User Score
5.5

Mixed or average reviews- based on 2245 Ratings

User score distribution:

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  1. Sep 13, 2013
    1
    the most overrated game of all time i tried this game due to critics but i wish i didn't this game is not good at all it is the most boring thing i've ever played
  2. Sep 13, 2013
    10
    Gone Home is not a game in the strict sense, but rather it is art. It is nothing to play when you just want to relax and just shoot some anger off your soul, but it is the most fascinating, captivating game I've ever played. It is not just simple entertainment; it may even cause you to reflect on yourself. So if you are an apathetic hardcore gamer don't play this game.
    Although it lasts
    Gone Home is not a game in the strict sense, but rather it is art. It is nothing to play when you just want to relax and just shoot some anger off your soul, but it is the most fascinating, captivating game I've ever played. It is not just simple entertainment; it may even cause you to reflect on yourself. So if you are an apathetic hardcore gamer don't play this game.
    Although it lasts only for 3 hours, within this period of time the game won't let you go. And it maybe won't even some time after finishing it.

    PS. I hope that they release a collection of the tracks featured in the game so you could enjoy a bit of the great atmosphere in "gone home" also when you're not playing it.
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  3. Sep 13, 2013
    0
    This is the worst "game" I have ever played. I bought into the hype and purchased Gone Home a day or two after release. Late-night Lifetime Network-tier story, Bad graphics, bad aesthetic, boring environment, poor sound quality, 90 minutes long, and $20. This is the first time I have ever had buyer's remorse toward a game. The meta score shows just how out of touch journalists are withThis is the worst "game" I have ever played. I bought into the hype and purchased Gone Home a day or two after release. Late-night Lifetime Network-tier story, Bad graphics, bad aesthetic, boring environment, poor sound quality, 90 minutes long, and $20. This is the first time I have ever had buyer's remorse toward a game. The meta score shows just how out of touch journalists are with what a majority of gamers want out of a video game. Expand
  4. Sep 13, 2013
    0
    This review contains spoilers, click expand to view. Two girls fell in love and ran away! The parents went to couple's counseling for an affair the wife had. That's why no one's home! That's it! I just saved you an hour of your life! The entire game is just exploring the house and listening to some girl monologue about her budding romance with a girl named Loni. Yes, you can open doors, turn on lights, pick stuff up and shallowly toss them aside. You can read countless bits of meaninglessly pieces of paper. Expand
  5. Sep 13, 2013
    7
    The people saying Gone Home is not a game failed to describe what "is" a "game". When Cinema began it has no sound and color, and then it has no computer generated content and so one. Now Cinema is a whole different thing than it was in the beginning of the 20th century. Video game is a new medium and no one know what will be a game tomorow. I need to applause to this studio to bringing usThe people saying Gone Home is not a game failed to describe what "is" a "game". When Cinema began it has no sound and color, and then it has no computer generated content and so one. Now Cinema is a whole different thing than it was in the beginning of the 20th century. Video game is a new medium and no one know what will be a game tomorow. I need to applause to this studio to bringing us a non-violent experience. I myself dont like the LGBT agenda being put everywhere but still i liked the story, it remind me of my teen years. Expand
  6. Sep 12, 2013
    9
    People need to realize that this isn't a game in the traditional sense, but more so an experience. People that are complaining about there not being enough mechanics, or that it wasn't long enough, or that it was too easy, are all COMPLETELY missing the point. I thought the game was a fantastic way to show how you can tell a brilliant story without seeing another character. Not only that,People need to realize that this isn't a game in the traditional sense, but more so an experience. People that are complaining about there not being enough mechanics, or that it wasn't long enough, or that it was too easy, are all COMPLETELY missing the point. I thought the game was a fantastic way to show how you can tell a brilliant story without seeing another character. Not only that, but it instills that fear that everyone has felt when walking through a dark empty house when no one's there. I thought the game was wonderful, and it's a shame that people are bashing it so much. The ONLY complaint I have is that $20 is a little steep. The whole experience is about 2-4 hours tops with minimal replayability. Pick it up on a sale though. Expand
  7. Sep 12, 2013
    0
    it's cool experiment about environment story telling. not worth 19€ but you should buy it anyway if you interested in games that are more than button smashers.
  8. Sep 11, 2013
    3
    sorry i this is a short review but its really hard to give an in depth review without spoiling it

    Ok the game isn't a bad game, but can i really call it a game. it is really hard to talk about this game with spoiling it but in short words. this is an interactive story were you come home from a European holiday and no one is in the house and you try and find out were everyone is. that
    sorry i this is a short review but its really hard to give an in depth review without spoiling it

    Ok the game isn't a bad game, but can i really call it a game. it is really hard to talk about this game with spoiling it but in short words. this is an interactive story were you come home from a European holiday and no one is in the house and you try and find out were everyone is. that is pretty much it .

