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Aug 14, 2017Motiga have created a fast paced and intense game that MOBA and shooter fans will both be able to sink their teeth into. An Incredible art style mixed with fantastic hero designs makes Gigantic stand out from the crowd and offers limitless possibilities. The few problems the Gigantic has are eclipsed by the sheer fun that that it is to play and I don’t see myself dropping this game anytime soon.
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CD-ActionOct 30, 2017Gigantic offers engaging, fast-paced gameplay and well-designed daily quests system, but needs much more characters. Dividing the PC community between Windows Store, Steam and Arc will not help it succeed. [10/2017, p.64]
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Aug 12, 2017Gigantic may not exactly be wildly innovative, but its likable characters and tactical depth are impressive enough to make an old formula feel fresh again. These key core elements, plus the vital ingredient of a healthy fan base that guarantees you’ll pretty much always be able to find a match, make the game stand out, even among the crowded free-to-play MOBA genre.
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Aug 10, 2017Hard to say if Gigantic is woven to success but it deserves it by providing an interesting variation of gameplay around the MOBA genre. The third person camera and a few clever tricks are enough to make the game avoid the "failed Overwatch Clone" sticker that's already been given to Battleborn.
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Aug 1, 2017In a market swamped in MOBAs, Motiga has made a game that might just be unique enough to stand out on its own. Collecting energy to preserve your lead in the race to charge up your guardian first creates very tense, and exhilarating gameplay. Though the finicky UI isn’t a deal breaker, it may confuse some newcomers and I wouldn’t want anyone to miss out on such a fun game because of a small inconvenience.
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Jul 30, 2017Quotation forthcoming.
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Jul 21, 2017In some ways, Gigantic is a jack of all trades, pulling influences from half a dozen different disparate games and genres. That mixture might sound messy on paper, but in practice developer Motiga pulls it all together to create matches that feel tense, challenging and hugely rewarding. The time I’ve invested into Gigantic so far feels worth it, and there’s enough variety and enough new content planned already that I have no doubt I’ll be jumping back in in the future.
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Jul 28, 2017A beautiful gameplay, some nice arts and a really cool character design makes Gigantic worth a try. Motiga show us that there is still more space to try something different in MOBA/Shooting Genre, now we have just to wait and see which kind of support after launch we'll get.
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Aug 12, 2017The foundation for Gigantic is great. Good gameplay, fun and visually appealing, but the lack of content is holding it back, so we'll have to wait and see how this promising experience evolves.
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Aug 3, 2017For a genre that is continuing to grow thanks to the monumental success of Overwatch, Gigantic is a bigger splash than I expected.
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Jul 27, 2017The fundamental gameplay is strong. Matches are fast and enjoyable. The characters are visually wonderful and mechanically distinct. But the overall experience just needs more. More Guardians, more maps, more modes. The heroes feel like they're in the right place, but the rest needs to be pumped up over time for Gigantic to truly stand tall among its competition.
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Jul 28, 2017Gigantic is an accessible MOBA that admirably scales the genre down, but loses the magic that makes the genre so enticing. It lacks many of the myriad ability and character interactions that make learning these kinds of games so much fun, and the combat doesn’t find a comfortable center between MOBA and third-person action.
User score distribution:
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Positive: 38 out of 47
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Mixed: 5 out of 47
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Negative: 4 out of 47
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Jul 22, 2017
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Jul 22, 2017
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Sep 3, 2017