User Score
8.3

Generally favorable reviews- based on 409 Ratings

User score distribution:
  1. Negative: 21 out of 409

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  1. Jun 1, 2014
    9
    Gunpoint is a game you only see in a lifetime. I don't expect there will ever be anything like it.

    In the game you're some sort of mix between spiderman and a spy. You can leap from buildings, climb on the walls and pounce any any for an instant kill/knock-out, while at the same time having to hide from your enemies, because not only are the enemies killed in one hit: you are too.
    Gunpoint is a game you only see in a lifetime. I don't expect there will ever be anything like it.

    In the game you're some sort of mix between spiderman and a spy. You can leap from buildings, climb on the walls and pounce any any for an instant kill/knock-out, while at the same time having to hide from your enemies, because not only are the enemies killed in one hit: you are too. Sneaking in the dark, waiting for the right moment to pounce your target, or to sneak past him; it's all up to you. The game doesn't have one way to beat stages and you can choose whether you want to be a stealthy spy, or leave a trail of bodies.

    It may not sound like it, but even more than action, there are puzzles involved. Shortly, you'll be able to rewire pretty much everything. You can use light switches to open doors and cameras to turn off the lights. This is very important because you usually can't get in and out without it. There are also several ways to do this and the game gives you a lot of space. During dialogues you also have different options and you can be honest, but you can also decide to keep information.

    The visuals are very basic. I have to admit: at first, when I saw the game for the first time, I was like: I'm not going to play this. Even for me those graphics are bad. However, in 5 minutes I was hooked. The graphics may be bad, but there are exactly the things you need. There isn't a whole lot of stuff to see, other than what's useful.

    About the gameplay there isn't really anything bad to say. However, the game isn't all good.
    The game starts out very easy and it will remain so for the most of the game. At one point the difficulty increases and it seems as if you're finally past the tutorial. It's nice, but... as soon as you've beaten it, only one stage remains. The final stage is a poor excuse for a final stage. In the upgrade screen, you'll be able to get an upgrade that renders pretty much everything useless. No need to be stealthy anymore. Just destroy everyone in your path with ease. Even if you do die, you'll be back in no-time, because with dying, you can literally jump a few seconds back in time. The choice is even up to you how long, making any mistake barely noticeable.

    Luckily each stage has a rating. Getting A+ on every stage takes a little more time, meaning you can play it a little more, but after that, the game doesn't have much to offer. Even with the getting A+ every stage, the game is short and very easy. The game is like a raw diamond. It's amazing and great, but it could have been one of the best games ever, if the creators decided to be done with it so fast. A shame, but nonetheless a very fun game, as long as it lasts. Don't expect it to take more than 3 hours, and that is with getting a perfect score on every stage.

    8.5
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  2. Jun 10, 2016
    8
    Gunpoint is enjoyably creative, praise-worthily stylish and intriguingly mysterious. It can be a dark, bloody tale or a ridiculously silly joke. Either way, you'll need a drink, or 10ccs of ketamine and a Columbo marathon.
  3. Jun 10, 2014
    7
    Interesante juego de plataformas e infiltración en el cual se hibridan distintas mecánicas, puzzles, gestión de recursos, historia, etc. Interesante adquisición.
  4. czr
    Jun 17, 2014
    9
    An excellent game with a great soundtrack. Its a shame it is so short, but I enjoyed every minute of it. The workshop user created levels are a great way to extend your playtime with it.
  5. Oct 15, 2014
    9
    With the new release of watch_dogs this games seems to be compared to it but not in a bad way they just talk about the hacking element of this game. for an 8-bit side scrolling stealth/beat em up games gunpoint has easily made it on to my top 10 fav, games
    Not only is gunpoint a non-common genre the level designs are great aswell as the steal mechanics if the game were to improve they
    With the new release of watch_dogs this games seems to be compared to it but not in a bad way they just talk about the hacking element of this game. for an 8-bit side scrolling stealth/beat em up games gunpoint has easily made it on to my top 10 fav, games
    Not only is gunpoint a non-common genre the level designs are great aswell as the steal mechanics if the game were to improve they would make it longer. But! the devs found a solution to make the game longer custom maps by the players. the game really doesn't need much to improve on its a nice game to play if u have two hours of your time.
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  6. Jul 5, 2014
    8
    Dialogs are insanely funny ! Very innovative gameplay, really clever upgrades, well made graphics and lisibility.
    A bit short tho... and the replayability is not that great.
  7. Jul 10, 2014
    10
    This review contains spoilers, click expand to view. This game is a really fun and addictive game it has lots of hacking fight which is fun for most people so I score this awesome game 10% and I hope Gunpoint 2 comes out because it such a wonderful game It's one of my favourites. Expand
  8. Jul 18, 2014
    9
    I really want to give this game a 10 but there just isn't enough of it. And that's my only gripe. This game is fantastic. A few quid and its well worth the money.. An entertaining story with fantastic old school new skool game play.. It is frustratingly addictive and is fun to replay but I still feel that there should be more. Maybe I am just greedy? Great game.

