User Score
7.0

Mixed or average reviews- based on 65 Ratings

User score distribution:
  1. Positive: 32 out of 65
  2. Negative: 13 out of 65

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  1. B.B.
    Jul 25, 2007
    7
    An interesting idea. Some sections are very frustrating though. Not as in "hey this is challenging", more like "hey this little area that is supposed to be nothing has a slightly bugged design that takes me 5 minutes to squish by."
  2. Bryan
    Jan 17, 2008
    6
    A cool puzzle game.
  3. PeterR.
    Jan 15, 2008
    5
    I wish I could give this game a better rating. For all its ingenuity, the game simply ceases to be fun after the first hour or so because of the frustrating controls. For a game that's entirely about platforming, your little 12-pount tar blob doesn't have a lot of strength with which to navigate the maps. And while I understand that there has to be some challenge, I would prefer I wish I could give this game a better rating. For all its ingenuity, the game simply ceases to be fun after the first hour or so because of the frustrating controls. For a game that's entirely about platforming, your little 12-pount tar blob doesn't have a lot of strength with which to navigate the maps. And while I understand that there has to be some challenge, I would prefer it if it was not in the form of keyboard-pounding aggrivation. Further compounding my poor first impressions were numerous instances wherein I died instantly because I got my little blob membrane pinched in the corner of a moving platform or similar object. There are simply too many situations when the game treats you unfairly, and though I hate to bash an indie game, Gish feels more like a second job than an enjoyment. Expand
  4. EricE.
    Jan 14, 2008
    6
    Nice little game but don't like the controls at all. The controls get in the way of my enjoyment of the game. I was fighting the controls of the game more then the monsters.
  5. Dec 29, 2010
    5
    At first glance I though I would really enjoy this game. I had played super meat boy before playing this game, and I thought the character would control similarly to how he controls in super meat boy. This was the one major drawback of this game. I love platformers, but the controls in this game were atrocious for me. I see here that many people enjoyed the game, so my advice is to try theAt first glance I though I would really enjoy this game. I had played super meat boy before playing this game, and I thought the character would control similarly to how he controls in super meat boy. This was the one major drawback of this game. I love platformers, but the controls in this game were atrocious for me. I see here that many people enjoyed the game, so my advice is to try the demo. for what it's worth the game does have some interesting new ideas, and I thought the art direction was quite good. Expand
  6. Mar 12, 2017
    5
    It's not finished. Good idea, nice graphics, half baked.
    Controls are in need of dire streamlining.
    And here - metacritic makes me continue to type, even though i have nothing more to contribute.
  7. Nov 13, 2013
    7
    Interesting original, quite fun at times but I'm not 100% sure it actually works, The idea of being able to change what the tar is made of and thus how it reacts with its surroundings is great but it doesn't feel dynamic and quick enough so there doesn't ever feel like a "wow" moment.
Metascore
80

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 11
  2. Negative: 0 out of 11
  1. 74
    My only real reservation with Gish is the simplicity of the gameplay and the fact that, despite the unique physical properties of the character it is still a 2D platform/puzzle game...But if you do like this style of game then Gish really is a superb piece of work, and the talented folk over at Chronologic will entertain you for a very reasonable sum of money.
  2. One of the most original games released this year, not to say ever, and it’s perfect for those breaks between two "UT2004" deatmatches.
  3. The graphics could use as much TLC as the physics received, the sound and music could be fleshed out, and the controls could use some tightening to work more organically.