    It tries to do something new by giving you a well written story, and a very good voice actor, and a house to explore. it tries to but you in to the players shoes,but the bad point its how many houses have letters hanging around the house because I know in my house we have none, Locked doors in wired places which try and drag out the game. and hidden passages how many houses have hidden passages.

    i see what its trying to do and it is a ok story but its no enough to make me play it over and over again. I know it was made be a Indie company but they had experience in gaming companies, i expect this kind of game from a student or free to play game but not something you pay for.

    ok to talk about the graphics this game was made in the unity Engine, models were poorly sized and textured for a game that is asking for a money. models take time to make and the look of things this looks very rushed.

    I really wish i could score this game higher I really do but i have to put a price on this game and this game shockingly game priced of 14.99 GBP. I give it 2 GPB, as much as its a great story and the voice actor is very good but and its a big but, I'v played better free indie games and all it is really is, is a atmospheric story. and that is also why I had to score it a 3
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  9. Sep 11, 2013
    10
    If you play games for an atmosphere, a setting, immersion, or most importantly a narrative, this will utterly blow you away. The amount of bad reviews is quite upsetting. The reason a lot of people are upset, and claim that the devs should have made a film not a game, is because this 'game' fits neither the former or latter demarcation. It stands on its own.
  10. Sep 10, 2013
    8
    Personally, I found it to be solid game with great story telling, but I'd hold off for Steam Sale where it should be 5 bucks or so to warrant a purchase.
  11. Sep 9, 2013
    6
    It's just not my adventure. The love story was nice, and it looked fairly good, but it's lacking substance for the price. This should be a $10.00 USD game for the two hours it took to complete it. I liked it, yet it needs another year of making it into a full game.
  12. Sep 9, 2013
    0
    Don't understand why they gave this game 89 out of 100. I couldn't understand the whole story. The graphics are sluggish. It doesn't feel like a first person adventure game. Instead, its like from some part to some part. Worst game maybe. This game doesn't deserve this high amount of rating. The characters are interesting. The gameplay's too simple. Don't feel like playing a game.
  13. Sep 8, 2013
    10
    Not sure why there are so many negative user reviews on this game. But I found this game to be absolutely brilliant. I really enjoyed the atmosphere, discovering clues and piecing together what happened to everyone. I highly recommend this game to anyone looking for something a little different and unique.
  14. Sep 8, 2013
    8
    A fantastic narrative with great exploration and detail in every corner. A great indie title any exploration fan needs to play. Great graphics, atmospheric setting to the point of being unnerving exploring the house alone. Accompanied with the great voice acting make this game a winner.
  15. Sep 8, 2013
    0
    It was like I was playing a re-imagining of Hemingway's Old Man and the Sea. You are the Old Man, you play this game, and come back empty-handed. It was very boring.
  16. Sep 8, 2013
    0
    If I wanted to read a retarded blog of someone I don't give a about ranting about his sexuality I would have made a tumblr account
    Even calling it a game is pretentious
  17. Sep 7, 2013
    6
    Don't buy into the hype, but don't fall for the extreme negativism either. I bought this game as a result of the reviews. To me it doesn't earn a 10 or anything above a 6.
    The amount of game play to complete does not, IMO, warrant a $19.99 price tag. Unlike other users, I had no issues with glitches or the functionality of the game.
    The storyline was engaging enough to keep me playing
    Don't buy into the hype, but don't fall for the extreme negativism either. I bought this game as a result of the reviews. To me it doesn't earn a 10 or anything above a 6.
    The amount of game play to complete does not, IMO, warrant a $19.99 price tag. Unlike other users, I had no issues with glitches or the functionality of the game.
