Metascore
71

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 13
  2. Negative: 0 out of 13
  1. Jan 26, 2017
    60
    Halcyon 6 has two serious problems: uneven pacing and inability to explain its rules to the player.
  2. Dec 7, 2016
    60
    Halcyon 6 is an interesting mix of many genres that succeeds in creating an interesting setting and a fun gameplay but fails to keep it up for an acceptable amount of hours.
  3. Sep 27, 2016
    70
    Massive Damage deftly combines several genres, but some aspects detract from other, better elements - especially resources gathering and waiting for buildings. Still, Halcyon 6 can be recommended for every fan of space exploration and management, often making us feel like in a Star Trek episode.
  4. Sep 23, 2016
    50
    It feels like a missed opportunity. It starts okay, but it’s not long before the downtime or micro-management begin to push the enjoyable segments of gameplay further and further apart.
  5. Sep 21, 2016
    70
    Halycon 6: Starbase Commander may lack the nuances of some of its peers, but it nonetheless delivers a charming and moreish strategy RPG for science fiction fans to enjoy.
  6. Sep 14, 2016
    60
    Halcyon 6 has tremendous promise, but tedious resource gathering, repetitive combat, and bugs hurt what is otherwise an ambitious and interesting space sim. I can't quite recommend it right now, but I'd check back in six months or so: It may well be on its way to being something truly special.
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  1. If XCOM and Heroes of Might and Magic meets Star Trek/Farscape appeals to you (it does, doesn’t it?), and you’re happy to force your way past some initially confusing issues with the interface, you’ll almost certainly enjoy Halcyon 6. I have, despite my gripes, but it’s less than the sum of all those parts that I couldn’t help but see the edges of as I played, and I was longing for more engaging combat long before the end. Even if the galaxy continues to grow, I don’t think I’ll return even.
User Score
7.5

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 13 out of 22
  2. Negative: 2 out of 22
  1. Apr 3, 2019
    9
    Great game. It's like a mix between Heroes 3 and South Park; Stick Of Truth... love it. Pickens approves!
  2. Oct 5, 2020
    7
    Pros.:
    - Pixel art;
    - The concept; - The development of the rogue-like games; - Strategic elements. Cons.: - Same over and over again.
    Pros.:
    - Pixel art;
    - The concept;
    - The development of the rogue-like games;
    - Strategic elements.

    Cons.:
    - Same over and over again. Low versatility.
    - I couldn't evade the feeling that I'm just wasting time playing it. You may be buffed as hell and then lose in-room combat. It's simply stupid.

    So, it's definitely now my type of game. But will be liked by others for sure.
    Full Review »
  3. Oct 1, 2016
    8
    Halcyon 6 feels to me like a VERY well done mobile game. ... Game mechanics are well done but do not go very deep (at all). Graphics areHalcyon 6 feels to me like a VERY well done mobile game. ... Game mechanics are well done but do not go very deep (at all). Graphics are colourful and nice - but nothing outstanding.

    Combat is too simplied for my taste. I would have loved to AT LEAST get combat mechanics similar to Disciples 2 (not 3) - With a focus on front row and back row, tanks and glass cannons etc. . Instead i get the usual jrpg combat - which ... do not get me wrong ... works and is fun ... but lacks another layer of complexity.
    The combat boils down to setting up your ship types in a way that you can play the "inflict - exploit" game. Which in turn becomes very much routine ... no matter what you fight against.

    And i am quite happy that the devs did not choose a grid based turn based combat (like Heroes VI or so) ... cause that would have made the combat too long. But a little more complexity while maintaining the fast paced turn based combat would have been nice.

    The story is not bad - and the quests run along nicely (although i happened to fulfil most quests without even knowing i had them - just by picking and choosing my targets randomly).
    The UI is very well done - avoiding silly submenus/pop-up menus. Music is ok - and FX is beefy enough.

    Now that may have sounded like quite a lot of critizism ... but i still give the game an 8/10. ... why? - because it is fun in short bursts. (kind of like a good mobile game)

    In terms of replayability - well... i am not so sure about it. The tech tree and choices are limited - possibly too limited to make another play through very different.
    Full Review »