• Publisher: NCSOFT
  • Release Date: Aug 28, 2012
User Score
8.0

Generally favorable reviews- based on 3192 Ratings

User score distribution:
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  1. Jan 11, 2014
    4
    a good, typical mmo. with fascinating graphics, a large open world.
    full of grinding farming and gold.

    but not what people were waiting for at the very beginning.
    not "a game for casuals". not "a game without grinding".
  2. Jan 10, 2014
    9
    Before 2011 i was not a fan of MMORPGS. I liked my ARPGS like Diablo 2 Diablo Itself. It was World of Warcraft that i originally purchased subscribed and played my be for a month. My initial experience with MMOs was not what i expected and i hated WOW. I knew about Original Guild Wars from a friend but never got around to play it because Arenanet had announced Guild Wars 2. Purchased theBefore 2011 i was not a fan of MMORPGS. I liked my ARPGS like Diablo 2 Diablo Itself. It was World of Warcraft that i originally purchased subscribed and played my be for a month. My initial experience with MMOs was not what i expected and i hated WOW. I knew about Original Guild Wars from a friend but never got around to play it because Arenanet had announced Guild Wars 2. Purchased the Game on its release date and started to play. The immediate Impact of the presentation was overwhelming. It is an absolute achievement to have graphics and art blending seamlessly to produce such beautiful and memorable environments. Events happening left right and centre with regularity. There was always something to do. But although Graphics were awesome they also taxed my machine to the max for getting reasonable game play. This fact did put me off and i decided to go back to SWTOR. In December 2012 i played solely SWTOR for well over 18 months Just because of loyalty to Star wars Universe. During this time Guild Wars 2 Struggled as well to keep the Numbers on there servers. Although i kept on coming back for more GW2 but performance of my Machine always made me return to less Graphic intensive Games on the time. It was June of 2013 when i decided to Quit SWTOR (because of Continuing disappointments with server mergers and poor repetitive content). Guild wars 2 this time practically blew me away it was more polished and keeping it going without a subscription is in fact an achievement. Thus far i have created 3 level 80 characters and spent Countless hours in various areas of the game.

    PVE:
    Story : Guildwars 2 character story is probably its weakest point. but it does not bother me as it is the gameplay and MMO part that i am interested in. Story has it moments but largely i will not recommend purchasing the game based on that.

    Character Classes : You have multiple options and multiple classes to play with 5 main races 8 main characters each character can than be customised with weapons and traits in various combinations to suit you play style. This combination is unique and strongest feat of GW 2 as there is infinite amount of customizing to max out your potential.

    Grouping : LFG tool is still in beta but you can group up with people from your server or cross server. There is lots you can learn in these groups. Dungeons have Story Mode and Explorable Mode which opens up as you progress 3 paths. So essentially you can play the same dungeon in 4 different ways and each way is very different for the original. Guildwars 2 does follow the Holy Trinity (that is Each group has a Tank /dps / healer) It promotes experimentation.

    In Game Events and Content Updates are very frequent. What WOW has achieved in almost 10 years of existence GW2 has managed to achieve in 18 months. Each Content update would probably a New Expansion for WOW. or a module worth so many dollars in other MMOs.

    PVP: There is sPVP which puts you against other teams it is well balanced and quite rewarding for regular players.
    Gameplay mechanics are very fluid. All professions play differently so its matter of your practise and control.
    WVW where each week server population goes up against 2 other servers is another extremely strong and popular mode for GW 2. But it promotes Zerging (large number of people trying to achieve an objective) in the game
    Loot Recipes Gear is plentiful and you can do lots with it again in terms of improving your character and grinding for Legendary weapons. There are no shared loot drops so it prevents scavengers and ninja activity when it come to distribution.

    If you are a regular MMORPG player i can safely recommend you GW2
    If you are new to MMOs i do suggest that GW2 will grow on you given enough time.
    Its a Masterpiece in terms of Gaming and currently the best MMORPG on the market.