    The storyline was engaging enough to keep me playing (which is saying something), but the end was sadly predictable. I found myself waiting for something startling to happen, but it didn't. Frankly, short was good considering I was tired of following the predictable plot line.
    The ability to interact with objects was unnecessarily overdone. There were far too many empty drawers to open, tissue boxes and 3-ring binders to pick up- all with no relevance to the game. And no, I don't care about the nutritional information on the cans of cola strewn about the mansion.
    Props to the devs for the retro theme. I had particular fun with the 3D print in Sam's room as a throwback to the '90s.
    I would like to have seen the parents' individual storylines fleshed out much more.
    Overall, I'm giving it a 6, because I feel that this genre of game has massive potential (think Zork from the '80s), but it is also extremely difficult to do well. It is easier to captivate with big baddies and shiny loot than to engage the player with simple environments and story driven plots. Gone Home had me engaged from the beginning to end, but ultimately I may not have had the patience for it to go on much longer as it is written. For the price, I am looking for better.
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  18. Sep 7, 2013
    6
    Just when I was getting invested into the story.....it just ends. I leave my pc with my jaw wide open uttering the words "That's it? That's the ending?" The final act of this game leaves you so cold it's terrible.
  19. Fre
    Sep 7, 2013
    0
    This is not a game this is a one this is a first person lifetime movie with no real game play this is over hype and not worth anyone time unless you want a 2 hour 20$
  20. Sep 6, 2013
    0
    The fact that this game has a 90% from critics is really going to have me second guessing any future reviews i read, in this game you literally do and accomplish nothing. A ridiculous waste of money.
  21. Sep 6, 2013
    10
    This game scared the crap out of me, it has no reason to be afraid of it but you always doubt, there is a beautiful story to be discovered, just play it.
  22. Sep 5, 2013
    0
    Not worth the money on Steam, inferior to something similar like Dear Esther. Resonated even less since I am from the UK and it's very USA specific in it's attempts to evoke nostalgia. Don't buy it.
  23. Sep 5, 2013
    4
    This game was EXTREMELY disappointing, the story is just dumb, and this type of game is all about story. I don't care for gameplay, i don't care for enemies or puzzles, i LOVE a good -story only- game (To the Moon being one of my favorite games of all time) But the story of "Gone Home" is flat, the ending is terrible and inconsequential. You don't care what happens to this stupid sister ofThis game was EXTREMELY disappointing, the story is just dumb, and this type of game is all about story. I don't care for gameplay, i don't care for enemies or puzzles, i LOVE a good -story only- game (To the Moon being one of my favorite games of all time) But the story of "Gone Home" is flat, the ending is terrible and inconsequential. You don't care what happens to this stupid sister of yours, I was expecting a great shocking revelation or something and what we got at the end is just DUMB. DON'T BUY THIS. Expand
  24. Sep 4, 2013
    10
    Gone Home transcends gaming into pure experience. It's only a few hours long and you'll never forget it. It's really not worth worrying about whether it's a "game" or not: it's wonderful, innovative and completely enthralling. This is a quintessential example of why gaming is rapidly becoming the dominant form of entertainment. Gone Home is the highest form of interactive art. If you likeGone Home transcends gaming into pure experience. It's only a few hours long and you'll never forget it. It's really not worth worrying about whether it's a "game" or not: it's wonderful, innovative and completely enthralling. This is a quintessential example of why gaming is rapidly becoming the dominant form of entertainment. Gone Home is the highest form of interactive art. If you like stories or want to see the possibilities of gaming, I promise you will not regret the few hours it takes to play through this. Expand
  25. Sep 3, 2013
    10
    This IS a game and it's fantastic. Probably the best of 2013 about as good as "The Last of Us" in completely different ways (although both use environmental storytelling). We learn so much about these characters without necessarily interacting with them directly and the way it uses subversion is masterful. Easily worth $20.
  26. Sep 3, 2013
    3
    My review in two words: Hipster ****

