User Score
7.1

Mixed or average reviews- based on 256 Ratings

User score distribution:
  1. Negative: 50 out of 256
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  1. Sep 12, 2014
    2
    Pros: The World War II scenarios are fun at first; the graphics look much better than Hearts of Iron II: Armageddon when the game isn't stuttering into a low frame-rate oblivion.

    Cons: Worse music than Hearts of Iron II: Armageddon; the AI for the game is quite dumb, very much worse than it was in Hearts of Iron II; game has a much reduced scope from Hearts of Iron II: Armageddon;
    Pros: The World War II scenarios are fun at first; the graphics look much better than Hearts of Iron II: Armageddon when the game isn't stuttering into a low frame-rate oblivion.

    Cons: Worse music than Hearts of Iron II: Armageddon; the AI for the game is quite dumb, very much worse than it was in Hearts of Iron II; game has a much reduced scope from Hearts of Iron II: Armageddon; idiotic "neutrality system"; super-long loading screens; a huge amount of problems with realism and history in the game; the huge amount of tiny provinces destroys the performance and fun of the game; the good graphics destroy the framerate and make the game seem to go by ten times slower than Hearts of Iron II; feels like a huge unnecessary waste of resources to have a 3D graphics engine for what is essentially a 2D board game; game is so so bloated that it cannot run on older computers which could run Hearts of Iron II very well.

    Score Breakdown: Graphics 7/10, Sound Effects and Music 3/10, Realism 2/10, Game Stability 1/10, Gameplay 1/10, Loading Screens and Frame Rate 1/10, Replay Value 0/10, Total Score 2.1/10

    Conclusion: Overall a huge step backwards from its prequel Hearts of Iron II: Armageddon. Instead of playing Hearts of Iron III or any of the Hearts of Iron III expansions, buy Hearts of Iron II: Doomsday with the Armageddon expansion and perhaps try the game Darkest Hour.
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  2. Nov 14, 2012
    3
    This follow up to a great game is extremely disappointing. Many bugs on release, ran extremely poorly and the game just wasn't all that fun.

    More or less acknowledged that you need to buy all the expansions pack, which cost nearly $60-80 combined to be worth it. Do not waste your time.
  3. May 27, 2011
    3
    After the excellent Hearts of Iron 2, I was expecting much from this game. Regrettably, I was sorely disappointed. After purchasing, with version 1.00, the first thing I noticed was the horrendously slow game play. Now my system wasn't particularly good, but this was awful. It took several patches to bring things to a reasonable speed.

    Micromanagement was heavy, detailing down to the
    After the excellent Hearts of Iron 2, I was expecting much from this game. Regrettably, I was sorely disappointed. After purchasing, with version 1.00, the first thing I noticed was the horrendously slow game play. Now my system wasn't particularly good, but this was awful. It took several patches to bring things to a reasonable speed.

    Micromanagement was heavy, detailing down to the brigade level and I never really got far in either the politics or diplomacy settings due to dire game speeds.

    The only good thing to say about the game is the technology tree which looks good.

    Paradox then went and released Semper Fi, an insult to injury - Effectively you have to pay for further patches to the game.
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  4. Apr 7, 2011
    0
    This game is one of the best examples of why you shouldn't fix what isn't broken. Hearts of iron 2 was a great combination of simplicity and fun, this game makes everything extremely difficult to understand by compaison with no seeming good reason, for example the tech tree in Hoi2 was pretty standard and straight foward (select team, department of research, tech,go) while in this game,This game is one of the best examples of why you shouldn't fix what isn't broken. Hearts of iron 2 was a great combination of simplicity and fun, this game makes everything extremely difficult to understand by compaison with no seeming good reason, for example the tech tree in Hoi2 was pretty standard and straight foward (select team, department of research, tech,go) while in this game, the whole system is horribly convoluted and diffcult to understand as it's so radically different to Hoi2 for no good reason.

