• Publisher: NCSOFT
  • Release Date: Aug 28, 2007
User Score
8.5

Generally favorable reviews- based on 88 Ratings

User score distribution:
  1. Positive: 72 out of 88
  2. Negative: 4 out of 88
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  1. MarionS.
    Sep 4, 2007
    6
    The bad: Boring pve quests, same sounds, mostly same monsters with new skins. Not enough new PVP stuff. No additional player characters, no additionnal character sluts. Skills mostly for pve. Fake metamorphose of payer character looks like unfinished job. No more inventory slots too. Too short (one day and it is done). Interresting stuff: pve tournament with Boss (hero) mini game to test The bad: Boring pve quests, same sounds, mostly same monsters with new skins. Not enough new PVP stuff. No additional player characters, no additionnal character sluts. Skills mostly for pve. Fake metamorphose of payer character looks like unfinished job. No more inventory slots too. Too short (one day and it is done). Interresting stuff: pve tournament with Boss (hero) mini game to test your built and win factions and prices. New very cool armors. Pve skills are interresting but not usable in PVP. The 2 new computer controlled races. This expansion don't worth more than 15$ and cost 35$+. Expand
  2. Mar 5, 2014
    7
    Extension as good as the core ones (Prophecies, Factions, Nightfall). New heroes. Fight against Great Destroyer. Addition of Dungeons. Connection to Guild Wars 2.

    Game play : 7/10, graphics : 6,5/10, back ground : 7/10, lifetime : 5/10, sound : 8/10, community : 8/10, world : 4/10
Metascore
79

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 20
  2. Negative: 0 out of 20
  1. With its challenging dungeons and fun side-missions, Eye of the North comes just in time for those burnt out on Guild Wars' current PvP and PvE scene.
  2. Although Prophecies players will benefit the most from playing the expansion, plenty of challenges await other gamers, including deep multilevel Dungeons providing near Master Quest level difficulties.
  3. Offering new items, skills and other general stuff for level 20 Guild Wars players certainly justifies the lessened price tag, but I'm not sure that the overall quality of the adventures here can really be said to make this one of the more interesting outings into the Guild Wars universe. They're just not interesting enough.