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5.7

Mixed or average reviews- based on 2373 Ratings

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  1. Jul 20, 2014
    6
    Fun casual game. Just sad that they made it possible to buy cards for real money.

    Pros:

    - Fun card game
    - Free 2 play
    - Warcraft universe

    Cons

    - You can pay to get more cards
    - DLC's cost a hell of alot to buy (But they can be bought with in-game gold, will just take alot of time to get)
    - Gets boring after a while
  2. Oct 31, 2014
    6
    This game is addicting! I can say that for sure!

    Blizzard has done a damn good job on this one its not Starcraft or Diablo but its bloody amazing. However the Tutorial is very long you have to complete a whole 6 bosses before you can start playing. Thats annoying I can tell you that. The ranked is infuriating but when you win a match you feel unstoppable. I lost 21 games in a row then
    This game is addicting! I can say that for sure!

    Blizzard has done a damn good job on this one its not Starcraft or Diablo but its bloody amazing. However the Tutorial is very long you have to complete a whole 6 bosses before you can start playing. Thats annoying I can tell you that. The ranked is infuriating but when you win a match you feel unstoppable. I lost 21 games in a row then won 2 and I was in league 23. I like it. However you dont even get gold if you win a match. You need to win like 3 and then you get between 20-50 gold and 5 cards are 100. So thats where the "FREE"-TO-PLAY aspect comes in. It is good at heart and I would very much you recommend playing it! It is not worth a 0.

    Pros
    - Intentness
    - Ranked is Hard but rewarding
    - Joy of getting good cards

    Cons
    - "FREE"-TO-PLAY
    - Dont get much gold for winning
    - Cards to much

    Total Score: 67/100
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  3. Aug 17, 2015
    6
    This game isn't p2w, but it's rather pay to compete.

    You can play with basic decks (google them) and do fine. Hell, you can even win against some decks with legendaries. But you'll be limited to your cards, which (if you will not start paying for the boosters) will get pretty boring. The chance of win is based on: - deck - 80%. If you're not a pro player, you can use already made
    This game isn't p2w, but it's rather pay to compete.

    You can play with basic decks (google them) and do fine. Hell, you can even win against some decks with legendaries. But you'll be limited to your cards, which (if you will not start paying for the boosters) will get pretty boring.

    The chance of win is based on:
    - deck - 80%. If you're not a pro player, you can use already made decks. You can have all epics, but if your deck isn't balanced, you're doomed.
    - rng - 10%. Matchmaking is ridiculous. As far as I know, it's based on K/D ratio - so sometimes you'll get cheap defeats, fighting people with better decks. Starting hand is also vital, but I rarely had times, when I failed just because I didn't get the cards that I needed.
    - actual skill - 10%. The gameplay is pretty simple. But at the same it's disappointing. Because both yours and opponents cards are random - you don't have to plan the game up to the end. When you're making decisions - you focus on the current situation and 2-3 steps ahead.

    I liked arena - it's the most 'fair' mode of the game. You and enemy have the same chances. Despite that building deck in the arena is the most random thing in the game.

    So I quit the game w/o spending a single dollar. I had some fun, but in the end it was a waste of time.
    Also, if you want to spend money, you must understand, that it doesn't guarantee anything. Even fighting bosses from adventures requires more than just basic cards.
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  4. Mar 4, 2016
    6
    Hearthstone can be entertaining, but after only a year they are out of ideas and are introducing power creep which absolutely sucks for casual players. Some of the cards are ridiculously overpowered and of course you can get all those awesome cards much faster when you pay money.
  5. Sep 27, 2014
    6
    The entire game is well balanced. You can feel that the game depends on microtransaction, but it doesn't affect the game in a negative way (at least I have noticed). The only bad thing I have to say about the game, is the bugs. There are some bugs that ruin the entire experience. I was playing a game recently and I was about to win. I waited for more than a minute. So I just conceded, butThe entire game is well balanced. You can feel that the game depends on microtransaction, but it doesn't affect the game in a negative way (at least I have noticed). The only bad thing I have to say about the game, is the bugs. There are some bugs that ruin the entire experience. I was playing a game recently and I was about to win. I waited for more than a minute. So I just conceded, but just as I pressed the button. The game resumed, and I lost, even though I would have won, when it was my turn again. Expand
  6. Mar 12, 2014
    6
    It's fun for just few hours until you realize that you need thousand of hours of grindfest to have decent cards.
    It's both for casual and enthusiast player, and this it's not a real advantage because it could be very frustrating at the beginning.
    Grindfest or credit card to have fun. Not for me thanks.
  7. Mar 26, 2014
    6
    Hearthstone is most likely the best card game at the moment but if you haven't played WoW as me, it doesnt open too well. I guess ill stay in moba games. 6/10
  8. Apr 17, 2014
    6
    This game is not bad, but not very good.Very casual, too much random.I play some, but now i just dnt want play it again.I dnt know why some people say that Hearthstone 9/10 or 10/10.Rly its not bad game, but 6/10 or 7/10 is max for casual card game like this
  9. May 2, 2014
    6
    Welp. This game is fun, but you can only buy 1 pack at a time, and if you want more you have to pay not too much money, but I don't like spending money (mostly because I'm broke) but yeah, this game is really fun,
    and has nice plot and characters, but you only get a little bit of coins per battle, but the CPU are always to good for me.
  10. Jun 26, 2014
    6
    This is a great game... at first. It has beautiful artwork and graphical flair. There's definitely a depth of strategy to figure out. The sounds are hilarious for anyone familiar with WoW.
    But eventually, you'll realize you're getting destroyed by people with a deck full of epic and legendary cards. In other words, it's a free-to-play, pay-to-win game.
  11. Oct 14, 2014
    6
    Lack of cards, and everyone just runs the same kind of decks later in the game! so its just a luck and count wich cards your opponent already used game!
  12. May 12, 2015
    6
    This review contains spoilers, click expand to view. I do not have to say anything more. But i need to write one hundred and fifty characters. i think my score can describe it............................ Expand
  13. Jan 16, 2018
    6
    Ive been playing this game for over 3 years and I have to say its a great game, but Blizzard so need to do something about the freeto-play model, however it being a card game people should expect to input some money into it, im lad they have the option to grind for packs - But their aim this as a casual game and yet it takes A LOT of grinding to get a good collection, I can say its a greatIve been playing this game for over 3 years and I have to say its a great game, but Blizzard so need to do something about the freeto-play model, however it being a card game people should expect to input some money into it, im lad they have the option to grind for packs - But their aim this as a casual game and yet it takes A LOT of grinding to get a good collection, I can say its a great game once you get this card collection as I do after this time and some good money input into the game. Otherwise once you have a decent collection is a relatively simple yet very fun card game, Ive played both in tournaments and casually and both are fun experiences (Except grinding to legend that was tough but hell its all in good fun). Honestly a good game if you are willing to play with basic decks for a while or put in some money to get yourself started, as with any card game would do.
    People talk about the whole game being Pay to win but its pay to get a collection, you can still win with few cards; and i've read many reviews of "powerful legendaries" which practically win you the game on the spot but this is not the case; there are only few cards that may only enhance decks and whilst they are unique you do not have to have these cards to win.

    Updating this review after a few months that they need to work on their balancing system; Blizzard has always had a strange way of balancing and its certainly drawing me to other games.
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  14. Apr 12, 2016
    6
    Fácil de jugar, difícil de dominar.

    Me es difícil reseñar objetivamente esta obra que se a llevado la mitad de mi tiempo y de mi sueldo. ¿Es Hearhstone un buen título? La respuesta que mi corazón grita es SI, pero analizándolo puede que parezca lo contrario. En esta obra controlamos 9 diferentes clases, cada una separada por su propio set de cartas que se complementan con un set
    Fácil de jugar, difícil de dominar.

    Me es difícil reseñar objetivamente esta obra que se a llevado la mitad de mi tiempo y de mi sueldo. ¿Es Hearhstone un buen título? La respuesta que mi corazón grita es SI, pero analizándolo puede que parezca lo contrario.

    En esta obra controlamos 9 diferentes clases, cada una separada por su propio set de cartas que se complementan con un set común que comparten todas las clases. Tanto los héroes como las cartas pertenecen al lore de Warcraft por lo que nos encontraremos personajes conocidos como Sylvanas, Jaina, Alamuerte, Thrall, entre varios otros iconos que los fans de Blizzard reconocen a la distancia.

    La experiencia de juego es de altísimo nivel, en esto Blizzard no falla y tiene la formula perfecta para contentar a sus jugadores como para atraer a un nuevo público. Recordemos que Hearthstone puede ser jugado desde un PC o desde dispositivos móviles lo que invita nuevos jugadores acceder a esta obra.

    ¿Entonces es todo perfecto en Hearthstone?, lamentablemente no lo es, al poco jugar te das cuenta que si no realizas compras de set de cartas no podrás acceder rápidamente a mazos competitivos, siempre esta la opción de jugarlo free to play pero tomará muuuuuuuuuucho tiempo poder tener todas las cartas competitivas.

    Existen varios modos de juegos siendo los modos "Casual" y "Ranked" los más populares, además de un sistema de tutorial y mini campañas que obtendrás al comprar las aventuras (expansiones).

    Finalmente al ser Hearthstone un juego "free to play / pay to win" recomiendo a todos que lo prueben de forma gratuita y queda en cada uno de ustedes el libre albedrío de pagar por el o no.
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  15. May 30, 2016
    6
    A really good game ruined by the poor pay 2 win experience.
    Pros:
    -Accessible for everyone. -Free. -Easy to play - hard to master. -Good lore, design, ost etc. -Plenty of cards, combinations, decks and strategies. Cons: -You can't get new cards, literally, even if you play 24 hours per day, some cards are impossible to get if you don't spend any money. And this, in a card game is
    A really good game ruined by the poor pay 2 win experience.
    Pros:
    -Accessible for everyone.
    -Free.
    -Easy to play - hard to master.
    -Good lore, design, ost etc.
    -Plenty of cards, combinations, decks and strategies.

    Cons:
    -You can't get new cards, literally, even if you play 24 hours per day, some cards are impossible to get if you don't spend any money. And this, in a card game is just frustrating.
    -Even if you pay, you need to spent A LOT of money. It's not cheap.
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  16. Aug 9, 2019
    6
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  17. May 17, 2020
    6
    Excellent gameplay and presentation, with a wealth of depth and gamemodes. A tonne of fun in the beginning, especially if you have friends to play with. However in the long run it is clear the game becomes very grindy if you stick to a strictly free to play model. To get competitive you will likely have to spend a considerable amount of money to buy and open card packs, and you'll have toExcellent gameplay and presentation, with a wealth of depth and gamemodes. A tonne of fun in the beginning, especially if you have friends to play with. However in the long run it is clear the game becomes very grindy if you stick to a strictly free to play model. To get competitive you will likely have to spend a considerable amount of money to buy and open card packs, and you'll have to repeat this whenever a new expansion comes out. That said, from a purely casual point of view the game is a lot of fun, but would really benefit from better free to play rewards. Expand
  18. May 21, 2023
    6
    Très bon jeu. Dommage que se soit un pay-to-win où les cartes virtuelles valent le même prix que des vraies cartes.
  19. Mar 17, 2014
    5
    This game is thoroughly mediocre. Magic has massively more strategic depth than it has; this game is quite shallow, primarily due to its lack of interactivity. You act, then your opponent acts, then you go again, back and forth, and the inability to interact during your opponent's turn, while it is a reasonable decision from the point of view of speeding up the game, really makes the gameThis game is thoroughly mediocre. Magic has massively more strategic depth than it has; this game is quite shallow, primarily due to its lack of interactivity. You act, then your opponent acts, then you go again, back and forth, and the inability to interact during your opponent's turn, while it is a reasonable decision from the point of view of speeding up the game, really makes the game a lot more shallow.

    The net effect is that the game is more of a diversion than something which is actually all that deep; it tries to addict you with various Pavlovian methods, but in the end the lack of interactivity means that while playing against other players rather than the AI makes the game more difficult, it doesn't create a fundamental difference in how fun the game actually is to play, which is to say, a little, but not very.

    Not worth your time, and certainly not worth your money; if you like Magic, you'll find this a disappointingly shallow imitation which is a lot less fun; if you don't like Magic, then you certainly won't like a disappointingly shallow imitation. Yes, it is ostensibly free (and really, you can play it for free if you're patient enough), but the amount of time you spend on it in favor of something else is a real cost, and that time you'll never get back.
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  20. May 5, 2014
    5
    Fun card game with gameplay that relies on luck as much as skill, and gives a massive advantage to those that are willing to pay for the most powerful cards or play for a huge number of hours and hope for a lucky drop. A very shrewd P2W business model that is no doubt benefiting Blizzard nicely. However, I view it as dishonest and exploitative that sours the play experience.
  21. May 26, 2016
    5
    The thing to understand about Hearthstone is that it's a very, very casual game. The existence of a pro circuit should not be taken as an indication of a skill-demanding gameplay but as as an expression of its wide-ranging popularity and its suitability for streaming. It's most accurately compared to a game like Texas Hold'em Poker in the sense that it requires skill to play accurately,The thing to understand about Hearthstone is that it's a very, very casual game. The existence of a pro circuit should not be taken as an indication of a skill-demanding gameplay but as as an expression of its wide-ranging popularity and its suitability for streaming. It's most accurately compared to a game like Texas Hold'em Poker in the sense that it requires skill to play accurately, but in a lot of scenarios skill won't matter tremendously due to huge variance. This doesn't make Hearthstone a bad game, just a very casual game.

    My main objections are:
    1. The direction the game is taking - towards less diverse, simpler gameplay and deck-building. Steadily heading deeper into mediocrity.