    The battle system is the same as Hoi2 on the whole however even that has been made more complicated than point and click, for example when attacking, other units in the surrounding provinces can be told to "support attack", in Hoi2 it was as simple as (right click, support attack, go) in this it's CTRL right click, not only does the game never tell you this but neither is there a good reason for changing it. The Map has also been made much more complex by adding a ton of new provinces that were not in Hoi2, making the lines that defined provinces much smaller and not having their names displayed on them until you are right up close. The new provinces slow down the game and help to make the game really unfamilar to Hoi2 veterans. The provinces are different colours and are a similar shade to the text making then hard to see. Having the names hard to see means that only when you see the name of the province, you've zoomed in too far to see the entire front while in Hoi2 the names could be see from any distance.

    The 3d effects are terrible and completely unneeded. Hoi2 was effectivly a text based game with the lack of visuals it had and that was still better to look at than this. The 3d models often get in the way of the province name and don't represent the size of the force e.g. The amount of troops you have in one province isn't represented by the 3d effect. The performance of this game is dreadful, mainly in part due to the horrible 3d models and perspective. This game really shouldn't have Framrate issues with any computer made before 2004 yet I get a better framerate on Crysis.

    I would go on about "national unity" and how the game thinks that there's a difference between Politics and diplomacy seeing as Hoi2 had then under the same partition but writing down everything that's wrong with this game would take as long as actually understanding this game.