    Its Flaws High Graphics Requirement ( when buying please check your system can handle it well or not)
    Lack of Holy trinity can be troublesome for certain people. Not knowing ones role can be troublesome.
    Its game where exploration and experimentation will pay off and rewarded.
    Developers are not focused on just earning money. Quality of Content and being free was something unthinkable just a couple of years ago.
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  3. Jan 9, 2014
    10
    This game is still awesome with great graphics and great game play. The intuitive interface is still one of the best. The constant expansions, upgrades, updates etc... keep this game interesting. The satisfying feeling of discovering new areas and new things keeps coming all the time. After one year one notices the growth of the game to maturity. So with the rate te growth is going now,This game is still awesome with great graphics and great game play. The intuitive interface is still one of the best. The constant expansions, upgrades, updates etc... keep this game interesting. The satisfying feeling of discovering new areas and new things keeps coming all the time. After one year one notices the growth of the game to maturity. So with the rate te growth is going now, imagine what the game will be offering next year. Awesomeness I think all over again. The style of the graphics is catching and sucks one into the world of Guild Wars 2. Expand
  4. Jan 9, 2014
    10
    Over my three accounts in this game, I have easily spent over 1,500 hours and I don't regret it a bit. This game is absolutely charming and wonderful.
  5. Jan 3, 2014
    5
    The good:
    - good to look at
    - something different - dynamic events The bad : - gets old quick - grindy despite what anet tells us - you will spend a considerable amount of time in overflow or queus - If you want to join anything awesome, you have to show up 1hr ahead of time due to overflow/queu - you can get in-game cash by paying anet real money - No end game - Moderated
    The good:
    - good to look at
    - something different
    - dynamic events

    The bad :
    - gets old quick
    - grindy despite what anet tells us
    - you will spend a considerable amount of time in overflow or queus
    - If you want to join anything awesome, you have to show up 1hr ahead of time due to overflow/queu
    - you can get in-game cash by paying anet real money
    - No end game
    - Moderated like game for children (names containing poop, pee, puke will not be tolerated. Cussing may land you a temporary ban)

    Good/Bad depends on what you like:
    - Very casual
    - Relatively easy learning curve

    Unless you have 60$ lying around and does not have any games to spend it on. I would suggest you get a different game. It's fun at first but it will get old quick. Once you hit 80 and realize you simply do the same thing rinse and repeat everyday and the fact that you can buy in-game cash from Anet... yeah it's different than your average mmo. The saying the more they change the more they stay the same rings true in my experience. How is this not like any chinese free-to-play mmo when you can buy in game cash?
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  6. Dec 29, 2013
    9
    This game sucked my life away, so many hour of my time have been put into this game. This game offers a plethora of replayability. There's the standard open world play and there's also personal stories. There are multiple races to chose from and customizable stories for each, ensuring a different play through each time.
    Teamwork is one of the biggest points in the game, most events cannot
    This game sucked my life away, so many hour of my time have been put into this game. This game offers a plethora of replayability. There's the standard open world play and there's also personal stories. There are multiple races to chose from and customizable stories for each, ensuring a different play through each time.
    Teamwork is one of the biggest points in the game, most events cannot be completed without the help of other players. The use of guilds really brings this all together, the community's very tight knit and friendly making it very easy for beginners to hop in and learn.
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  7. Dec 24, 2013
    1
    GW2 represents the ultimate dumbing down of MMO games. Mash 4 buttons, never die, nothing to customize. Hand held the entire time. Graphics are good otherwise it has as much depth, complexity, and challenge as a carnival kiddie-ride.
  8. Dec 18, 2013
    8
    Guild Wars 2 is gorgeous, very fun to play and definitely very different to the plethora of other MMO's out there. It is undoubtedly among the best. You are able to jump as well as swim, leading to very interesting ideas such as jumping puzzles and huge explorable underwater areas.

    The cons: Skill simplicity and lack of customisation. This is especially apparent after having played
    Guild Wars 2 is gorgeous, very fun to play and definitely very different to the plethora of other MMO's out there. It is undoubtedly among the best. You are able to jump as well as swim, leading to very interesting ideas such as jumping puzzles and huge explorable underwater areas.

    The cons:

    Skill simplicity and lack of customisation. This is especially apparent after having played the original guild wars. Having your skillset predetermined by what weapon you are holding feels very restrictive, and ultimately you tire of always using the same skills. I understand that this was done to reduce complexity, but instead there should be a larger set of skills predetermined by your weapon, from within which you select what skills you would like to use. There doesn't have to be many, just enough to give you the freedom to choose your own play style.

    Players who play more have access to better gear. This was not the case in the original guild wars, which rewarded extensive gameplay instead with better looking gear, rather than with superior stats.

