a dedicated group of friends. But by yourself? Give it a miss. Expand
  14. jamesb
    Sep 26, 2009
    3
    I was thoroughly disappointed with this game. It seems really half-assed and repetitive. I didn't play very long but as far as i got there were three environments, subway, city and tunnels. pretty much everywhere in the game was one of these three environments but in a different layout. there were tons of bugs and glitches amd just wasn't very enjoyable after the first weekI was thoroughly disappointed with this game. It seems really half-assed and repetitive. I didn't play very long but as far as i got there were three environments, subway, city and tunnels. pretty much everywhere in the game was one of these three environments but in a different layout. there were tons of bugs and glitches amd just wasn't very enjoyable after the first week or so. I admit that there probably were more environments but still very monotonous. And dont even get me started on the optional monthly fee. Think of fast food putting all the leftovers from a cow into your burger thats pretty much what the players who didn't pay the monthly fee got. If you want to play a similar game that is much more well done and much more fun play guild wars Expand
  15. RegnorV.
    Nov 12, 2007
    3
    Anyone who tells you that they encountered no bugs with their "setup" is lying. The game is as bugged as any flawed release you've ever heard of, and no amount of fanboism is going to deny this fact. That said, the game is fun and addicting, if not tediously repetitive a la City of Heroes. The problems with randomly-generated content become very apparent the 100th time you visit an Anyone who tells you that they encountered no bugs with their "setup" is lying. The game is as bugged as any flawed release you've ever heard of, and no amount of fanboism is going to deny this fact. That said, the game is fun and addicting, if not tediously repetitive a la City of Heroes. The problems with randomly-generated content become very apparent the 100th time you visit an underground train station or tunnel. We expected so much more from the Diablo team, but it goes to show that it was really Blizzard, not Roper/Brevik, that made Diablo the classic that it became. Expand
  16. DougS.
    Nov 14, 2007
    3
    A couple of good ideas, well implemented. A lot of good ideas, very poorly implemented. A few really bad ideas. And a crapload of bugs and coding issues. Send this one back to beta, fix the bugs, and playtest it properly so it's fun.
  17. DavidL.
    Nov 14, 2007
    3
    As a beta 1 year from release it's pretty good. As a retail version costing box, subscription, and in game advertisements, the game is a shameful scam to get your money without delivering much. Bugs abound. The story line and content are paper thin, shallow as a puddle. You can play through it in a week and be done with it. The conveniences that make a game playable aren
  18. PeterS.
    Nov 5, 2007
    3
    A disappointment. A boring if possibly addictive gameplay, very weak art... It looks and plays like some sort of a glued-together hybrid of Tabula Rasa and Alien Shooter 2. And although that may make for an excellent game under other circumstances, Hellgate is not one.
  19. TaeraL.
    Dec 5, 2007
    3
    Shallow, unfinished, buggy, pointless.
  20. PeteF.
    Oct 31, 2007
    3
    For two years I looked forward to this game. I can't remember being this disappointed in a computer game - ever. 3rd person interface is unresponsive. Bland graphics. Terrible voice acting. No story. But worst of all is having to pay $10 a month just for character slots, a 3rd difficulty, hardcore mode, and a shared stash. Electronic Arts ruined this game. What a shame.
  21. WillyW.
    Nov 2, 2007
    3
    I cant understand why some of you are rating this a 10, learn how to rate please! This game is average, graphics are nothing special. Field of view is awkward especially when jumping. Sound is nothing special. Gameplay (most important part of a game) was less than that of Diablo 2. This game got boring and fast at that. Should have kept the game in a top down view that such as Diablo 2. I cant understand why some of you are rating this a 10, learn how to rate please! This game is average, graphics are nothing special. Field of view is awkward especially when jumping. Sound is nothing special. Gameplay (most important part of a game) was less than that of Diablo 2. This game got boring and fast at that. Should have kept the game in a top down view that such as Diablo 2. First person and guns... lost my interest. And the $10 month.. no thanks, why are all games now-a-days going to a monthly fee? Sure the constant updates and newly released content is nice but not worth my $120 a year. This game was too hyped up just like Halo 3. In my opinion the game was not ready for launch. Expand
  22. BillMcCoy
    Nov 27, 2007
    3
    Most blatanlty rushed piece of crap ever. No story, atmosphere, variety, or fun for that matter. FSS messed up big time. They tried to make a hybrid of an ARPG and an MMO and failed miserably.
  23. caffeinated
    Nov 8, 2007
    3
    Buggy, unfinished and lacking in necessary information. Poorly designed UI, chat and grouping mechanics. Has fun moments, but you have to put up with too much unpleasantness to get to the fun. Needs a lot of work.
  24. JackJ.
    Oct 31, 2007
    3
    Disappointed. I almost never buy a game without trying it and I'm regretting it now for sure. This game is so mindless and dull. I was expecting action packed combat based off the trailers, and this game is nothing like that. It's just left-click, left-click, left-click again til all the monsters are gone. You seriously have to be horrible if you enjoy this.
