User Score
4.8

Generally unfavorable reviews- based on 729 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 3, 2015
    4
    Looks nice, but has clunky gameplay mechanics and is repetitive beyond belief. Not only that, rather than being the gruesome adult-only game the media was up in arms about, if anything this is a chessy comedy. It's Duke Nukem with worse voice acting and none of the charm or gameplay. The whole thing is ultra ludicrous, and basically devolves into an isometric, poorly done GTA2 simulator.Looks nice, but has clunky gameplay mechanics and is repetitive beyond belief. Not only that, rather than being the gruesome adult-only game the media was up in arms about, if anything this is a chessy comedy. It's Duke Nukem with worse voice acting and none of the charm or gameplay. The whole thing is ultra ludicrous, and basically devolves into an isometric, poorly done GTA2 simulator.

    You can safely give it a miss.
    Expand
  2. Jun 21, 2015
    4
    Stupid AI
    - Color palette of gray: Everything look same. Only "blood" and fires take colours
    - "typical" hero, that hates everything and everyone but why, you don t ask for it
    - you cant see shotters, but they can shoot you
    - boring gameplay
    - "good: optimization with fps drop 10-55
    + explosions made by Baye
    + try to remake of original "Postal"

    Wait for sales from Steam.
  3. Jun 2, 2015
    4
    Tenho acompanhado o desenvolvimento de Hatred desde o episódio em que o Steam retirou a aprovação no greenlight e o próprio Gabe Newell intercedeu colocando o time da Destructive Creations em uma torrente de polêmica que fez com que os grandes veículos de comunicação dessem mais atenção ao jogo do que talvez ele merecesse.

    Longe de mim ser o bastião de tudo que é bom e justo, e ao mesmo
    Tenho acompanhado o desenvolvimento de Hatred desde o episódio em que o Steam retirou a aprovação no greenlight e o próprio Gabe Newell intercedeu colocando o time da Destructive Creations em uma torrente de polêmica que fez com que os grandes veículos de comunicação dessem mais atenção ao jogo do que talvez ele merecesse.

    Longe de mim ser o bastião de tudo que é bom e justo, e ao mesmo tempo devo dizer que não endosso nenhum tipo de violência no mundo "real". Dito isto, vamos aos fatos.
    Hatred é um "Dual Stick Shooter" de visão isométrica sobre um maluco cujo nome não é importante (segundo o próprio personagem) que odeia tudo e todos e decide que irá sair de casa em uma matança desenfreada que irá resultar em algum momento na sua própria morte. Sem Spoilers, o personagem inicia o jogo explicando isso.

    Enfim, logo no início do jogo pude notar que o maior pecado de Hatred é não ter um motivo pra existir e o personagem deixa isso bem claro. Eu considero que pra um jogo existir ele precisa ter pelo menos uma de duas coisas:

    - Uma mecânica divertida e bem desenvolvida. Existem diversos jogos apoiados puramente em mecânica e que proporcionam uma experiência tão gostosa que torna difícil largar o controle.
    - Uma história pra ser contada. Nesse caso não considero nem que a história precise ser excelente, ela pode simplesmente ser algo que os autores quiseram botar pra fora, pode ser apenas pra gerar uma discussão ou até ser um enredo mega mirabolante, mas o essencial é que exista algo a ser dito.

    Imagino que Hatred podia ser um jogo muito melhor se abordasse mesmo que de leve algum argumento sobre os problemas das armas domésticas por exemplo. Podia trabalhar uma história sobre um dos diversos massacres que aconteceram em escolas pelo mundo, gerando discussão, mostrando que as pessoas que realizam esse tipo de ataque podem não ter nascido monstros, podem ter sido totalmente quebradas por uma infância difícil, por excesso de bullying ou sei lá por qual motivo, existem dezenas de estudos sobre esse tipo de coisa. Ou seja, eu entenderia Hatred existir se tivesse algo a dizer, mas o jogo passa bem longe disso.
    "Ah meu, mas eu não quero pensar, quero simplesmente atirar nas coisas!"

    Justo, quem nunca abandonou as missões em GTA e se entregou ao prazer de destruir a cidade, acumular estrelas de procurado, fugir da polícia e instaurar o caos generalizado? Aliás, se você nunca fez isso em GTA com certeza está perdendo grande parte da experiência do jogo, porque afinal isso é muito divertido.