    The lack of skill customisation leads to PvP feeling somewhat restricted. You will immediately know most of the skills that your enemy is about to use against you based on their profession and weapon chioce.
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  9. Dec 15, 2013
    8
    I am impressed. After putting some hours into it and understanding some of the basics. I think I have a good feel on most of the game. I like how the map layout is just so the way it is. Enemies are scattered all over the place and keep their distances for the most part. The automated leveling up on everything was a great idea but i think the player should choose if or not to. When you goI am impressed. After putting some hours into it and understanding some of the basics. I think I have a good feel on most of the game. I like how the map layout is just so the way it is. Enemies are scattered all over the place and keep their distances for the most part. The automated leveling up on everything was a great idea but i think the player should choose if or not to. When you go into a too high leveled area, the game will sometimes set the level right where it should be so its comfortable enough to sit back and level up all day long. I think 8/10 should do it. Good game. Expand
  10. Dec 11, 2013
    8
    Just a fantastic MMO,with all new features of the modern MMOs.
    Gameplay one of the best of that kind of games.
    Music, the OST binds with the scenes very well,and its adaptive too
  11. Dec 8, 2013
    9
    Fantastic visual look and music. A great atmosphere and feel as you are introduced to the game. Quests well done. The overall setup with the pvp and public events add a level of dynamics that are missing from some other MMOs today. I've been in the midst of trying many different games the past 6 months and this one was one of the best.
  12. Dec 5, 2013
    7
    This is by far the most fun MMORPG I've played to date. I kept myself busy and entertained for months, and since there is no subscription fee, I'll be back to play again when I get the MMO bug again. Dungeon Crawlers are my favorite genre, so maybe I'm just expecting too much out of an item system and the overall story presentation, but I feel like there was more to be expected from theThis is by far the most fun MMORPG I've played to date. I kept myself busy and entertained for months, and since there is no subscription fee, I'll be back to play again when I get the MMO bug again. Dungeon Crawlers are my favorite genre, so maybe I'm just expecting too much out of an item system and the overall story presentation, but I feel like there was more to be expected from the game on these aspects. Don't get me wrong, the lore for the world and the various weapon and armor skins were amazing, but the voice acting counterbalanced the interesting lore, and the lack of interesting items left the item hunt feeling a bit lackluster. Those problems being taken into consideration, and I still give it a 7/10. Expand
  13. Dec 2, 2013
    10
    A great game, well deserved of the 10 points. It has gone through many changes since it first was launched and it is now more entriguing than ever before. Check it out.
  14. Dec 2, 2013
    5
    I really don't know about this game. It is not bad MMO, but it have some really weird parts like: skill system classes could be more interesting (esp. necromancer) underwater combat is total trash, when you wonder in world you complete events you don't even participate and so on.
  15. Nov 27, 2013
    10
    Best mmorpg out there to date. Graphics are stellar the gameplay is smooth and entertaining the old boring questing system is done. There is 0 reasons to pay monthly for a game when something like this is out there.
  16. Nov 27, 2013
    2
    This game is at this point quite horrible. Over one year, nearly no additions. They added 'Living story', a giant flop: achievement grinding for empty rewards, a very very stereotype story. Next to that they are going on to the path to a grind: Ascended gear, Characterbound everything, Crafting... this game is becoming worse every single patch.
  17. Nov 21, 2013
    10
    In my opinion, this is the best MMORPG ever. Better than the first Guild Wars, better than WoW and better than Lineage. Awesome graphics (artistic style), fantastic world, interesting story, balanced PvP, awesome soundtrack, good gameplay, monthly events, no monthly fee and more!
  18. Nov 14, 2013
    9
    Sound: Great voice acting, nice memorable theme soundtrack. 10.

    Graphics: Probably the best MMORPG graphics I have seen to date, alongside Rift. 10. Gameplay: This game is much different than your typical MMO. Its quests are all based on areas you walk into. So for example you walk to a farm, you get an objective list that pops up and as you work towards completion it fills a
    Sound: Great voice acting, nice memorable theme soundtrack. 10.

    Graphics: Probably the best MMORPG graphics I have seen to date, alongside Rift. 10.