  25. T.F.
    Nov 11, 2007
    3
    In a better world, in an ideal world HGL would have been released in late 2008. Ready, polished, bugfixed and ready to storm the scene. But in this world, it's a heap of junk, rushed out the door before christmas. This game might be fun someday. But right now, this is an insult to everyone, who spent hard earned money on this title. It's boring, it's buggy. That is no game, In a better world, in an ideal world HGL would have been released in late 2008. Ready, polished, bugfixed and ready to storm the scene. But in this world, it's a heap of junk, rushed out the door before christmas. This game might be fun someday. But right now, this is an insult to everyone, who spent hard earned money on this title. It's boring, it's buggy. That is no game, that is an early alpha, when all features are put together for the first time. Stay away from this title at least a year. Yes, a YEAR! Because HGL is far from finished. Expand
  26. G-Funk
    Nov 16, 2007
    3
    I am thoroughly disappointed with this game. I expected so much more out of "the team that created Diablo II." That is probably my own fault in that I am comparing to past gaming glory, but Hellgate:London is even worse than just a disappointment, its just a bad game. The main storyline and side quests are of absolutely no interest. The only reason to click on an NPC is to see what kind I am thoroughly disappointed with this game. I expected so much more out of "the team that created Diablo II." That is probably my own fault in that I am comparing to past gaming glory, but Hellgate:London is even worse than just a disappointment, its just a bad game. The main storyline and side quests are of absolutely no interest. The only reason to click on an NPC is to see what kind of weird thing they will say, such as "what the sh[beep] do we have here?" The opening movie of the game is the same movie we've been seeing for months on the web. The only other cutscene is at the end of the game. Unless you count a floating book that you can't even make out the details on with a poorly imitated British accent voice over in between acts a cutscene. The graphics are not bad, but when I'm still fighting the same jumping helldogs at the end of the game that I am at the beginning, that shows a severe lack of variety in the game. Sure, the levels are randomly generated, but when I'm looking at the same textures at level 50 that I am at level 1, I think that makes for even less variety. In a way, the game itself mirrors the developers efforts. It starts out like the love boat, exciting and new, but it ends up like the Titanic, hitting an iceberg and sinking. Flagship wanted to make an awesome game, and they started out with great intentions and innovation, but it seems like they just flatly gave up before they finished their product. Expand
  27. KevinC.
    Nov 1, 2007
    2
    Terrible story, repetitive game play so bad that you will have experienced the entire game 10 minutes into it. Ugly and repetitive graphics. Badly designed interface (opening inventory or skills or any panel freezes your character in place?) Apparently "the people who made Diablo" only had 1 trick since this is basically plays and looks like a poor Diablo rip off. As of launch its Terrible story, repetitive game play so bad that you will have experienced the entire game 10 minutes into it. Ugly and repetitive graphics. Badly designed interface (opening inventory or skills or any panel freezes your character in place?) Apparently "the people who made Diablo" only had 1 trick since this is basically plays and looks like a poor Diablo rip off. As of launch its massively buggy as well, and already has a rabid minority willing to defend its honor. Spend your hard earned cash elsewhere. Expand
  28. MarcS.
    Dec 1, 2007
    2
    A real dissapointment. I'm a massive fan of all things Blizzard and was really expecting a more polished product from the ex-Blizzard guys. Instead, HGL is buggy, slow, patches are a nightmare (I had to manually parse an XML file and download/patch myself after countless attempts at using their rubbish "automated" patching) and thoroughly dissapointing in it's gameplay. Stay A real dissapointment. I'm a massive fan of all things Blizzard and was really expecting a more polished product from the ex-Blizzard guys. Instead, HGL is buggy, slow, patches are a nightmare (I had to manually parse an XML file and download/patch myself after countless attempts at using their rubbish "automated" patching) and thoroughly dissapointing in it's gameplay. Stay away at all costs. I may never buy another title from Bill Roper and the FSS guys because of this. What people are generally saying is true. It needed another year of development before release. Expand
  29. TravoP.
    Nov 25, 2007
    2
    The opening cut scene is defintely the best part of the game. After that it's lame after lame demons.
  30. LandonF.
    Nov 5, 2007
    2
    I just played this game and turned it off. . I have never seen such horrible graphics for a video game for this time. .I was all hyped when i saw the starting video but once I played the game, the graphics reminded me of Doom, so linear, the character details are horrible. . . Then again I just started playing Clive Barker Jericho. . I cant compare . See for your self.
Metascore
70

Mixed or average reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 40
  2. Negative: 2 out of 40
  1. PC Gamer
    89
    It doesn't redefine the action RPG, but in a genre laden with derivative games, Hellgate is a refreshing concoction that's likely to have enduring appeal. [Dec 2007, p.48]
  2. 60
    You might get sucked into the online world of competing slayers and level grinding for a while, but the tedium will kill you far quicker than any member of Hell's vast.
  3. Pelit (Finland)
    84
    Hellgate: London takes the elements that made the Diablo series classic, and puts them in new, invigorating setting of demonic threat, dark magic and high technology. The fresh world of Hellgate: London is its greatest asset, but sadly the game fails in capitalizing it properly, with quite shoddy plot and generic missions outside the main story. Nevertheless, Hellgate: London is a good action RPG with plenty to enjoy. How the multiplayer system works when the game hits stores will ultimately determine the staying power of the game. [Nov 2007]