    Então ok, o time da Destructive Creations queria apenas fazer um jogo em que fosse divertido atirar por aí e causar caos, pânico e destruição, certo?

    Nesse caso falharam miseravelmente. Eu tentei entrar nesse clima, abstrair qualquer preconceito que eu tivesse e apenas jogar pela diversão mas infelizmente Hatred diverte pouquíssimo. É extremamente monótono fazer basicamente a mesma coisa o tempo todo. Atira em pessoas (com uma inteligência artificial sofrível), a polícia aparece, mata os policiais e segue sua vida atirando em mais inocentes.

    A movimentação do personagem é horrorosa. Existem bugs de movimentação aos tubos, perdi a conta de quantas vezes fiquei preso em algum lugar por problemas na movimentação e pelo level design preguiçoso.
    Os inimigos atiram em você de fora da tela e não existe nenhuma indicação visual de onde o tiro está vindo. Morri algumas vezes sem saber o motivo.

    Existe apenas uma mecânica que eu consigo elogiar (pela idéia, não pela execução) que é o fato de apesar da inteligência artificial ser absurdamente burra as pessoas inocentes em que você atira são capazes de pegar armas do chão e reagir aos ataques ao invés de só correr dos tiros. Afinal pessoas em situações limites são capazes de outras ações além de correr desesperadamente.
    Achei uma idéia bem bacana que eu adoraria ver bem executada em outros jogos, apesar de isso ter gerado um dos momentos mais estranhos do jogo. Imagine que você está em um trem em movimento matando os passageiros e os passageiros sacam suas armas, entre elas uma Uzi, tipo, pra onde diabos aquelas pessoas estavam indo todas armadas?

    Outra coisa que tinha potencial mas falhou na execução é o visual do jogo (que merecia uma otimização melhor). O jogo é inteiro em tons de cinza só sendo colorido o sangue e as explosões, o que lembra bastante o estilo visual usado em Sin City. Essa escolha proporciona um jogo muito bonito, mas acaba atrapalhando em alguns momentos do jogo em que tudo fica bem confuso e enxergar o seu personagem e os inimigos ajudaria bastante.

    Quanto à polêmica das cenas chocantes devo dizer que foi muito "mimimi" pra nada, as execuções não são nada que o jogo do justiceiro não tenha feito em 2005 com muito mais sangue e violência do que esse joguinho mequetrefe. Já quanto à questão da violência pela violência o jogo é tão raso e sem personalidade que é praticamente impossível gerar empatia ou se ofender com qualquer coisa.

    Promissor, mas não arriscou.
    Expand
  4. Jun 13, 2015
    4
    What's fun:
    + nice style
    + (some) environment elements can be destroyed + kills stress :) + entertaining for a while What darkens the fun: - optimized like granpa's ass - this f camera angle (very lame, b-slap for lead designer, especially when it got lazy to follow the character) - controls randomly got messed up, especially when exiting vehicles - bugs EVERYWHERE (which gives
    What's fun:
    + nice style
    + (some) environment elements can be destroyed
    + kills stress :)
    + entertaining for a while

