Hedon is shockingly dull, cheap and plodding with no real sense of what evolutional concepts that other various doom modifications have already brought to the table. Every level is antithetically too large, too long, too tedious and has many of the same enemies strewn throughout. Accompanying the obnoxiously large maps is backtracking, item collection, key card hunting circa 1992, andHedon is shockingly dull, cheap and plodding with no real sense of what evolutional concepts that other various doom modifications have already brought to the table. Every level is antithetically too large, too long, too tedious and has many of the same enemies strewn throughout. Accompanying the obnoxiously large maps is backtracking, item collection, key card hunting circa 1992, and funnily enough actual puzzles thrown in just incase you were bored of all the traipsing back and forth throughout enormous areas. The main "story" is preposterously amateur, hackneyed, and a peak into a bizarre man's particular fan-fiction preferences in terms of sexual fetish. You could spend an entire afternoon playing chess against yourself, spinning the board, and then spraying ketchup all over each piece you unceremoniously remove from play and achieve roughly the same amount of entertainment. The best part of "Hedon" is when you aren't playing it. The absolute worst thing about is the fact that a very good artist wasted his time making a very bland soundtrack for the whole thing.… Expand