User Score
4.8

Generally unfavorable reviews- based on 729 Ratings

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  1. Jun 5, 2015
    2
    Hatred..most violant game ever..i dont think so
    Hatred is most worst Optimization game ever..yes it is

    just walk and kill..no missions..no story..
    just repitive..stuttering..fighting with optimization

    one of the worst games..

    i give it 2 just for lighting in the game
  2. Jun 9, 2015
    10
    No matter how silly this is the soul point of this game is to kill and its stupid the "Crusader" is annoying,the game play is just a dumed down version of GTA 1&2
  3. Jun 8, 2015
    2
    Horrible game, let me explain why:

    Graphics: 4/10, this is 2015, please try harder. Gameplay: no plot, no storyline, Ok I knew that going in, BUT ; It's not even fun, gets repetitive after the first 5 minutes. Getting shot offscreen, /golfclap. the FBI should plant trackers into the game and fish out all of the psychos playing it, any normal teen/adult won't enjoy this game after
    Horrible game, let me explain why:

    Graphics: 4/10, this is 2015, please try harder.
    Gameplay: no plot, no storyline, Ok I knew that going in, BUT ; It's not even fun, gets repetitive after the first 5 minutes.
    Getting shot offscreen, /golfclap.

    the FBI should plant trackers into the game and fish out all of the psychos playing it, any normal teen/adult won't enjoy this game after the initial couple of kills.

    Sadistic/ worthless game. /waste of time.
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  4. Jun 23, 2015
    10
    Good game everyone should play it. the gameplay is out of this world,it is the best twin stick shooter i have ever played and also the story line is so... good for a twin stick shooter.10/10 WOULD PLAY.
  5. Jun 6, 2015
    10
    People who write really bad reviws are all SJW trying to pull it down really, evne if they claim "its not about the violence" they just want to make the game fail. But the game itself is **** awesome, i didnt saw this level of violence for quite some time, and i am not talking about only visual violence, but talking about conceptual violence as well.

    Pros: Tense, the game really
    People who write really bad reviws are all SJW trying to pull it down really, evne if they claim "its not about the violence" they just want to make the game fail. But the game itself is **** awesome, i didnt saw this level of violence for quite some time, and i am not talking about only visual violence, but talking about conceptual violence as well.

    Pros:

    Tense, the game really brings you to a tense atmosphere, very immersive
    Very fun
    Lots of execution animations (a **** lot)
    Good arsenal (u can even take a flamethrower)
    Decent graphics
    The isometric camera works very well (and it was a turn down when i first saw the trailer, but actually it works great )
    Well developed NPC reactions, they cry, they beg for their lives, they call u dirty names lol, they even try to argue with you sometimes

    Cons:
    Ocasional movement bugs when playing on controler (never had bugs playing on keyboard and mouse)
    Cheating police (i mean, they aways seens to know exactly where u are, and they seens to teleport
    Poo driving mechanics and not so many veicles available
    Lack of a more adictive storyline
    Expand
  6. Jun 7, 2015
    1
    I wonder what all these people who praise the game would tell the survivors of Breivik's slaughter. I played through one level and this game is pure evil. Everyone who is normal considers cutting throats of civilians as something disgusting and doesn't want to watch it. What's gonna be next in the gaming world? Raping mothers in front of children and then killing them? Torturing domesticI wonder what all these people who praise the game would tell the survivors of Breivik's slaughter. I played through one level and this game is pure evil. Everyone who is normal considers cutting throats of civilians as something disgusting and doesn't want to watch it. What's gonna be next in the gaming world? Raping mothers in front of children and then killing them? Torturing domestic animals? We gotta say stop at some point and this is this moment for me to do it. When I was a teenager I loved blood and violence in movies and games but I grew out of it and I can't stand it anymore, so I guess there are only two kinds of people who like this game: immature youngsters and evil people, who would enjoy killing others in the real world if they only knew they would get away with it. Which one are you? Expand
  7. Jun 13, 2015
    3
    Postal 1/2 much better.                                                                                                                        
  8. Jun 2, 2015
    0
    Hatred is a game about a insane murderer killing innocent people for NOTHING.
    The whole idea of this game is absolutely immoral, and I'm used to play violent games. But this one cross any border of sanity.
    The only thing I have to admit this help me is to clean my Steam friend list from people with clear psychopathic tendencies. This is a game for sick audience.
  9. Jun 2, 2015
    4
    Tenho acompanhado o desenvolvimento de Hatred desde o episódio em que o Steam retirou a aprovação no greenlight e o próprio Gabe Newell intercedeu colocando o time da Destructive Creations em uma torrente de polêmica que fez com que os grandes veículos de comunicação dessem mais atenção ao jogo do que talvez ele merecesse.

