- Publisher: Tom Francis
- Release Date: Jun 3, 2013
- Critic score
- Publication
- By date
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Jun 25, 2013Gunpoint is fun, innovative, simple, engaging and a whole host of adjectives that would take far too much time to write out. So I will say this instead: Play this game because you won’t regret it.
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Jun 3, 2013Leaping over buildings, smashing through windows, uncovering police corruption, and rewiring security systems is likely to be a lot more worthwhile than whatever else you were planning on doing.
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Jul 3, 2013It’s great, affordable fun, and a lesson in how far smart design, good writing and respect for players’ intelligence can take a game.
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Jun 26, 2013At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead. Unless consistently hurling yourself through windows is already a hobby.
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Jun 20, 2013Gunpoint is a refreshingly welcome addition to the burgeoning stealth genre. It nails player movement, puzzles, and storytelling in games, and completely removes anything that stands in the way of these three.
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Jun 18, 2013Gunpoint isn't a long game - for $10, it doesn't have to be - but it's a delightfully lean experience. From the mechanics to the artistic direction, any trace of bloat has been done away with (if it was ever there to begin with).
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GameTrailersJun 10, 2013Quotation forthcoming.
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Jun 3, 2013What makes Gunpoint so good, is how it makes the player feel like a genius. Each solution feels like your own. The game hands you a Swiss Army Knife made out of other, smaller Swiss Army knives and lets you loose in the shed, with ALL the wood.
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Jun 3, 2013Gunpoint is a short, well-crafted title that combines film noir, stealth, and hacking puzzles into a incredibly fun gaming experience. No one mechanic or playstyle takes precedence over the others, but all are equally balanced and fun to play around with.
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Pelit (Finland)Oct 7, 2013Stealth, puzzles and film noir mix beautifully. The only criticism is that it’s over too soon. [Aug 2013]
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Games Master UKJul 29, 2013An ingeniously crafted puzzler with surprising depth to its levels. [Sept 2013, p.77]
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Jun 5, 2013Gunpoint is short, but it feels like the right length. You can get through the whole game in about three hours. The story is dense and the dialogue choices are varied, offering incentive to replay the game.
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Jun 26, 2013Gunpoint probes that you don't need complex settings for an amazing puzzle game. Industrial espionage with unique visuals and great posers that mix brain testing with action and platforming.
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Jun 21, 2013Sneaking, hacking and puzzles: Gunpoint is rather short but very entertaining with its wild and unique mix of funny dialogue, challenging jump sequences and stealth elements.
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Hyper MagazineAug 8, 2013Delightful and clever, but also a bit limited. [Sept 2013, p.74]
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PC PowerPlayAug 1, 2013Beneath Gunpoint's trench coat is a witty, devious and intelligent shot of puzzling, systematic gameplay - with a healthy dose of punching. [Aug 2013, p.86]
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Jul 30, 2013Gunpoint borders on puzzle game genera without fear, giving us a great crossing of genres, short but intense.
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Jul 28, 2013It's a lean game. [Issue#137, p.117]
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Jul 25, 2013If you like puzzles, this is a game you cannot miss. It works on every level, but it works even better as a whole.
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LEVEL (Czech Republic)Jul 9, 2013A smart and jaunty puzzle-platformer, in which you utilize a creative approach to highly-secured areas. Besides its entertaining gameplay, the game briefly introduces its interesting universe and its characters along with their own motivations that are there for you to figure out. [Issue#231]
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Jul 9, 2013Become a detective, who's using obstacles on his way as launching pads to his success. Gunpoint is a dope to the action-stealth genre with its entirely new and unorthodox gameplay. The only thing spoiling the overall experience is that the game is short.
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Jun 17, 2013Gunpoint is a stylish and fun indie game that manages to convey more effort and value in three hours than most other games do in ten. The feeling of a successful heist is fantastic, especially if you made it out with zero witnesses.
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Jun 13, 2013Gunpoint is a 2D-indie game with razor-sharp pixel-art, atmospheric music, the best auto-save in recent years, humor and a story with well-done moments of choice. The most important element is the Crosslink-puzle-mechanic. This system gives you so much freedom to reach different solutions, that the developer doesn’t even know them all.
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Jun 9, 2013Gunpoint is a puzzle game brilliantly executed, that encourages creativity without punishing mistakes.
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Jun 5, 2013Smart, fun and challenging enough without being punishing: Gunpoint is a brilliant indie game that every nostalgic of the Amiga and PC “golden age” of gaming shouldn't miss.
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Jun 4, 2013Even in its current form, there’s a wealth of ideas and a set of powers that few games twice this length manage to pack in.
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Jun 3, 2013Like all great detective stories, Gunpoint isn't quick to give up its secrets. And like all great games, its elements build up into a system as alluring as it is surprising. You're left wanting more; which is a small criticism, but much higher praise.
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Jun 3, 2013Gunpoint is a game with tremendous respect for the player, essentially giving you a toolbox of spy gadgets and a new stealth playground in every level, then letting you have at it at your own pace.
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Jun 3, 2013Just mucking around in these little sandboxes is a blast - and in that sense, it's the best sort of game, where play is its own reward. More snack than feast, it would be nice if there was slightly more of it to enjoy, but Gunpoint comes highly recommended all the same.
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CD-ActionAug 2, 201310 dollars spent on Gunpoint is 10 dollars well spent. [CD-Action 09/2013, p.68]
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Jun 7, 2013Spying, puzzles, and acrobatic feats make Gunpoint a delight to play, but the overall experience is unfortunately short.
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Jun 25, 2013Currently, I still hope that a simple replacement function for user-generated challenges or even entire campaigns will be available again.
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Jul 23, 2013Gunpoint is stylish, incredibly atmospheric and quite deceptive as it is actually a clever puzzle rather than stealth action. Too bad it is only 3 hours long, and there is no incentive to revisit the game when you’re done with it.
Awards & Rankings
User score distribution:
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Positive: 328 out of 409
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Mixed: 60 out of 409
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Negative: 21 out of 409
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Jun 3, 2013
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Jun 3, 2013
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Jun 6, 2013