User Score
4.0

Generally unfavorable reviews- based on 143 Ratings

User score distribution:
  1. Positive: 33 out of 143
  2. Negative: 76 out of 143

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  1. Nov 16, 2015
    4
    Whenever a card game company comes out with a new expansion, the cards they release are suppose to forever change the META and help balance out all the classes.

    The Grand Tournament expansion completely failed to do this. Not even half the cards in this expansion are useful because they fail to balance the game and change the META. in fact, the cards that are currently used in the
    Whenever a card game company comes out with a new expansion, the cards they release are suppose to forever change the META and help balance out all the classes.

    The Grand Tournament expansion completely failed to do this.

    Not even half the cards in this expansion are useful because they fail to balance the game and change the META. in fact, the cards that are currently used in the META only make the current META stronger!

    In games like this, change is absolutely necessary in order to keep people interested. If your changes don't change anything for the better, or don't change anything at all, the game will start going down the drain.

    Blizzard, get your act together and hire some guys that actually know what they're doing!
    Expand
  2. Jan 6, 2017
    0
    Unstable connections + rigged win/lose system. The more you pay - the more lucky card draws you'll get. Also a lot of bots that play withour mistakes, farming gold/rank/arena.
  3. Sep 21, 2015
    0
    In Hearthstone you used to be able to keep up for free if you were good at arena. Now arena awards packs from a random expansion, which means the only way to keep up with the latest is by paying hundreds of dollars. Just buying one or two packs a day with gold gets you nowhere. And even if you pay that obscene amount, you still lose to aggressive combo decks who stall until they have theIn Hearthstone you used to be able to keep up for free if you were good at arena. Now arena awards packs from a random expansion, which means the only way to keep up with the latest is by paying hundreds of dollars. Just buying one or two packs a day with gold gets you nowhere. And even if you pay that obscene amount, you still lose to aggressive combo decks who stall until they have the correct cards to burn you down in a single turn, while you are unable to react. If you are a free player who wants to be competitive, Hearthstone has become a chore. If you pay, it has become an endless money pit while you try to build a deck that is fun to play and doesn't lose to combo rush decks. By the time you realize that this doesn't exist, a new expansion will be out. Rinse and repeat. Hearthstone continues its downwards spiral into straight up money milking waste of time territory. Get out while it's still early. Expand
  4. Oct 9, 2015
    1
    I am rating this expansion 1/10 because only 1/10 of the new cards are usable in ranked. I think this is as fair as it gets. I really don't get why they bother to release cards like Poisoned Blade or Argent Lance. It is hard to believe they aren't able to design more synergic and exciting cards, or at least nerf the older cards that have become kind of a "must" in every deck, so there isI am rating this expansion 1/10 because only 1/10 of the new cards are usable in ranked. I think this is as fair as it gets. I really don't get why they bother to release cards like Poisoned Blade or Argent Lance. It is hard to believe they aren't able to design more synergic and exciting cards, or at least nerf the older cards that have become kind of a "must" in every deck, so there is some space for the new ones. Expand
  5. Nov 11, 2015
    4
    I don't like this expansion, because there are only few cards you can play in ranked. I think only of four legendaries that are good. First is Justicar Trueheart (Battlecry: Replace your starting hero power with better one.) which is neutral card and can be played in all of your decks cause its ability is useful in almost every type of deck. Second card is Nexus-Champion Saraad (Inspire:I don't like this expansion, because there are only few cards you can play in ranked. I think only of four legendaries that are good. First is Justicar Trueheart (Battlecry: Replace your starting hero power with better one.) which is neutral card and can be played in all of your decks cause its ability is useful in almost every type of deck. Second card is Nexus-Champion Saraad (Inspire: Give a random spell to your hand.) which is neutral card too and his ability is very powerful. Over all you're getting mostly just one spell cause its too much threat. Third is Confessor Paletress (Inspire: Summon a random Legendary minion.). I think it's the most powerful card priest can have. But if you want to use it good you have to wait to turn nine or just be lucky and get it some different way which isn't much usual. Last card I really like is Varian Wrynn (Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield.) which has got the most overpowered ability in game. I think Varian is first card that needs to get nerfed. Well that was about really good cards. Sure, there are some common cards that are good too but this expansion was mostly about legendaries. And we've got here a new mechanics named Inspire and "Joust". Inspire means: "When you use your hero power, it'll do something. And "Joust" means: "Reveal a minion in each deck. If yours costs more do something". Joust is good to find out what deck you're standing against. But these mechanics aren't that good as it seems. Joust is just another RNG-like mechanic. When you're Inspiring your biggest problem is that usually you can't play your hero power on the same turn as card with Inspire or you have to wait to turn when you can play a card with inspire and play hero power. Well i think that's enough I hope you got something from this review and I'm waiting for new Solo Adventure named League of Explorers. Expand
  6. Oct 18, 2015
    0
    Random random random random random random random random random. That is the agenda of this expansion and the game has become ridiculously unbalanced too. A waste of time and money
  7. Oct 1, 2015
    1
    Tons of cards, yet only few of them make an impact to the game.