    Longe de mim ser o bastião de tudo que é bom e justo, e ao mesmo
    Tenho acompanhado o desenvolvimento de Hatred desde o episódio em que o Steam retirou a aprovação no greenlight e o próprio Gabe Newell intercedeu colocando o time da Destructive Creations em uma torrente de polêmica que fez com que os grandes veículos de comunicação dessem mais atenção ao jogo do que talvez ele merecesse.

    Longe de mim ser o bastião de tudo que é bom e justo, e ao mesmo tempo devo dizer que não endosso nenhum tipo de violência no mundo "real". Dito isto, vamos aos fatos.
    Hatred é um "Dual Stick Shooter" de visão isométrica sobre um maluco cujo nome não é importante (segundo o próprio personagem) que odeia tudo e todos e decide que irá sair de casa em uma matança desenfreada que irá resultar em algum momento na sua própria morte. Sem Spoilers, o personagem inicia o jogo explicando isso.

    Enfim, logo no início do jogo pude notar que o maior pecado de Hatred é não ter um motivo pra existir e o personagem deixa isso bem claro. Eu considero que pra um jogo existir ele precisa ter pelo menos uma de duas coisas:

    - Uma mecânica divertida e bem desenvolvida. Existem diversos jogos apoiados puramente em mecânica e que proporcionam uma experiência tão gostosa que torna difícil largar o controle.
    - Uma história pra ser contada. Nesse caso não considero nem que a história precise ser excelente, ela pode simplesmente ser algo que os autores quiseram botar pra fora, pode ser apenas pra gerar uma discussão ou até ser um enredo mega mirabolante, mas o essencial é que exista algo a ser dito.

    Imagino que Hatred podia ser um jogo muito melhor se abordasse mesmo que de leve algum argumento sobre os problemas das armas domésticas por exemplo. Podia trabalhar uma história sobre um dos diversos massacres que aconteceram em escolas pelo mundo, gerando discussão, mostrando que as pessoas que realizam esse tipo de ataque podem não ter nascido monstros, podem ter sido totalmente quebradas por uma infância difícil, por excesso de bullying ou sei lá por qual motivo, existem dezenas de estudos sobre esse tipo de coisa. Ou seja, eu entenderia Hatred existir se tivesse algo a dizer, mas o jogo passa bem longe disso.
    "Ah meu, mas eu não quero pensar, quero simplesmente atirar nas coisas!"

    Justo, quem nunca abandonou as missões em GTA e se entregou ao prazer de destruir a cidade, acumular estrelas de procurado, fugir da polícia e instaurar o caos generalizado? Aliás, se você nunca fez isso em GTA com certeza está perdendo grande parte da experiência do jogo, porque afinal isso é muito divertido.

    Então ok, o time da Destructive Creations queria apenas fazer um jogo em que fosse divertido atirar por aí e causar caos, pânico e destruição, certo?

    Nesse caso falharam miseravelmente. Eu tentei entrar nesse clima, abstrair qualquer preconceito que eu tivesse e apenas jogar pela diversão mas infelizmente Hatred diverte pouquíssimo. É extremamente monótono fazer basicamente a mesma coisa o tempo todo. Atira em pessoas (com uma inteligência artificial sofrível), a polícia aparece, mata os policiais e segue sua vida atirando em mais inocentes.

    A movimentação do personagem é horrorosa. Existem bugs de movimentação aos tubos, perdi a conta de quantas vezes fiquei preso em algum lugar por problemas na movimentação e pelo level design preguiçoso.
    Os inimigos atiram em você de fora da tela e não existe nenhuma indicação visual de onde o tiro está vindo. Morri algumas vezes sem saber o motivo.