    This game should have never been made, or atleast've been a remake of Hoi2 with 3d graphics. But no they had to release a game that bears almost no relation of Hoi2 apart from the sound effects which are identical. The bottom line is DO NOT BUY THIS GAME(especially for £15), buy Hoi2 it's much cheaper and much much better.
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  5. Jul 8, 2011
    3
    Ever bought a game and thought you were going to love it but the game actually ended up laggy and barely playable? Yeah, thats this game. I loved HOI2 and I still play it today, and I was very excited when I picked this game up, with all the new features promised, I nearly wet my bed in anticipation (I didnt actually btw). Well, their are many new features to this game, thats for sure, theEver bought a game and thought you were going to love it but the game actually ended up laggy and barely playable? Yeah, thats this game. I loved HOI2 and I still play it today, and I was very excited when I picked this game up, with all the new features promised, I nearly wet my bed in anticipation (I didnt actually btw). Well, their are many new features to this game, thats for sure, the developers really spent their time on this game, but they failed in the most important aspect...fun factor. This game isn't fun more than a hassle, firstly, the game is slow....and by slow I mean it. Secondly, it's too complex, it's easy to take over a simple country like say Belgium, but go against the Soviet Union and you'll have carpel tunnel trying to order your units around. Overall, this game won't interest you, unless your a hardcore HOI fan, stay away! Expand
  6. FionaL
    Aug 14, 2009
    3
    I'm sure there is a game in here somewhere, but after two hours I haven't found it. This games needs a "first ten minutes walkthrough". Without it, it is impossible to penetrate. The in-game tutorials are extremely lacking. The manual provides a lot of details about individual game features and the effect of different settings, but it does not provide an overview of gameplay. I'm sure there is a game in here somewhere, but after two hours I haven't found it. This games needs a "first ten minutes walkthrough". Without it, it is impossible to penetrate. The in-game tutorials are extremely lacking. The manual provides a lot of details about individual game features and the effect of different settings, but it does not provide an overview of gameplay. The manual claims that you can find a "Quickstart" overview guide on the developer forums, but after much searching ( and a complicated registration process which requires you to manually enter your game key -- you can't copy and paste from steam ), I still couldn't find it. Expand
  7. JohnP
    Aug 23, 2009
    3
    There is a special feeling one gets when they pay $39.99 to participate in a public beta test, to which HOI3's developer, Paradox Interactive, has invited its paying customers. PI has a reputation for releasing games before they are finished, and they have fully lived up to it. Following on the heels of HoI2, which had several expansions, HoI3 totally redesigns their game from the There is a special feeling one gets when they pay $39.99 to participate in a public beta test, to which HOI3's developer, Paradox Interactive, has invited its paying customers. PI has a reputation for releasing games before they are finished, and they have fully lived up to it. Following on the heels of HoI2, which had several expansions, HoI3 totally redesigns their game from the ground up. If you are familiar with its predecessors, you will be mostly familiar with the latest iteration. From an aesthetic perspective, the game actually looks fairly good, and it is playable in high resolution (works fine on my HD TV monitor). My system is upper-end, and I have not had many issues with regular graphic processing, although many users have expressed concerns on the PI forums about performance. If anything could be said for the graphic design, it is that the map looks nihilistic. It is washed out with muted earth tones that one might joke were the remains of the world at the end of HoI2: Armageddon. I won't mince words. It is just an ugly map. The biggest problems with HoI3 lie with its incompleteness and obvious premature release. It is a very complex game. Yet for all its, frankly, absurd over-complexity and obsession with minute detail, the game allows for such ahistorical and contra-logical events as Japan joining the Allies, the US joining the Axis, etc. Some of the Design Changes: The size of the world in terms of playable areas has jumped by over a factor of 10, to over 14,000. This necessitated a change to their ground unit rules, which are now more complex, but conceptually good ideas. The unit purchase menus are different, especially for land units. Instead of buying a division and perhaps attaching a brigade, you construct brigades and assemble them into divisions. There are some quirks built into the game that make juggling brigades between divisions just plain annoying (you have to remove a leader from a 2-brigade division before you can break it down into separate brigades, for example). You will spend a great deal of time fighting the system to get your divisions set up the way you want them, but you have much more flexibility. IMO, this is a good change, but the niggling playability issues need to be addressed. The research has been altered (in my mind, improved), but like everything else HoI, it is overly complex. Do nations really need to research separate Destroyer, Light Cruiser, Heavy Cruiser, Battlecruiser, Battleship, and Aircraft Carrier technology chains? Or is that just a mechanism to give you something else on which to drag out your research? Do you really need to research Light Cruiser Crew Training to learn to use Carrier Task Forces? Or is that just an excuse for you to spend points on light cruiser technology? Do you really need to research anti-aircraft technology for every class of ship in the game? Or is that just a time