User Score
5.8

Mixed or average reviews- based on 46 Ratings

User score distribution:
  1. Positive: 18 out of 46
  2. Negative: 15 out of 46

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  1. Dec 18, 2011
    0
    The game has terrible combat and virtually no depth. This game is only funny in that the gameplay is a joke. Every tactical rpg Ive played before this actually enabled players to use strategy. This game found a way to inhibit it via irritating chain pulling of creatures, undefined aggro bounds, and an attempt to force tbs onto what was clearly intended to be a 3d version of maplestory.
  2. Mar 14, 2012
    0
    I found this game pretty gross in a lot of respects. Shoddy camera, completely awful characters - the 'maidens?' You've got to be kidding me - horribly unpolished dialogue. If you gave one of those twelve year old boys in an AOL chat the chance to write a game, you would get humour remarkably similar to what Grotesque Tactics has to offer.

    I can't bring myself to play this for more than
    I found this game pretty gross in a lot of respects. Shoddy camera, completely awful characters - the 'maidens?' You've got to be kidding me - horribly unpolished dialogue. If you gave one of those twelve year old boys in an AOL chat the chance to write a game, you would get humour remarkably similar to what Grotesque Tactics has to offer.

    I can't bring myself to play this for more than ten to fifteen minutes at a time, and I always find myself shutting it down in a foul mood. I'm only glad I didn't have to spend money on this. Comparing Grotesque Tactics to the Monkey Island games is absolutely shameful; a slightly more obnoxious version of Dink Smallwood is far more accurate.
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  3. Jan 8, 2011
    4
    Overall I was disappointed with this game. It started out well enough, meeting my expectations: An incredibly emo hero, depressed because he was defeated by a mushroom during his final military test, and is now hell bent on committing suicide. But he is "saved" by a semidivine avatar, who is overly optimistic and unashamedly full of himself.

    And thus starts this satire of the RPG genre in
    Overall I was disappointed with this game. It started out well enough, meeting my expectations: An incredibly emo hero, depressed because he was defeated by a mushroom during his final military test, and is now hell bent on committing suicide. But he is "saved" by a semidivine avatar, who is overly optimistic and unashamedly full of himself.

    And thus starts this satire of the RPG genre in general. The basic concept is great, and the humor is biting, sarcastic, and entirely puerile. However, aside from that, the game falls short.

    You will be tortured clicking through dialog box after dialog box to get to the meat of the matter, and some of the humor very early becomes overused. It was funny to save the maiden the first time, who needs your help before the very last strip of her skimpy clothing is viciously torn away by the attacking baddies, and it is moderately entertaining the second time, but by the third time you get the feeling that you have already seen all of the humor the game can provide.

    The combat in the game is boring and offers few tactical options. The characters all feel too similar to each other - they're either close combat melee types or archer types - and there's so many in your party that handling them all starts to feel more like a chore. Ultimately, the 'tactics' part of the game feels uninspired and, ultimately, boring.

    I found it difficult to see what was going on in some of the darker areas of the game. I'm not sure if this was intentional or not, but it was very annoying.

    Overall, the concept of the game is fantastic, but the execution is poor. Prepare to be disappointed.
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  4. Jan 3, 2011
    4
    Middling on all counts. Mediocre graphics, dull gameplay, the text to humor ratio is way long on text for the mild chuckles. In short, jpanic is correct on all counts. I don't blush a bit at RPG ladies, but dude, it isn't the skin, it's the AGE of the "maidens" that makes you feel shame. I ended up getting bored and deleting the game.
  5. May 7, 2011
    1
    Annoying characters, poor plot development, excessive handholding, non-fluid controls, clunky camera... Truth be told this game had a LOT of potential, but it absolutely fell flat for me.

    The story seems to be written in a way that shamelessly picks on gothy kids, and somehow tries to make retarded characters seem witty.... the writing throughout the game was an absolute miss for me.
    Annoying characters, poor plot development, excessive handholding, non-fluid controls, clunky camera... Truth be told this game had a LOT of potential, but it absolutely fell flat for me.

    The story seems to be written in a way that shamelessly picks on gothy kids, and somehow tries to make retarded characters seem witty.... the writing throughout the game was an absolute miss for me.

    The camera never seemed to be in quite the right spot, and if it was, the area would be too poorly lit for it to matter.

    The mouse movements were obscenely slow, despite using hardware acceleration on a computer with a quad-core i7 2.53x4 w/ 8gb of ram and 1gb of video ram it still felt a bit laggy. The combat was where this game should have shined. Games like FF Tactics and Ogre battle were SUCH good systems to draw from... instead you had a boring point and click with a couple skills game with free movement. There was very little tactics involved aside from 'hide in the bushes whenever you can' Extremely repetitive, and that's coming from someone that plays Korean MMO's

    The sound design was decent, but it wasn't enough to save this game from being the worst RPG I've ever played. I'm all for indie design, but this was just way too unpolished / untested.
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  6. Apr 22, 2011
    4
    This review was written after the major patch in late April. While the patch was welcome and fixed some of the minor bugs, it's obvious that the developers attention is on the coming sequel and not the current game. The major issues involving the camera still persist and make this game unplayable for some people. The fundamental premise remains intriguing and it's just too bad theThis review was written after the major patch in late April. While the patch was welcome and fixed some of the minor bugs, it's obvious that the developers attention is on the coming sequel and not the current game. The major issues involving the camera still persist and make this game unplayable for some people. The fundamental premise remains intriguing and it's just too bad the technical and design problems get in the way of what could otherwise be a cool story. I really want to like this game but I think the developers just came to the conclusion that it wasn't economically viable to do a major overhaul. If this game had fulfilled it's potential I'd be giving it a eight of nine. As it is, a four seems generous. Expand
  7. Nov 18, 2013
    4
    The game isn't too bad itself, your typical hack and slasher with attempts at humour that mostly fall flat, but it's really the horrendous misogyny I can't cope with. The maidens make me want to set fire to stuff the giggling, scantily clad twarts. If it weren't for the misogyny this might have reached the dizzy heights of 6/10
Metascore
65

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Jan 5, 2011
    65
    There is the seed of an interesting, enjoyable, funny, and simple SRPG in Grotesque Tactics: Evil Heroes, but it's buried in fertilizer.
  2. All in all, Grotesque Tactics is a shoddy low-budget game.
  3. A fresh and funny indie game. A real little gem, though not without flaws, but with lots of virtues missing from most blockbuster titles: charm, comedy and imagination- for a low price.