    Existe apenas uma mecânica que eu consigo elogiar (pela idéia, não pela execução) que é o fato de apesar da inteligência artificial ser absurdamente burra as pessoas inocentes em que você atira são capazes de pegar armas do chão e reagir aos ataques ao invés de só correr dos tiros. Afinal pessoas em situações limites são capazes de outras ações além de correr desesperadamente.
    Achei uma idéia bem bacana que eu adoraria ver bem executada em outros jogos, apesar de isso ter gerado um dos momentos mais estranhos do jogo. Imagine que você está em um trem em movimento matando os passageiros e os passageiros sacam suas armas, entre elas uma Uzi, tipo, pra onde diabos aquelas pessoas estavam indo todas armadas?

    Outra coisa que tinha potencial mas falhou na execução é o visual do jogo (que merecia uma otimização melhor). O jogo é inteiro em tons de cinza só sendo colorido o sangue e as explosões, o que lembra bastante o estilo visual usado em Sin City. Essa escolha proporciona um jogo muito bonito, mas acaba atrapalhando em alguns momentos do jogo em que tudo fica bem confuso e enxergar o seu personagem e os inimigos ajudaria bastante.

    Quanto à polêmica das cenas chocantes devo dizer que foi muito "mimimi" pra nada, as execuções não são nada que o jogo do justiceiro não tenha feito em 2005 com muito mais sangue e violência do que esse joguinho mequetrefe. Já quanto à questão da violência pela violência o jogo é tão raso e sem personalidade que é praticamente impossível gerar empatia ou se ofender com qualquer coisa.

    Promissor, mas não arriscou.
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  10. Jul 4, 2015
    0
    clarky you just proved how stupid and mediocre this game is for just writing a review to balance the score you have a brain that small just like this game developers this game is the definition of stupidity even if its was free this piece of garbage still not worth it
  11. Jun 7, 2015
    0
    Honestly, a game that tries for controversy before it tries for any other redeemable quality is a game that deserves a solid zero.

    Despite best attempt, it's painfully obvious the developer lacked the skill necessary to craft anything meaningful out of this game. It’s the lazy, easy-way-out approach, to forsake something intelligent or satirical and just opt for all-out slaughter.
    Honestly, a game that tries for controversy before it tries for any other redeemable quality is a game that deserves a solid zero.

    Despite best attempt, it's painfully obvious the developer lacked the skill necessary to craft anything meaningful out of this game. It’s the lazy, easy-way-out approach, to forsake something intelligent or satirical and just opt for all-out slaughter.

    And at its core, just like the titles Hatred tries to emulate, it is fundamentally a bad game... beyond its controversial subject matter there really is nothing else to speak of…
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  12. Jun 7, 2015
    2
    Peoples' HATRED for this game amuses me.
    Am I rite guize?
    ...
    guize?
    (Seriously though, it's not a very good twin-stick shooter and all the fuss is only based on controversy alone)
  13. Jun 2, 2015
    7
    Control curve. Hero merges with the environment in aiming mode. We need a laser sight, meaningful purpose, plot. Must be able to blend in with the crowd. Destruction of objects should be meaningful - to cut off the connection, turn off the electricity to destroy the way into town. The destruction of the city should be placed in a sandbox.

