- Publisher: Strategy First
- Release Date: Mar 16, 2007
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PC Zone UKThat the developers have endeavoured - and succeeded - in modelling the social turmoil of the period makes this a unique, rewarding, and dense experience that demands dedication and will reward players with weeks, if not months, of unique historical wargaming. [Sept 2006, p.80]
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A diamond in the rough. It is apparent that a great deal of research and design went into the creation of this title, but unfortunately, the same cannot be said for the documentation and tutorial.
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While there is a lot of complexity in the game play it is hard to grasp the many aspects due to the unpleasant interface.
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A very large game with a large amount of strategy, if you have the patience to learn how to play. To really be a great game, the interface needs to be totally redesigned, along with the manual.
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This RTS has great historical flavor and scope, though the documentation and overall playability leave something to be desired.
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This title succeeds in its mission to be one of the most detailed and historically accurate recreations of the Dark Ages. But a clunky interface and lack of tutorial made an already complex game almost impossible for new players to pick up and enjoy.
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Great Invasions offers a great tribute to retelling history, offers loads of options, but its almost unavoidable complexity leaves it unapproachable to all but the most determined history and strategy fans.
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Underdeveloped niche title will only appeal to a special few.
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I don’t want to discourage the intrepid few who might find some real pleasures here or are so excited about the time period that they’re willing to endure Great Invasions’ abundant frustrations.