    Gameplay: This game is much different than your typical MMO. Its quests are all based on areas you walk into. So for example you walk to a farm, you get an objective list that pops up and as you work towards completion it fills a heart on the map. There are map completions which require you to get certain things such as vistas, viewpoints, and etc., from each continent (which is how you level up). The game also lowers your level if you enter a zone lower than your achieved level. Which balances it out if you want to quest with a lower level friend. Dungeons do the same. The annoying aspect is that you may be a high level and still not be strong enough to finish that dungeon, plus it lowers your level. So it’s an interesting take, but at the same time a con. Samething with questing, after a while it gets way to repetitive but sure it’s like any MMO, but the thing is this games questing grows old on you much quicker. The game updates with special events like Super Adventure Box which pays a homage to classic Nintendo games, and is actually really fun. So overall it’s a great MMO but at the same time there are features you wish were in this game. The whole fact of having no support class really hurts the game (no healers for dungeons). Also, the dungeons are scattered all over the place, and the game could use a tune up for easier access to dungeons (such as ques). Also, there are no mounts what so ever but that’s because you can teleport to areas, but still that’s no excuse. Still a fun game, still worth picking up. 9.

    Story: There’s heavy focus on story, it has some interest but that quickly fades away. The way the story is presented could be better. It’s mostly presented in dialog with only a few cutscenes. 7.

    Replay Value: Definitely has replay value, it’s got PVP, world VS world (servers on servers), you will still get your money’s worth. 10.

    Overall Score: 9.2 out of 10.
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  19. Nov 13, 2013
    5
    I really liked Guild Wars (1). It wasn't the best of games but it had something in it.
    GW2 while improved and looking nice (not great, it could have been better) is missing that something that GW had.

    I like what they did with skills and how they change according to what weapon type character is wealding but in a longer run the game was just boring.
  20. Nov 10, 2013
    2
    I will never understand why so many critics and people love this game both at the "good" beginning and now. I was never enthralled playing this game, the combat that was so widely heralded as amazing is just mashing five buttons. The only way to pvp is by queing for it which I find very odd in a game for in MMOs like SWTOR and WoW these races have reasons to fight, although here yourI will never understand why so many critics and people love this game both at the "good" beginning and now. I was never enthralled playing this game, the combat that was so widely heralded as amazing is just mashing five buttons. The only way to pvp is by queing for it which I find very odd in a game for in MMOs like SWTOR and WoW these races have reasons to fight, although here your servers just fight. All species work together in peace even though the beast characters are said to be savages. I was never into this game from the start of it, it just felt like another boring MMO with a bad combat system, and story which I could not care less about, just dragons invading cough cough Skyrim. This game is boring and offers nothing new to MMOs that others like WoW should copy or iterate. Do not buy into the hype of this game it is not worth it at all. Expand
  21. Nov 9, 2013
    7
    I've never been into MMOs but this one compelled me because it had a very appealing pay once, play forever model, which any game should have. It didn't turn out to be as great as I thought it would be though, it's still fun and entertaining to play once in a while with a bunch of friends, but there are a couple problems that I'm going to explain.
    First of all, the world is absolutely
    I've never been into MMOs but this one compelled me because it had a very appealing pay once, play forever model, which any game should have. It didn't turn out to be as great as I thought it would be though, it's still fun and entertaining to play once in a while with a bunch of friends, but there are a couple problems that I'm going to explain.
    First of all, the world is absolutely MASSIVE, it's just that, there isn't that much to do in it, pretty much every quest is the same generic "kill 5 rats and feed my cows!", the skill challenges are the same thing, fight this one guy, get a skill point and you're done. Another problem which I find huge is how utterly annoying the wildlife is. Say you want just relax and take in the scenery, while peacefully walking through the mountains, no can do sir. There are literally tens of mobs on your screen at ANY given moment and EVERYWHERE, even some towns are infested with mobs. The worst thing is that these mobs are extremely aggressive and attack on sight, which makes getting anywhere a real pain. I'm trying to walk to a quest objective, not fight a thousand wolves for two hours for god's sake!

    One last thing that I'd like to criticize is the lore of the game, I'm just not feeling it, it's pretty shallow and with all the barbie dolls and Halloween pumpkins frankly quite unbelievable. And the last thing I almost forgot to mention, daily events. What's the point of these? Kill thirty bunnies? Twenty-five underwater creatures? Collect twenty pieces of wood? Why would I wanna do that? Why force people to grind? Well whatever, it's not a mandatory thing to do, just completely pointless in my opinion.

