- Publisher: Double Fine Productions , KO-OP
- Release Date: Jul 16, 2018
- Also On: iPhone/iPad, PlayStation 4
User Score
Mixed or average reviews- based on 31 Ratings
User score distribution:
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Positive: 12 out of 31
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Mixed: 13 out of 31
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Negative: 6 out of 31
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Nov 13, 2019Really bad. Random button pusher to see what happens. Maybe I'm not the intended audience, but I just don't get it and see nothing engaging whatsoever in my short amount of time spent on this. I don't think I've ever rated something a 1, but yeah, I got nothing out of this.
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Aug 21, 2019This game feels like it is a puzzle game as much as it is a Design Student's final project. That's not a bad or a good thing, just an observation. The game is interesting, it has personality and a unique, fun aesthetic, but it's mostly just a showcase of visual and audio, using puzzle to lead you from one showcase to another.
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Aug 14, 2019
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Nov 5, 2020Прикольная, залипательная, наркоманская хуйта.
Основное определение хуйта. -
Jun 19, 2020Overall a bad game with a lot of effort put into it. If you like puzzles, dont play this game as it doesnt provide any kind of meaningful story, nor develops any skills for its tasks. Its also really trippy and made to visually stand out. I cant say it works either way.
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Jan 12, 2021
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Oct 24, 2018Neither really a game, nor an experience, GNOG is like a child's quest for discovery, and incorporates the wonder and charm you would expect from such an offering all through simplistic, almost minimalistic, design. It's so very fleeting, taking a mere hour to complete, but it's something that will stick with you for its terrific presentation and concept.
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Jul 25, 2018GNOG is something of a mechanical puzzle game in that you solve the puzzles by manipulating various switches, knobs, sliders, and buttons, but the overall experience goes far beyond that. With a trippy art style reminiscent of the LSD-enhanced art of the 1960's and a unique musical sound, GNOG is a game that doesn't take itself too seriously and encourages you to just play with it, and maybe even solve a puzzle now and then.