    2. How extremely greedy the game is and that's where a new player needs to pay attention. If you want all the cards in Hearthstone, an average estimate of around 600$ is by no means exaggerated. If you want the cards for the current Standard format, you can maybe cut it down to around 450$. That's extreme and your expenses won't end there, you should expect something like 50$ a year at least from that point on. Now, you don't need all cards but if you want to have a few decent decks, you're probably still looking at 150-200$.

    Hearthstone is suited for people who'd like a very casual card-game to have a bit of fun with and for whom money isn't really an object. If you liked Magic the Gathering or strategical games in general, you'd be better off looking at games like Faeria or Hex or something like that (or Magic the Gathering Online if a clunky interface doesn't bother you).

    In the end, Hearthstone remains a mediocre game because of its insistent pandering to the absolutely lowest denominator and its terrible greed, but the game isn't bad as such. The interface is smooth, some ideas are fun and there have been interesting decks in the meta at times (just too rarely). In the end, however, the game aims for and accurately hits mediocrity.
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  22. Apr 21, 2015
    5
    Yeah, it's severely luck based, very much pay to win, and lacking in strategic value. But for casual gamers it's a nice time waster. Though if you're planning to get far ahead without months of grinding for cards, you're just fooling yourself. As with any P2W title, the game will give you enough line to get you hooked before it starts punishing you by pairing you up with paying customersYeah, it's severely luck based, very much pay to win, and lacking in strategic value. But for casual gamers it's a nice time waster. Though if you're planning to get far ahead without months of grinding for cards, you're just fooling yourself. As with any P2W title, the game will give you enough line to get you hooked before it starts punishing you by pairing you up with paying customers while whoring itself every step of the way. And to be frank, there's no logic in paying for cards either, unless the decks sold come with luck attached. Expand
  23. Aug 12, 2015
    5
    The gameplay is fun, the visuals, sounds and matches are enjoyable, tavern brawl brings much needed variation and enjoyment, however, the costly aspect of the game's extremely unforgiving free vs pay model can't be overlooked.

    You must pay, or you will suffer at the hands of players who did. I caved and spent over $200 on top of playing for over 500 hours, and I'm still behind the
    The gameplay is fun, the visuals, sounds and matches are enjoyable, tavern brawl brings much needed variation and enjoyment, however, the costly aspect of the game's extremely unforgiving free vs pay model can't be overlooked.

    You must pay, or you will suffer at the hands of players who did. I caved and spent over $200 on top of playing for over 500 hours, and I'm still behind the curve. Be warned!

    The devs' philosophy on game balance is one of the most atrocious models I've ever seen in the history of gaming: "we won't balance anything, we'll just sell you more new cards." The lead dev, Ben Brode, stated they don't want to fix broken under or overpowered cards, but instead, just introduce new ones, obviously, to keep feeding the cash machine.

    This is a solid, great game, mired horribly by it's pay model.
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  24. Apr 25, 2014
    5
    The game is definitely pay to win and quite a grind if you don't. It's frustrating to play a lengthy, evenly matched game and the other player starts dropping huge legendaries on you. I've bought about 30 packs with gold and rm. I've gotten 1 legendary out of all that, and not a useful one. So either other people are spending a fortune or I've got really bad luck. You'll also realize thatThe game is definitely pay to win and quite a grind if you don't. It's frustrating to play a lengthy, evenly matched game and the other player starts dropping huge legendaries on you. I've bought about 30 packs with gold and rm. I've gotten 1 legendary out of all that, and not a useful one. So either other people are spending a fortune or I've got really bad luck. You'll also realize that once you reach rank 18 it get's extremely difficult to advance unless you buy cards. The regular cards you earn through play just don't cut it. Expand
  25. Jun 1, 2014
    5
    Ok, given the ridiculously high 'critic review' score, I *have* to review this one. I dutifully played this with my son - and it's painfully bad. I cannot imagine who anyone could give it more than 5, if they were in a generous mood.

    First, you have a weirdly limited set of cards (which you can buy with real money, basically - that's nothing new, but let's not say Blizzard is above
    Ok, given the ridiculously high 'critic review' score, I *have* to review this one. I dutifully played this with my son - and it's painfully bad. I cannot imagine who anyone could give it more than 5, if they were in a generous mood.

    First, you have a weirdly limited set of cards (which you can buy with real money, basically - that's nothing new, but let's not say Blizzard is above micro-transactions anymore, please) You have the potential for class strategy, which is undercut by the limited nature of the game mechanics.

    It's a lesser Magic/ Yu-Gi-Oh, without the strategy & fun. I guess it's there to be simple & mindless, and it's dependent on PvP. You can't play against friends (for progress - you can for - no good reason)

    It's just annoying to see critics lauding something that *really* doesn't deserve it.
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  26. Sep 12, 2014
    5
    a Simple simplistic card game, and to be competitive you HALF to throw money at it.

    Blizzard keeps and keeps trying to steal money from our pockets with mediocre games like Diablo 3 Auction house and now a card game that makes you pay to win.

    Fact is blizzard has took the greed route with garbage infested cash shop games.
  27. Aug 21, 2014
    5
    Hearthstone is... a troubled title, to say the least. On the first hand, you have a card game that's clearly better than all the rest, and well done. It gives a good first impression. It runs well. It looks well. All of the cards are recognizable from the WoW source material that they are drawn from. The UI is convenient. It doesn't do any stupid crap like having cards sidewaysor upsideHearthstone is... a troubled title, to say the least. On the first hand, you have a card game that's clearly better than all the rest, and well done. It gives a good first impression. It runs well. It looks well. All of the cards are recognizable from the WoW source material that they are drawn from. The UI is convenient. It doesn't do any stupid crap like having cards sidewaysor upside down like certain other games(No idea why they do that, quite stupid for a video game where 2 players are not sharing the same monitor). It even allows you to disenchant unwanted cards to build up a dust supply to eventually craft what you do want, something other games don't have. This is a real game seller. Those other crappy card games just expect you to lottery until you get what you want, to hell with copies or cards you don't want piling up.

    But on the other hand, you have a game that is being treated very poorly by its developer's. Not only is the balance in the game non existent because it focuses on a meta instead(Blizzard openly admits this)... but It's now over run with bots that they still refuse to do anything about. Bots are farming this game day and night now, so don't be surprised when you fight the same exact bot decks again and again. The bots have even infested the forum now, creating a slew of garbage spam threads every single night that persist until they're pushed off the next morning by real posters. Blizzard couldn't care less about these issues. They don't even use their own forum most of the time, opting instead to go to social networking sites such as Twitter or Facebook. That means that instead of caring about the users they have, they care only about drawing more in, which is the overall feel of the game. It's one big cash grab of a product, probably made solely to draw in revenue which they're now no doubt using on Heroes of the Storm instead of using it to improve Hearthstone.

    The competitive play for the game is in shambles because of it's non existent balance. Every player with a class runs the same exact build because, when you run a meta, that's how it works. They all run what is best, to hell with anything else. If you come into this expecting a balanced game... you're going to be gravely disappointed. Half of the cards in this game are garbage no one uses or has any reason to use, while a small fraction are best and auto slotted into every deck. Many players like myself(1k+ posts) have spent all year trying to talk Blizzard into fixing this game, including all problems I've pointed out here, and we've only gotten deaf ears turned to us. As usual with Blizzard games, the months roll by and little to no problems are actually addressed. They take the game down for entire days to apply no patches, or patch with 1 or 2 lines in the patch log that didn't fix anything people were trying to get them to look at for months on end.

    The biggest thing they did for the game this year was add Naxx, which basically just hands out a slew of cards very cheaply to anyone that wants them. Naxx is an all around bust in my opinion. It's too cheap to enter, too easy to beat, then has no reason to even replay it once you got all the cards. The only difficulty even in this "adventure" is Heroic Mode, which makes the bosses impossibly difficult without tailor made decks to beat them. And what's your reward for all the trouble? Nothing. You get nothing for beating every boss on Heroic except a card back no one cares about. It needed a middle ground, instead of having a "too easy" mode that hands out all the cards, and a "too hard" mode that gives you nothing for your trouble. Bust. Just a bust. Replayability would have helped, but there is none for it. After doing all of Naxx, I finally decided to retire. I've waited long enough for Blizzard to do something with this title, anything other than treating it like a lottery machine.

    I should point out the embarrassing Kel Thuzad voice acting. What used to be an evil Lich is now a clown cracking jokes for bored children at a birthday party. That sets the overall tone and disappointing nature of the game perfectly.

    But like all controversial games with nothing but biased fanboy or hater reviews; it's both over rated and under rated. Speaking from an objective point of view, it's not a bad game, it just isn't as great as it easily could have been if Blizzard cared at all about it. I'd like to point out that despite what a lot of ignorant people say, it is not P2W either. You can competitive with cheap decks; it's been proven time and time again. The debate about this has been beaten to death, with threads made nearly every day trying to convince you one way or the other. I've been competitive myself and never put in more than 10$. So I can't really thumbs this up or down; I'm just going to leave it up to you as I retire. In summery Hearthstone is a decent enough card game, but it's easy to be disappointed when you look at all the wasted potential.
    -Drain (Steam)
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  28. Mar 16, 2014
    5
    Average game, that is fun for a couple of minutes but gets boring pretty fast. Also even for a TCG it's too depended on luck, making the games a coinflip. Most decisions are also without any alternative making the gameplay itself stale rather quickly.

    Blizzard keeps following the mantra "Easy to learn, easy to master", which again results in a game that just doesn't motivate playing
    Average game, that is fun for a couple of minutes but gets boring pretty fast. Also even for a TCG it's too depended on luck, making the games a coinflip. Most decisions are also without any alternative making the gameplay itself stale rather quickly.

    Blizzard keeps following the mantra "Easy to learn, easy to master", which again results in a game that just doesn't motivate playing beyond the duration it's designed for - a couple of hours.
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  29. Mar 16, 2014
    5
    Being free, I can't complain too much. The game is certainly of high quality and well made, and fun for short relaxing sessions every now and again, but it gets old really fast, especially when you are playing against people who have the money to drop on overpowered cards. Its essentially a pay to win game, which is really unfortunate, because I WANT to like it really bad.
  30. Jul 24, 2014
    5
    It's nicely polished card game and can be extremely fun due to ridiculous combo plays and godlike RNG. However there are some issues with this game:

    1) Business model - it may look like a fair f2p game, but believe me, soon you will see how long it takes to get all the cards you need to play at competitive level. If you are beginner it's just p2w game. Until you learn how to play you
    It's nicely polished card game and can be extremely fun due to ridiculous combo plays and godlike RNG. However there are some issues with this game:

    1) Business model - it may look like a fair f2p game, but believe me, soon you will see how long it takes to get all the cards you need to play at competitive level. If you are beginner it's just p2w game. Until you learn how to play you will lack gold for arena and lack cards for ranked games.

    I'd rather pay set amount of money for the game and have equal conditions right from the start. It kinda works that way with recent expansion, but hey, if you are new, you still need those vanilla cards.

    2) Only two game modes - arena and ranked (well there is casual normal mode but it's just regular 1vs1 with no incentive to play it).

    3) Ranked system is kind off dull and too simplistic. You either get a star or loose a star - to climb or fall in ranks. What's more, there are only few decks with obviously specific legendary (or high rarity cards) that really work in higher ranks, so in the end - you face same decks over and over. So wins the one with better RNG, or one whose deck works better against opponents deck. After a while it becomes very tedious.

    4) Lack of skill needed. You learn how the game works and what "abilities" cards have, you learn what cards can be played at which turn (just in case to play around) and pretty much it. Then it's all about better card draw.

    5) Unbalanced cards. There are some insanely overpowered cards with insane value (absolute must have cards) and there are some ridiculous one trick pony combos. You can simply beat your opponent in 1 turn down from full HP.

    Overall it lacks some more depth, more strategic aspect and more game modes.

    Sure you can check it out for free and it's more than enough to see yourself if this game and business model suits you. But for sure, if you consider to play it at competitive level, prepare for long grind of card packs or prepare to shake you wallet.
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  31. Mar 22, 2014
    5
    How much you like Hearthstone is going to be dependant upon how casual you like you CCG experience to be, or to restate it, how favorably/unfavorably you view the word "accessibility" in reference to multiplayer games.

    It should be no surprise for a Blizzard entry to focus on producing a highly polished and user-friendly game that allows for players of all ages and skill levels to play.
    How much you like Hearthstone is going to be dependant upon how casual you like you CCG experience to be, or to restate it, how favorably/unfavorably you view the word "accessibility" in reference to multiplayer games.

    It should be no surprise for a Blizzard entry to focus on producing a highly polished and user-friendly game that allows for players of all ages and skill levels to play. This is not the easy to learn, but hard to master template, but easy to play, easy to master, with a good deal of luck determining who will win barring glaring errors in judgement.

    It is simple fun, matches are relatively short, and there is a good amount of humorous references to keep WoW players entertained.

    Now if you are looking for something in terms of a CCG challenge to highlight your player's edge, this isn't the real thing.