    Other than that the game is fairly solid and can provide countless hours of fun if you have friends to play with, for solo action I would recommend a classic single-player RPG backed by a strong story and quality lore. I'm not going to review the PvP element, it's solid, don't really care about it, look elsewhere for that.
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  22. Nov 9, 2013
    10
    This game might seem hard and not as fun when you are starting out. But what game doesnt do that. once you get in a guild and start getting really involved with your guild and WvW it becomes the most time consuming addictive game ever.
  23. Nov 2, 2013
    9
    Fantastic game with heaps of things to do with NO SUBSCRIPTION FEES!! The game is still regularly being updated and more things are always being added. I must say I don't generally play MMOs but this game has me hooked!
  24. Oct 29, 2013
    10
    Warning: Long Reading
    Guild Wars 2 is a well thought out MMORPG. The game is a "Buy once, no monthly fees". The engine of the game is really good and its community is even better. The game encourages players to take change and be nice to other players. Players don't need to be in a group to do stuff together as all players will get their own reward. Also, you know how most MMOs have you
    Warning: Long Reading
    Guild Wars 2 is a well thought out MMORPG. The game is a "Buy once, no monthly fees". The engine of the game is really good and its community is even better. The game encourages players to take change and be nice to other players. Players don't need to be in a group to do stuff together as all players will get their own reward. Also, you know how most MMOs have you being super overpowered if you're in low level areas? In Guild Wars 2, you are sort of still powerful, however, you are a lot more equal to other players in that area, to prevent annoying players coming around and stealing a kill before you can even hit them. The choice of weapons on your character always changes, example would be wielding a Greatsword, you would get certain skills, then you change to a Sword or Staff, you get a completely different skill sent making very few players the same. The game also allows you to choose traits, which are like special skill points in other MMOs, not to mention you can choose many other "utility" skills. The World vs World system is very good too and the PvP is amazing. The crafting in the game is extremely unique though kind of boring to watch. As you create and item, you speed up the crafting depending on how many you craft. Example would be Iron Ingots, 1 taking about 10 seconds, and once you hit 10 Ingots, it's almost instant, making crafting fast and easy. You then got the PvE style of the game. You have not quests, but instead "events". Events are worldly problems in the game where you can choose to partake in it and get rewards, or even skip it. No matter what happens, almost every event affects the area around you, such as Centaurs have taken a town and now attacking another, or players/NPCs have started an assault on a boss or a camp or town or whatever. The game even has Dungeons where you have to do the Story first, then you can do the Exploration version of it. Making dungeons twice as fun, along with different paths you can take with it. What makes Guild Wars 2 even more fun is the fact you can have your very own story, making players not having the same stories as other player, though it can happen. Other players can also join your story (if they are the required level) if you're in a party with them. There is really nothing you can't do in Guild Wars 2, besides wearing armor that is either higher or lower than what you can wear, or wield certain weapons. The money of the game is also great, with a patch a month or 2 ago, you share money with all of your characters, and certain Dungeon rewards and Karma (Another Currency). You can even trade in Gold for Gems, which is the Real World Money currency of Guild Wars 2, making it an alternative source than actually going and buy about 2000 Gems for $20 or so.
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  25. Oct 26, 2013
    4
    Guild Wars 2 is a bad game Let me spell it out for you.

    The whole game can be defined by one coin phrase that is used over and over by the GW2 community. The phrase I am reffering to is, "ZERG!" Yeah, you know The Zerg... zombi-esque space aliens that infest victims they overrun with their sheer numerical advantage. The ironic part of this is that the origin of the zerg comes from a
    Guild Wars 2 is a bad game Let me spell it out for you.

    The whole game can be defined by one coin phrase that is used over and over by the GW2 community. The phrase I am reffering to is, "ZERG!" Yeah, you know The Zerg... zombi-esque space aliens that infest victims they overrun with their sheer numerical advantage. The ironic part of this is that the origin of the zerg comes from a game that's not a total steaming pile of dog crap. This must be why people can relate to the zerg so well, because most people know what game they are from. Even more ironically, the same people that developed the zerg... also developed another little fantastic game that goes by the name of World of Warcraft The single biggest and ruthless MMORPG out there that caters to PvE and PvP players alike.

    This one single term (ZEEEEEEEEEEEERG) pretty much sums up the entirety of PvP and PvE in GW2.

    For instance early level gameplay revolves around farming... Now if that doesn't sound boring already let me extrapolate on that even more. In the low level zones, people form a "zerg" (a large group of people who skip around the map without a care for zone content). The sole purpose of the group is to farm a few specific bosses on a spawn rotation over and over until they either get bored, give up, get trolled by other people farming the same bosses, or are satisfied to move on to other content.

