- Publisher: Bizarre Creations
- Release Date: Mar 7, 2007
- Also On: Xbox 360
- Critic score
- Publication
- By date
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AceGamezIt's a relentless, addictive yet difficult to master arcade game that epitomises everything that was fun about the classic games it takes its inspiration from - it's easy to pick up yet hard to put down and the perfect game to lose a few spare minutes in.
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It's the Tetris factor -- the minimalist design and the addictive, score-chasing nature keep you mesmerized for what can stretch to hours at a time. It's when you reach hour no. three of a marathon session -- having entered a Zen-like state as you attempt to send your high score into seven-digit territory -- that you realize the simple truth at work here: In a world of interactive stories and photo-realism, Geometry Wars is just a really fun game.
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PC Zone UKA near perfect port at a perfect price point. [July 2007, p.76]
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PC Gamer UKEven more annoyingly, it requires Windows Vista, although there's no real justification for this: it's Direct X 9 and could happily run on XP. [May 2007, p.72]
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It's cheap ($3.95), quirky, flashy, and relatively fun. But I wouldn't recommend it in long doses, especially with most of the replay value cut.
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It's still splendid - it's just infuriating that so much of what makes it such a delight has been lost in translation.
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Geometry Wars is a classy arcade-style shooter, but this PC release is missing a ton of features that would make it last longer.
Awards & Rankings
User score distribution:
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Positive: 70 out of 85
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Mixed: 10 out of 85
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Negative: 5 out of 85
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Feb 6, 2020Amazing score chasing gameplay with loads of fireworks filling the screen. Nice to look at, fun to play, good value.
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Mar 20, 2015
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Sep 21, 2013