    What it is now - boring. This is not yet the game.
  14. Jun 3, 2015
    1
    It's cheap looking, keyboard controls are clumsy and confusing, and it's just a ripoff of the old Postal series. I played for less than hour before giving up and requesting my refund from Steam. It's not worth $5, let alone $20.
  15. Aug 5, 2015
    3
    Doesn't matter to me if you kill al mankind, the problem is the gameplay and its too repetitive the same sh it everytime kill, kill, kill and guess what? More kill! Its too way boring not recomend because of that.
  16. Jul 2, 2015
    10
    Nearly perfect game. The controls are tight and efficient, the graphics are extremely detailed and next-gen while running at a solid 60 FPS on max settings, and the gameplay is fun and to the point. For the concept Hatred is presenting, they do so very well even though the actual game is a little simpler than your average bloated aaa casual title. Minus all the unnecessary controversy, INearly perfect game. The controls are tight and efficient, the graphics are extremely detailed and next-gen while running at a solid 60 FPS on max settings, and the gameplay is fun and to the point. For the concept Hatred is presenting, they do so very well even though the actual game is a little simpler than your average bloated aaa casual title. Minus all the unnecessary controversy, I will remember this as one of the few masterpieces of 2015. Expand
  17. Jun 9, 2015
    0
    Bunch of nerd adults laying their emotional issues on everyone via a video game. Pure "twitch nerd" negative emotional fodder from a classic pack of angry neo-nerds looking to show us their angst. A game for emotional dummies.
  18. Jun 13, 2015
    3
    Why would you want to play a game where all you do is kill random civilians and animals because you want to "die today". It is a stupid idea for game like this. Don't play this, I'm saving you.
  19. Apr 26, 2020
    0
    That's probaly the MOST violent and disgusting game EVER. The developers must be arrested for that game.
  20. Jun 5, 2015
    3
    This game is transparently trying to be "shocking" in an attempt to get a profit on the backs of the sort of people who fall for 3edgy5me BS. The graphic style might be interesting, but what this game is, essentially, is if you took GTA, made it a top-down shooter, put a B&W filter over it and basically just made a game out of the jokes about mowing down pedestrians for points. It might beThis game is transparently trying to be "shocking" in an attempt to get a profit on the backs of the sort of people who fall for 3edgy5me BS. The graphic style might be interesting, but what this game is, essentially, is if you took GTA, made it a top-down shooter, put a B&W filter over it and basically just made a game out of the jokes about mowing down pedestrians for points. It might be interesting to look at or play for, like, fifteen minutes, but that's it. There is literally no depth to it. You run around, you kill random civilians. That's the entire game. And they're charging $20. It would be overpriced if it was a $5 iOS game. Just buy GTA San Andreas, it's $5 cheaper and even if all you want to do is kill random civilians Rockstar'll let ya do it with a tank.

    3 because it at least *works*.
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  21. Aug 17, 2015
    1
    Go around and shoot people and the dev doesn't want to be politically correct and put aside the games as art concept. Filled with philosophical and a great artistic approach make all the irony in this game. The graphics are the only good thing about it. It gets boring within the first 15 minutes.
  22. Jun 21, 2015
    4
    Stupid AI
    - Color palette of gray: Everything look same. Only "blood" and fires take colours
    - "typical" hero, that hates everything and everyone but why, you don t ask for it
    - you cant see shotters, but they can shoot you
    - boring gameplay
    - "good: optimization with fps drop 10-55
    + explosions made by Baye
    + try to remake of original "Postal"

    Wait for sales from Steam.
  23. Jun 5, 2015
    6
    creative teams. pls help me while shooting people and catching them on fire, hitting the a button repetitively to stab people faster, I hate evreybodddy in the owrld man they killed my pops now its time to kill pixels

    dragon age inquisitions, worst game of all time with pen lesibian, overly masculine gay qunari someeee fetish freak nightmare is this game amoral? no
    creative teams. pls help me while shooting people and catching them on fire, hitting the a button repetitively to stab people faster, I hate evreybodddy in the owrld man they killed my pops now its time to kill pixels

    dragon age inquisitions, worst game of all time with pen lesibian, overly masculine gay qunari someeee fetish freak nightmare

    is this game amoral? no this game is acceptable, dragon age? its not even a game mannn

    mainstream publications? a bunch of cuuks not to be taken seriously but to revolutionized against , societies bottom feeders ,

    Fact violence has existed long before synthetic hormones and transgenderism , but if you like a dirty Sanchez I have plenty of them ,
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  24. Jul 5, 2015
    1
    First and foremost, the low grade is not due to me being a finger-waggling and "oh how could you" spouting person who doesn't understand how mowing down rows of innocent bystanders could be fun. Quite the opposite, I was one of those that saw the trailers, saw the mowing down of people and went howling into the night how much I want it because it actually does look like fun. You know, fun?First and foremost, the low grade is not due to me being a finger-waggling and "oh how could you" spouting person who doesn't understand how mowing down rows of innocent bystanders could be fun. Quite the opposite, I was one of those that saw the trailers, saw the mowing down of people and went howling into the night how much I want it because it actually does look like fun. You know, fun? Remember that? What we used to play games for? Before it became a second job (like the MMO du jour) or an excuse for not doing our first one (like the Facebook timewaster games). Fun.

    And that's exactly what the game fails at. It makes mowing down innocent victims and bystanders who have done nothing wrong but getting out of bed in the morning and getting in the path of our antisocial protagonist at exactly the wrong time not only boring but a chore. That's a feat and a half if you think about it.