sink? IMO, the way tech has been changed is good, but the details of the implementation are not logical. The game has implemented a wide variety of AI management routines for all aspects of the game. And as with any AI in any Complex game, you'll never use it because it can snatch defeat from the jaws of victory before you ever notice that it's doing something totally stupid (for example, during the battle of France, my German AI pulled a quarter of my divisions out of contact and parked them deep inside Germany on Victory Point zones instead of using them to break the French lines). As with anything, the more complicated the design, the harder it is for an AI to respond well. "Bugs, Mr. Rico! Zillions of 'em!" Or, in many cases, bad design decisions. If you are very successful (and your production goes very high), the Production screen will begin to lag out to the point where, even on fast systems, you may need to wait up to a minute or longer before you can click anything. To the best of my ability to judge, this seems to be because of optimization errors. Every time you revisit the main screen (e.g., every time you place a unit into your production queue, you must return here), the game recalculates and redisplays your convoy routes and your production values. This will park your system, leaving you to ponder whether or not the application has locked up. Every. Time. You. Open. The. Unit. Production. Window. Diplomacy is broken. Any time you begin the game as Germany, if you follow historical precedent, every country not directly aligned with you or the Comintern will join the Allies about the time you get around to invading France. Part of the reason for this gameplay bug is an obvious lack of playtesting prior to release. Other reasons include an AI mechanic called "threat" and another that governs "alignment" between the three major power blocs (Axis, Allies, Comintern). The in-game mechanics are unacceptably unrealistic, and frankly, just plain silly. Partisan implementation is silly. Yes. Silly. In occupied territories, about once a week (5.8% chance times every province you control), a partisan brigade will spawn randomly and start running as fast as it can to change control of other provinces. In the entirity of the war, such forces might have sprung into being once a year (and I think that's an exaggeration). This sub-system will turn your games into a distracting Whack-a-mole partisan hunt that does nothing except detract from your fun. Your police and garrison units will not do anything to prevent partisans from appearing. But two brigades of them will always stomp a partisan unit out of existence, assuming you can catch it. The game moves slower than a one-legged ant in a barrel of molasses. I began a game as Germany in 1936. Four days later, I am finally in 1940, and that is playing at least 6 to 8 hours a day. According to the forums, the save game feature might corrupt in 1941, so I'll need to wait on the next patch before playing further. Of course, in 1940, I just finished conquering the Netherlands East Indies and the Belgian Congo. As Germany. Now, one of the reasons for that was a bug in the saved game process. I went to sleep at war with France and England and the rest of the 160 Allied nations I had honked off by conquering Poland in 1936. And the Baltic States. Etc. When I reloaded the game the next morning, with my divisions having just cracked the Maginot line by direct assault, lo and behold! I was no longer at war with the Allies. In fact, the Allies, Axis, and Comintern had all ceased to exist as diplomatic entities, and I was in a truce with everyone. So I immediately declared war again on France just to see what would happen. From that point, the diplomacy was so broken that it never recovered. Oh, and Luxembourg still refuses to surrender, despite having no units and no territory. Apparently, I need to spend espionage points on "lowering its national unity" first. Conclusions There are so many problems I have seen with HoI3 so far that I can't list them without writing a novel. Like HoI2, HoI3 may eventually become a playable game, and if tweaked to reduce some of the absurd ahistoricity that arises from the working-as-designed diplomacy engine, it might be worth your effort. As it was releases, this is an incomplete game, and even if it was complete, it would still be flawed in that it is overly complex for an open-ended fantasy game about the WWII years, and hopelessly unrealistic for a conflict simulation. It truly is an ambitions project, and I'll go so far as to say it's an amazing application. But it's currently (version 1.1c) broken beyond all reason. Until it is fixed (meaning until Paradox finally releases a release candidate), I suggest avoiding it like the swine flu. Expand
  8. JoeB
    Aug 16, 2009
    0
    Horrendus bugs, terrible performance to the point of unplayablity even on i7 basically its not finished yet it only a half made game and this is after one patch and one hotfix to fix the broken patch. So imagine what it was like to start with! And im sorry what the game will be when and IF its patched is all speculation and irrelevant the game you paid 60 dollars for is useless at present
  9. MarcoCV
    Sep 16, 2009
    1
    Huge beta test, the latest release (1.2) is still unplayable (unless you think is funny to spend tens of hours on a game that you'll not be able to reload since crashes to desktop are very common). Paradox is planning to release another patch but won't commit to a date (quote from the forum : "I do not want to promise a date [for the next patch] as I rather want it to be 99.999% Huge beta test, the latest release (1.2) is still unplayable (unless you think is funny to spend tens of hours on a game that you'll not be able to reload since crashes to desktop are very common). Paradox is planning to release another patch but won't commit to a date (quote from the forum : "I do not want to promise a date [for the next patch] as I rather want it to be 99.999% polished at release".) The game is simply unplayable in the current state. Expand