    Happy Gaming
  9. Aug 18, 2014
    9
    Gunpoint weaves an interesting storyline and fun, simple but challenging gameplay together. It is a 2D platformer that adds a lot of great features that make the gameplay easier and more interesting. There are optional challenges during missions that serve to make easy missions harder. There is a great respawn mechanic that allows you to pick up play 2-10 seconds before you died, meaningGunpoint weaves an interesting storyline and fun, simple but challenging gameplay together. It is a 2D platformer that adds a lot of great features that make the gameplay easier and more interesting. There are optional challenges during missions that serve to make easy missions harder. There is a great respawn mechanic that allows you to pick up play 2-10 seconds before you died, meaning lots of boring trekking from the last save point is removed. The crosslink system allows you to get through levels in any number of inventive ways, and really makes speedrunning far more creative. The music is, like many indie games, fantastic and very well suited to the game's vibe; I keep listening to it over and over at work (go "Five Floor Goodbye"!). The gameplay rewards lateral thinking, good planning, and some precise timing. Like many stealth games you can go for every conceivable approach e.g. kill every guard; knock out dangerous guards, touch nobody and leave no trace, etc. This definitely adds to replayability, and allows people to challenge themselves to go all Solid Snake on the guards (I'm afraid there's no cardboard boxes in game).
    The storyline is very good, you'll find yourself trying to solve the case yourself with the information people give you, you'll find yourself actively wondering whether to trust some people or whether they have their own agendas, you'll find yourself invested in the fates of those people who help you through the game, and you'll find yourself deciding whether to dispense your own justice, or leave it to the state. You'll feel involved in the plot, and will have some satisfaction finishing it off. Definitely a good buy.
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  10. Jan 4, 2017
    8
    Simple game, simple mechanics and yet a very solid stealth experience.

    The main reason why I enjoyed Gunpoint (aside from it being actually a good game) is because it's a game that knows its limits: there's a plot and there's irony on the plot inside the plot itself, mechanics are solid and for just 8000$ you'll trash them all to have some fun... they even made an item just to give some
    Simple game, simple mechanics and yet a very solid stealth experience.

    The main reason why I enjoyed Gunpoint (aside from it being actually a good game) is because it's a game that knows its limits: there's a plot and there's irony on the plot inside the plot itself, mechanics are solid and for just 8000$ you'll trash them all to have some fun... they even made an item just to give some kind of sense to the title of the game.

    Probably recommended to anyone who got interested after watching the trailer, but I actually think everyone may enjoy a good short game like this.
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  11. Oct 26, 2014
    9
    One of the best I've played lately. I could have enjoyed more difficult levels, but that is where the fun of custom gamer levels enter.

    Nice indie, nice puzzles, nice levels... I really enjoyed the dialogues, and the art is just the perfect match for the game.
  12. GGR
    Nov 12, 2014
    7
    A very fun stealth beat em up with a massive amount of weapons/gadgets to choose from this game never gets old. With fantastic writing and a great variety of levels it keeps you playing. And a amazing level editor that allows you to upload them to the steam workshop therat leaves you with more to do after the story. But with a now very overused art style it does not stand out from theA very fun stealth beat em up with a massive amount of weapons/gadgets to choose from this game never gets old. With fantastic writing and a great variety of levels it keeps you playing. And a amazing level editor that allows you to upload them to the steam workshop therat leaves you with more to do after the story. But with a now very overused art style it does not stand out from the crowd. Also the £6.99 price may be slightly to much for some. But despite this it gets a 7 for a brilliant story with a unique stealth system and gadgets that will make you laugh. But the big price tag and not very unique art style dont help it. Expand
  13. Jan 27, 2015
    10
    Modifiable has a level editor this is great homage to games that used to be, the novel spy gear hooks etc and little events after playing some of the player made levels there leave much more to do.

