- Publisher: Mad Mushroom
- Release Date: Jul 22, 2025
- Also On: PlayStation 5, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
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Jul 30, 2025I really enjoyed my time with Hell Clock. It balances all its aspects just right: narrative, gameplay, progression, and difficulty. Just watch the clock, you might lose yourself down in Hell.
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Jul 23, 2025I had an excellent time playing Hell Clock, especially as a fan of Diablo, Titan Quest and other ARPGs. The fact that it also has a Hades-like gameplay makes it even more interesting, and the Brazilian-focused story and characters certainly help the game stand out. It’s definitely a one-of-a-kind roguelike, and one where you want to continue progressing through the story as much as possible. Aside from that, the gameplay is intense, and the level-tiered system where you have a boss every 3 major levels is incredibly addicting. Plus, you can start collecting gear and artifacts, which for me was a delight. It’s certainly a lot of fun, especially if you like the ARPG loop. I always wanted a good combination between Diablo and roguelikes, and I think Hell Clock nails that. It’s fun, intense, you have tons of loot, great music and an interesting story, so for me, it feels like the complete package, if you’re into this genre.
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Jul 22, 2025Hell Clock is one of the most remarkable projects in the Brazilian indie scene in 2025, not only for its quality as a game, but for the pride it carries in portraying a brutal and underexplored slice of Brazilian history. It skillfully combines challenging gameplay, a rich setting, and a strong cultural identity, delivering a unique, immersive, and necessary experience.
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Jul 22, 2025Hell Clock is one of those games that cherry picks so many ideas from so many different sources that it manages to feel original when taken as a whole.
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Aug 4, 2025This Brazilian ARPG with roguelite elements offers addictive combat, deep build customization, and a rare historical backdrop, though its story loses narrative strength over time and its combat can feel simple; still, its variety of options, engaging progression, and active post-launch support make it one of the most enjoyable surprises of the year.
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Aug 28, 2025As it stands now, the game is just my cup of tea. The visuals are great with a decent story to back them up. The different builds are fun to explore and try out. The game has the perfect amount of grind that keeps my attention but doesn’t make me rip my hair out. It is not without it’s flaws, but none of its shortcomings detract from my overall experience. To put it simply, I’m just having a ton of fun playing and I feel as if my review does not do the game the justice deserves. If you are a roguelike or ARPG fan, I happily encourage you to give Hell Clock a try!
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Aug 7, 2025Even the base version of Hell Clock is worth the purchase: it’s one of the most addictive roguelite experiences I can recall. It’s fun, engaging, and offers impressive depth and customization. The endgame still lacks some longevity, but the developers are highly active and already have plenty of updates planned through early 2026. If you're a fan of the genre and enjoy a more hack 'n' slash take on the classic formula, Rogue Snail’s title will keep you great company through the hot August days and well beyond.
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Jul 24, 2025I can’t help but love Hell Clock, because it exemplifies the reason I love indie gaming so much. This space offers unique, personal stories paired with enigmatic gameplay that refuses to let me go. It impresses at every turn, constantly surprising me. Even though I opened this game feeling like I’d seen everything within, several times before, I felt that glee of seeing something fresh, and I put my controller down having experienced something built out of passion.
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Jul 23, 2025Hell Clock runs on urgency, offering a frenetic blend of character customization, fluid combat, and roguelike progression. Its clock-driven system ensures that runs are tight and intense. Here, every second, as well as every upgrade, counts.
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Jul 22, 2025There’s never been a game centered on the War of Canudos before, and Hell Clock makes terrific use of this unique setting, even inspiring me to scour the internet and learn more about this corner of world history. Hell Clock feels like a studio reaching its stride, and it’s going to be fun to watch its audience peel apart the meta and fuel the prestige components to come. If you’re looking for a beautifully dark, satisfyingly complex single-player action RPG with real stakes, set your alarms for Hell Clock.
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Jul 21, 2025Hell Clock has some blemishes but its core gameplay and narrative experience are compelling. The story of the Canudos people is heartbreaking and galvanizing, constantly encouraging the player to rain righteous vengeance upon their enemies. Thanks to the game's flexible combat sandbox, this process is as intellectually stimulating as it is emotionally invigorating, and will have players itching for one more run. For a roguelike, it's hard to offer higher praise than that.
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Sep 11, 2025Hellclock is a solid game that offers something new to both the roguelike and Diablo genres but may not have the wider appeal of titles such as Hades due to its focus on min-maxing and DPS over skill. The confused approach of offering game modes that actively undermine the title’s central gameplay mechanic, and the current performance issues in the latter stages, are real negatives but the first can be avoided and the second is being worked on. If the idea of a roguelike Path of Exile appeals, then Hellclock may well be the game for you.
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Jul 21, 2025There is a contagious fury in Hell Clock's bones, louder than its flaws or features list. Pajeú staggers, weakened, through a razed village in a storm. When he returns, he is the storm. Still spinning, still winning, made of wrath and gunsmoke and a circle of blades and lightning that just keeps expanding with every suspiciously perfect upgrade. I am certain there are numbers under the hood, stewing like the spirits of avenging dead, nudging the RNG just so. Much obliged, furious ghosts. One more run it is, then.
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