    What darkens the fun:
    - optimized like granpa's ass
    - this f camera angle (very lame, b-slap for lead designer, especially when it got lazy to follow the character)
    - controls randomly got messed up, especially when exiting vehicles
    - bugs EVERYWHERE (which gives stressss), like: sunken into nothing while driving, enemies pop up from nowhere in front of me, crosshair disappears or not visible sometimes etc.
    - this is just a thought: some players may find "easy" level not that easy...played on "hard" and it got challenging on level 6 and boring same time. Finished the game but imo doesn't really worth buying it:-
    Expand
  5. Jun 2, 2015
    4
    I played this game for the same reason everyone else did: I wanted senseless ultraviolence and fun gameplay. I left unsatisfied on both fronts. Let me be perfectly clear here: this game should not be rated AO, and I'm partially convinced they kept the rating for commercial reasons. It's the only reason anyone is talking about this. If you are considering buying Hatred for the violence,I played this game for the same reason everyone else did: I wanted senseless ultraviolence and fun gameplay. I left unsatisfied on both fronts. Let me be perfectly clear here: this game should not be rated AO, and I'm partially convinced they kept the rating for commercial reasons. It's the only reason anyone is talking about this. If you are considering buying Hatred for the violence, don't. Seriously, get POSTAL 2 or a GTA game instead. POSTAL is about a hundred times more violent, GTA plays about ten times better, and they're both more interesting and well-constructed video games.
    For a game whose main draw is senseless violence, killing and edginess, the violence is shockingly dull. Executions consist of shooting someone, stabbing them in the head, etc. What the hell? Seriously, your average Assassin's Creed game is more brutal than this. The game fails at a sense of violent catharsis due mainly to how dull the presentation is. You'll be shooting droves of repeated character models, who senselessly run back and forth towards and away from you. Even mowing down a crowd is left unsatisfying due to the baffling decision to require a reload on your weapon every three seconds. Lines are repeated again and again, and by the fifth time you hear the same voice yell "Aiie! Why are you doing this?" you'll start asking yourself the same question.
    In any case, you'll be shooting more cops, SWAT teams, and soldiers than anything. If you don't choose the easiest difficulty, be ready to restart the mission more than once after endlessly respawning law enforcement kill you at every angle with assault rifles, most of which are off-screen as you try hopelessly to roll into a building or execute someone for health. The worst part of restarting a mission is doing the objectives over, the objectives being to kill X amount of civilians. In my opinion, this is an extremely poor design decision. It turns what's supposed to be the fun euphoria of violent spree-killing into a chore, a chore that you will repeat each time you're gunned down by infinitely respawning police. I found myself ignoring civilians completely and just securing spawn points, running past cops and screaming citizens to further the gameplay goals. While I emptied out a coffee shop for the third time I reminded myself this was supposed to be the good part. To be honest, watching a youtube video for about 10-20 minutes will give you the same experience. There's not much when it comes to player agency, things like how to approach a situation or even what weapon to use are more or less pointless.
    That said, the game does have parts where you can see potential. The destructible environments are surprisingly satisfying, and since corpses don't seem to disappear, you'll get nice bloody piles going, with blood spattering the walls, which feels more like what the game should be going for.
    While it's a bit silly to review a game like this based on writing, the main character and the tone are at least worth mentioning. The Hatred Guy is a humorless kind of guy, just from the trailer you know what you're going to get. I did enjoy how over the top some of his lines were, giggling whenever he spat out an angry **** after popping someone in the head. Everyone runs around wearing those stupid looking quilted jackets, track suits, and trenchcoats in this game, you can practically taste the European development. The bleak art style is at least notable, though it can become a point of frustration when you lose your crosshair amidst bleach-white pavement, or fail to see a soldier against a wall. It's not enough of a problem to detract from the gameplay, however.
    All in all, I appreciate that this game is the first to be rated AO and allowed on Steam, and I feel that for the industry in general it's important that games like these are made available and developers don't feel the need to "pull their punches" when it comes to the kind of game they want to make. Today Hatred, tomorrow we can have sexual themes in our games without getting all upset. Maybe. In any event, this game is perhaps not the best argument for being more lenient towards game content, but it's still here. I wouldn't recommend a purchase.
    Expand
  6. Jun 4, 2015
    4
    The problem with Hatred is not that it is offensive or shocking or goes too far.
    It does not go far enough. Hatred's crime is that it is a lukewarm half-measure, nothing exciting or visceral about it. The aesthetic and gameplay may cater to angsty teenagers who have never seen video game or movie violence before, but that's about it.
    Soldier of Fortune 2 came out in 2002 and to this
    The problem with Hatred is not that it is offensive or shocking or goes too far.
    It does not go far enough. Hatred's crime is that it is a lukewarm half-measure, nothing exciting or visceral about it. The aesthetic and gameplay may cater to angsty teenagers who have never seen video game or movie violence before, but that's about it.

    Soldier of Fortune 2 came out in 2002 and to this day is much more shocking and disturbing than Hatred. It has features that would do well in a game made to be shocking, like a first person perspective, deformable meshes allowing different parts of the skull to be blown away, bleeding from injuries, intestines spilling from within. This game features no schools, no children, nothing truely disgusting or abhorrent or awful. It is just a game. Just a boring, trite game that sadly does not live up to it's aspirations or promises.