    A complete pack of Player made missions stack with a story would be great.
  14. May 10, 2015
    9
    very unique gameplay and graphics. the puzzle element worked out really well and it was overally fun to play. for 10dollars, you get almost unlimited contents by steam's workshop. but it kinda lagged on my computer despite the powerful cpu and graphics card.
  15. Sep 28, 2015
    10
    One of the best indie titles I've played in a long while. Really enjoyed the stealth mechanics and how they are put to use with the cleverly designed levels.

    The story may be its weakest point for me, but it's so much fun to play I didn't care at all.
  16. Nov 9, 2015
    9
    There are so many things about this game that I enjoy, and I wish it wasn't over so fast. Replayability comes through branching story threads and community content, but I still want more.

    The writing is razor-sharp and full of genuine wit and sarcasm, with the occasional breaking of the fourth wall to comment on gaming conventions. The art is simple but effective, using its minimal tech
    There are so many things about this game that I enjoy, and I wish it wasn't over so fast. Replayability comes through branching story threads and community content, but I still want more.

    The writing is razor-sharp and full of genuine wit and sarcasm, with the occasional breaking of the fourth wall to comment on gaming conventions. The art is simple but effective, using its minimal tech to create a convincing mood. The jazzy soundtrack is perfect for the story. And while its particular selling point of rewiring the building around you as you sneak through it wasn't implemented as well as it could have been, it still makes for some highly elaborate, complex solutions to puzzles at times.

    Everything about it was a treat, and I didn't have any complaints but for its fairly short running time. This is one of my highest recommendations when it comes to indie games.
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  17. Dec 6, 2016
    8
    Gunpoint is a 2D platform, puzzle game of corporate espionage.

    Not exactly sure how I came about this game, but once I played the demo version I was hooked in and had to get the full deal. The game is a about a trench coat spy-like character being framed for a murder he did not commit. His goal is to clear his name by infiltrating some corporate facilities and hacking the data from the
    Gunpoint is a 2D platform, puzzle game of corporate espionage.

    Not exactly sure how I came about this game, but once I played the demo version I was hooked in and had to get the full deal. The game is a about a trench coat spy-like character being framed for a murder he did not commit. His goal is to clear his name by infiltrating some corporate facilities and hacking the data from the servers.

    The core of this game are basically two mechanics. One of them is the puzzle element. You get your hacking gear and you can access the wire layer of the game. With this you can hook up different things with each other, connect the light switch to a door or power outlet. Flick the switch and a guard can be electrocuted from the outlet or the door will open up. There are different coloured wires to which you get access once you hack the proper coloured control panel. Pretty neat idea and well executed.

    Second core mechanic is jumping. From the start you get your jumping boots that let you jump quite far. You get a trajectory of predicted jump and you just lunch yourself. This aspect reminds a bit of Ronin but the focus of this game is more on stealth than action. And it nails it pretty well. Hiding in the shadows to lunch at the opponents or completely avoiding them. Using hacking to turn of lights or distract the guards to pass unnoticed. This works quite well I have to admit.

    The graphics are pixel art. Looking good. Nothing spectacular but nothing annoying as well. Didn't mind it at all.

    The weakest part of the game is the story or how it's told to be exact. The whole plot is introduced via text box conversations. There is a lot of the text - too much. But that's not the biggest problem. The worst offence is that the game tries to be funny. Tries and fails in this regard. The forced humour gets really annoying really fast. I lost interest pretty fast and soon was skipping over most of the text. It does nothing for the gameplay anyhow.