    For self-proclaimed CCG hardcores - 5 or less (i.e you'll shortly uninstall it)
    For people new to CCG's and/or who want a stress-free, fun way to pass time - 8 or more
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  32. Mar 15, 2014
    5
    This review contains spoilers, click expand to view. Hearthstone is the most deceptively balanced game i have ever played. Hearthstone starts you off by giving a simple and fun tutorial, then gradually puts you through the games own personal quests that reward you with points to buy card packs in the shop to further increase your card library. Then Hearthstone introduces online play against other players, ranked or not depending on your choice, then faces you against other players somewhat equivalent to your level. This is where the game begins to be even more fun then it is. Eventually as you progress though battles and levels you will soon start to realize that there are certain overpowered cards within the game that simply destroy every possible strategy conceived to the human mind just by paying a mana cost of seven or less, in which most games don't end until both yours and your foes mana count is at at least 9 or to the limit of 10. you will soon find yourself in an array of multiple poorly beginning hands which is drawn by random and cards drawn by your personally customized or game built deck, which is also randomly picked. It is only a matter of time until you figure out that you must pour actual dollar after dollar in the game just to buy the card packs to hope to get these overpowered cards and hope to win which really comes down to more luck than skill at a certain point. What the developers tried to do was well worth it in my opinion, from the hero getting points and equipment, to the automatic upgrading mana system, but that simply does not save the game from the anathmatizing and unmagnanimous balancing flaws from luck obtaining the cards from the bought card packs, or the cards drawn during the game. Expand
  33. Mar 28, 2014
    5
    Since it comes from blizzard and it's free,and they dumbed down all their games in last 5-10 years,you should try it.Cards are fun to play,game is pay to win,but i still had some fun with it.Only 500 cards,the game needs at least 2500 to be competitive,after some time it gets boring cause of this.If they reduce price for packs,or allow players to get more gold i'll gladly come back,but forSince it comes from blizzard and it's free,and they dumbed down all their games in last 5-10 years,you should try it.Cards are fun to play,game is pay to win,but i still had some fun with it.Only 500 cards,the game needs at least 2500 to be competitive,after some time it gets boring cause of this.If they reduce price for packs,or allow players to get more gold i'll gladly come back,but for now,it's just waste of time... Expand
  34. Apr 28, 2014
    5
    This game is good in theory.. Well done and with good features which make this game fun, but in practice this game is so much UNBALANCED.. One of the most unbalanced games i've ever seen, the combination of all decks together in the game-play makes this game a little bit annoying and so much boring and a real Pay to Win game in definition.
  35. May 3, 2014
    5
    I played Magic: The Gathering for nearly 10 years when I was a bit younger, and decided to give Hearthstone a try. After 3 months or so, here's my opinion - make of it what you will: It's a mediocre card game with great art that locks off the best parts of the game to encourage you to spend money.

    There are 3 Game Modes (and no plans to implement more anytime soon - so says the Devs):
    I played Magic: The Gathering for nearly 10 years when I was a bit younger, and decided to give Hearthstone a try. After 3 months or so, here's my opinion - make of it what you will: It's a mediocre card game with great art that locks off the best parts of the game to encourage you to spend money.

    There are 3 Game Modes (and no plans to implement more anytime soon - so says the Devs):

    Arena - Basic draft. Choose random cards to build a deck and face off against the same. Fun, good mental exercise. This mode requires 150 Gold or some cash to enter, though, and can't be played every day by Free players.

    Casual - Build a deck from your collection, face off against random people who've done the same. Good for testing out new ideas.

    Ranked - Build a deck from your collection, face off against random people of the same rank. Unfortunately, since you earn Gold in all 3 and there's no punishment for down-ranking (by instantly conceding) in "Ranked" play - that does mean that once you pop into the "real world" against more mature decks at Rank 20 ( >20 you're facing off against other newbies exclusively) you're likely to be pounded right into the ground from much more experienced players Farming newbies to get gold. This is a problem, and has remained unaddressed.

    The card diversity is severely lacking for having 9 Classes. At this time, with the Naxx adventure (which hasn't been released), the card library hovers around 420. In comparison, at the same point in its public life, MtG (Magic: the Gathering) had 850+ spread amongst 5 classes.

    The deck requirement is 30. No more, no less. When combined with the lack of card diversity, the 30 card deck makes for quick games - but also very, very predictable decks (and thus, predictable games) in Ranked play as each class strives to be the most efficient with its deck slots.

    The efficiency issue involves the pretty notorious "Legendary" issue. That is, the card ranks (Common / Uncommon / Rare / Epic / Legendary / Class-specific) don't always reflect how efficient they are, but in general Legendaries are better than their same-costing counterparts. They either affect the game in a major way, have a high Attack/Defense stat for their cost, or usually both. Thus, for a given card slot, a Legendary is usually the most efficient card you can have. Legendary cards are not a "WIN" button, and mature decks without them can usually hand 2-3 Legendaries without much fuss - but at higher ranks the efficiency problem really becomes apparent when both decks are mature and both people are excellent at their decision making.

    This wouldn't be such an issue if the Crafting mechanics were better (or you could just outright buy specific cards - you can't), but as-is to Craft a Legendary/Epic/Rare/Uncommon it takes 1600/400/100/40. The same cards would also "Disenchant" for 400/100/20/5 Dust, and you cannot trade cards with other players.

    So at this point you're probably wondering why I say it's "Mediocre" instead of "Terrible". Where are the up-sides?

    Well, the art (as par for the course for Blizzard) is great. It's enjoyable to "play" for your senses.

    The game is simple enough to pick up and play. Within a few days you've seen every ability, and can look through all the cards via the Crafting Mode anytime you want.

    For the most part, it's pretty balanced at the newbie ranks until probably Rank 10 or so - barring the Newbie Farmers.

    Unfortunately those don't make it a good game. A visually appealing game, yes. An initially fun game, yes. But it's not a deep game. It's not something that REMAINS fun unless you pay for it. And you're probably saying, "Well it's F2P anyways - what's wrong with paying for it?"

    Well, in theory, nothing. I'm sure there are people out there who've spent $100 on packs and gotten $100 worth of enjoyment out of Hearthstone. For me, though, it always feels like Hearthstone is reaching towards my wallet every time I open it, and for a surprisingly shallow card game... it's just sort of the icing on the cake that has made me lose interesting. Not when they could simply charge for cosmetic changes (ask Valve how profitable that is) or permanent access to special modes of play.

    Don't let the pretty visuals and Blizzard name fool you. This is a fairly shallow card game draped over a cash shop. It might be worth paying for in two years or so at the rate Blizzard is going, but not at the moment. Not to me.
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  36. May 7, 2014
    5
    This game is quite fun to play at first,but after a few days playing,it just turn out to be a really shallow game.Strategics are useless in playing hearthstone,as the card drawing system is COMPLETELY random.So, no matter how much time and effort spent in building your deck,it just comes down to luck when you are actually playing.

    It is not a typical P2W game as you must invest a vast
    This game is quite fun to play at first,but after a few days playing,it just turn out to be a really shallow game.Strategics are useless in playing hearthstone,as the card drawing system is COMPLETELY random.So, no matter how much time and effort spent in building your deck,it just comes down to luck when you are actually playing.

    It is not a typical P2W game as you must invest a vast amount of money to make the difference and i believe only a minority of players are willing to pay a lump sum.This is because this game is based purely on luck.You can have 3 LEGENDARY cards, but they may all be lying right at the bottom of your deck so you may not even see them when you are being crushed and gang bang by your opponents minion.Based on my own experience(i have 1 lvl 16 hero and 5 other >lvl 10 heroes),players with legendary cards are very rare,only about 1 in 10 players possess legendary cards.

    What makes this card game bad is the lack of strategies,all you need is LUCK LUCK LUCK.Anyway, i think this is a fixable problem and Blizzard should make modifications to its game-playing mechanisms,or many players will leave this game after a few weeks of playing as it is getting boring.

    I really hope that Blizzard can make some improvements because this can be one of the best online CCG.I am not giving it a negative score just because the graphics and gameplay are really nice.The cards are also well-designed.
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  37. Jun 4, 2014
    5
    ok but dumb sometimes. this game be fun for me sometimes but such bollocks other times. to much luck i hate how lucky ppl get against me when i lose. no skill all luck but fun. i dont know
  38. Jun 4, 2014
    5
    I give it a 5 rating after on going playing. Fun. Addictive. Nice touch of refreshing us with playing cards. The quest feature you earn is once a day, I do like that as well.

    Now let's get into the ugly. Bad chances. This game is off luck at the close ends of the straw. Whoever Hearthstone favors will win if it's coming down to the close matchup. Lets say you have 15 life left and your
    I give it a 5 rating after on going playing. Fun. Addictive. Nice touch of refreshing us with playing cards. The quest feature you earn is once a day, I do like that as well.

    Now let's get into the ugly.
    Bad chances. This game is off luck at the close ends of the straw. Whoever Hearthstone favors will win if it's coming down to the close matchup. Lets say you have 15 life left and your poor foe has 9. Chances are he's going to get lucky with a few more rounds before it's over. They made that flaw into this card game. I don't care about the real money. I don't like how the game can overturn in a few rounds because they build a system into the mathematics. Come on! give me a break blizzard.
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  39. Jun 5, 2014
    5
    Overall then it is a great game, I just feel like that you have to be EXTREMLY lucky, to win a match if you don't get good cards at game starts

    The game itself has a amazing atsmophere and its just nice to play and just look at, but the overall functionality isn't that great when you played it from some hours (or at least I think so).
  40. Nov 18, 2014
    5
    It's "free to play" (-which is always a bad thing for a game) card game.

    I find it's pay system adequate, and you can certainly get all the cards without ever paying. It might include a lot of time investing on players part, and it will always depend on frequency of expansions released by Blizzard. But if you aren't stupid you can make in-game currency by playing in arena. Yes it's a
    It's "free to play" (-which is always a bad thing for a game) card game.

    I find it's pay system adequate, and you can certainly get all the cards without ever paying. It might include a lot of time investing on players part, and it will always depend on frequency of expansions released by Blizzard. But if you aren't stupid you can make in-game currency by playing in arena.

    Yes it's a card game, which means it's extremely RNG based game, and blizzard actively encourages RNG factor by putting in cards which have random effects.

    I would have given it 7/10 on purely game-play performance. Unfortunately the game even after a year of it's release is still constantly plagued by blizzard sever/connection issues. In other words it's a complete technical disaster, so on top of RNG rage, you will rage for loosing games because of desync, disconnect etc.
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  41. Jul 11, 2014
    5
    Hearthstone is good fun for a while (2-3 weeks) and then you realize heartstone is more pay2play then pay2win. Its also a good amount pay2win allthough u can do good with relativly free decks.
    So after the first 2 weeks where u get a good amount of bonus cards from different beginner quests you have finally enough cards and gold to build your first ladder deck.
    So now is where it
    Hearthstone is good fun for a while (2-3 weeks) and then you realize heartstone is more pay2play then pay2win. Its also a good amount pay2win allthough u can do good with relativly free decks.
    So after the first 2 weeks where u get a good amount of bonus cards from different beginner quests you have finally enough cards and gold to build your first ladder deck.

    So now is where it starts....
    U can either build a cheap Aggro hunter deck , a cheap Zoolock deck or a cheap midrange Shaman deck.
    From those 3 decks Zoolock is by far the most effective but also most boring.

    Thats why the ladder is full and overcrowded by Zoolocks .... Everybody complains about stupid no brainer Zoolocks in Ladder ... but well Its the only Deck u have Gold for as a "new" player !
    You can either play any hero you want using Basic cards and getting crushed every game or play Hunter/midrange Shaman or Zoo
    Thats your realistic choices

    Id love to play a Warrior, a Handlock or a Paladin ! But the game doesnt allow me since the cards absolutely necessary for these decks cost insane amount of dust which u can either get by playing 100rds of hours or Spending $$$

    Just to make it clear ..... a good Handlock,Paladin,Warrior or most of the other good decks start at 6000Dust ! You earn an average of ~ 50dust per hour playing heartstone ... this means u need to play/grind at least 120h stupid zoo ! to even be able to build 1 single competetive deck that isnt Zoo,Aggro Hunter or Midrange Shaman.

    Or instead of stupidly grinding 120h you can pay money in the blizzard shop !
    U need about 80card packs to have a somehow realtsic chance for enough dust/lucky drops to build good deck.... 80card packs equals the price of ---------- 100$ !--------------

    I did play Heartstone for 85h and additionally payed 19,99$ for 15card packs just due to the fact that i think a game is worth 20bucks...that i would have spent anyway if it wasnt free to play :)
    I just managed to create my first decent handlock deck.

    So now i can play Handlock and Zoo ......

    I am still miles away from having enough dust for a decent Warrior or a Miracle Rouge Deck.
    and it wil take either and endless grind to build those or i have to pay more money.

    85h of play 19,99$ spent and i can only access about 20-30% of the content ?

    No thank you
    I deinstalled it yesterday
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  42. Dec 2, 2014
    5
    I previously scored this game much higher then now. The reason I lowered the score (7/10 previously) is because Blizzard continues to make the game much more pay to win and increasingly difficult for free to play gamers to break through. Basically with the actual trend on the horizon there is no way for a free to play gamer to do anything besides sitting in lower ranks and play highlyI previously scored this game much higher then now. The reason I lowered the score (7/10 previously) is because Blizzard continues to make the game much more pay to win and increasingly difficult for free to play gamers to break through. Basically with the actual trend on the horizon there is no way for a free to play gamer to do anything besides sitting in lower ranks and play highly unbalanced and frustrating matches. Why is that ?

    If you want to be competitive you need decks from different sets (Naxxranas, Expert and the new GvG). You need to spend 3500 gold for Naxx, about 6000 gold for expert packs and something like 4000 gold for the new expansion deck. Assuming that on average you get 50-60 gold daily it would take you several months of farming the gold while experiencing unpleasant and unbalanced matches where you have to face players that spend a lot of money on cards. It means that in the farming meantime (about half a year) they will launch yet another expansion that will leave free player even further behind (more money to farm whil you are still behind). It is impossible to catch up. That's what the game looks like. If you want to compete with other players you have to pay. I do not like the idea of games that are based on this model. There are better and actually free to play games where you do not see this money based match up because Hearthstone is all about money.

