User Score
7.9

Generally favorable reviews- based on 28 Ratings

User score distribution:
  1. Positive: 19 out of 28
  2. Negative: 3 out of 28

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  1. May 19, 2014
    4
    I found this in the rogue-like section of Steam. After reading up on it and watching videos it really didn't seem like a rogue-like. I figured it would probably be similar to torchlight (which I really enjoyed) so I purchased it anyway.

    The levels are random but very generic at times. The randomized dungeon levels are probably the best as they have various traps and obstacles. You can't
    I found this in the rogue-like section of Steam. After reading up on it and watching videos it really didn't seem like a rogue-like. I figured it would probably be similar to torchlight (which I really enjoyed) so I purchased it anyway.

    The levels are random but very generic at times. The randomized dungeon levels are probably the best as they have various traps and obstacles. You can't backtrack through levels, so if there's a shop or a synthesizing room in a previous level that would benefit you after you find some items in a later level, you won't get to use it. You can equip various "mojo" items as stat boosters and they also have other interesting effects such as they reveal the map or causes double damage when a mob is below a certain % HP, but the variety doesn't anywhere near as nice as torchlight or the majority of rogues. The only weapons you can get are wands which decay over time (typically last only for a handful of mobs unless you're using the upgraded pin [will get to that in a bit.])

    The game's camera angle is the worst part about it. Mobs don't spawn until you're a short distance from them, causing them to pop up on you randomly. Several times I've been walking along only to have a bomb mob (explodes on contact) spawn directly in my path and there's little I can do to avoid it. Also, ranged mobs will often spawn just outside of the camera to the bottom (since the camera is slightly angled) and lead to cheap deaths. You also are unable to rotate the camera.

    The game is somewhat difficult at first, you'll have to essentially farm the first few levels a few times to earn enough medals to purchase a new playable character. You'll also have to farm to get the pins (which supposedly add only a minor buff, but for instance the health buff is something like a 20%+ boost at low levels.)

    Once you farm enough, everything is kind of redundant and left me feeling bored easily. There are no cool armor items, or weapons. The items you equip do not show up on your character. The items you do find really determine how successful a run will be, but isn't implemented as good as other games and I often felt discouraged after the third or so level because the random number generator wasn't in my favor.

    The LAN coop is also broken at the time of this writing, which is a shame.

    Overall, the game is just ok. It's definitely not great by any means, but not absolutely horrid. The camera angle is keeping me from playing it further (currently have 4.5 hours in the game.) I feel the might have been too hasty on releasing this as a 1.0 game.
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Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jun 30, 2014
    70
    Short yet sweet and thoroughly enjoyable, although suffering in certain key spots.
  2. May 28, 2014
    80
    The best thing about Full Mojo Rampage is its pleasant voodoo theme, but it also has solid mechanics that guarantee hours and hours of pure fun.