    In the end the game was quite enjoyable and felt fresh. I had fun time playing it. Though I must admit the last few levels felt a bit repetitive. As a whole quite a decent game nonetheless.
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  18. Mar 15, 2017
    9
    Around the time Gunpoint was originally released, I wasn't particularly cashed up. I was stoked to find out that that the all round top bloke Tom Francis had released a demo for his first game release.

    Later that year when my wallet was a little more plump, I committed to a purchase and was able to enjoy the full experience of the most excellent Gunpoint.Read more… An element I
    Around the time Gunpoint was originally released, I wasn't particularly cashed up. I was stoked to find out that that the all round top bloke Tom Francis had released a demo for his first game release.

    Later that year when my wallet was a little more plump, I committed to a purchase and was able to enjoy the full experience of the most excellent Gunpoint.Read more…

    An element I enjoyed from the demo which sold me on making a full purchase was the games humour. I erupted with a guffaw as the opening sequence saw protagonist Richard Conway, a private detective, trying on his new "Bullfrog" hyper-trousers, where he leaped through his apartment window to land flat on his face metres below. Hah!

    I hoped this to be a prelude to the games tone and also it's game-play. I was not disappointed.

    Gunpoint is a stealth/hacker wrapped up in a pixel platformer. It's story is progressed through missions that you'll accept from evil CEO's, corrupt police officers and other less then likeable types. It really does help not caring much about these mission dealers, as the game allows players thunder on and get to the meat of the game.

    The primary method of getting about is through the satisfying leaping mechanic that is powered by his Bullfrog trousers. You hold the jump button and an arc appears on screen guiding your trajectory (had me thinking of Delphi's awesome gliding in Citizen Kabuto). Land on a wall and you stick to it. Same go's for hitting a ceiling. Making your way through a window bears the same result of the opening scene, a god-awful mess and a whole lot of sound to disturb your opposition (you can get upgrades later in game to mitigate noise later on).

    The biffo in this game is truly hilarious. Landing upon an unarmoured foe sees you in a position to pummel them repeatedly in their face. Mind you, this game is not gory, there is no blood, so it's more comical then brutal to listen to the sound of Richard's fist pump away. A pistol is available among other upgrades throughout the game, but you'll likely spend your resources elsewhere. It's nice that you can refund any upgrade to try out other boosts and upgrades.

    The meat of the game, the hacking, is in concept, quite simple, but gee is it a lot of fun. It's all about linking "switches" and objects to each other. You can link a motion sensor so it will turn off lights. You can then link that light to open a door when it turns off. The creativity allowed for completing any given mission is welcomed, but as you progress through this short game, you'll find that more complex scenarios never appear for more interesting use of the hacking ability.

    All in all I really enjoyed Tom Francis virgin offering. For the meagre asking price, I highly recommend a play through. It's worth it for the face punching and humour alone.
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  19. Mar 19, 2018
    10
    I cannot express enough the awesomeness of this game. The music presents a mellow but intresting mood for the missions and home base. The graphics and art are amazing, but not distracting. Being rated by your client was also a nice touch. I also love how the story unfolds. I am tired of writing now, but I urge you to play this interesting game.
  20. Apr 13, 2021
    7
    A really fun mini tactics platformer with minimalist oldschool design and quite a lot of humour. Very well-designed and enjoyable to play, but ultimately too short and unchallenging to become a long-term favourite.
  21. Sep 8, 2021
    4
    Скучная 2д индюшка головоломка, быстро надоедает т.к головоломки ну очень простые.
  22. May 23, 2021
    1
    Boring and repetitive. It is just didn't hold my attention and I didn't really enjoy it.
  23. May 20, 2023
    6
    i like it not harz no easy jussi in th middle funny pauzle gam11111111111111
Metascore
83

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 33
  2. Negative: 0 out of 33
  1. Pelit (Finland)
    Oct 7, 2013
    88
    Stealth, puzzles and film noir mix beautifully. The only criticism is that it’s over too soon. [Aug 2013]
  2. Hyper Magazine
    Aug 8, 2013
    80
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
  3. CD-Action
    Aug 2, 2013
    75
    10 dollars spent on Gunpoint is 10 dollars well spent. [CD-Action 09/2013, p.68]