    This game is no longer for me as I prefer to support other gaming companies.
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  43. Dec 10, 2014
    5
    I spent about two weeks with game and based on that I have urge to share my experience.

    Pros: 1) "Deceptively simple and insanely fun" as they market is, really stands. Game is very fun and after several games you can easily get hooked. Although it is simple to begin, you soon realise it's depth of card combinations and strategies. 2) Free to play - who wouldnt like that, fast
    I spent about two weeks with game and based on that I have urge to share my experience.

    Pros:

    1) "Deceptively simple and insanely fun" as they market is, really stands. Game is very fun and after several games you can easily get hooked. Although it is simple to begin, you soon realise it's depth of card combinations and strategies.

    2) Free to play - who wouldnt like that, fast download, and you are ready to go

    3) Nice and cosy game UI in Warcraftish style

    4) Games are fast - takes from 5 to 20 mins, depending on lengths of game and speed of players.

    Now the cons:

    1) Progress in terms of your strength 90% comes from new cards. New cards you can unlock with in-game currency "gold", or real life money via in-game shop. Unlocking with currency is of course way to slow, so after you get hokked up, you will need and want to spend lots of money to be able to compete with other players. So yes, it is 100% pay to win game. Even you will hear stories that this or that guy won a tournament with only basic cards deck, truth is you will never come more then rank 18 with them.

    2) Matchmaking system is terrible, there is no way to play against opponents who have similar "strength" cards available. Once you hit "magic" rank 20, game will start matching you with players tossing exlusivly magic (rare and legendary) cards from turn one onward. OFC your chance to win those matches is terrible.

    3) Game also has design flaws, so high ranked (read: powerful decks) players are motivated to de-level by auto surrendering games, in order to grind max daily allowed 100 gold faster the they would on their real rank. That also make it harder for new players to win. It is pretty clear this is allowed so new players would feel urge to alos have that "good" cards as soon as possible, and rush to in-game shop to buy packs of cards.

    4) With every expansion there are new cards (read "stronger"), and if you dont spend real life money, you will always stay behind.

    My current opinion is that I will not stick to the game becasue of their money grab business model.
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  44. Mar 23, 2015
    5
    Играть в Hearthstone все равно что играть в покер, практически никакой тактики и планирования. Успешность вашей игры зависит по большей части от того какие карты вам выдадут. Собрать более менее вменяемую колоду нельзя, поскольку вы даже не знаете против какого героя вам придется играть, и какие карты вам выдаст игра на первом ходе тоже неизвестно. Игра как назло может ход за ходом вИграть в Hearthstone все равно что играть в покер, практически никакой тактики и планирования. Успешность вашей игры зависит по большей части от того какие карты вам выдадут. Собрать более менее вменяемую колоду нельзя, поскольку вы даже не знаете против какого героя вам придется играть, и какие карты вам выдаст игра на первом ходе тоже неизвестно. Игра как назло может ход за ходом в начале игры выдавать совершенно бесполезна карты, которые могли бы пригодится на последних ходах. Так же стоить отметить необходимость вкладывать деньги для нормальной игры. Система подбора противника совершенно не учитывает содержание колоды игроков, так игра спокойно может поставить против новичка, у которого нет ни одной легендарной карты человек с 3-4 легендарными существами, что дает ощутимое преимущество в игре тем, кто играет давно, либо вложил свою наличность. И людей с кучей эпических существ довольно много, несмотря на завышенную стоимость игрового контента. Поэтому начинать играть в нее людям, которые не планирует делать больших вложений в игру не стоит, потратите больше нервов, чем получите удовольствия от игры. Даже несмотря на то что весь контент в игре можно покупать за игровую валюту, насобирать на него не так то и просто. Так если вам упала из комплекта совершенно бесполезная эпическая карта, как не странно они существуют, несмотря на свою высокую стоимость, то единственный выход ее разобрать, тут то и есть вся загвоздка, что бы собрать любую другую карту эпического качества нужно потратить 400ед. ресурсов, в то время как за продажу ненужной вам карты дадут всего 100. А учитывая что эпические карты из комплектов падают крайне редко, то насобирать хотя бы на 1 нужную вам крайне сложно. Expand
  45. Apr 11, 2015
    5
    Welcome to conglomeration, and consolidation. Blizzard owns the PC game market. Type in Hearthstone and META is the first site to pop up. 40 something positive reviews for the critics and not a single mixed or negative review, this is the story throughout earth. Every radio station plays the same songs,every news station reports the same story, etc, etc, etc. That being said, its just aWelcome to conglomeration, and consolidation. Blizzard owns the PC game market. Type in Hearthstone and META is the first site to pop up. 40 something positive reviews for the critics and not a single mixed or negative review, this is the story throughout earth. Every radio station plays the same songs,every news station reports the same story, etc, etc, etc. That being said, its just a computer program which is inherently random, someone who is butt hurt is much more likely to post than someone who isn't, and companies pay for positive reviews....who knows how many are real. That being said, throw some virtual cards down, with a beer, and it's not so bad. Expand
  46. Jun 13, 2020
    5
    I like the warcraft universe, so i like the characters in the game, but this card game is a little bit boring for me now. I have played for years. It beame very boring for me with time. This game is very time-consuming, and it was very lame and frustrating, i have alwasy faced against the same decks and i have have never chance to win. I have never payed for any packs, and i have never gotI like the warcraft universe, so i like the characters in the game, but this card game is a little bit boring for me now. I have played for years. It beame very boring for me with time. This game is very time-consuming, and it was very lame and frustrating, i have alwasy faced against the same decks and i have have never chance to win. I have never payed for any packs, and i have never got any chance to collect all of the cards. This is a fine game, but i advice, dont give your life for this card game. Try something else, gwent for example. Much more player friendly and entertaining. Expand
  47. Mar 14, 2016
    5
    This game is p2w no doubt about it. With the new patch from March 14, 2016, it seems so different. We had to pay all our money and waste our time with gold just to see our hard work destroyed from Blizzard taking out the Goblins and Gnomes and Naxxramas expansions. Although it's a very fun game as well as competitive, the need for money is necessary to win against other players as well asThis game is p2w no doubt about it. With the new patch from March 14, 2016, it seems so different. We had to pay all our money and waste our time with gold just to see our hard work destroyed from Blizzard taking out the Goblins and Gnomes and Naxxramas expansions. Although it's a very fun game as well as competitive, the need for money is necessary to win against other players as well as solo adventures. Thus, there is no point for buying the packs and adventures unless you want to be ranked number 1 in the game. Recommend playing hard for the gold and play with the expansions that are taken out of Hearthstone. Thanks Blizzard. Expand
  48. Nov 22, 2017
    5
    Hearthstone is a board game that is based into deciding to either make plays to win the board or attack you opponent directly in order to win. It's amazing how Blizzard has been keeping this game interesting, just by giving it a huge variety of possible interactions along these years.

    I would say that the best time to play this game was when there were no expansions, simply because
    Hearthstone is a board game that is based into deciding to either make plays to win the board or attack you opponent directly in order to win. It's amazing how Blizzard has been keeping this game interesting, just by giving it a huge variety of possible interactions along these years.

    I would say that the best time to play this game was when there were no expansions, simply because there were very few pre made decks, and creativity could get you far in the ranking. Arena knowledge used to be rewarded.

    As the expansions were released, meta evolved in a way that you've gotta have a defined deck archetype to win matches. Suddenly, decks can win matches by themselves, regardless of the player's skill.

    Nowadays, there are tiers for how competitive decks are. I guess there's some innovation and new elements that keep the game play fun, but I hate that there's right and wrong way to play this game. If you can't afford the new cards, you are not having the same variety of decks as other players, and you're gonna have a hard time climbing into ranks.

    I'm not gonna give a red score to this game, because I think it can be pretty enjoyable if you understand it is just a casual game based on luck, and you are prone to spend money in it.
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  49. Aug 28, 2018
    5
    No one can say that Blizzard doesn't play to their strengths: fun, creative and very responsive user interface and aesthetics and cash-guzzling gameplay. You're not going to find anything spectacularly new or interesting in Hearthstone, but you will quickly learn that playing the game has it's price.

    Blizzard's balancing and rotation are all based around throwing out your cards every
    No one can say that Blizzard doesn't play to their strengths: fun, creative and very responsive user interface and aesthetics and cash-guzzling gameplay. You're not going to find anything spectacularly new or interesting in Hearthstone, but you will quickly learn that playing the game has it's price.

    Blizzard's balancing and rotation are all based around throwing out your cards every year and throwing them money for their "new and better" cards. Unfortunately, you see a lot of whales (ie: desperate gamers that throw away $200 on virtual cards that can be taken away at any time) defending the game who have already fallen into the sunk cost fallacy.

    In short: big skip on Hearthstone unless you're a recently deposed middle-eastern aristocrat and have a few yachts to sell in order to fund your gaming habit. There are plenty of other free card games (MTG: Arena, TES: Legends, etc.) that are just as good. . . and you get to keep your arms and legs.
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  50. Jan 29, 2019
    5
    People here are writing that this game is PAY TO WIN, well thats not true. This game is more like PAY TO PLAY. Sure you can go free but you will have what? Like 2 good decks which can compete if you will grind for some time. But if you are not a no-lifer you really cant play it with more diverse decks on higher rank. And i dont like the idea how older cards get trashed after a while. AndPeople here are writing that this game is PAY TO WIN, well thats not true. This game is more like PAY TO PLAY. Sure you can go free but you will have what? Like 2 good decks which can compete if you will grind for some time. But if you are not a no-lifer you really cant play it with more diverse decks on higher rank. And i dont like the idea how older cards get trashed after a while. And there is the F*** RNG factor. Worst one in a card game i have seen. Still its blizzard so its popular and it has great looks and animations. Solo adventures are also a lot of fun for a while and great Arena mod to play if you dont want to play. Expand
  51. Feb 19, 2019
    5
    Как ветеран игры,могу сказать - игра оставляет очень двойственные ощущения.
    В то же время,на рынке ККИ нет ничего лучше(кроме MTG)но разработчики на отъебись относятся к нерфам карт и в целом с каждым дополнением игра выдыхается.
    Как ветеран игры,могу сказать - игра оставляет очень двойственные ощущения.
    В то же время,на рынке ККИ нет ничего лучше(кроме MTG)но разработчики на отъебись относятся к нерфам карт и в целом с каждым дополнением игра выдыхается.
  52. Apr 25, 2019
    5
    Is a well-made game (good graphics, good sound, good servers) but just PURE RANDOMNESS everywhere. I really hate it but still keep playing because is addictive like Heisenberg blue meth.

    As everyone says is p2w but not always because of randomness also is l2w (LUCKY TO WIN)
  53. Mar 11, 2020
    5
    The Battlegrounds section has been fun for starters, but the RNG algorithm changed so many times it's become a huge turn-off, having RNG in a game is great, and it keeps the game fresh, BUT, hitting a RNG wall where you constantly lose because some retard developer taught he coded it properly ( when it isn't coded properly ) IS NOT SOMETHING PLEASANT.
    Looking back since the game came out,
    The Battlegrounds section has been fun for starters, but the RNG algorithm changed so many times it's become a huge turn-off, having RNG in a game is great, and it keeps the game fresh, BUT, hitting a RNG wall where you constantly lose because some retard developer taught he coded it properly ( when it isn't coded properly ) IS NOT SOMETHING PLEASANT.
    Looking back since the game came out, and I've payed someone 100$ for a beta invitation, the first 3 expansions of the game where a small developer team made everything and kept it simple & enjoyable was great.
    This game needs transperency on the RNG and clearly prove how the math works behind, because it's like playing roulette casino with your brain, and it's annoying.
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  54. Dec 31, 2020
    5
    I've played Hearthstone everyday since Beta up to the Boomsday Project expansion. I've bought couple pre-orders. In the early days of the game it was the best card game ever, with brilliant visuals, simple yet fun gameplay and cool setting in the WOW universe. BUT ever since the Witchwood the game began to be more and more repetitive, the grind was real, you couldn't keep up with the metaI've played Hearthstone everyday since Beta up to the Boomsday Project expansion. I've bought couple pre-orders. In the early days of the game it was the best card game ever, with brilliant visuals, simple yet fun gameplay and cool setting in the WOW universe. BUT ever since the Witchwood the game began to be more and more repetitive, the grind was real, you couldn't keep up with the meta without paying money. Playing Hearthstone became more of a chore to me. Every time when new expansions were announced I was thrilled to see new cards but then I read about the massive paywall behind the content. I'm ok with paying for actual quality content but paying about 60$ for every expansion, couple times a year is horrendous, that's the price of an AAA game you have to pay in a F2P card game. It is a good game if you want to play VERY casual and spend 2-3 hours a week on it, but I advise you not to get too invested in order not to waste a lot of your time and money. What a big waste of a good core game... Expand
  55. Mar 29, 2021
    5
    Легальное казино для детей. Кидаешь разноцветные карточки, которые стоят дороже чем любые карты IRL.

    Для карточной игры хорошо, если не считать конченного рандома, а для близзард плохо, точнее как, это уже не близзард так-то...
    Легальное казино для детей. Кидаешь разноцветные карточки, которые стоят дороже чем любые карты IRL.