    I have no problem with games that are nothing more than interactive stories. The Walking Dead game by Telltale Games is phenomenal and does the genre the correct way. Gone Home falls flat because there is no reason to play the game more than once and it does an awful job of getting the player to care about the people that are NEVER seen in the
    My review in two words: Hipster ****

    I have no problem with games that are nothing more than interactive stories. The Walking Dead game by Telltale Games is phenomenal and does the genre the correct way. Gone Home falls flat because there is no reason to play the game more than once and it does an awful job of getting the player to care about the people that are NEVER seen in the game. It's intriguing at first, but the story is hackneyed and presented poorly. Without posting any spoilers, I can say that the "build-up" in the story is completely wasted by the ending. It's a shame too, because with better writing, this game could have been terrific. As it is, there is no reason to care about the characters.

    My other beef with Gone Home is the $20 price tag: Massive ripoff. The Walking Dead games were $5 per episode and a single episode is longer than Gone Home. I explored the game carefully and still finished in 2 hours. I could go back and look for the hidden doors, but I have NO motivation to do so, as it doesn't change the story.

    Instead of wasting money on this story, try one of the better done interactive stories, such as The Walking Dead or Dear Ester. Even the point and click adventures of the late 90's (like King's Quest series) had better storytelling and re-playability than Gone Home.
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  27. Sep 3, 2013
    6
    First of all, this is a "reactive" review, and i'll explain what I mean shortly. After seeing so high praise for this game, I decided it was time to play it myself. Is 1 out of 10 justified..? No but giving this a 10 out of 10 is just as bad.

    This game is very interesting and I think a lot of people hating it, are not admitting they actually liked playing it, because arguably this is a
    First of all, this is a "reactive" review, and i'll explain what I mean shortly. After seeing so high praise for this game, I decided it was time to play it myself. Is 1 out of 10 justified..? No but giving this a 10 out of 10 is just as bad.

    This game is very interesting and I think a lot of people hating it, are not admitting they actually liked playing it, because arguably this is a very enjoyable game if you like story-focused games. The problem however, is that when everything in Gone Home is said and done, you'll leave house of the Greenbriar family with a feeling of emptiness. It offers what ends up being a very cut and dry, completely ordinary and nowhere near thought-provoking story.

    If someone spoiled the story for you, you've already heard what there is to experience in this game. It offers nothing more and for a 1-3 hour game I don't think the price-point it launched with was justified.

    Don't let this game fool you. It's not deeper than it seems. There is nothing to learn from this game aside from observing the way it tells its story. That's the true meal of Gone Home. It has a lot of great ideas to tell its story, because it uses red herrings as a means to distract the player from the main story and in the middle of the game the player might be unsure of whether it's actually a tragic tale or just an ordinary day for the protagonist.

    I think all the 2s out of 10s this game is getting by the user base is a reaction on all the praise it gets from the bigger video-game reviewers. There's nothing particularly special about the story in this game, and in the end it feels like you've been cheated.

    I'm letting Fullbright off the hook with my review. It was interesting to play Gone Home, and I enjoyed it a lot. But when I finally pieced everything together I realised I might actually have been wasting my time. This is a definitive "hipster-game"
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  28. Sep 3, 2013
    2
    This game has very little interactivity and exploration that just does not fit it's $20 price tag. The game has very little to do and seems to think that exposition via letters that magic into your head is even necessary, despite the fact you can figure out what happened in less than half an hour if you're running through blind. Overall I did not enjoy the fact that the game had many ofThis game has very little interactivity and exploration that just does not fit it's $20 price tag. The game has very little to do and seems to think that exposition via letters that magic into your head is even necessary, despite the fact you can figure out what happened in less than half an hour if you're running through blind. Overall I did not enjoy the fact that the game had many of it's plots end ominously, such as uncle Jack's story. I would much rather a game about uncle Jack then the protagonist, who is barely even a part of the story despite being a member of such a small family. Expand
  29. Sep 3, 2013
    0
    Thank goodness I looked at metacritic and not just critics' reviews as I thought I was losing my sanity. Every site is raving about this game and I found it a complete and total waste of $20.00. First off, it's extremely short. My steam logged just over an hour for me to finish the ENTIRE game. Secondly, the story was not something I cared for whatsoever and wasn't ground breaking inThank goodness I looked at metacritic and not just critics' reviews as I thought I was losing my sanity. Every site is raving about this game and I found it a complete and total waste of $20.00. First off, it's extremely short. My steam logged just over an hour for me to finish the ENTIRE game. Secondly, the story was not something I cared for whatsoever and wasn't ground breaking in any way shape or form. The only interaction you have in this game is scanning through objects and listening to diary entries. It feels like a fourth of what a complete game should be.

    If this game was 5 dollars it MIGHT be worth the purchase. For the 20 the developers are asking it's highway robbery. Whoever at that company got critics to write RAVING reviews to get schmucks like me to purchase it should get a medal. What a waste of time and money.
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  30. Sep 3, 2013
    0
    i got this game because of all the hype made out there. but honestly.. this kind of game isnt for me, i played 15 minutes and bored the out of my mind, and couldnt finish it. i would rather read a book. good job on the marketing dough.
Metascore
86

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 49 out of 56
  2. Negative: 0 out of 56
  1. Feb 10, 2015
    85
    Grow Home is an interesting surprise from a publisher who get used to mismanaging his own IP's. This platformer like no other has everything going for you and for a very low price tag. You can easily give it a try.
  2. Jan 5, 2014
    95
    A beautiful, emotionally engaging, artfully crafted game, completely centered around exploration and telling a mature story through interaction.
  3. Dec 2, 2013
    75
    A story that will move some and alienate others.