- Publisher: DreamCatcher Interactive
- Release Date: Feb 26, 2003
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The backstory is fascinating, and plot hooks keep the player interested; you'll want to uncover Harbinger's secrets. The glue that holds it together, however, fun as it might sometimes be, never seems to change.
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Brilliant conceptually--it's a "Diablo"-like game in a science fiction setting.
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Play MagazineAs these games go, the AI and balance between ranged and melee attacks comes off very well, and its dark steely environs brim with fine detail. [May 2003, p.62]
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An average title all-around. Theres no element about it that stands out and the gameplay is extremely repetitive.
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The game lacks gameplay depth for an action RPG, which means more skills, weapons, and items are needed to grab the attention of the hardcore crowd.
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netjakDue to the game being a budget title, I am willing to overlook the bad voice-overs, weak character animation and technical problems. However, the game fails when it comes to balance.
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Game InformerI wouldn't be sad if an RPG initiate tried his hand with Harbinger, but for hard-cores like myself, it's definitely forgettable. [May 2003, p.93]
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For players who have had their fill taking on the dark lords of the underworld, or are simply hankering for some science fiction, Harbinger brings plenty to the table.
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Harbinger does have some good ideas, but ultimately the lackluster combat and the very linear nature of the game prevent the title from really becoming engaging.
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A barely passable "Diablo" mod with all the weaknesses of the original game and few of the strengths.
Awards & Rankings
User score distribution:
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Positive: 7 out of 18
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Mixed: 10 out of 18
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Negative: 1 out of 18
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Dec 10, 2011
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Sep 28, 2010
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Jun 14, 2023