    How can a game with a pulled out isometric perspective to remove the player from the violence mayhem possibly have an impact?
    Expand
  7. Jun 2, 2018
    4
    If you want a senseless kill everybody type of game, Hatred may be for you, but it is not something you play in more than a handful of seating. Repetitive, underwhelming and disappointing.
  8. Nov 15, 2015
    4
    Hatred is suppose to be a dark and gritty game that puts players in the role of The Crusader as he embarks on a killing spree. However, everything about Hatred was built on the controversy and hype while the context fails at any point to make the player feel disturbed by their actions. This game could have been a unique experience if it was released anytime from 1996 - 2005, when suchHatred is suppose to be a dark and gritty game that puts players in the role of The Crusader as he embarks on a killing spree. However, everything about Hatred was built on the controversy and hype while the context fails at any point to make the player feel disturbed by their actions. This game could have been a unique experience if it was released anytime from 1996 - 2005, when such titles were a popular way to stick it to anti-video game activists like Jack Thompson. Expand
  9. Feb 20, 2021
    4
    I have no problem with a game like this, that is not the reason I am giving this a negative review.

    If you look at it, Hatred was pretty much a publicity stunt for a new studio to get controversy to get money, and... it worked. People hopped on this game to defend its content matter, when really neither the content matter or gameplay is even that good. Many issues like low framerate,
    I have no problem with a game like this, that is not the reason I am giving this a negative review.

    If you look at it, Hatred was pretty much a publicity stunt for a new studio to get controversy to get money, and... it worked. People hopped on this game to defend its content matter, when really neither the content matter or gameplay is even that good.

    Many issues like low framerate, graphical glitches, execution glitches, terrible camera position, bad voice acting from the main character, and stupid AI hold it back from being really good.

    I get that they were going for a Postal style game here, with the camera locked in a overhead view. However, Postal did it because of how it was designed. This game could have easily been modified to be played in 3rd person. The main character sounds like someone trying to force themselves to act 'edgy', and 'threaten'. Why the AI runs back into the same house their buddy was just shot it destroys the whole point of people 'scared for their life.'

    Somethings are done right, like the environmental destruction, voicing acting of the civilians and executions, to a certain extend.

    One thing that was also blown way out of portion was the executions. They are supposed to be this gnarly showcase of dying in the worse possible way, but I've seen better, and even more gruesome executions in games like Manhunt 2, and The Punisher.

    Hatred can be enjoyable, but I find that the game is more of a publicity stunt, then an actual game.
    Expand
  10. May 16, 2020
    4
    Скучно, плохая оптимизиация, не интересно, выглядит уродливо
  11. May 15, 2023
    4
    Скучно, пресно, безыдейно. Постал на минималках.
  12. Jun 11, 2022
    4
    qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq
  13. Jun 3, 2015
    3
    To sum up Hatred in one word it would be, disappointing... Duke Nukem Forever levels of disappointment, the blood is non existent, the violence is T level rating at best, the language is shockingly low. This feels like it was watered down five times over before release.

    Besides the shockingly low levels of blood and language the camera angles leave the player blinded with no direction
    To sum up Hatred in one word it would be, disappointing... Duke Nukem Forever levels of disappointment, the blood is non existent, the violence is T level rating at best, the language is shockingly low. This feels like it was watered down five times over before release.

    Besides the shockingly low levels of blood and language the camera angles leave the player blinded with no direction leaving you to get lost several times per level. The fact that there is no color adds to the confusion of direction and at times gives you a headache. The only way to find your way is the radar, without it, this would be unplayable. I've said it before and I'll say it again, this type of set up must be in Third or First Person, top downs are for RTS.

    The hit detection is really bad, part of that is the set up makes the player forget about the cross-hair and it ends up blending in with the screen, another reason why a non color game is not a good idea. Sure it adds atmosphere, but this is not a game for atmosphere nor should it be. The executions are not as violent as shown in the trailers. We've seen people being stabbed and shot before, give us something new, something different, something that will make us go "OH GOD WHAT THE F%#*?"