  10. Feb 28, 2011
    1
    This review contains spoilers, click expand to view. In one word "disappointment". I am an avid and long time strategy game player. Back when Europa Universalis came out in 2001, it was a huge improvement over strategy games so far. Having bought Hearts of Iron 3 I noticed the game play was still very similar to that of Europa Universalis 1. Then it was a fun game, now it is boring. Worse, to balance the game, odds are very much in favour of the AI. For instance, when my dug-in and well supplied fortified troops (13 brigades) were attacked by France in the Ruhr Area by 2 brigades (note: why the AI attacks at all against such a stronger force is beyond my comprehension), there were equal losses on both sides (approx. 10?? Yes, that many!) and I still lost the battle and was in retreat. On other occasions my attacking force overwhelmed French troops inflicting 1700 casualties against maybe 100 on my side and I still lost the battle? Considering I spent 8 hours preparing my forces in terms of supply, technology and training and my country through bunkers, AA and infra, such illogical battle losses quickly "killed" my interest in the game! No fun and unrealistic. Then I am also taking for granted that Churchill does not come to power, transport ships can sail forever, that it rains for 2 years in some areas etc and that the game requires a heavy computer to deal with performance. Don't buy it, even when it is at bargain prices!! Expand
  11. ZillianM
    Aug 14, 2009
    1
    The game has potential, and I thought paradox was the last good company that cared about their fansbase. Wrong, they released a halfassed game full of bugs making it still pretty much unplayable a week later. And the do not plan to release a new patch in 2-3weeks. not good enogh by a long shot. And even the first patch that got released made the game worse. Unfrigginbelivable. The game The game has potential, and I thought paradox was the last good company that cared about their fansbase. Wrong, they released a halfassed game full of bugs making it still pretty much unplayable a week later. And the do not plan to release a new patch in 2-3weeks. not good enogh by a long shot. And even the first patch that got released made the game worse. Unfrigginbelivable. The game atm is nothing else than fail as far as the eye can see. In a month, it might just as well be a 6-7-8, who knows. Expand
  12. Dec 30, 2011
    0
    I love grand strategy games. I love games that require so much detail and tedium that most people find boring and cannot stand. So this game and its reviews about how there is a lot of micromanagement did not faze me. Then I read about people crashing and not being able to load the games, but that it was 2011 and that these problems have been fixed in 2 years worth of patches. Let me tellI love grand strategy games. I love games that require so much detail and tedium that most people find boring and cannot stand. So this game and its reviews about how there is a lot of micromanagement did not faze me. Then I read about people crashing and not being able to load the games, but that it was 2011 and that these problems have been fixed in 2 years worth of patches. Let me tell you: THEY ARE NOT. The game crashes on load EVERY TIME. Want tech support right away? Too bad, Paradox has you register on their forums, register your game codes on their forums, and then go to their 16 step program on how to *maybe* fix the game. Now normally this wouldn't be so bad, but their site loads so slowly that I tabbed to watch a youtube video while I waited for each page to load. This is unacceptable given that they have acknowledged so many problems AFTER 2 YEARS OF RELEASE. This game looked like it was just for me and seemed promising, but after an evening trying to do all of their fixes, I give up. And no, I am not challenged with computers. However, if I was, I could only imagine the frustration that I would be having on top of my current frustration and waste of money. Expand
  13. JackK
    Dec 1, 2009
    4
    Before anyone thinks that I didn't play the game long enough, you're 100% right. It looked like a very promising alternate-history strategy game but here is my single biggest complaint: it has no draw to it. I don't get how you can get to people to play this game for more than a while, because to someone not used to grand strategy games like me, it has NO entertainment Before anyone thinks that I didn't play the game long enough, you're 100% right. It looked like a very promising alternate-history strategy game but here is my single biggest complaint: it has no draw to it. I don't get how you can get to people to play this game for more than a while, because to someone not used to grand strategy games like me, it has NO entertainment value. Maybe if they added something like a stripper on one of the toolbars it might keep me playing long enough to actually know how to enough work this contraption of a game. Expand
  14. MartinP
    Aug 17, 2009
    4
    The game is plagued by bugs. The intelligence system is broken: allied countries sabotage one another, annexed countries's spies cannot be removed and become invincible. Weather is broken: it often rains for 2 years non-stop in places like Poland. Tecnical problems are the sad cherry on the cake: performance is very sluggish. One of the causes are save-game writing bugs that The game is plagued by bugs. The intelligence system is broken: allied countries sabotage one another, annexed countries's spies cannot be removed and become invincible. Weather is broken: it often rains for 2 years non-stop in places like Poland. Tecnical problems are the sad cherry on the cake: performance is very sluggish. One of the causes are save-game writing bugs that progressively increase the size of the files with repetitive useless data. The game could be playable, if all the bugs were ironed out. Expand
  15. Mar 1, 2015
    2
    Five reasons this game is absolute s h i t e !

