- Publisher: Ubisoft
- Release Date: Mar 10, 2002
- Also On: PlayStation 2
- Critic score
- Publication
- By date
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Hours of enjoyment, but not overly original.
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It's fun. It's not the best thing ever, but it has enough charm, cuteness, and campiness to at least put a smile on your face and give you an easy 20 hours of gaming.
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Being a big proponent of console RPGs and console games in general, I highly recommend this to curious PC owners.
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If you can deal with the culture clash and with the typical shortcomings of translations from consoles, then you're likely to find that Grandia II can provide plenty of charm and plenty of fun.
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"Childish" and "derivative" could also be used to describe the graphics.
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Those who prefer their RPGs to be the more serious experience typical of PC games might be better off passing on it.
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A truly beautiful-looking game, it just lacks originality in storyline and challenge.
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The most obvious flaw in Grandia II is the music. It's pretty unpleasant, and often incongruous with the on-screen happenings.
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An incredibly linear story, limited save points, and slightly behind-the-curve graphics move Grandia 2 as a PC RPG to the category of merely "pretty good."
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Computer Gaming WorldThe great battle system, the witty main characters, and the play length aren't enough to overcome the lackluster graphical updates and the fact that the game doesn't really work for anyone who has bought a computer since October of last year. [May 2002, p.92]
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PC GamerHardcore D&D fans looking to fill the gap before the next Black Isle or BioWare release should avoid this one like a high-level beholder. [Apr 2002, p.72]
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If you really want to play the game (and it's worth playing), you're better off buying a used Dreamcast and playing the original version of the game on that.
Awards & Rankings
User score distribution:
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Positive: 29 out of 39
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Mixed: 6 out of 39
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Negative: 4 out of 39
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Sep 16, 2010
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Nov 28, 2019
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Aug 26, 2015