    The difficulty pushed me to my breaking point. Swarms of Police, SWAT, and Military bombard you with fire in all directions making escape impossible. To make matters worse, you only have a limited number of respawns before you must restart the entire level. Level 5 is what broke me, for almost 90 minutes of continues attempt to complete this level I am done, I can take no more of the swarms of unfair Military and Swat that fill you with holes before you can even attempt to fire.

    For a debut release Hatred is below sub-par. For almost seven months I followed the progression of this and it lead up to a product that causes more stresses than enjoyment. I have faith that D.C. will fix a lot, if not all, of these problems as they are a company that listens to their players, until then take a peek at playthroughs or even try it at a friends house but for now stay away from this little bundle of disappointment.

    Pros:
    + Optional side missions that grant an extra respawn on completion
    + Dark villain voice action is spot on
    + Concept
    + Soundtrack
    + Great destructive system to buildings

    Cons:
    - No color makes cross-hairs blend in (even when changing to a bright color)
    - Confusing camera and almost no visibility for player
    - T rated levels of blood and below par M rated levels of language
    - Executions are not brutal
    - Difficulty even on Easy is stupid hard on some levels
    Expand
  14. Jun 5, 2015
    3
    This game is transparently trying to be "shocking" in an attempt to get a profit on the backs of the sort of people who fall for 3edgy5me BS. The graphic style might be interesting, but what this game is, essentially, is if you took GTA, made it a top-down shooter, put a B&W filter over it and basically just made a game out of the jokes about mowing down pedestrians for points. It might beThis game is transparently trying to be "shocking" in an attempt to get a profit on the backs of the sort of people who fall for 3edgy5me BS. The graphic style might be interesting, but what this game is, essentially, is if you took GTA, made it a top-down shooter, put a B&W filter over it and basically just made a game out of the jokes about mowing down pedestrians for points. It might be interesting to look at or play for, like, fifteen minutes, but that's it. There is literally no depth to it. You run around, you kill random civilians. That's the entire game. And they're charging $20. It would be overpriced if it was a $5 iOS game. Just buy GTA San Andreas, it's $5 cheaper and even if all you want to do is kill random civilians Rockstar'll let ya do it with a tank.

    3 because it at least *works*.
    Expand
  15. Jun 2, 2015
    3
    When first playing the game I thought it was just ok.. Had 1 laugh. I had it set to hard mode but felt like easy mode. Got to level two and thats where I ended. Expected alot more from this. The trailer was only a "look at how badass and R rated I am". Barely any R ratted content here.

    For a few hours it's fun but then it gets boring. It's a killing simulator, just take any simulation
    When first playing the game I thought it was just ok.. Had 1 laugh. I had it set to hard mode but felt like easy mode. Got to level two and thats where I ended. Expected alot more from this. The trailer was only a "look at how badass and R rated I am". Barely any R ratted content here.

    For a few hours it's fun but then it gets boring. It's a killing simulator, just take any simulation like euro truck simulator for example and that's all you're doing is going around shooting and killing, etc. There are no secrets, no special areas, no special items or anything that pops out.

    I don't think it's worth the 20$, probably not even 5.

    I give a 3 for the GFX look and controls feel. I'm siding with GameSpot's critic review on this.
    Expand
  16. Jun 1, 2015
    3
    A sub average ISO shooter at best. The graphics and style is interesting, but that I feel is the high light. The game play was boring, story seems non-existent, besides "I want to kill people", and sound is sub par. It's basically Postal in black and white... Getting shot off screen gets old. All in all, this game strived solely on it's controversy. If it hadn't been a mindless shooterA sub average ISO shooter at best. The graphics and style is interesting, but that I feel is the high light. The game play was boring, story seems non-existent, besides "I want to kill people", and sound is sub par. It's basically Postal in black and white... Getting shot off screen gets old. All in all, this game strived solely on it's controversy. If it hadn't been a mindless shooter getting to live out a killing innocents rampage fantasy, it would have flown under the radar of even the most dedicated ISO players. Expand
  17. Jun 1, 2015
    3
    I was expecting this game to satisfy my darkest and edgiest devils and make me laugh a little bit while I went on an extreme onslaught, but instead, all I got was a boring isometric shooter with dull and boring gameplay. After killing a whole district and going through the same poor execution sequences over and over I just couldn't bear it anymore and I alt+f4d out of it.
  18. Jun 18, 2015
    3
    I know the games nothing about killing, but it gets very boring quickly.