    Never pay a cent for this expansion; just try to craft cards that you really need to.

    Big hype and lots of garbage cards. At least they in a small amount of buffed priest and control warrior. That's why I gave 1 point.
  8. Sep 26, 2015
    4
    This game used to be pretty balanced, but now every match is determined by whoever can pull out Dr. Boom or other legendary cards first. Don't expect to do well in this game if you are just starting. You can do well against other players, but it will cost you a lot of money. Decks lack variety and originality because you need to have certain legendary cards in your deck to even beThis game used to be pretty balanced, but now every match is determined by whoever can pull out Dr. Boom or other legendary cards first. Don't expect to do well in this game if you are just starting. You can do well against other players, but it will cost you a lot of money. Decks lack variety and originality because you need to have certain legendary cards in your deck to even be competitive.

    Overall, you might have fun for a little bit, but the game will make you upset when you lose against someone who clearly has spent more on the game than you.
    Expand
  9. Nov 15, 2015
    3
    I've been playing this game for a while now, and it's a metagaming mess. Ben Brode does not know, or want to balance the game. One class is seriously overpowered compared to the rest (Paladin), while 4 (Shaman, Rogue , Warrior and Priest) are pretty much useless. The thing that encourages to throw away that **** is the devs attitude. let me explain. There was one deck that didn't cost tooI've been playing this game for a while now, and it's a metagaming mess. Ben Brode does not know, or want to balance the game. One class is seriously overpowered compared to the rest (Paladin), while 4 (Shaman, Rogue , Warrior and Priest) are pretty much useless. The thing that encourages to throw away that **** is the devs attitude. let me explain. There was one deck that didn't cost too much to make, namely Patron Warrior. it revolved around throwing a card that summons it's exact copy when injured but not killed, and card that gives them charge.
    It has gone and stormed through the ladder for ages, but no nerf was coming, so people started trying to play around them and started succeeding, effectively pushing deck out of meta. No sooner than then Ben Brode rode from the sky with his angels to salvage us by making the card that gave charge to a crap that would still be bad even if it cost 1 mana less. He didn't agree to at least buff statistics, since that would "kill the soul of the card"[ sic].
    Game would be good otherwise and was good in beta, but power creep killed it.
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  10. Oct 31, 2015
    0
    Disappointing, only usable cards are paladin class cards. Every game is vs paladin and the odds are you will lose unless you play the only viable deck. It just made the game so much worse.
  11. Mar 10, 2022
    0
    games out of politics, juegos fuera de la politica, jogos fora da polĂ­tica

Awards & Rankings

Metascore
84

Generally favorable reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 0 out of 8
  1. LEVEL (Czech Republic)
    Oct 12, 2015
    80
    Blizzard accomplished another tough exam and succeeded in creating a really good expansion for their blockbuster card game with just a few weak spots. [Issue#256]
  2. Sep 30, 2015
    80
    With 132 new cards and its new mechanic Inspiration the Grand Tournament, latest Hearthstone expansion, the game is more fun than ever with a complete shift of metagame and new seasonal reward.
  3. Sep 23, 2015
    80
    A great new expansion to Hearthstone that makes the game more fun and adds interesting new mechanics.