    Further continuing on the explanation of PvE, are instances (dungeons). These group based zones consist of simply overwhelming enemies, running through them, or beating them by exploiting clearly broken mechanics that have not been fixed by ArenaNet since the games launch. Example being something along the lines of killing a group of enemies through a wall, while they cannot fight back and would normally be a challenge if the exploit did not exist.

    Now the game rewards high level players for playing low level content. I like this because it encourages group play, but when this aspect of the game BECOMES the endgame, it gets pretty boring pretty fast.

    So, what about PvP? The original Guild Wars had a fantastic PvP setup, so surely GW2 would expand upon that system right? No... Not at all. The game adopts an identical model to World of Warcraft.
    There are 2 different types of PvP.
    There are small arenas consisting of around 5 players. These PvP instances require you to obtain PvP specific gear. Before joining one of these instances you enter a lobby where you have access to vendors, all skills you would have at level 80, and all usable item types. Just another grind earn currency and spend it on PvP gear, which is only usable in the instanced pvp arenas.

    World vs World is pretty much the most disappointing thing I have seen in the game. This “crowning” development of PvP has been prasied by GW2 fans since pre-release. The sad fact is that it isn't anything we haven't already seen in World of Warcraft. Several realms (servers) compete over control of instanced zones for +benifits to things like crafting and experience gains. The zones have large keeps and trade routes making it seem very expansive. However, in order to get to these zones you have to queue for them through the interface. Yes they are instanced and yes their is a limit as to how many people can be in them. The only difference from WoW is that these zones are an ongoing conflict. In WoW a battleground lasts 30 minutes. In GW2 these WvW zones are essentially perpetual, resetting weekly to match the highest rated realms against one another. In WoW you can expect to wait about 30-40 seconds before your PvP queue pops and you can queue for ALL battlegrounds available to you. In GW2 you are limited to queuing for one WvW zone at a time and expect to wait anywhere from 30min to 4hours in queue. Once inside WvW we move back to that word again... A commander plays follow the leader by creating a zerg. People follow the commander and attempt to take out objectives along the way.

    However, TRUE WORLD PVP does exist in WoW, where it does not exist in GW2. In WoW a player can go to any zone (aside from the newbie zones) and slaughter people mercilessly. There are also world PvP objectives (that start around level 50) that players must take to secure PvE benefits for their faction.

    I am honestly surprised that no system like this was implemented into GW2. Why is that? Well the answer comes to us in the solo quest storyline. (I am level 68/80 and it’s fair to say that I gave an honest effort at attempting to enjoy this game.) The storyline pointed out that the races of Tyria (GW2) are banding together and setting aside their differences to play nicely together and live in harmony after they defeat the evil dragons. So, it's possible ArenaNet didn't want to make this type of hostile PvP enviorment simply due to the nature of the story.
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  26. Oct 22, 2013
    10
    Best game I've ever played.
    To be precise I don't like MMO's. But this isn't another grind-centered MMO. It's a first real massive multiplayer RPG, where you have your story, you're making decisions, etc. Plus everything else is great: frequent updates, dungeons, community, even graphics, sounds and music are awesome for the MMO. When someone says that there are quests where you have to
    Best game I've ever played.
    To be precise I don't like MMO's. But this isn't another grind-centered MMO. It's a first real massive multiplayer RPG, where you have your story, you're making decisions, etc. Plus everything else is great: frequent updates, dungeons, community, even graphics, sounds and music are awesome for the MMO. When someone says that there are quests where you have to kill or gather something, be serious: what other things do you do in most games?
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  27. Oct 21, 2013
    9
    This is a refreshing additon to the MMORPG genre. The devlopers have chaned almost everything since GW1 and have changed several of their design goals since launch, however, it is still a wonderful game. It has its goods and bads just like any other.
    Grinding for basic end game gear is minimal, but the option is there for a small bonus if you are addicted tot he farming aspect of MMOs.
    This is a refreshing additon to the MMORPG genre. The devlopers have chaned almost everything since GW1 and have changed several of their design goals since launch, however, it is still a wonderful game. It has its goods and bads just like any other.
    Grinding for basic end game gear is minimal, but the option is there for a small bonus if you are addicted tot he farming aspect of MMOs. The WvW is fun and a unique experience, I would recommend finding a guild or leveling in PvE before trying it though, that way you don't die due to being outgeared.
    The combat is fun and dodging is refreshing. It is something you wish you could do in every other MMO but usually can't. The right click camera is a little weird, but there is an overlay that can change that if you are into Tera-like targeting. All in all, this game is fun, not perfect, but definitely not as terrible as some people say. Best MMO in a while,
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  28. Oct 20, 2013
    0
    This game could have been good if it's creators had been more humble and sensible.