    Lemme be level here, it starts out ok. You start the game, you walk down the street, blazing guns mow down a couple dozen innocent victims. Nothing wrong so far, all fun and game, we're building character here... or wait, we don't. First of all, there is exactly zero emotional attachment to our protagonist. He's as blank as the average angsty goth teen (which is, I'd wager, coincidentally the target audience of the game, after all you SHOULD somehow identify with your character) whose outlook on life and the reaction he garners from anyone dealing with him is the same: A heartfelt MEH.

    There's simply no motivation. But that's fine, that's ok, hey, who needs a game to motivate you to mow down a dozen human beings or a score? Maybe your life or at least your day already gave you enough of a motivation for this and you doing it in a computer game is just your way of doing it in a socially halfway acceptable way. That's ok, that's cool.

    But, and that's the part where I get pissed off, the fatal flaw of the game, the one thing that (oddly, as it may sound) is the killer here, the part that constitutes the piece of poop in the Pringles can: Killing those people has a purpose. Yes, you heard me. I did say HAS a purpose. No, I did not forget to negate that. The very fact that killing those people has a purpose is the big letdown here for me.

    Allow me to elaborate how my antisocial, highly antagonistic and misanthropic mind works.

    The game rewards your killing sprees and mindless rampage with you regaining health from everyone you deliver from living to dead with the aid of highly accelerated metal spat from the tip of your gun. Why health you may ask. Well, the reason why you need health is the army of policemen, soldiers and whatever else one could think up to stop a ravaging madman from becoming the world record holder in the body-count category. And that's what pisses me off: I have to kill these people. It's not something I do because I wanna and because it's fun (remember, fun? Why we should play games?). Me going into that cafe and doing a pirouette on my toe-tips with the trigger firmly squeezed is not done so I get some cheap laugh out of people screaming and running for their lives and begging me not to find out how many bullets are needed to sever a limb of someone trying to avoid that. It's something I HAVE to do because outside the local police force made a picnic and found out that shooting stuff is fun and me giving them a good excuse to do it delights them so much that they have to spend their annual budget for bullets today and right now.

    And then it stops being fun. It starts being a requirement. A chore.

    And that takes away the fun of being a ravaging lunatic on a killing spree rampage. The whole point behind that being that you're god. You decide who gets to live and who gets to die. That's what makes mindless killing sprees fun. I liked your begging and groveling, mortal, you may live another day, begone now. But you over there, I didn't like your nose. Boom, headshot. See? Fun.

    That's not the case here. I cannot deliberately decide to NOT kill someone. That's the whole point of being "in control", of having "the power". Having a choice. You don't have that choice. And even if you had it, it doesn't matter. You simply don't get to care about the humans you kill. They lack any kind of personality, any kind of individuality, anything that makes them more than the million other "kill me for points" sprites that littered the screens of computer games since the times Space Invaders tried to kill your pixel tank. They're so interchangeable and bland. Nondescript. Can't we at least get a school class of kids so there would be at least a little bit of a hesitation? Well, not for me (being the antisocial bastard that I am, I'd go out of my way to kill them so they drop in an aesthetically pleasing way), but there are allegedly people who do care for kids enough to at least hesitate a moment before deciding that smaller targets just mean higher challenge.

    TL;DR: It's Diablo, just without the loot collection.
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  25. Jun 13, 2015
    4
    What's fun:
    + nice style
    + (some) environment elements can be destroyed + kills stress :) + entertaining for a while What darkens the fun: - optimized like granpa's ass - this f camera angle (very lame, b-slap for lead designer, especially when it got lazy to follow the character) - controls randomly got messed up, especially when exiting vehicles - bugs EVERYWHERE (which gives
    What's fun:
    + nice style
    + (some) environment elements can be destroyed
    + kills stress :)
    + entertaining for a while

    What darkens the fun:
    - optimized like granpa's ass
    - this f camera angle (very lame, b-slap for lead designer, especially when it got lazy to follow the character)
    - controls randomly got messed up, especially when exiting vehicles
    - bugs EVERYWHERE (which gives stressss), like: sunken into nothing while driving, enemies pop up from nowhere in front of me, crosshair disappears or not visible sometimes etc.
    - this is just a thought: some players may find "easy" level not that easy...played on "hard" and it got challenging on level 6 and boring same time. Finished the game but imo doesn't really worth buying it:-
    Expand
  26. Jun 12, 2015
    7
    Hatred is an average Isometric shooter. But the game could be longer and more diverse. It wasn't the shocker everyone wanted us to believe, it is not the anti-christ and it is definitely not the new Manhunt or anything like that. It did not evoke feelings of hate or sadism, all in all it was small and enjoyable. Kudos.
  27. Aug 1, 2015
    1
    Let's establish a few facts, I played and enjoyed games like Postal (youtube 'postal cat silencer') and GTA.