    Для карточной игры хорошо, если не считать конченного рандома, а для близзард плохо, точнее как, это уже не близзард так-то...
  56. Apr 23, 2022
    5
    + Its free.
    + it's fun.
    + Awesome user interface and OST

    - Lack of depth makes the game repetative relatively quickly.
    - Luck determines the outcome of a match more often than skill.
    - Only 1v1 game mode, 2vs2 would be a great addition to the game.
  57. Nov 9, 2022
    5
    Я делаю оценку для себя и будут тут игры которые я прошел
  58. Nov 26, 2022
    5
    10 - Masterpiece
    9 - Amazing
    8 - Great
    7 - Good
    6 - Okay
    5 - Mediocre
    4 - Bad
    3 - Awful
    2 - Painful
    1 - Unbearable
  59. Dec 19, 2022
    5
    It is "interactive," not always "fun." [-1] Plus somewhat of a pay to win video game[-1].

    If you can handle absurd misfortune[-1] *and* opponents' manners, go ahead. Some players just don't want to end their turn, but there's nothing we can do about it. Sometimes, it's due to their connection problems. Sometimes, it's because they're bots that only spam Hero Power button. Often,
    It is "interactive," not always "fun." [-1] Plus somewhat of a pay to win video game[-1].

    If you can handle absurd misfortune[-1] *and* opponents' manners, go ahead.

    Some players just don't want to end their turn, but there's nothing we can do about it. Sometimes, it's due to their connection problems. Sometimes, it's because they're bots that only spam Hero Power button. Often, they're burning their time and yours for its own sake. They can use their given time to consider their moves, do something else, or (mostly) just waste their life for all I care. It is your choice to quit or stay.

    Oh yeah, the bugs and glitches. There's plenty of it. Often game-breaking[-2].

    JUST don't play this on mobile devices. Also don't lose your head over minor errors. You'll make more blunders by losing self-control. And hey, when someone says even getting your hands on this game would be a mistake, well... I won't blame 'em.
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  60. Apr 26, 2014
    4
    Won't talk about the whole "P2W" element. Anyone educated enough on CCG and TCG knows that they're a money drain. MTG is just as bad, especially Type-2. MTGO is awfully expensive too, more than Hearthstone.

    Why 4/10? Because in Hearthstone is far from being balanced and that's kind of an issue for a card game. Warlock and Hunter are completely OP while Mage are plain awful. Most of
    Won't talk about the whole "P2W" element. Anyone educated enough on CCG and TCG knows that they're a money drain. MTG is just as bad, especially Type-2. MTGO is awfully expensive too, more than Hearthstone.

    Why 4/10? Because in Hearthstone is far from being balanced and that's kind of an issue for a card game. Warlock and Hunter are completely OP while Mage are plain awful. Most of matches are a battle of luck rather than skill. As a Mage, I already know at turn 5 or 6 if I'm going to lose or not. Especially if facing a Warlock or Hunter (which is about 70% of the population from Rank 10 and above.)

    So HS forces you to play the Flavor of the month and off course if you want to move from one class to another, you have to spend more money. Only class-less legendaries/Epics will be able to be re-used, all your Class Specific cards becomes useless the moment you want to play something else.

    Then the whole matchmaking system is MOBA-style garbage, a big play button, impossible do anything beside choosing "Casual" or "Ranked". No in-game chat, no chat room, impossible to play with the person YOU want (unless he's on your friend-list). How hard is it to implement a system not based on sh*tty matchmaking? I want to decide against who I'm playing.

    The Arena now is a huge joke:

    1. You cannot choose the class you will play (off course the game balance is so awful that everyone would pick Paladin or Mage in Arena)

    2. The matchmaking system is once again awful. Can't I just have a proper tournament-style Drafts like MTGO does? No instead the game just matches you against random people. Would be way better to have tournament either Swiss-Style, either with direct elimination.

    3. The drafting system is bad, I'd rather open a pack, pick a card, and pass that pack over another player. Again like MTG does well. No instead the game just feed me with 3 random cards, and I got to pick one. So everything is based on luck. With a proper draft, luck is way less important. Why? Because if the pack you open is full of garbage, then the whole table is going to get garbage.

    Beside that the game is fun, mechanics are fun too.

    TL;DR: Awful balance, bad matchmaking system, no proper tournament. Fun mechanics.
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  61. Oct 30, 2015
    4
    There's a lot to like about Hearthstone. It's very addictive, fun, and good to play with friends. The only problem is, it is completely Pay 2 Win. If you decide to play this game for free don't expect to win against anybody who's been paying. Don't expect to play competitively. There are normally about three decks which are viable to play and have a good chance of winning, and if you don'tThere's a lot to like about Hearthstone. It's very addictive, fun, and good to play with friends. The only problem is, it is completely Pay 2 Win. If you decide to play this game for free don't expect to win against anybody who's been paying. Don't expect to play competitively. There are normally about three decks which are viable to play and have a good chance of winning, and if you don't have the cards required for them you can either grind losing games for hours and hours or pay up.
    Good game in theory, but like almost every other F2P in existence, a good theory is ruined by need to extract money.
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  62. Apr 30, 2014
    4
    Nicely polished card game with pretty UI that is completely ruined by its lack of features and depth. Two game modes, no statistics, no single-player outside of 'practice', not enough cards etc. And the meta card pool at any given moment is so small that you keep seeing the exact same decks all the time in constructed. Arena is still luck based (you can get 5 legendaries/epics or noneNicely polished card game with pretty UI that is completely ruined by its lack of features and depth. Two game modes, no statistics, no single-player outside of 'practice', not enough cards etc. And the meta card pool at any given moment is so small that you keep seeing the exact same decks all the time in constructed. Arena is still luck based (you can get 5 legendaries/epics or none whatsoever). The business model is pretty bad as well and with the new expansion it's gonna get much worse. Expand
  63. Jun 23, 2015
    4
    Was an addictive balanced game while played with base decks/cards. Further becomes total pay to win. Overpowered cards which can be played for nothing are here and there. If you don't invest in this game - you won't be able to stay competitive at higher ranks.
  64. Apr 23, 2014
    4
    Hearthstone is a quality casual card game that will dominate the mobile market for a long period of time. The aesthetics of the game are top notch and hearing the roar of "FOR THE HORDE" while your minions attack never becomes dull. Thought the game does suffer heavily from its current play systems. Cards can only be obtained in a few ways and completing a "powerful" deck may takes weeksHearthstone is a quality casual card game that will dominate the mobile market for a long period of time. The aesthetics of the game are top notch and hearing the roar of "FOR THE HORDE" while your minions attack never becomes dull. Thought the game does suffer heavily from its current play systems. Cards can only be obtained in a few ways and completing a "powerful" deck may takes weeks even months without buying cards. While the F2P system of the game should be commended for its accessibility; without quests the gold earned is 10 gold per 3 wins. It cost 100 gold for a deck of 5 cards. Assuming 50% win rate that is 60 games which is absurd. To make any progress it is best to play the game every three days or so in order to complete quest together. Disappointing that the game is behind a massive paywall that cannot even be overcome with paying due to RNG. Expand
  65. Jun 4, 2015
    4
    Completly unbalanced game.

    And this just because of Blizzard only want money from the Players. They should shame !

    New players have to play against players with much bigger card pool and experience.
    Matchmaking is also very bad.

    The game itself is one of the best card games i have ever seen but this doesn´t matter in front of the problems.
  66. Jun 9, 2015
    4
    Hearthstone is a bit like playing Backgammon against an opponent that has dice where 3 sides are jokers and he can just pick a number suiting his needs.
    There's really not much you can do from a tactical point of view to outplay someone with a better deck.
    A massive waste of time unless you are willing to throw in some coins to build your decks. While that's the business model of
    Hearthstone is a bit like playing Backgammon against an opponent that has dice where 3 sides are jokers and he can just pick a number suiting his needs.
    There's really not much you can do from a tactical point of view to outplay someone with a better deck.

    A massive waste of time unless you are willing to throw in some coins to build your decks.
    While that's the business model of course, there's not much a free-to-play player can do except getting wrecked every game. Thus, the f2p model is ****
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  67. Apr 17, 2014
    4
    When I started off with Hearthstone, it was really fun and interesting game. I would have definitely given it 8/10 easily.

    Sadly, the game has taken turn for the worse: Nowdays you'll constantly run into few dominant decks (which people have been kind enough to share with others, thanks to wonders of the internet) and you can basically predict the outcome just after 1-3 Turns. The game
    When I started off with Hearthstone, it was really fun and interesting game. I would have definitely given it 8/10 easily.

    Sadly, the game has taken turn for the worse: Nowdays you'll constantly run into few dominant decks (which people have been kind enough to share with others, thanks to wonders of the internet) and you can basically predict the outcome just after 1-3 Turns.
    The game that COULD have been a tactically demanding card game has now devolved into braindead zerg-rush 24/7.

    Oh, and thank you "Unleash the Hounds" card, you single handedly made the whole game worse.
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  68. Aug 25, 2014
    4
    Same as all games the game is "free" unless you want to spend real money in the game...optional "spending". Decent game, not as good as Magic card game but its cute. Mostly made for eSports gamers that get donations to buy decks etc etc. Overall one major issues, as most battle.net games is their network. Game lags, sometimes you cant log in at all, even when you play vs computerSame as all games the game is "free" unless you want to spend real money in the game...optional "spending". Decent game, not as good as Magic card game but its cute. Mostly made for eSports gamers that get donations to buy decks etc etc. Overall one major issues, as most battle.net games is their network. Game lags, sometimes you cant log in at all, even when you play vs computer sometimes it takes them 2 to 5 minutes to make a move or pick a card. Expand
  69. Mar 17, 2014
    4
    The animations and mechanics are extremely satisfying. The voice acting is as good as Blizzard has always delivered, and makes you reminisce about what made WC3 so great. But this game is plain and simple a pay to accelerate to drain the pockets of preteens. Not worth anyones time.
  70. Apr 17, 2014
    4
    The game is fairly entertaining for the first hour but then you will find that it's very unbalanced. Classes like Mage, Priest and Warlock are the best and destroy everyone and each other while Classes like Rogue, Druid and Hunter are handicap with cards that aren't even capable of holding there own ground. Comparing the first 3 classes to the next 3 is that the cost of the cards are theThe game is fairly entertaining for the first hour but then you will find that it's very unbalanced. Classes like Mage, Priest and Warlock are the best and destroy everyone and each other while Classes like Rogue, Druid and Hunter are handicap with cards that aren't even capable of holding there own ground. Comparing the first 3 classes to the next 3 is that the cost of the cards are the same, but the first 3 have a large gap in damage and benefits in there cost while the other 3 are utterly weak and have not a large range of abilities. I'd say this game is still incomplete as it's whoever has the better class will usually win and it's certainly unfair for those who want to play with different cards other the being the most powerful. Expand
  71. Jun 29, 2015
    4
    Hearthstone may be the best game when it comes to digital card/board games, but holy **** it has the typical Pay 2 Win, and for some reason, many times Blizzard **** this up, relentlessly. But that's not the only problem in all honesty.

    If you have legendaries from this or that expansion pack, you'll ****ing EASILY rape others. I cant count how many times i've got ****ed up in Casual
    Hearthstone may be the best game when it comes to digital card/board games, but holy **** it has the typical Pay 2 Win, and for some reason, many times Blizzard **** this up, relentlessly. But that's not the only problem in all honesty.

    If you have legendaries from this or that expansion pack, you'll ****ing EASILY rape others. I cant count how many times i've got ****ed up in Casual cause some person bought an expansion pack, where he gets this card cause he accomplish this and does that. It's just no okay, it just shows how Pay 2 Win it is, and when i see these occasions, i eventually just quit.

    And listen, this thing's a thing for ALL Blizzard's newly updated games (Such as WoW): Skills are not a thing, it's what you have on hand, not what your intellect is strongest at.
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  72. Jun 1, 2014
    4
    The over simplified mechanic doesn't do it for me
    I'm a great magic and yugioh fan
    I played quite some heartstone, and I just don't feel it's as good the higher tier cardgames I know a lot of people will disagree and I'm fine with that This is my humble opnion, If you like simple card games or want to pick up a cardgame to start off with this is certainly a great game. Maybe if
    The over simplified mechanic doesn't do it for me
    I'm a great magic and yugioh fan
    I played quite some heartstone, and I just don't feel it's as good the higher tier cardgames
    I know a lot of people will disagree and I'm fine with that

    This is my humble opnion,
    If you like simple card games or want to pick up a cardgame to start off with this is certainly a great game.
    Maybe if there are a ton of new cards and abilities I'll concider picking it up again
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  73. May 22, 2014
    4
    If you like Pay 2 Win, you'll love this game. Because Hearthstone is about as pay 2 win as you can get without placing a button that says. "Click to win ($4.99)"

    First the positives. Hearthstone is a functional game that has decent flow to it. It has minimal issues with bugs and runs well on older machines. The game does have a rather kitschy feel to it, as well as a sense of
    If you like Pay 2 Win, you'll love this game. Because Hearthstone is about as pay 2 win as you can get without placing a button that says. "Click to win ($4.99)"

    First the positives. Hearthstone is a functional game that has decent flow to it. It has minimal issues with bugs and runs well on older machines. The game does have a rather kitschy feel to it, as well as a sense of self-parody for the WoW mythos. The gameplay is smooth and the interface is easy to navigate.

    Hearthstone falls short in several areas, however. For example, players must either buy boosters or earn them at an extremely slow rate, made slower by the fact that in-game currency is only earned through victories. Players are started out with the same set of basic cards and must grind packs or buy them. There are daily quests, but they usually involve winning matches to gain extra gold. While it is possible to win with the basic set of cards, many of the pack cards far stronger and some are actually game breaking. Which makes a player who pays for packs far more likely to get ahead in the game. Discounting daily quests, booster packs can be obtained with gold for WINNING 30 matches. I emphasize that intentionally, as no gold is gained for a loss, essentially punishing the player who is learning or can't afford to buy cards. Exacerbating this problem is that matchmaking is quite poor, and so called "Casual Matches" are well populated with "noob-stompers" looking for easy gold which slows down the rate which gold and subsequently packs are acquired. Another problem with the game is there is a lack of balance. Priest and Hunter decks have access to cards that swing the game too much, IMO. (Mind Control and Unleash the Hounds being the most infamous.) Other classes also have cards of this type but not nearly as strong or numerous.