    -No plot
    -There's no reason why this guy's angry
    -Terrible optimizations

    There's not much to say about this game, the only positive is the graphical style.
  19. Jun 5, 2015
    3
    The look is probably the most appealing part of the game and even that wears thin under closer scrutiny with poor animations, performance, clipping and model quality, especially as a UE4 title.
    There are some compelling gameplay additions and amusing moments if you can stand to play this game to it's bitter end (I had a few chuckles, but very few), but none of which are compelling enough
    The look is probably the most appealing part of the game and even that wears thin under closer scrutiny with poor animations, performance, clipping and model quality, especially as a UE4 title.
    There are some compelling gameplay additions and amusing moments if you can stand to play this game to it's bitter end (I had a few chuckles, but very few), but none of which are compelling enough to recommend doing so.
    The controls are pretty bad overall, keyboard or controller and more or less take away from the moderately passable gameplay to where it is generally more frustrating than fun. I don't have any particular opinion about the themes in the game, certainly there are more violent games but I don't really think what is here is all that significant.
    The game itself isn't particularly great and if you are trying to sell a game on violence and headlines alone, the violence itself isn't very shocking either (no melee weapons, dismemberment or children) so some respects it's odd they held back when it's really the only merits on which this game is selling. Regardless of why you came to play this, you will probably leave disappointed.
    Expand
  20. Jun 3, 2015
    3
    This is SOOO BOOOOOOOOORING. Uninstalled it after two hours.
    Wonder if guys who made this game had fun while playing it.

    If you need a solid stress reliever better go back playing Postal 2 again.
  21. Jun 3, 2015
    3
    This is just awful. I'm far from a moralist. I enjoy GTA, Arms Dealer, and other crime oriencted games. I've been cyber killing people since 1983 with no issue. Yet it actually makes we squirm when playing this game. Helpless innocent civilians run, scream and plead for their life.
    Main point: This is a game from 2003-2005 and the developers are trading on shock value alone.
    Clearly
    This is just awful. I'm far from a moralist. I enjoy GTA, Arms Dealer, and other crime oriencted games. I've been cyber killing people since 1983 with no issue. Yet it actually makes we squirm when playing this game. Helpless innocent civilians run, scream and plead for their life.
    Main point: This is a game from 2003-2005 and the developers are trading on shock value alone.

    Clearly enjoying this game doesn't make you a psycho, but I think anyone who enjoys it and thinks it's a good game should get their head checked. The game is bland, controls are sub-par. Maps are uninspired and awkward to navigate. Weapons are inexcusably limited in a game about a rampage. The game is only 4 -5 hours long. The price is way too high, it's worth around 6-7 bucks. Just say no. This is a game from 2003-2005 and the developers are trading on shock value alone.
    Expand
  22. Jun 7, 2015
    3
    This review contains spoilers, click expand to view. this game tries too hard to be a violent game , it look like the creators just want abstention
    looks like a rip off from the original postal with modern graphics
    Expand
  23. Jun 13, 2015
    3
    Why would you want to play a game where all you do is kill random civilians and animals because you want to "die today". It is a stupid idea for game like this. Don't play this, I'm saving you.
  24. Jun 13, 2015
    3
    Postal 1/2 much better.                                                                                                                        
  25. Jul 12, 2015
    3
    The game that has no goal could be fun,like minecraft.But the game is absolutely stupid and it is only known for the controversie,not fort the actual gameplay.
  26. Aug 5, 2015
    3
    Doesn't matter to me if you kill al mankind, the problem is the gameplay and its too repetitive the same sh it everytime kill, kill, kill and guess what? More kill! Its too way boring not recomend because of that.
  27. May 22, 2021
    3
    The game-makers managed to write their tutorial texts in a way that makes them impossible to read. No wonder then that the general visibility is awful (black and white was a poor idea, off-screen people killing you was a terrible idea,) the gamepad control scheme is impractical and cannot be changed, and of course the game does not provide the entertaining ability to save progress duringThe game-makers managed to write their tutorial texts in a way that makes them impossible to read. No wonder then that the general visibility is awful (black and white was a poor idea, off-screen people killing you was a terrible idea,) the gamepad control scheme is impractical and cannot be changed, and of course the game does not provide the entertaining ability to save progress during missions, which means its entertainment value is a big fat ZERO. Expand
  28. Sep 18, 2022
    3
    Pues no vale para nada. Me llamó mucho la atención cuando en su día lo anunciaron, por el morbo y el tema insano de masacrar inocentes sin discreción, pero más allá de los primeros minutos y la impresión inicial de encarnar a un psicópata asesino de masas, el juego es insulso y repetitivo.