    I played Hatred with an open mind, because this is a game and the only things that matter is gameplay, story and/or fun. Gameplay: Few actual mechanics to the game and most of them are poorly executed, as an example, camera angle makes it hard to gauge whether your enemy is
    Let's establish a few facts, I played and enjoyed games like Postal (youtube 'postal cat silencer') and GTA.

    I played Hatred with an open mind, because this is a game and the only things that matter is gameplay, story and/or fun.

    Gameplay: Few actual mechanics to the game and most of them are poorly executed, as an example, camera angle makes it hard to gauge whether your enemy is within Line of Sight or if you are just looking into a wall/door. Aiming down sight moves your entire screen/cross-hair, which makes aiming for difficult and the increased precision is irrelevant.

    Storyline: Non-existent.

    Fun: The game takes the whole massacre thing way too seriously and unlike other games similar violence level, doesn't have anything else in it's favor other than random killing, which makes the game boring.

    Graphics: The atmosphere is appropriate to the setting however the animations are subpar.

    In conclusion, it seems that positive reviews rest on the single fact that 'killing is fun' in the game, but personally, killing just for killing without anything else (comedy factor, plot, etc) adding to it, is just boring.
    Expand
  28. Jun 2, 2018
    4
    If you want a senseless kill everybody type of game, Hatred may be for you, but it is not something you play in more than a handful of seating. Repetitive, underwhelming and disappointing.
  29. May 22, 2021
    3
    The game-makers managed to write their tutorial texts in a way that makes them impossible to read. No wonder then that the general visibility is awful (black and white was a poor idea, off-screen people killing you was a terrible idea,) the gamepad control scheme is impractical and cannot be changed, and of course the game does not provide the entertaining ability to save progress duringThe game-makers managed to write their tutorial texts in a way that makes them impossible to read. No wonder then that the general visibility is awful (black and white was a poor idea, off-screen people killing you was a terrible idea,) the gamepad control scheme is impractical and cannot be changed, and of course the game does not provide the entertaining ability to save progress during missions, which means its entertainment value is a big fat ZERO. Expand
  30. Mar 7, 2016
    6
    Very controversial, but quite fun twin stick shooter. The game consists of 7 levels and on each of them forces you to kill dozens or even hundreds of innocent people and brutally execute wounded to regain health. You fight police, SWAT and soldiers too. Levels are quite large and some spectacular things happen on the way. You also get to drive cars and cause massive explosions thatVery controversial, but quite fun twin stick shooter. The game consists of 7 levels and on each of them forces you to kill dozens or even hundreds of innocent people and brutally execute wounded to regain health. You fight police, SWAT and soldiers too. Levels are quite large and some spectacular things happen on the way. You also get to drive cars and cause massive explosions that realistically destroy walls and your surroundings - it's one of the best destruction models seen in a game like this. It gets quite boring and repetitive towards the end, but it's not a bad game. It offers more than controversy itself, doesn't have "low budget" feeling and is quite polished (though requires a powerful rig). Expand
Metascore
43

Generally unfavorable reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 48
  2. Negative: 27 out of 48
  1. Pelit (Finland)
    Sep 1, 2015
    60
    Hatred is better internet scandal than game. [Aug 2015]
  2. Game World Navigator Magazine
    Aug 21, 2015
    69
    Hatred isn’t half as provocative as moralists claim: it doesn’t emphasize the act of aggression; it cares only about the number of victims. Executions are carried out with about as much emotion as stomping on a Goomba in Mario game. [Sept 2015, p.71]
  3. PC PowerPlay
    Aug 9, 2015
    30
    Not offensive enough to cause outcry, not good enough to warrant paying attention to. [Aug 2015, p.60]