    In addition to this is the Arena mode which can be entered for 150 game gold. (Whereas a pack costs 100 gold.) But can be instead accessed with cash, You are given a choice of three random decks and them create a deck from card options given to you. Everything is RNG based. Then you take your deck and play other players must win as many games as you can (up to 9) before losing 3. The mode rewards you with booster packs, gold and dust depending on how well you did. If you did well you will get more, if you did poorly you will get little and possibly not get a pack. Again this feeds into the demand that players win in order to progress.

    There is also a way to craft cards using the aforementioned dust. Although it is not at all efficient, cards can be broken down using dust, but creating one of a certain rank requires the equivalent amount of dust from breaking down 8 cards of the same rank. Like everything in this game it is a slow process, crafted to exasperate the player and make the cash shop more appealing.

    Finally the game deserves criticism for doing little to instruct new players in basic deckbuilding strategies. And has a notably annoying "response" system that many players use to taunt their opponents. It can be disabled, but only for the duration of your current game and must be disabled every single time you play a game. There is also no function for players to trade cards which was omitted simply to push the P2W game system.

    Hearthstone is hardly the worst game out there right now. In fact it could be good, but the P2W model and the frustrations involved with CCG mechanics that are quite faithfully ported over from card games like Magic: the Gathering are front and center without any of the social benefits. A potentially good, game but ruined by the P2W model. Only the most diehard CCG enthusiasts with money to burn will enjoy this game. For everyone else, it's more frustration than actual fun.
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  74. Jun 19, 2014
    4
    Although this game is a fun game i would really like to get into. It is also a game which is not friendly to new players. There is a sort of tutorial, which includes 6 missions however they never actually teach you the mechanics of the game and the last missions is a pain to even try and finish.

    At this point you may think it's okay i'll just go play against AI or even online against
    Although this game is a fun game i would really like to get into. It is also a game which is not friendly to new players. There is a sort of tutorial, which includes 6 missions however they never actually teach you the mechanics of the game and the last missions is a pain to even try and finish.

    At this point you may think it's okay i'll just go play against AI or even online against people my level.
    This however is not the case. The majority of the ai is pretty easy to defeat, except for the warrior which requires one of two things. Luck, or skill. This is painful because of the fact that the game has not yet taught you the skill you need to defeat this opponent.

    After getting tired of this AI, i though "Maybe going online against people my level is easier." However after loosing almost 10 games in a row, i thought maybe not. And i don't mean to say they just beat me by inches. I mean to say if i had done any worse i think i would have reported the game for a bug where i lose 30 hp at the end of the third round.

    Another problem i had with the game is that although the people online were my level, almost all of them had cards i'd only seen in popular Hearthstone videos " e.g. Baumi or Blitz" It's at this point where i realized they had payed for these special cards which i had to access to as a free to play player.

    To summarize this game has some really fun features and is very entertaining, but its lack of noob friendly setting and pay to win features mean its very frustrating to play, and overall its just another Blizzard pay to win which feels as if an indie developer would have done better.
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  75. Sep 9, 2014
    4
    Magic the Gathering: Warcraft Edition. Ages 6+. That is all this all hearthstone feels like, a simplified MtG.

    There is too much grinding for even the basic cards, let alone the strong legendary cards. Games usually come down to the RNG of card draw. Arena doubly so with the RNG of drafting. Constructed play consists of everyone playing only the strongest two classes with the same two
    Magic the Gathering: Warcraft Edition. Ages 6+. That is all this all hearthstone feels like, a simplified MtG.

    There is too much grinding for even the basic cards, let alone the strong legendary cards. Games usually come down to the RNG of card draw. Arena doubly so with the RNG of drafting. Constructed play consists of everyone playing only the strongest two classes with the same two decks.
    The UI is amazing. That is the only nice thing I can really say about the game.
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  76. Oct 3, 2014
    4
    No. Just, just no. This game is definitely not up to par. Because of one reason. Microtransactions. I mean, I think it's a decent concept. It's a trading card game with no trading. So it's a card game. A card game slightly related to the Warcraft series. But it's a bloody MMO. Which means the developers are going to milk money out of it. Things cost a lot if you use in-game currencies. TheNo. Just, just no. This game is definitely not up to par. Because of one reason. Microtransactions. I mean, I think it's a decent concept. It's a trading card game with no trading. So it's a card game. A card game slightly related to the Warcraft series. But it's a bloody MMO. Which means the developers are going to milk money out of it. Things cost a lot if you use in-game currencies. The in-game currency is quite hard to get, so things seem to cost a buttload of money. Guess what you can get more in-game currency with so you can buy some more cards and stuff? Real money. This... this. This is not a good thing. I mean look at all the games out there, which, after you've downloaded or purchased them, ask you for more money. DLC. Microtransactions. "Win by giving us more money". Things take quite a long time to unlock. Would suggest to stay away from it.

    In conclusion, I would wish to say that the game is a complete grind (or grindfest, if you will) and it gets repetitive fast.
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  77. Mar 15, 2015
    4
    positives:
    *Its fun to make new and creative decks
    *The arena is great fun Negatives: -Multiple balance issues especially concerning the warlock -slight pay to win elements (3 wins for 10 gold? SERIOUSLY? ) -Legendary cards are too rare and too powerful -The meta rules the game,if your not playing a certain deck on ladder, your screwed, eliminating my first positive point. Overall,
    positives:
    *Its fun to make new and creative decks
    *The arena is great fun
    Negatives:
    -Multiple balance issues especially concerning the warlock
    -slight pay to win elements (3 wins for 10 gold? SERIOUSLY? )
    -Legendary cards are too rare and too powerful
    -The meta rules the game,if your not playing a certain deck on ladder, your screwed, eliminating my first positive point.
    Overall, its fun, but not with other people (unfortunate as that's the only way to get gold) and the balance issues and meta out weigh the positives.
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  78. DKR
    Jun 13, 2018
    4
    Randomstone! Randoms of Randomcraft!

    Remember the first days of the grand Pokemon phenomenon? No, bc you're too young. Roughly 20yrs ago, Pokemon trading cards was like drugs for kids. I'm surprised it didn't make its own ghettos with gang wars and Snoop Puppy making a rap song about them. It had every kid fighting, every teacher banning them, and every christian pastor was losing
    Randomstone! Randoms of Randomcraft!

    Remember the first days of the grand Pokemon phenomenon? No, bc you're too young.

    Roughly 20yrs ago, Pokemon trading cards was like drugs for kids. I'm surprised it didn't make its own ghettos with gang wars and Snoop Puppy making a rap song about them. It had every kid fighting, every teacher banning them, and every christian pastor was losing their s* over it. They copied Magic cards verbatim and made them cuter.

    Problem: your viability depended on how much money your parents were willing dump into your endless addiction.

    You'd buy a pack full of s*y cards hoping 1 or more were decent. It was like legalized gambling. One thing's for sure: it was printing money for Japs faster than our Federal Reserve ever could.

    HoW didn't learn (correction: didn't care) from past mistakes (correction: good marketing). All the starting cards suck, and viability is fortified by a paywall the size of a skyscraper. There are top-teir cards that give such an advantage, it should say "click here to win", Or better, "click here to win for 5.99".

    The presentation - contrarily - is brilliantly done. Shiny, flashy, pretty, soothing sound track, great voices, beautiful art, and Warcraft's charming humor often makes its way in (ie dropping the Raid Leader card and he shouts 'HANDLE IT!'). Critics have compared it to a glorified slot machine, and I couldn't say it better myself.

    It's laughable that people can take this competitively in any way. A game that has the word "random" twice or more isn't competitive. Let's see how HoW plays out:

    The game begins. You are RANDOMLY selected a few cards from your deck. You can choose which ones stay, or to RANDOMLY switch it out for another. You then draw a RANDOM card. Your opponent draws a RANDOM card. You place a card that RANDOMLY attacks friend/foe. They play a card that RANDOMLY kills everything on the board except for one RANDOMLY chosen card in play. They RANDOMLY draw 2 cards they combine that's ready to end the game in just 2 turns. But did you RANDOMLY get the card to counter it? No? WHAM! 1 more turn....still nope. WHAM gg. OR....you DO get the card, counter him completely and gg; YOU WIN. F* what is happening to video games??? With a pair of die and a little imagination, you can play this game for free w/o electricity!

    There's also single player, but it's even worse. I played against a boss that 2 shot me in the 3rd turn. I didn't even get a f*ing chance to draw 4 card and he 2 shot me 5x in a row. Who designed this SP?? Dunkey?

    And these gold-brick critics and their perfect scores. I'm gonna puke.

    "DID SUM1 SAY MOAR MUNNYZ??//1!"
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  79. Apr 24, 2016
    4
    There are many reasons why I have come to absolutely hate HearthStone after playing the game for over a year. Here is my entire list as to why I now absolutely despise this game and Blizzard as a company.

    1.) The Game Has Never Been Balanced And Never Will Be Hearthstone has an infamous history of overpowered decks and cards, and the solution of Blizzard for these broken game
    There are many reasons why I have come to absolutely hate HearthStone after playing the game for over a year. Here is my entire list as to why I now absolutely despise this game and Blizzard as a company.

    1.) The Game Has Never Been Balanced And Never Will Be

    Hearthstone has an infamous history of overpowered decks and cards, and the solution of Blizzard for these broken game mechanics is to rather nerf the decks/cards to the point where they are absolutely useless, or just do nothing at all. Cards that have received heavy nerfs include the Starving Buzzard, the Undertaker, and Warsong Commander. While cards which have been powerful for an extremely long time and clearly need a nerf, such as Emperor Thaurissan, Alexstrasza, and Dr. Boom.

    At the same time, there are also classes in Hearthstone that are completely imbalanced. A common example is the Paladin class which features an incredibly variety of powerful card types and combos(Secrets, Weapons, Equality+Concecrate, etc) which allow players to create any type of deck that's possible to make; be it Aggressive, Secret, Mid-Ranged, Control or even an OTK deck.

    While other classes, such as the Rogue class, have been desperate for buffs for an extremely long time because their decks are as effective as a Basic-Card-Only Deck.

    2.) Always 50/50

    While many people constantly criticize HearthStone for being a "pay-to-win" game, not even the most overpowered cards will guarantee your victories. Whether you have every legendary in the game or have just started playing Hearthstone, the matchmaking system sets up games so that every player has the closest to a 50% win-rate as possible.

    This is especially evident in Ranked Ladder; where less than 10% of players within a region ever make it to and past the Silver League in a season.

    3.) The Recent Expansions Have Been Epic Failures!

    With the recent expansions in HearthStone, it is clear that the guys at Blizzard have done terrible jobs to make the game fresh, exciting and balanced. In the two recent expansions for HearthStone; "The Grand Tournament" and "The League of Explorers", less than 10% of the cards from both expansions see regular use in decks. Not only did Blizzard completely fail to create a new card mechanic "i.e. 'Inspire'", they also completely failed to change the META; instead STRENGTHENING it.

    4.) Whispers of The Old Gods and Wild/Standard Formats

    This was the most money-hungry failure from Blizzard so far!

    While Blizzard had promised that their cards would be relevant forever, they have not completely broken their promise by removing the Naxxramas and GvG expansions from "official gameplay" (i.e. the "standard" mode). At the same time, they are also releasing an expansion and updating cards which promises to balance the game and make it fresh.

    The first reason why this is bad is because instead of doing all of this, Blizzard could have instead just updated all the cards to balance the game. The only thing wrong with this in their eyes is that there's no $$$ in simply updating the cards.

    The second reason this is bad is because Blizzard knows how great their Naxxramas and GvG cards are and know how their latest expansions were complete failures both game-wise and profit-wise because only a few cards were actually useful, and those cards only made the Naxx and GvG cards stronger. So in order for people to purchase their newest expansions they're just getting rid of Naxx and GvG all together.

    The third reason this is bad is because of the design mechanics of the WoTOG's cards. A great example is C'Thun, which is a legendary that Blizzard clearly wants to make the newest "overpowered" card. Only problem with this is that this card is really hard-countered by a deck that's been the prime competitive and overpowered deck for over a year (Grimm Patron Warrior)! At the same time, they are once again releasing cards in the expansion which only make the current META stronger, and once again I refer mainly to the Grim Patron Warrior deck!
    ___________________________________________________________________________

    In one long sentence, in case you didn't read the extremely long rant above;

    HearthStone is (and always has been) completely unbalanced, most of the cards in the game are completely useless, you will never stop losing 50% of the time no matter how many cards you buy, and Blizzard's only solution to the many problems in HearthStone listed above is for players to buy more useless cards.
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  80. Jan 17, 2016
    4
    Game is good but its pay 2 win. Thode who have most money can buy best cards and those cards are owerpowered and can only be beaten if you buy cards too. I have lost countless times to some idiots who cant othwerwise play but because they have 3 legendary cards in their desks, witch all are only obtainable by buying expansions, I lose to them. So its good but really unfair.
  81. May 13, 2016
    4
    Tried the game for the first time in 2014. Didnt have time to get into it at the time. Fast forward to 2016. I try the game again since I now have the time for it. I enjoyed it but it soon became clear that I had to pay some cash to get a quick start into the game as others have progressed with their card decks for 2 years now. Bought 40€ worth of cards. Got jack **** to show for it. MyTried the game for the first time in 2014. Didnt have time to get into it at the time. Fast forward to 2016. I try the game again since I now have the time for it. I enjoyed it but it soon became clear that I had to pay some cash to get a quick start into the game as others have progressed with their card decks for 2 years now. Bought 40€ worth of cards. Got jack **** to show for it. My current W/L ratio is around 1 win per 10 games and that is purely because the matchmaking in any mode does not consider decks into the matchmaking when finding a opponent. There is no way to win someone who has put more time/money into the game than I have and since the matchmaking cant see that I am facing opponents with better cards and more experience in the game than myself. It was fun for a while but after a 20 lose streak I started wondering if theres something really wrong with the game. There is. Its pure pay to win if you dont have the time to grind months for full decks before facing off against other players. I found a compiled list of cost / time to own all the cards in the game. As of 5/2016 it would cost you thousands of real life currency to get all the cards to play in an even field with the veterans the matchmaking places you with. Or in time. A whooping 8 months of daily grinding to get your decks to the state the veterans have them already.

