- Publisher: Gooey Blob
- Release Date: Jan 23, 2012
- Also On: iPhone/iPad
User Score
Generally unfavorable reviews- based on 32 Ratings
User score distribution:
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Positive: 8 out of 32
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Mixed: 8 out of 32
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Negative: 16 out of 32
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Dec 1, 2012
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Oct 25, 2013This game is based (too) heavily upon luck and gets very repetitive.
The unlocked characters don't bring much to the table, and what appears to be the interesting ones (the lich, the evileye) only gets unlocked after 40+ playthroughs.
This game can be fun if played casually, just to kill some time. -
Aug 4, 2012Hack Slash Loot is a good dungeon crawler, but nothing else. A fine time waster, but it fails to provide a particularly deep experience. Still, it's worth the small price tag and nearly every should be able to get a kick out of it.
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Apr 15, 2012
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Jul 18, 2014
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PC GamerJul 12, 2012Sit through seemingly countless deaths, and you'll either break through the system, and master the stats--or bounce off the game and never go back. [Sept 2012, p.71]
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PC Master (Greece)May 16, 2012The interface uses only the mouse, and you start out with three available classes and the option to chose different quests. Your aim is always to survive and make it to the end of the dungeon. Unfortunately, the extremely limited scope of the game is quickly made evident. Hack, Slash, Loot does nothing wrong, but it fails to impress. Limited foes, a handful of items, small maps and zero character development (no experience/skills/levels). [May 2012]
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May 11, 2012Hack, Slash, Loot is not a good game, and I couldn't even recommend it to the most hardcore roguelike enthusiasts. It's dull, it's frustrating, it's entirely dependent on luck and, most significantly, it's not even remotely fun to play. The graphics and sound are appalling, and a little variation in dungeon types isn't enough to save this horrid title. Go spend your money elsewhere.