    Graphics are really beautiful and there are some nice ideas events instead of quests, bank accessible from any crafting location, send crafting material to the bank from anywhere, instanced mining nodes, etc. But the core of such a game, combat, is rotten because its creators wanted to "break the
    This game could have been good if it's creators had been more humble and sensible.

    Graphics are really beautiful and there are some nice ideas events instead of quests, bank accessible from any crafting location, send crafting material to the bank from anywhere, instanced mining nodes, etc.

    But the core of such a game, combat, is rotten because its creators wanted to "break the mold". Oh sure they've succeeded it's completely different. But it's also completely *awfull*

    It's neither target selection (wow) nor aiming (neverwinter) it's both. It's cumbersome, boring, impractical and uninteresting.
    Of course it doesn't help that the difficulty is completely off, with most encounters really easy and some randomly crazy difficult (and some other probably buggy too). Being ganked by an army of small crabs that keep repoping forever isn't really funny for example.
    You often can't help but wonder what the developers smoke when they made this game.

    So do yourself a favor and avoid this crappy game.
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  29. Oct 13, 2013
    3
    This game is so different than Guild Wars Prophecies, Factions, Nightfall and EotN. It is a massively multi-player game that feels so so singleplayer. There are no more Cooperative missions and every explorable area has dynamic quests that can be done with anyone. Despite this, there is little player to player interaction in the PvE mode and it has nothing compared to the thrills ofThis game is so different than Guild Wars Prophecies, Factions, Nightfall and EotN. It is a massively multi-player game that feels so so singleplayer. There are no more Cooperative missions and every explorable area has dynamic quests that can be done with anyone. Despite this, there is little player to player interaction in the PvE mode and it has nothing compared to the thrills of Cooperative Missions in the first Guild Wars games. I don't like the graphics as much either and I prefer the art direction in Guild Wars 1. It's really too bad Guild Wars 1 is a dying game because it was such a great game and much better than Guild Wars 2. Expand
  30. Oct 9, 2013
    6
    A year ago i rated it 9.
    It was willing to bring some fresh air in the mmorpg panorama, no trinity, no gear grind, do whatever you like and obtain whatever you want.
    Well now this is only a fable that someone used to tell. They took their own manifesto and how-different-is-our-mmorpg-from-the-others and flush it into the wc. The ascended tier and living story brought more and more farm
    A year ago i rated it 9.
    It was willing to bring some fresh air in the mmorpg panorama, no trinity, no gear grind, do whatever you like and obtain whatever you want.
    Well now this is only a fable that someone used to tell. They took their own manifesto and how-different-is-our-mmorpg-from-the-others and flush it into the wc.
    The ascended tier and living story brought more and more farm and grind every 2 weeks. This is not the game it was supposed to be.
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Metascore
90

Universal acclaim - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 69
  2. Negative: 0 out of 69
  1. PC Master (Greece)
    Feb 6, 2013
    90
    GW2 has made a powerful impact on the MMO scene, confirming years of expectations. Stunning presentation and revolutionary design guarantee a thoroughly enjoyable experience. However, it’s not flawless, nor complete. The beautiful vistas, the massive PvP element, the rich leveling experience- those can offer hours of gameplay, but the endgame is desperately seeking for enrichment. [November 2012]
  2. Jan 2, 2013
    95
    Guild Wars 2 surpasses the original in every aspect, from its massive and atmospheric world to its addictive and engrossing gameplay.
  3. Nov 28, 2012
    80
    After spending fifty hours with GW2, I have a lot of praise for ArenaNet's work and the way it changes up some of the typical trappings of the MMO. And yet, I find myself thinking less and less about it each day. It's not a declaration against the product, mind you, but simply a fact that this game still is very much an MMO, and your enjoyment will directly relate to how much you enjoy the genre. For many who were hoping for a clean break from MMO design philosophy, Guild Wars 2 will probably come across as a slight disappointment. It pushes the genre slightly forward, however, and could lead to even further development in the future.