    All in all. The game itself is really good but if you want to compete with other players you either need to drop over 1000 USD at once when you start playing or grind matches against bots for 8 months to stand a chance against veterans players.

    I am disappointed. I expected more from a "free to play" game.

    Shame on you blizzard.

    The only game mode that gives a fair chance at winning is the arena. Which lets you choose 30 cards from totally random cards to form a deck that you compete against other players whom have forged their own random card decks. But that game mode costs you. The entry fee for the arena is 2€ which lasts you until you lose 3 games in total or 100 ingame gold. After 15 hours of farming I got 160 gold. Not worth it.

    DL;DR Money grab. Pure p2w. Stay away.
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  82. Nov 30, 2017
    4
    I began playing Hearthstone less than a month after the game came out in 2014, and for quite a while I found the game highly enjoyable. For the first two years the game was on the market, it was completely feasible to play the game either for free, or for about $40 a year should one not be willing to grind as much in game currency. Then, late last year, Blizzard decided to begin steadilyI began playing Hearthstone less than a month after the game came out in 2014, and for quite a while I found the game highly enjoyable. For the first two years the game was on the market, it was completely feasible to play the game either for free, or for about $40 a year should one not be willing to grind as much in game currency. Then, late last year, Blizzard decided to begin steadily increasing the rarity of necessary cards in their online store with the release of the Gadgetzan expansion. Since then, all three expansions in 2017 have proven to continue the climbing cost of building decks for the game. Should Blizzard return to their original system of card rarities in packs and reduce the pay to win aspect of the game, I will adjust my review accordingly. Until that happens, however, avoid the game at all costs. If you are reading reviews in an attempt to find an enjoyable ccg, Shadow Era, CD Projekt Red's Gwent, CyGames's Shadowverse, or even MTG online all provide alternatives to Hearthstone that cost less real money while offering a comparable level of quality. Expand
  83. Nov 10, 2018
    4
    I have been playing Hearthstone every single day since 2014. It has been as much a part of my daily routine as putting on pants. If I had reviewed this a couple years ago, I would have given it a solid 9/10. However, I am sad to say that I played my last game of Hearthstone 2 days ago. What started as a mostly fair free to play model has succumbed to corporate greed and graduallyI have been playing Hearthstone every single day since 2014. It has been as much a part of my daily routine as putting on pants. If I had reviewed this a couple years ago, I would have given it a solid 9/10. However, I am sad to say that I played my last game of Hearthstone 2 days ago. What started as a mostly fair free to play model has succumbed to corporate greed and gradually switched to pay to win. This type of business model should not be supported.
    -
    Let me first say that I have been mostly a free to play player. I purchased one of the single player campaign releases with gold (earned in game) and the rest with cash. I also occasionally purchased bundles of packs when they were on sale for around $1.00 per pack. This worked out just fine for me back in 2014 through 2016. I wasn't able to earn every card available by completing daily quests (which award gold to be used to purchase packs) but I was able to stay competitive. When an expansion was announced, I'd stop buying current packs and save my gold for the next expansion. This would give me enough gold to buy about 30 packs when the expansion released. It would then take a couple months of completing daily quests and buying packs with gold to get competitive again. I naively believed that, if I kept doing daily quests without missing a day, that I would eventually be able to get all the cards... that it would just take me longer than those who shelled out a bunch of cash.
    -
    That all changed in 2017 because, instead of 7 or 8 months between expansions, expansions are now pushed out every 4 months. Because of this, I have not been competitive for 2 years. By the time I get enough of the new, higher end cards to build some of the better decks, it's time to start saving up for the next expansion which will make many of the current cards obsolete. I never get a chance to try to climb the ladder anymore.
    -
    It is also my belief (though I can not prove it) that they (Blizzard) reduced the odds of getting epic or legendary cards from packs. I used to get a handful of legendaries, several epics, and a lot of rares when I opened 30+ packs at once. The last three expansions awarded me 1 or 2 legendaries, 4 or 5 epics, and little more than one rare per pack. Now, this could just be attributed to poor luck but that doesn't make it taste any less sour.
    So, of course, the thought occurs to me that, if I enjoy the game, perhaps I should support the developers and put some money into it so that I can continue to have the same experience that I had back in 2014. But how much would that cost?
    -
    Let's say that a person could be competitive with only half of the legendaries of the current expansion (so about 13 out of the 25 available). Let's also assume that buying enough packs to get 13 legendaries will also give us enough epics and rares to also be competitive. I was able to get 7 legendaries from the current expansion before I started having to save up for the next one so I need 6 more. At a generous rate of a legendary every 15 packs and $3.00 per pack, that means we would have to purchase 90 more packs for a total cost of $270. That's not the cost to complete the collection - it's just enough to stay somewhat competitive with the current meta. And it will only be enough if you also complete your dailies every day. And that cost is every 4 months!

    Also of note: If you are a new player, you can expect to spend thousands of dollars if you want to have a healthy amount of the cards from previous expansions.

    Summary: In order to stay even mildly competitive in Hearthstone, you will need to spend a minimum of $270 every 4 months. The only way that this type of business model will go away is if we stop feeding it our cash.

    Thank you for taking the time to read this.
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  84. Feb 21, 2020
    4
    + easy rules - very easy rules. - donators are much stronger.
    - a lot of unbalanced cards
    - and random
  85. Feb 25, 2020
    4
    A fun game to play casually but you have to pay to get any decent cards and it gets boring after a while. The good thing is that it's barely any storage and its free.
  86. Oct 15, 2020
    4
    Summary: Hearthstone is a free-to-play digital strategy card game that anyone can enjoy. Players choose one of nine epic Warcraft heroes to play as, and then take turns playing cards from their customizable decks to cast potent spells, use heroic weapons or abilities, or summon powerful characters to crush their opponent.
  87. Dec 31, 2020
    4
    I'm one of the idiots who spent a ton of money on this game, I started in 2016 and I'm planning on quitting in 2020. They improved the game a lot but it's too expensive, the game is pay to win because getting gold in this game takes way too long. Crafting cards in this game with dust is just so unfair as well. If Blizzards cuts crafting costs by 50%, I'll give hearthstone a positive reviewI'm one of the idiots who spent a ton of money on this game, I started in 2016 and I'm planning on quitting in 2020. They improved the game a lot but it's too expensive, the game is pay to win because getting gold in this game takes way too long. Crafting cards in this game with dust is just so unfair as well. If Blizzards cuts crafting costs by 50%, I'll give hearthstone a positive review but at the moment it's just negative or mixed, the game is too expensive for people to get into, I understand Blizzard needs to make money but the crafting costs make this game way too expensive. Sadly the game mechanics and the 10 card, 7 monster, 30 life, and 30 card system is really fun but the card pack prices and especially the crafting costs ruin the game. A good game ruined by its costs, try Legends of Runeterra instead, even Yu-Gi-Oh is a bit cheaper if you just buy a few structure decks. Expand
  88. Apr 23, 2014
    3
    The amount "random" cards makes this not a lot of fun to play. Granted, it works both way, but the game's winner is determined by luck more times than Poker. The only strategy is in the deck building. But stuff like "Destroy Random Minion" "Deal 3 Damage to two random minions" "Deal one damage to a random minion" "Take control of Random Minion" "Copy random card from opponents hand" TheThe amount "random" cards makes this not a lot of fun to play. Granted, it works both way, but the game's winner is determined by luck more times than Poker. The only strategy is in the deck building. But stuff like "Destroy Random Minion" "Deal 3 Damage to two random minions" "Deal one damage to a random minion" "Take control of Random Minion" "Copy random card from opponents hand" The list goes on. Then of course the randomness in the deck. I've played many CCGs, Magic, Pokémon, Star Wars, LOTR, and get there's always an element of randomness, but this goes way beyond that. The game is fun and well put together, but the luck factor is way too high. Expand
  89. Mar 30, 2014
    3
    I have played this game a LOT, and there is a LOT of depth in this game, however, there is very little in way of strategy to this game. It is an overly simple game that relies upon 'luck of the draw' than anything else. I have taken all of my characters to 20 and a couple to 35. Regardless of what deck you build, what expert you follow, your 'strategy' WILL fall apart when you do NOT getI have played this game a LOT, and there is a LOT of depth in this game, however, there is very little in way of strategy to this game. It is an overly simple game that relies upon 'luck of the draw' than anything else. I have taken all of my characters to 20 and a couple to 35. Regardless of what deck you build, what expert you follow, your 'strategy' WILL fall apart when you do NOT get 'that one card'. I have built decks with only 6 spells, and I HAVE ALWAYS seen the majority of my first 7 or 8 cards to be spells. In a completely random system this CAN happen, but the frequency to which I HAVE seen it tells me that the system is NOT completely random but weighted to spells so as to balance to game out against players with more spells and less minions.

    I wish they would have spent more time on this game and truly developed a strategic system where in people could ACTUALLY USE strategy, but when you have a game where you have to "hope" your card comes up, is NOT hat good a game. There is NOTHING worse than to be at the beginning of a game, you only have 1 mana available and the first card from your deck is 5 mana or higher.

    Due to the current system, they have cards that are literally worthless to have in your deck. Cards that WOULD have strategic use if they used a system of a weighted draws. However, since they allow ANY card to come up, it IS fair, but the decks you will fight against the majority of the time is FULL of cards costing less than 5 mana, and almost ALL decks are a version of a RUSH deck. It makes the game VERY predictable and ultimately BORING. What purpose is there to 'building' a deck, when the cards that you put in there, to FIT the way YOU WANT to play, NEVER show up in your hand until it is past the point that you could use it to ATTEMPT to win.

    Don't believe that hype of people posting "THIS DECK GOT ME TO LEVEL 5!!! I used this build and GOT A 70% WIN percentage." DO NOT believe these people at all. I took one of these so-called Mid-budget 4000+ dust to craft and after 200 games with the deck could do no better than ~50%. I have found, that due to the way the cards hit your hand there is NO WAY that anyone gets more than a 50% percentage win unless they just plain have better luck. The only strategy is in keeping track of how many cards your opponent has that could possibly hurt you, then realizing that you are not getting the cards you need and then losing yet another game.

    I had hoped for an actual strategic card game...this is NOT it. If you like it, now worries, but I do NOT think this is a good game. It is actually rather poor.
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  90. Mar 12, 2019
    3
    Hearthstone is a fun game to be played casually, but there's no balance of any kind since the goal is to make you spend money. After you play a few matches and reach higher ranks you'll start facing decks with absurd combos against which you can do asbolutely nothing; all your cards are countered really fast and won't survive until the next turn, and you'll feel completely impotent in theHearthstone is a fun game to be played casually, but there's no balance of any kind since the goal is to make you spend money. After you play a few matches and reach higher ranks you'll start facing decks with absurd combos against which you can do asbolutely nothing; all your cards are countered really fast and won't survive until the next turn, and you'll feel completely impotent in the game as your opponent has absolute control of the match simply because he spent money to build a killer deck. Expand
  91. May 10, 2015
    3
    The game is quite a lot of fun but there are so many things that pull it down from being as good as it could be. I want everyone to know that this game has so much potential but it just throws it out the door with all it's flaws.

    The good: It's better than other virtual card games I have played and it's free.. The lame: Most cards in this game are exactly the same and it's usually easy
    The game is quite a lot of fun but there are so many things that pull it down from being as good as it could be. I want everyone to know that this game has so much potential but it just throws it out the door with all it's flaws.

    The good: It's better than other virtual card games I have played and it's free..
    The lame: Most cards in this game are exactly the same and it's usually easy to read what your opponent will do next
    The bad: This game is extremely luck based even though it's a card game it takes luck to a whole new level
    The ugly: There are multiple characters you can play as that have different abilities and some are completely obsolete while others have extreme advantages.
    The Horrid: The Arena (draft mode) is yet again VERY luck based and you get to choose a character out of 3 random choices that usually suck compared to the rest and people can get the overpowered characters already giving them a HUGE edge in the game as well as getting God-like cards that make your deck completely useless. This is very very sad because it's beyond better than draft mode in Magic the gathering, etc. but you have to pay real money or in-game points to play and then just get completely screwed over with a crap character and crap cards. (the character choice being the worst)
    The Worst: Completely Pay to win
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  92. Apr 5, 2014
    3
    'A game lacking depth that was put in the rock tumbler so long it came out smooth' is the best way I've seen it described. This very quickly becomes a Pay-to-win game. You'll get some packs and gold from doing the tutorial, and it leads you to believe that you'll actually get a reasonable flow of cards. Nope.

