- Publisher: Saibot Studios
- Release Date: Aug 4, 2020
- Critic score
- Publication
- By date
- Unscored
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Aug 4, 2020what is currently available feels like a prototype for something better. If the campaign were just longer, tighter, more refined, then Hellbound would be an easy recommendation. Saibot created something that feels solid in the hands but doesn't quite stick the landing. You can only play the campaign so many times before you've seen it all and Hellbound simply doesn't deliver much else.
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Aug 4, 2020Ultimately, Hellbound isn't going to leave a sour taste in any player's mouth, but that's only because it leaves no taste at all. It's a bland retread of a bygone era of gaming that has no understanding of why people want to return to it. Hellbound carelessly mashes up concepts and mechanics with no thought and no craft, creating an end product that's serviceable only because of the strength of its foundation. Fighting demons with a shotgun is fun. It always was fun, and it always will be fun, and there's nothing wrong with Hellbound's interpretation of that. It's just that there are a thousand other games that do all this so much better, so it's hard to see why anyone would pick up this particularly shotgun.
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Aug 4, 2020The often severe frame drops and occasional bugs that led me to restart a level aren’t that big of an issue, and they can be always be fixed after launch. But the specific tone around the game, and the message it leaves as it neglects to listen to the learned lessons in the past few years from similar experiences in the indie sphere, can’t be solved with a patch.
User score distribution:
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Positive: 8 out of 28
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Mixed: 11 out of 28
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Negative: 9 out of 28
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Aug 5, 2020
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Aug 11, 2020
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Aug 11, 2020