    Simplemente vas avanzando por diferentes zonas con un objetivo numérico de individuos masacrados.
    Pues no vale para nada. Me llamó mucho la atención cuando en su día lo anunciaron, por el morbo y el tema insano de masacrar inocentes sin discreción, pero más allá de los primeros minutos y la impresión inicial de encarnar a un psicópata asesino de masas, el juego es insulso y repetitivo.

    Simplemente vas avanzando por diferentes zonas con un objetivo numérico de individuos masacrados. A medida que vas matando aparecen oleadas de enemigos que son las fuerzas de seguridad, cada vez mejor armados y protegidos para acabar contigo. Lo que lo convierte en un twin stick shooter muy sencillo de masacre por oleadas. En este punto hay que comentar que el juego es solo parcialmente compatible con un game pad, por lo que tendrás que jugarlo con teclado y ratón y es impreciso hasta decir basta, por lo que de twin stick shooter, en realidad, es solo sobre el papel. Como gracia adicional en los diferentes niveles hay objetivos secundarios en los que encontrar nuevas armas, chalecos antibalas o puntos de respawn, que básicamente hacen las veces de vidas. Si terminas las vidas en una zona vuelves a empezar desde el principio con tu objetivo de masacre principal. Sin más, no tiene más.

    Hay gente que le recuerda a Postal. Un juego que en los noventa llamó mucho la atención por partir de una premisa similar a este. Por lo que, en mi opinión pierde el factor de innovación en su concepción argumental, es decir, ni siquiera es original, es una copia de un clásico. Por lo que… a no ser que te llamara la atención por que eres un pifiado de los videojuegos y te diera morbo su premisa y además lo encuentres a precio de derribo…. (yo no pagaría más de 2€ por esto) puedes ahorrártelo, no te va a aportar nada. Al menos nada que no se haya visto ya mejor hecho.
    Expand
  29. Jan 28, 2019
    3
    The mechanics in this game are a joke and if it didn't boast with the sick and twisted moral code nobody would even know this trash game.
  30. May 30, 2018
    3
    It's a violent game...
    and that is all...
    The mechanics are good, but I don't play violent videogames just because they are violent, i want a story, a context or a motive to kill. The game is bad because is boring, it was made just to create controversy, a main character flat, and because is just violent. About why Postal 2 is better: First and the most important, the game is not
    It's a violent game...
    and that is all...

    The mechanics are good, but I don't play violent videogames just because they are violent, i want a story, a context or a motive to kill.

    The game is bad because is boring, it was made just to create controversy, a main character flat, and because is just violent.

    About why Postal 2 is better: First and the most important, the game is not dark, Postal 2 is pure black mood, the game doesn't have a story but at least i have objectives that made me interact with the environment, people, etc. And there are a lot of more reasons.

    Hatred is just a violent game.

    3/10.

    Go to play Postal 2 instead hatred.
    Expand
Metascore
43

Generally unfavorable reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 48
  2. Negative: 27 out of 48
  1. Pelit (Finland)
    Sep 1, 2015
    60
    Hatred is better internet scandal than game. [Aug 2015]
  2. Game World Navigator Magazine
    Aug 21, 2015
    69
    Hatred isn’t half as provocative as moralists claim: it doesn’t emphasize the act of aggression; it cares only about the number of victims. Executions are carried out with about as much emotion as stomping on a Goomba in Mario game. [Sept 2015, p.71]
  3. PC PowerPlay
    Aug 9, 2015
    30
    Not offensive enough to cause outcry, not good enough to warrant paying attention to. [Aug 2015, p.60]