User Score
7.2

Mixed or average reviews- based on 83 Ratings

User score distribution:
  1. Positive: 48 out of 83
  2. Negative: 16 out of 83

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  1. Jun 29, 2021
    2
    Worse halo yet. After Halo 3 I was really excited, Halo Reach was good, CE, 2 and 3 were really solid and consistent. but ODST set me on a perspective of humans, which I think it was unnecessary, didn't add something new to the lore, Halo 3 was pretty clear on what and how the story developed. This can be skip and it won't do anything to master chief storyline.
  2. Feb 17, 2021
    4
    Halo 3: ODST es probablemente el peor de los juegos de Halo y, sin duda, probablemente valga la pena saltárselo. La razón para esto es sencilla: es peor en todo que el 3 y no aporta casi nada. A nivel jugable hay menor variedad de armas, de enemigos, de vehículos, y la jugabilidad se siente menos intensa y divertida (de hecho, diría que es el más fácil de todos). La trama tiene un punto deHalo 3: ODST es probablemente el peor de los juegos de Halo y, sin duda, probablemente valga la pena saltárselo. La razón para esto es sencilla: es peor en todo que el 3 y no aporta casi nada. A nivel jugable hay menor variedad de armas, de enemigos, de vehículos, y la jugabilidad se siente menos intensa y divertida (de hecho, diría que es el más fácil de todos). La trama tiene un punto de partida interesante: el contar cómo soldados normales luchan en la guerra durante la batalla de Nueva Mumbasa. Pero ya está. Por mecánicas de juego los personajes aunque son normales son tan poderosos como Master Chief, así que eso se pierde; la escuadra además está poco trabajada y su historia es inconexa, haciendo que sea difícil que nos importe lo que les pasa (a diferencia de juegos como Brothers in Arms). Y, además, no aporta nada a la historia que ya conocemos, con decir que a nivel de trama lo más interesante son los audios coleccionables que podemos recoger... Y todas estas pérdidas no son compensadas por casi ninguna novedad, haciendo el juego malo.

    Gráficamente el juego es mejor que el 3 a nivel de ejecución, pero adolece de un diseño muy malo que hace que la ciudad sea básicamente igual en casi todas partes (no pido una Night City, ¡pero que al menos varíen un poco las texturas o los diseños de los edificios!). El sonido cumple, pero sin nada especialmente relevante.

    Por todo ello, no es un FPS terrible, pero yo sinceramente me lo saltaría salvo que seas un completista de Halo. Un 4.
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  3. Jan 4, 2022
    3
    Halo 3 ODST is boring. Oh so incredibly boring. Dull, absolutely dull. Compared to Halo 3 it, is very much a regression of quality. It has a chance of doing things differently, a different experience in the Halo universe. It fails to do so. The attempts at changing up the formula are too conservative and ultimately just make the game a worse version of Halo 3.

    Graphically, it's not
    Halo 3 ODST is boring. Oh so incredibly boring. Dull, absolutely dull. Compared to Halo 3 it, is very much a regression of quality. It has a chance of doing things differently, a different experience in the Halo universe. It fails to do so. The attempts at changing up the formula are too conservative and ultimately just make the game a worse version of Halo 3.

    Graphically, it's not worse or better on technical side, it's about equal. However, it is definitely duller - the color palette shifted more to grey and brown, making it also stand out less from the overabundance of dull shooters of its time. For the most part, you will move through a city at night, with reused buildings and location - the city is not that big, but you'll feel like it's even smaller because every goddamn district looks the exact same - same layout, same buildings, same colors, same props...

    Sound wise, it's technically again on par with the mainline games, but the music, for most of the game, is a sort of jazzy lounge / elevator music, that is both completely uninspired and completely out of place.

    Story wise, again, pretty uninspired affair. The characters are unlikable from first cutscene and remain throughout.

    Gameplay is, as mentioned, worse rendition of Halo 3. The enemies have inflated health pool, artificially creating a feeling of ammo scarcity. What it really is though, is that even common enemies take a huge amount of ammo to kill. Personally, I really hate bullet sponges, they are a very unimaginative way to handle enemies and difficulty. It's not overdone to a point where the game would become a complete slog, but it's still noticeable. Also, most of the game is moving through a, as mentioned, very boring and repetitive cityscape. The game eludes, at the beginning, that many of the buildings are empty and you can flank or avoid enemies or take shorter paths if you explore them - but this is actually very limited and there are only a few shortcuts and paths through buildings you can take. Most of the time, you will be slowly walking through mostly empty dark grey city with nothing happening, with occasional combat with small groups of enemies - mostly 1 brute + 3 grunts, or 1-2 snipers. After you move to a new location, you will be treated to a "flashback" which is a mission in line with mainline Halo, but as mentioned, worse balance and also shorter in length as well. The only other real difference is that your HP does not regenerate, so if your shields (called stamina for whatever reason, lmao) drop and you get hit a couple times, you have to go and get a medkit or find a healing post - so basically Halo CE. How very innovative... True non-Spartan combat...

    Anyways, what this should have been, was an expansion / DLC to Halo 3, and turn the huge, repetitive, boring city at night into a single level / stage perhaps with focus on stealth.

    As it stands, it's just a crappy boring shooter where the shooting does not feel good, and where the shooting parts are also separated by long walking simulator parts in an uninteresting setting where nothing really happens and everything looks the same.
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  4. May 21, 2022
    3
    Ремастер ничего не изменил. Сама же игра - очередная в бесконечном конвейере.
Metascore
91

Universal acclaim - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Oct 31, 2020
    90
    Like all releases in the Master Chief Collection, Halo 3: ODST isn’t a perfect port. It has flaws, particularly in Firefight and with regard to the game’s audio logs. That said, the fact that 343 continues to make these games run as well as they do on a platform they were never designed for so long after their original releases is nothing short of a minor miracle. The MCC continues to improve with each patch and I have no doubt that the problems here will eventually be fixed. In the meantime, we can enjoy ODST in all of its glory. It’s still the most stylish and unique Halo game and being able to play it, and its incredible version of Firefight again, is wonderful. I’m happy to return to New Mombasa, to wander its ruined streets and let the sounds of rain and smooth jazz wash over me. More than a decade later, there’s still nothing quite like it. You know the music. Time to dance.
  2. Oct 16, 2020
    85
    Compared with the elite Spartan, although the adventures written by ODST in mortal bodies are a bit less legendary, there are more human emotions that players can resonate in the game.
  3. Oct 1, 2020
    100
    The Halo 3: ODST port on PC is essentially perfect, and so far, it's 343 Industries' best work with the Master Chief Collection.