Metascore
63

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 0 out of 5
  1. CD-Action
    Jun 7, 2017
    70
    At first I had to force myself to play Has-Been Heroes, but gradually it convinced me that there’s a decent degree of depth under simple gameplay mechanics. [06/2017, p.61]
  2. Game World Navigator Magazine
    Apr 25, 2017
    69
    Every hero chains his attacks, so to make sure that everything goes smooth – fast strikes take out shield while strong one lands on HP bar – you’ll have to juggle them from line to line. Add buffs and abilities to the mix, and you get a lot to think about. Too bad that progression in Has-Been Heroes heavily depends on luck – you can’t even buy a spell that you want, you have to pay for a cat in the bag. [Issue#219, p.67]
  3. Mar 24, 2017
    61
    There are some good ideas in Has Been Heroes, such as the way it uses multi-lane battlefields to make us use strategies that involve switching between the strengths of three different heroes to achieve victory. It's a recipe for fun that manages to last for a while. Eventually, though, the heavy emphasis on the luck of level generation, the frustrations of enemy repetition, the poor tutorial, and the tendency to overrun you with tough enemies spoil the whole.
  4. Apr 26, 2017
    60
    Quotation forthcoming.
  5. Apr 3, 2017
    60
    Has-Been Heroes has some good ideas but it gets boring pretty fast. Despite that it offers a really great challenge to players who wants to test their strategic skills. The game gives its best with Nintendo Switch portability.