    Look forward to sitting on your stagnant deck, and if you're good at playing,
    'A game lacking depth that was put in the rock tumbler so long it came out smooth' is the best way I've seen it described. This very quickly becomes a Pay-to-win game. You'll get some packs and gold from doing the tutorial, and it leads you to believe that you'll actually get a reasonable flow of cards. Nope.

    Look forward to sitting on your stagnant deck, and if you're good at playing, you eventually hit the wall of people with better cards. Period. Further, because your available cards are based on the class you're playing as, every class plays the same strategy and there is a definite rock-paper-scissors balancing act going on between classes.

    The only reason this game isn't getting a lower rating is because the production is just so good. I tell everyone, if Magic the Gathering had made their computer games look and feel like Hearthstone, they would have been good games. Blizzard setup a great platform, but the game is crap.
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  93. Apr 19, 2014
    3
    This game really just isn't fun, like AT ALL.

    I sincerely don't get why everyone keeps playing this game, hell I don't get why I played it for so long ( I have over 1000+ wins on record in this stupid game) Watch any streamer that plays this game and you'll see that there is ZERO fun to be had in this abomination of a card game. Blizzard should be ashamed on many different levels,
    This game really just isn't fun, like AT ALL.

    I sincerely don't get why everyone keeps playing this game, hell I don't get why I played it for so long ( I have over 1000+ wins on record in this stupid game)

    Watch any streamer that plays this game and you'll see that there is ZERO fun to be had in this abomination of a card game. Blizzard should be ashamed on many different levels, on the actual design of the game, but also the amount of game breaking bugs in such a simple game that they just leave unchecked for MONTHS on end. They aren't ashamed though, because they are clearly not the same company that made masterpieces like Diablo ii and stracraft back in the day. They are laughing all the way to the bank with this one.

    The game is so rng based it isn't even funny. All it accomplishes is that it leaves you frustrated when it doesn't go your way and slightly amused when it does. There is in fact SO much RNG in this game that you'll never get to witness your "good play" producing results unless you play hundreds upon hundreds of games and somehow keep track of plays that you made. Otherwise you can play absolutely perfectly, and your opponent can play like a complete noob, and it doesn't matter, there will be NOTHING you can do to win, because rng will **** you over that hard.

    Take this scenario for example, you play an "amani berserker", which is a card that has 2 damage and 3 hp, but has a condition that when it receives damage of any sort and survives, it will gain +3 attack. Now on your opponents turn, let's say they play a "mad bomber", which is a card that will fire off 3 random bombs to any random targets. So in this scenario, playing that mad bomber is a "dumb" play because there are 3 targets for it to hit, and it's likely to land one of those on the amani, thus giving it the +3 attack bonus. But nope, all 3 bombs hit the amani and your opponent just got rewarded for making a dumb play, and you are SEVERELY behind now at that point. Yay, sound fun? No? Well that's because it isn't. This type of crap happens ALL THE TIME IN THIS AWFUL GAME.

    There are tons of cards like this mad bomber car, that are completely rng based. There is even a card for priest that will summon any random minion from your opponents deck into the battlefield. This can absolutely break a game. Why would you EVER have a retarded card like that in a game that you wanted to have any semblance of competitiveness?

    There are 2 game modes to play - constructed and arena. Constructed is boring, you'll only see 5 or 6 decks because the game is so cheesily designed that at any given point there will only be a few optimized decks that are viable.

    The other mode is arena, where you get a random deck created from a random selection of cards that you draft from. This mode is almost fun, because you actually get to see some variety instead of the same cards over and over again, however once again it is TOO RNG based, to the point where there's not a chance in hell you can beat some opponent's decks, and you have to FREAKING PAY to play the damn mode. That is unacceptable on so many different levels. You pay either 2 dollars USD (they're taking real life money in a game that, by the way, has game breaking bugs, such as not even letting you get pas the mulligan screen to play your match that you just PAID to be able to play), or you can use 150 in game coins, which take FOREVER to acquire. You will get 1 quest per day, if you're lucky it will earn you 60 gold but most only earn 40 gold, and you can earn 10 gold for getting 3 wins in constructed play. So basically, you're limited to maybe one arena every other day or two days depending on how good you are. You can earn the gold back if you do well enough in an arena, but that's pretty much once again all up to the RNG of the opponents you get (match making is HORRID in this game) and the RNG of your own deck.

    All in all, a very disappointing, promising but horribly executed buggy game that is 10% fun and 90% frustration, rage, and generally unfun moments that leave you wondering why you wasted time and/or money on this trash in the first place.
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  94. Mar 16, 2014
    3
    Critics give it way too much praise. Most (good) decks are composed of about 90-95% of the same cards (excluding class cards, which are the same among the decks of those classes), so every match comes down to "who drew what first". I know most card games use luck as a factor, but skill can usually overcome that. In this game, no such level of complexity exists. Decks are too small, no wayCritics give it way too much praise. Most (good) decks are composed of about 90-95% of the same cards (excluding class cards, which are the same among the decks of those classes), so every match comes down to "who drew what first". I know most card games use luck as a factor, but skill can usually overcome that. In this game, no such level of complexity exists. Decks are too small, no way to counterattack unless you're one of the few classes with Secrets (trap cards), it's a total crapshoot! If you enjoy games of little to no skill in a fun, casual, Warcraft theme, then this is definitely for you.

    Aside from giving the gameplay an absolute 0, the sound effects, music, graphics, and overall theme, however, are very delightful. For the few months that I played, it was definitely fun, until I realized how luck was everything. Still, outside of the gameplay, it's pleasant, but sadly, games without good gameplay get scores such as these, if not worse. If it ever comes to smartphones (and not just the iPad), I'd vote it a 6 or 7 as a Mobile game, but for a PC game, it doesn't deserve the ridiculous praise people are giving it.
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  95. Apr 2, 2014
    3
    This is a F2P you can't enjoy without paying, first f*cking mistake. It has so many balance problems that it's unplayable (you'd think that would be easy considering it doesn't have a lot of cards), second **** mistake. But the biggest problem with this game is the fact that it's too simple, it has no **** depth whatsoever compared to other card games making it mostly luck-based because ofThis is a F2P you can't enjoy without paying, first f*cking mistake. It has so many balance problems that it's unplayable (you'd think that would be easy considering it doesn't have a lot of cards), second **** mistake. But the biggest problem with this game is the fact that it's too simple, it has no **** depth whatsoever compared to other card games making it mostly luck-based because of the lack of strategy needed so you'll be better of buying Duels of the Planeswalkers or any other digital card game that doesn't have a pay to win model... Can you tell I was dissapointed? Expand
  96. Mar 12, 2014
    3
    Negative reviews sum it up, this is basically the warcraft CCG that they released a while back as a flop. Overly simplified gameplay which would be a bonus if they didn't break the golden rule of F2P models

    "NEVER, SELL POWER" Perhaps if they hadn't been so filled with greed and hubris this would have been a real contender with the other F2P titles on the market, but right now it's
    Negative reviews sum it up, this is basically the warcraft CCG that they released a while back as a flop. Overly simplified gameplay which would be a bonus if they didn't break the golden rule of F2P models

    "NEVER, SELL POWER"

    Perhaps if they hadn't been so filled with greed and hubris this would have been a real contender with the other F2P titles on the market, but right now it's not competing and doesn't deserve a good review.
    They can do better.

    Alongside the financial model issues is the heavy reliance on RNG in their card design, a problem which alongside the cost was noted by many of my friends on the actual CCG's release.

    Overall due to the fact there are many documented bugs and flaws, and the fact they've had an active cash shop for months now while still being a "beta" product, I cannot in good conscience give this any higher than a 3, worth some time if you don't take it seriously, but a monumental let down in terms of potential... YgoPro etc won't be quaking in their boots from this "official" release.
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  97. Jul 29, 2015
    3
    Ok so I come from a really grand blizzard past, and I was a beta tester in hearthstone, I really love Blizzard, I love Diablo, Warcraft and Starcraft, I have always been with them since SC1, D1 and WC2, all blizzard games excelled technically in all aspects of gaming, and were top products on their time, every game had a way to improve the market around it and inspire people to do betterOk so I come from a really grand blizzard past, and I was a beta tester in hearthstone, I really love Blizzard, I love Diablo, Warcraft and Starcraft, I have always been with them since SC1, D1 and WC2, all blizzard games excelled technically in all aspects of gaming, and were top products on their time, every game had a way to improve the market around it and inspire people to do better stuff and try to be like Blizzard, but too bad that Hearthstone cam out, a gambling machine that operates on high grinds or loads of money needed, Welcome to "RNG, The Game", where your skill will never matter. This game is about 5% skill or so, and that's what pisses me off the most. If it was more "Magic The Gathering'er" and they didn't spend their resources on more luck based cards on every single expansion, if they researched and put more ways for new players to dive into the game, and improved the free to playesque capabilities of the game, maybe the game could be good, but as of now, I rate it a 3. Expand
  98. May 16, 2014
    3
    Some key issues with the game. No1, they have a casual mode, but people play casual to stomp and a lot are BM. They need to remove casual mode because it doesn't seem casual friendly. No2, golden card rewards... Yeah, we aren't trading cards, Blizzardv2.

    I don't like the large range in mana costs, it adds to the randomness of the game and makes it less strategic. Certain cards just make
    Some key issues with the game. No1, they have a casual mode, but people play casual to stomp and a lot are BM. They need to remove casual mode because it doesn't seem casual friendly. No2, golden card rewards... Yeah, we aren't trading cards, Blizzardv2.

    I don't like the large range in mana costs, it adds to the randomness of the game and makes it less strategic. Certain cards just make the game more kinda like a "yay I drew this card" which is okay except it rewards luck greatly. The varied mana costs and card efficiencies makes it feel frustrating in general when luck doesn't go your way. The game highly revolves around around the classes, but how you stop the deadliest tools your opponent is with generic answers, just throwing down minions, having a silence, nerfbat or taunt ready or just a combo which isn't really designed to counter anything. Then there is the golem meta, draw and throw out golems... Ugh.
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  99. Sep 25, 2015
    3
    Hearthstone(from now on HS) is a TCG.You can pay for many things like booster, adventures or simply for cosmetics.First of all i have an account where i buy 6 packs every month and one that is pure F2P.Because of that i can say HS is NOT pay to win.HS is pay to accelerate.If you start a pure F2P account you build ONE class first for laddergames and that works just fine.You can even watchHearthstone(from now on HS) is a TCG.You can pay for many things like booster, adventures or simply for cosmetics.First of all i have an account where i buy 6 packs every month and one that is pure F2P.Because of that i can say HS is NOT pay to win.HS is pay to accelerate.If you start a pure F2P account you build ONE class first for laddergames and that works just fine.You can even watch Trump on Youtube right now, hes playing a F2P priest and climbs the ladder like a machine.While he is a pro he plays without money.The problem is that most players are just terrible and need a perfect, premade decklist to play.Of course you have troubles when you are not capable of adapting with your cardpool but that is YOUR OWN FAULT.The F2P modell is really fair i think.You can buy 3-6 packs per week depending on what quests you get or you can play arena.

    Lets look into the rest of the game:

    Sound:Everything here is ok.Some cards have nice sounds, most not.The music is ok.

    Visuals:What do you expect here, its a TCG!The game look ok.

    Gameplay:I wont discuss the basic rules, the game is easy to learn and the mechanics(!!) are easy to master too.I think that appeals to a lot of people because games like YGO or Magic are MUCH MUCH MUCH more complicated and you need to know a lot of rules.Maybe the game is too simpel.A big problem is the current state of the game.The people that design the cards must be complete retarded.Whatch some videos on YT for footage from the alpha or beta how broken some cards were back than.Now they fixed most of this **** but if you want to play competetivly you need an "unfair" deck.I talk about secret pala, face-hunter, grim patron warrior and so on.Youll encounter mostly agressive decks while you are most of the time screwed if you play a controldeck.This is a design-flaw in my opinion.You should never get punished that hard if you play a slower deck.You miss turn 1?Too bad, most of the time its already GG in a meta where you need the perfect play most of the time.

    That aside Blizzard managed to push the RNG bull**** to next level.Cards like shredder for example.This is e-sports?When you lead BY A LOT and you shredder drops a doomsayer for example?Or the shredder drops an Darnassus aspirant and you lose mana because of that?In my opinion this is bad design.Blizzard is talking about fun.Im sorry, i had never fun when i won or lost a game because of that bull****.

    Conclusion:Because of the bad design and not enough expansions(it took me just some weeks to get all the playable cards from the latest expansion on both my accounts) i cant say HS is a good game.Its an okay game with a very very fair F2P modell that is easy to learn.You can have a lot of fun but not just sometimes youll find yourself in a really salty spot because you lost to RNG bull**** or unfair decks/cards.Like i said gamedesign is not a strong point in the HS team.
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  100. Apr 6, 2014
    3
    Casual game for the ever growing casual market.

    RNG based, grindy, if you want to get the cards you need. Arena Fees... Nothing for me, thought it entertained me for a bit.
Metascore
88

Generally favorable reviews - based on 42 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 42
  2. Mixed: 0 out of 42
  3. Negative: 0 out of 42
  1. Jul 6, 2014
    90
    When Blizzard announced they were making a digital CCG, we all expected it to look and sound beautiful, and there was little doubt that it would be well-balanced, but I don’t think anyone anticipated this level of sophistication and subtle brilliance.
  2. CD-Action
    Jun 28, 2014
    85
    Simple rules, high production values, low system requirements and huge tactical freedom make Hearthstone one of the best card games available. And if you take into account the free-to-play model – it’s the best one. [05/2014, p.62]
  3. Jun 7, 2014
    85
    A fine example of a great free-to-play game. Hearthstone is not only an addictive and well designed card game, but absolutely fair with gamers that do not wish to spend money on it.