    1. I needed community support to even start the game. 2. Game-mechanics are somewhat booring. Rather limited options for doing anything, and unless you know the tricks you'll be doing absolutely nothing the first half of the game. 3. This game is drudgery galore. It's main game-mechanic consist of organizing your troops into a proper
    Five reasons this game is absolute s h i t e !

    1. I needed community support to even start the game.

    2. Game-mechanics are somewhat booring. Rather limited options for doing anything, and unless you know the tricks you'll be doing absolutely nothing the first half of the game.

    3. This game is drudgery galore. It's main game-mechanic consist of organizing your troops into a proper chain of command. Doing this is about as time-consuming as in real life. A cluncky and unintuitive interface makes this chore into your own personal hell.

    4. HoI3 is spent waiting for something interesting to happen, but it never does.

    5. You have to go online to learn how to play the game.
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  16. Jun 5, 2014
    4
    A game I'd love to really dig myself into but It's so embarassingly complex and downright annoying to play, I'd have a hard time believing anyone who didn't play HoI 2 extensively would ever touch this.
  17. MaxL
    Sep 16, 2009
    0
    The game would not run well at all on my machine, even though it's a pretty decent machine that runs some very high end games, and is well within the specs for the game. After a short time it became completely unplayable. I'm glad some other folks are enjoying it since it is certainly a game with some potential, but it's bizarre to me that some users give it a perfect 10 The game would not run well at all on my machine, even though it's a pretty decent machine that runs some very high end games, and is well within the specs for the game. After a short time it became completely unplayable. I'm glad some other folks are enjoying it since it is certainly a game with some potential, but it's bizarre to me that some users give it a perfect 10 and then talk about it having severe bugs. HOI 2 is a terrific game, but my advice here is to pass on this woefully inclomplete pice of software. Perhaps it can be fixed. Given that each new patch has broken something else, I have my doubts. Expand
  18. Dec 15, 2013
    0
    Just like the User score says game is crap. No fow global removal tools has to be the worst. I like to watch what is happening and I can't. I could in other games. This one is the worst
  19. Aug 18, 2013
    2
    The usual mindnumbing yawnfest from Paradox complete with enough statistical and numerical micromanagement to be the stuff of wet dreams for accountants. Sure these games are clever and try to think of everything but that is the problem so that you get taken along as a flailing passenger. What these games seem to forget is that the leaders in history had a raft of advisors (some goodThe usual mindnumbing yawnfest from Paradox complete with enough statistical and numerical micromanagement to be the stuff of wet dreams for accountants. Sure these games are clever and try to think of everything but that is the problem so that you get taken along as a flailing passenger. What these games seem to forget is that the leaders in history had a raft of advisors (some good some bad) who actually sat down with you and tried to make sense of all the numbers and help you make an informed decision on a course of action. Working in a vacuum with more numbers than an aircraft carrier full of accountants would know what to do with is not a game it is just an exercise in egotistical masochism! Expand
  20. FGM
    Jun 5, 2016
    1
    Prepare yourself for unnecessarily over-complicated pile of micromanagement, with a troublesome, unwieldy, cumbersome, uncomfortable, inconvenient, annoying, bulky, cramped, unmanageable, incommodious, management and interface :D simply because of that one reason alone the game is impossible to enjoy. Anyone who tells you otherwise is full of .... . For a game to be good it has to bePrepare yourself for unnecessarily over-complicated pile of micromanagement, with a troublesome, unwieldy, cumbersome, uncomfortable, inconvenient, annoying, bulky, cramped, unmanageable, incommodious, management and interface :D simply because of that one reason alone the game is impossible to enjoy. Anyone who tells you otherwise is full of .... . For a game to be good it has to be accessible, no matter how complex it gets. Sadly HOI3 is completely inaccessible with DLCs and patches up to date. You'll be overwhelmed by millions of left clicks you'll have to go trough, to actually make things happen. You can leave it to the AI, but it fails at doing a good job at it. So unless you're a big fun of tedious micromanagement, I wouldn't recommend this product. In the end it's sort of a semi-sim as most the events are predetermined from the start and by the players state starting power. Don't expect "heroic" conquest with Hungary or anything like that :D unless you cheat the s.... out of the game. I do enjoy Paradox releases, sadly HOI3 isn't one of them. Expand
Metascore
77

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 23
  2. Negative: 0 out of 23
  1. Hearts of Iron 3 is by far the most complicated and in-depth strategy game I’ve ever played. My big issue with it is that I didn’t have much fun with the game after delving through hours of menus: it wasn’t until I actually experienced some combat that the game stopped feeling stale.
  2. 70
    Everything is in place for an absolutely great game that's unfortunately bogged down in a mess of bad design decisions, bugs, and some odd gameplay changes.
  3. Reduced micromanagement and streamlined automation make Hearts of Iron III an absorbing game of grand strategy.